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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrResourceProvider_DEFINED
      9 #define GrResourceProvider_DEFINED
     10 
     11 #include "GrTextureProvider.h"
     12 
     13 class GrIndexBuffer;
     14 class GrVertexBuffer;
     15 
     16 /**
     17  * An extension of the texture provider for arbitrary resource types. This class is intended for
     18  * use within the Gr code base, not by clients or extensions (e.g. third party GrProcessor
     19  * derivatives).
     20  */
     21 class GrResourceProvider : public GrTextureProvider {
     22 public:
     23 
     24     GrResourceProvider(GrGpu* gpu, GrResourceCache* cache);
     25 
     26     template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) {
     27         return static_cast<T*>(this->findAndRefResourceByUniqueKey(key));
     28     }
     29 
     30     /**
     31      * Either finds and refs, or creates an index buffer for instanced drawing with a specific
     32      * pattern if the index buffer is not found. If the return is non-null, the caller owns
     33      * a ref on the returned GrIndexBuffer.
     34      *
     35      * @param pattern     the pattern of indices to repeat
     36      * @param patternSize size in bytes of the pattern
     37      * @param reps        number of times to repeat the pattern
     38      * @param vertCount   number of vertices the pattern references
     39      * @param key         Key to be assigned to the index buffer.
     40      *
     41      * @return The index buffer if successful, otherwise NULL.
     42      */
     43     const GrIndexBuffer* refOrCreateInstancedIndexBuffer(const uint16_t* pattern,
     44                                                          int patternSize,
     45                                                          int reps,
     46                                                          int vertCount,
     47                                                          const GrUniqueKey& key) {
     48         if (GrIndexBuffer* buffer = this->findAndRefTByUniqueKey<GrIndexBuffer>(key)) {
     49             return buffer;
     50         }
     51         return this->createInstancedIndexBuffer(pattern, patternSize, reps, vertCount, key);
     52     }
     53 
     54     /**
     55      * Returns an index buffer that can be used to render quads.
     56      * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
     57      * The max number of quads can be queried using GrIndexBuffer::maxQuads().
     58      * Draw with kTriangles_GrPrimitiveType
     59      * @ return the quad index buffer
     60      */
     61     const GrIndexBuffer* refQuadIndexBuffer() {
     62         if (GrIndexBuffer* buffer =
     63             this->findAndRefTByUniqueKey<GrIndexBuffer>(fQuadIndexBufferKey)) {
     64             return buffer;
     65         }
     66         return this->createQuadIndexBuffer();
     67     }
     68 
     69 
     70     using GrTextureProvider::assignUniqueKeyToResource;
     71     using GrTextureProvider::findAndRefResourceByUniqueKey;
     72     using GrTextureProvider::abandon;
     73 
     74 private:
     75     const GrIndexBuffer* createInstancedIndexBuffer(const uint16_t* pattern,
     76                                                     int patternSize,
     77                                                     int reps,
     78                                                     int vertCount,
     79                                                     const GrUniqueKey& key);
     80 
     81     const GrIndexBuffer* createQuadIndexBuffer();
     82 
     83     GrUniqueKey fQuadIndexBufferKey;
     84 
     85     typedef GrTextureProvider INHERITED;
     86 };
     87 
     88 #endif
     89