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      1 //===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Interface for the implementations of runtime dynamic linker facilities.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
     15 #define LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
     16 
     17 #include "llvm/ADT/DenseMap.h"
     18 #include "llvm/ADT/SmallVector.h"
     19 #include "llvm/ADT/StringMap.h"
     20 #include "llvm/ADT/Triple.h"
     21 #include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
     22 #include "llvm/ExecutionEngine/RuntimeDyld.h"
     23 #include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
     24 #include "llvm/Object/ObjectFile.h"
     25 #include "llvm/Support/Debug.h"
     26 #include "llvm/Support/ErrorHandling.h"
     27 #include "llvm/Support/Format.h"
     28 #include "llvm/Support/Host.h"
     29 #include "llvm/Support/Mutex.h"
     30 #include "llvm/Support/SwapByteOrder.h"
     31 #include "llvm/Support/raw_ostream.h"
     32 #include <map>
     33 #include <system_error>
     34 
     35 using namespace llvm;
     36 using namespace llvm::object;
     37 
     38 namespace llvm {
     39 
     40   // Helper for extensive error checking in debug builds.
     41 inline std::error_code Check(std::error_code Err) {
     42   if (Err) {
     43     report_fatal_error(Err.message());
     44   }
     45   return Err;
     46 }
     47 
     48 class Twine;
     49 
     50 /// SectionEntry - represents a section emitted into memory by the dynamic
     51 /// linker.
     52 class SectionEntry {
     53 public:
     54   /// Name - section name.
     55   std::string Name;
     56 
     57   /// Address - address in the linker's memory where the section resides.
     58   uint8_t *Address;
     59 
     60   /// Size - section size. Doesn't include the stubs.
     61   size_t Size;
     62 
     63   /// LoadAddress - the address of the section in the target process's memory.
     64   /// Used for situations in which JIT-ed code is being executed in the address
     65   /// space of a separate process.  If the code executes in the same address
     66   /// space where it was JIT-ed, this just equals Address.
     67   uint64_t LoadAddress;
     68 
     69   /// StubOffset - used for architectures with stub functions for far
     70   /// relocations (like ARM).
     71   uintptr_t StubOffset;
     72 
     73   /// ObjAddress - address of the section in the in-memory object file.  Used
     74   /// for calculating relocations in some object formats (like MachO).
     75   uintptr_t ObjAddress;
     76 
     77   SectionEntry(StringRef name, uint8_t *address, size_t size,
     78                uintptr_t objAddress)
     79       : Name(name), Address(address), Size(size),
     80         LoadAddress(reinterpret_cast<uintptr_t>(address)), StubOffset(size),
     81         ObjAddress(objAddress) {}
     82 };
     83 
     84 /// RelocationEntry - used to represent relocations internally in the dynamic
     85 /// linker.
     86 class RelocationEntry {
     87 public:
     88   /// SectionID - the section this relocation points to.
     89   unsigned SectionID;
     90 
     91   /// Offset - offset into the section.
     92   uint64_t Offset;
     93 
     94   /// RelType - relocation type.
     95   uint32_t RelType;
     96 
     97   /// Addend - the relocation addend encoded in the instruction itself.  Also
     98   /// used to make a relocation section relative instead of symbol relative.
     99   int64_t Addend;
    100 
    101   struct SectionPair {
    102       uint32_t SectionA;
    103       uint32_t SectionB;
    104   };
    105 
    106   /// SymOffset - Section offset of the relocation entry's symbol (used for GOT
    107   /// lookup).
    108   union {
    109     uint64_t SymOffset;
    110     SectionPair Sections;
    111   };
    112 
    113   /// True if this is a PCRel relocation (MachO specific).
    114   bool IsPCRel;
    115 
    116   /// The size of this relocation (MachO specific).
    117   unsigned Size;
    118 
    119   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
    120       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
    121         SymOffset(0), IsPCRel(false), Size(0) {}
    122 
    123   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
    124                   uint64_t symoffset)
    125       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
    126         SymOffset(symoffset), IsPCRel(false), Size(0) {}
    127 
    128   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
    129                   bool IsPCRel, unsigned Size)
    130       : SectionID(id), Offset(offset), RelType(type), Addend(addend),
    131         SymOffset(0), IsPCRel(IsPCRel), Size(Size) {}
    132 
    133   RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
    134                   unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
    135                   uint64_t SectionBOffset, bool IsPCRel, unsigned Size)
    136       : SectionID(id), Offset(offset), RelType(type),
    137         Addend(SectionAOffset - SectionBOffset + addend), IsPCRel(IsPCRel),
    138         Size(Size) {
    139     Sections.SectionA = SectionA;
    140     Sections.SectionB = SectionB;
    141   }
    142 };
    143 
    144 class RelocationValueRef {
    145 public:
    146   unsigned SectionID;
    147   uint64_t Offset;
    148   int64_t Addend;
    149   const char *SymbolName;
    150   RelocationValueRef() : SectionID(0), Offset(0), Addend(0),
    151                          SymbolName(nullptr) {}
    152 
    153   inline bool operator==(const RelocationValueRef &Other) const {
    154     return SectionID == Other.SectionID && Offset == Other.Offset &&
    155            Addend == Other.Addend && SymbolName == Other.SymbolName;
    156   }
    157   inline bool operator<(const RelocationValueRef &Other) const {
    158     if (SectionID != Other.SectionID)
    159       return SectionID < Other.SectionID;
    160     if (Offset != Other.Offset)
    161       return Offset < Other.Offset;
    162     if (Addend != Other.Addend)
    163       return Addend < Other.Addend;
    164     return SymbolName < Other.SymbolName;
    165   }
    166 };
    167 
    168 /// @brief Symbol info for RuntimeDyld.
    169 class SymbolTableEntry : public JITSymbolBase {
    170 public:
    171   SymbolTableEntry()
    172     : JITSymbolBase(JITSymbolFlags::None), Offset(0), SectionID(0) {}
    173 
    174   SymbolTableEntry(unsigned SectionID, uint64_t Offset, JITSymbolFlags Flags)
    175     : JITSymbolBase(Flags), Offset(Offset), SectionID(SectionID) {}
    176 
    177   unsigned getSectionID() const { return SectionID; }
    178   uint64_t getOffset() const { return Offset; }
    179 
    180 private:
    181   uint64_t Offset;
    182   unsigned SectionID;
    183 };
    184 
    185 typedef StringMap<SymbolTableEntry> RTDyldSymbolTable;
    186 
    187 class RuntimeDyldImpl {
    188   friend class RuntimeDyld::LoadedObjectInfo;
    189   friend class RuntimeDyldCheckerImpl;
    190 protected:
    191   // The MemoryManager to load objects into.
    192   RuntimeDyld::MemoryManager &MemMgr;
    193 
    194   // The symbol resolver to use for external symbols.
    195   RuntimeDyld::SymbolResolver &Resolver;
    196 
    197   // Attached RuntimeDyldChecker instance. Null if no instance attached.
    198   RuntimeDyldCheckerImpl *Checker;
    199 
    200   // A list of all sections emitted by the dynamic linker.  These sections are
    201   // referenced in the code by means of their index in this list - SectionID.
    202   typedef SmallVector<SectionEntry, 64> SectionList;
    203   SectionList Sections;
    204 
    205   typedef unsigned SID; // Type for SectionIDs
    206 #define RTDYLD_INVALID_SECTION_ID ((SID)(-1))
    207 
    208   // Keep a map of sections from object file to the SectionID which
    209   // references it.
    210   typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
    211 
    212   // A global symbol table for symbols from all loaded modules.
    213   RTDyldSymbolTable GlobalSymbolTable;
    214 
    215   // Keep a map of common symbols to their info pairs
    216   typedef std::vector<SymbolRef> CommonSymbolList;
    217 
    218   // For each symbol, keep a list of relocations based on it. Anytime
    219   // its address is reassigned (the JIT re-compiled the function, e.g.),
    220   // the relocations get re-resolved.
    221   // The symbol (or section) the relocation is sourced from is the Key
    222   // in the relocation list where it's stored.
    223   typedef SmallVector<RelocationEntry, 64> RelocationList;
    224   // Relocations to sections already loaded. Indexed by SectionID which is the
    225   // source of the address. The target where the address will be written is
    226   // SectionID/Offset in the relocation itself.
    227   DenseMap<unsigned, RelocationList> Relocations;
    228 
    229   // Relocations to external symbols that are not yet resolved.  Symbols are
    230   // external when they aren't found in the global symbol table of all loaded
    231   // modules.  This map is indexed by symbol name.
    232   StringMap<RelocationList> ExternalSymbolRelocations;
    233 
    234 
    235   typedef std::map<RelocationValueRef, uintptr_t> StubMap;
    236 
    237   Triple::ArchType Arch;
    238   bool IsTargetLittleEndian;
    239 
    240   // True if all sections should be passed to the memory manager, false if only
    241   // sections containing relocations should be. Defaults to 'false'.
    242   bool ProcessAllSections;
    243 
    244   // This mutex prevents simultaneously loading objects from two different
    245   // threads.  This keeps us from having to protect individual data structures
    246   // and guarantees that section allocation requests to the memory manager
    247   // won't be interleaved between modules.  It is also used in mapSectionAddress
    248   // and resolveRelocations to protect write access to internal data structures.
    249   //
    250   // loadObject may be called on the same thread during the handling of of
    251   // processRelocations, and that's OK.  The handling of the relocation lists
    252   // is written in such a way as to work correctly if new elements are added to
    253   // the end of the list while the list is being processed.
    254   sys::Mutex lock;
    255 
    256   virtual unsigned getMaxStubSize() = 0;
    257   virtual unsigned getStubAlignment() = 0;
    258 
    259   bool HasError;
    260   std::string ErrorStr;
    261 
    262   // Set the error state and record an error string.
    263   bool Error(const Twine &Msg) {
    264     ErrorStr = Msg.str();
    265     HasError = true;
    266     return true;
    267   }
    268 
    269   uint64_t getSectionLoadAddress(unsigned SectionID) const {
    270     return Sections[SectionID].LoadAddress;
    271   }
    272 
    273   uint8_t *getSectionAddress(unsigned SectionID) const {
    274     return (uint8_t *)Sections[SectionID].Address;
    275   }
    276 
    277   void writeInt16BE(uint8_t *Addr, uint16_t Value) {
    278     if (IsTargetLittleEndian)
    279       sys::swapByteOrder(Value);
    280     *Addr       = (Value >> 8) & 0xFF;
    281     *(Addr + 1) = Value & 0xFF;
    282   }
    283 
    284   void writeInt32BE(uint8_t *Addr, uint32_t Value) {
    285     if (IsTargetLittleEndian)
    286       sys::swapByteOrder(Value);
    287     *Addr       = (Value >> 24) & 0xFF;
    288     *(Addr + 1) = (Value >> 16) & 0xFF;
    289     *(Addr + 2) = (Value >> 8) & 0xFF;
    290     *(Addr + 3) = Value & 0xFF;
    291   }
    292 
    293   void writeInt64BE(uint8_t *Addr, uint64_t Value) {
    294     if (IsTargetLittleEndian)
    295       sys::swapByteOrder(Value);
    296     *Addr       = (Value >> 56) & 0xFF;
    297     *(Addr + 1) = (Value >> 48) & 0xFF;
    298     *(Addr + 2) = (Value >> 40) & 0xFF;
    299     *(Addr + 3) = (Value >> 32) & 0xFF;
    300     *(Addr + 4) = (Value >> 24) & 0xFF;
    301     *(Addr + 5) = (Value >> 16) & 0xFF;
    302     *(Addr + 6) = (Value >> 8) & 0xFF;
    303     *(Addr + 7) = Value & 0xFF;
    304   }
    305 
    306   /// Endian-aware read Read the least significant Size bytes from Src.
    307   uint64_t readBytesUnaligned(uint8_t *Src, unsigned Size) const;
    308 
    309   /// Endian-aware write. Write the least significant Size bytes from Value to
    310   /// Dst.
    311   void writeBytesUnaligned(uint64_t Value, uint8_t *Dst, unsigned Size) const;
    312 
    313   /// \brief Given the common symbols discovered in the object file, emit a
    314   /// new section for them and update the symbol mappings in the object and
    315   /// symbol table.
    316   void emitCommonSymbols(const ObjectFile &Obj, CommonSymbolList &CommonSymbols);
    317 
    318   /// \brief Emits section data from the object file to the MemoryManager.
    319   /// \param IsCode if it's true then allocateCodeSection() will be
    320   ///        used for emits, else allocateDataSection() will be used.
    321   /// \return SectionID.
    322   unsigned emitSection(const ObjectFile &Obj, const SectionRef &Section,
    323                        bool IsCode);
    324 
    325   /// \brief Find Section in LocalSections. If the secton is not found - emit
    326   ///        it and store in LocalSections.
    327   /// \param IsCode if it's true then allocateCodeSection() will be
    328   ///        used for emmits, else allocateDataSection() will be used.
    329   /// \return SectionID.
    330   unsigned findOrEmitSection(const ObjectFile &Obj, const SectionRef &Section,
    331                              bool IsCode, ObjSectionToIDMap &LocalSections);
    332 
    333   // \brief Add a relocation entry that uses the given section.
    334   void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
    335 
    336   // \brief Add a relocation entry that uses the given symbol.  This symbol may
    337   // be found in the global symbol table, or it may be external.
    338   void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
    339 
    340   /// \brief Emits long jump instruction to Addr.
    341   /// \return Pointer to the memory area for emitting target address.
    342   uint8_t *createStubFunction(uint8_t *Addr, unsigned AbiVariant = 0);
    343 
    344   /// \brief Resolves relocations from Relocs list with address from Value.
    345   void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
    346 
    347   /// \brief A object file specific relocation resolver
    348   /// \param RE The relocation to be resolved
    349   /// \param Value Target symbol address to apply the relocation action
    350   virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
    351 
    352   /// \brief Parses one or more object file relocations (some object files use
    353   ///        relocation pairs) and stores it to Relocations or SymbolRelocations
    354   ///        (this depends on the object file type).
    355   /// \return Iterator to the next relocation that needs to be parsed.
    356   virtual relocation_iterator
    357   processRelocationRef(unsigned SectionID, relocation_iterator RelI,
    358                        const ObjectFile &Obj, ObjSectionToIDMap &ObjSectionToID,
    359                        StubMap &Stubs) = 0;
    360 
    361   /// \brief Resolve relocations to external symbols.
    362   void resolveExternalSymbols();
    363 
    364   // \brief Compute an upper bound of the memory that is required to load all
    365   // sections
    366   void computeTotalAllocSize(const ObjectFile &Obj, uint64_t &CodeSize,
    367                              uint64_t &DataSizeRO, uint64_t &DataSizeRW);
    368 
    369   // \brief Compute the stub buffer size required for a section
    370   unsigned computeSectionStubBufSize(const ObjectFile &Obj,
    371                                      const SectionRef &Section);
    372 
    373   // \brief Implementation of the generic part of the loadObject algorithm.
    374   std::pair<unsigned, unsigned> loadObjectImpl(const object::ObjectFile &Obj);
    375 
    376 public:
    377   RuntimeDyldImpl(RuntimeDyld::MemoryManager &MemMgr,
    378                   RuntimeDyld::SymbolResolver &Resolver)
    379     : MemMgr(MemMgr), Resolver(Resolver), Checker(nullptr),
    380       ProcessAllSections(false), HasError(false) {
    381   }
    382 
    383   virtual ~RuntimeDyldImpl();
    384 
    385   void setProcessAllSections(bool ProcessAllSections) {
    386     this->ProcessAllSections = ProcessAllSections;
    387   }
    388 
    389   void setRuntimeDyldChecker(RuntimeDyldCheckerImpl *Checker) {
    390     this->Checker = Checker;
    391   }
    392 
    393   virtual std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
    394   loadObject(const object::ObjectFile &Obj) = 0;
    395 
    396   uint8_t* getSymbolLocalAddress(StringRef Name) const {
    397     // FIXME: Just look up as a function for now. Overly simple of course.
    398     // Work in progress.
    399     RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
    400     if (pos == GlobalSymbolTable.end())
    401       return nullptr;
    402     const auto &SymInfo = pos->second;
    403     return getSectionAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
    404   }
    405 
    406   RuntimeDyld::SymbolInfo getSymbol(StringRef Name) const {
    407     // FIXME: Just look up as a function for now. Overly simple of course.
    408     // Work in progress.
    409     RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
    410     if (pos == GlobalSymbolTable.end())
    411       return nullptr;
    412     const auto &SymEntry = pos->second;
    413     uint64_t TargetAddr =
    414       getSectionLoadAddress(SymEntry.getSectionID()) + SymEntry.getOffset();
    415     return RuntimeDyld::SymbolInfo(TargetAddr, SymEntry.getFlags());
    416   }
    417 
    418   void resolveRelocations();
    419 
    420   void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
    421 
    422   void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
    423 
    424   // Is the linker in an error state?
    425   bool hasError() { return HasError; }
    426 
    427   // Mark the error condition as handled and continue.
    428   void clearError() { HasError = false; }
    429 
    430   // Get the error message.
    431   StringRef getErrorString() { return ErrorStr; }
    432 
    433   virtual bool isCompatibleFile(const ObjectFile &Obj) const = 0;
    434 
    435   virtual void registerEHFrames();
    436 
    437   virtual void deregisterEHFrames();
    438 
    439   virtual void finalizeLoad(const ObjectFile &ObjImg,
    440                             ObjSectionToIDMap &SectionMap) {}
    441 };
    442 
    443 } // end namespace llvm
    444 
    445 #endif
    446