HomeSort by relevance Sort by last modified time
    Searched refs:uvwBits (Results 1 - 15 of 15) sorted by null

  /external/deqp/framework/common/
tcuTexCompareVerifier.hpp 40 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
47 , uvwBits (16)
tcuTexLookupVerifier.hpp 46 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
52 , uvwBits (16)
62 IVec3 uvwBits; //!< Bits per component in final per-level UV(W) coordinates. Assumed to be fixed-point.
68 , uvwBits (16)
tcuTexLookupVerifier.cpp 499 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x());
524 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
525 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y());
558 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
559 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y());
560 const Vec2 wBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getDepth(), coord.z(), prec.coordBits.z(), prec.uvwBits.z());
599 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coordX, prec.coordBits.x(), prec.uvwBits.x());
633 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
634 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y());
688 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x())
    [all...]
tcuTexCompareVerifier.cpp 547 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
548 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y());
582 const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord.x(), prec.coordBits.x(), prec.uvwBits.x());
583 const Vec2 vBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord.y(), prec.coordBits.y(), prec.uvwBits.y());
657 const Vec2 uBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x());
658 const Vec2 uBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x());
659 const Vec2 vBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, h0, coord.y(), prec.coordBits.y(), prec.uvwBits.y());
660 const Vec2 vBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, h1, coord.y(), prec.coordBits.y(), prec.uvwBits.y());
714 const Vec2 uBounds0 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord.x(), prec.coordBits.x(), prec.uvwBits.x());
715 const Vec2 uBounds1 = computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord.x(), prec.coordBits.x(), prec.uvwBits.x())
    [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureShadowTests.cpp 369 texComparePrecision.uvwBits = tcu::IVec3(7,7,0);
382 texComparePrecision.uvwBits = tcu::IVec3(4,4,0);
659 texComparePrecision.uvwBits = tcu::IVec3(6,6,0);
672 texComparePrecision.uvwBits = tcu::IVec3(4,4,0);
    [all...]
es3fTextureFilteringTests.cpp 308 lookupPrecision.uvwBits = tcu::IVec3(7,7,0);
318 lookupPrecision.uvwBits = tcu::IVec3(4,4,0);
621 lookupPrecision.uvwBits = tcu::IVec3(6,6,0);
631 lookupPrecision.uvwBits = tcu::IVec3(4,4,0);
    [all...]
es3fTextureWrapTests.cpp 343 lookupPrecision.uvwBits = tcu::IVec3(5,5,0);
es3fTextureMipmapTests.cpp 400 lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored.
722 lookupPrec.uvwBits = tcu::IVec3(5,5,0);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 385 lookupPrecision.uvwBits = tcu::IVec3(6);
395 lookupPrecision.uvwBits = tcu::IVec3(4);
es31fTextureGatherTests.cpp     [all...]
es31fTextureBorderClampTests.cpp     [all...]
es31fStencilTexturingTests.cpp 725 lookupPrec.uvwBits = tcu::IVec3(5, 5, 0);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureFilteringTests.cpp 308 lookupPrecision.uvwBits = tcu::IVec3(5,5,0);
594 lookupPrecision.uvwBits = tcu::IVec3(5,5,0);
es2fTextureMipmapTests.cpp 356 lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored.
683 lookupPrec.uvwBits = tcu::IVec3(5,5,0);
    [all...]
  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp     [all...]

Completed in 488 milliseconds