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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GRAPHICS_CANVAS_H
     18 #define ANDROID_GRAPHICS_CANVAS_H
     19 
     20 #include <cutils/compiler.h>
     21 #include <utils/Functor.h>
     22 
     23 #include "GlFunctorLifecycleListener.h"
     24 #include "utils/NinePatch.h"
     25 
     26 #include <SkBitmap.h>
     27 #include <SkCanvas.h>
     28 #include <SkMatrix.h>
     29 
     30 namespace android {
     31 
     32 namespace uirenderer {
     33     class CanvasPropertyPaint;
     34     class CanvasPropertyPrimitive;
     35     class DeferredLayerUpdater;
     36     class DisplayList;
     37     class RenderNode;
     38 }
     39 
     40 namespace SaveFlags {
     41 
     42 // These must match the corresponding Canvas API constants.
     43 enum {
     44     Matrix        = 0x01,
     45     Clip          = 0x02,
     46     HasAlphaLayer = 0x04,
     47     ClipToLayer   = 0x10,
     48 
     49     // Helper constant
     50     MatrixClip    = Matrix | Clip,
     51 };
     52 typedef uint32_t Flags;
     53 
     54 } // namespace SaveFlags
     55 
     56 namespace uirenderer {
     57 class SkiaCanvasProxy;
     58 namespace VectorDrawable {
     59 class Tree;
     60 };
     61 };
     62 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
     63 
     64 class Paint;
     65 struct Typeface;
     66 
     67 class ANDROID_API Canvas {
     68 public:
     69     virtual ~Canvas() {};
     70 
     71     static Canvas* create_canvas(const SkBitmap& bitmap);
     72 
     73     static Canvas* create_recording_canvas(int width, int height);
     74 
     75     /**
     76      *  Create a new Canvas object which delegates to an SkCanvas.
     77      *
     78      *  @param skiaCanvas Must not be NULL. All drawing calls will be
     79      *      delegated to this object. This function will call ref() on the
     80      *      SkCanvas, and the returned Canvas will unref() it upon
     81      *      destruction.
     82      *  @return new Canvas object. Will not return NULL.
     83      */
     84     static Canvas* create_canvas(SkCanvas* skiaCanvas);
     85 
     86     /**
     87      *  Provides a Skia SkCanvas interface that acts as a proxy to this Canvas.
     88      *  It is useful for testing and clients (e.g. Picture/Movie) that expect to
     89      *  draw their contents into an SkCanvas.
     90      *
     91      *  The SkCanvas returned is *only* valid until another Canvas call is made
     92      *  that would change state (e.g. matrix or clip). Clients of asSkCanvas()
     93      *  are responsible for *not* persisting this pointer.
     94      *
     95      *  Further, the returned SkCanvas should NOT be unref'd and is valid until
     96      *  this canvas is destroyed or a new bitmap is set.
     97      */
     98     virtual SkCanvas* asSkCanvas() = 0;
     99 
    100 
    101     virtual void setBitmap(const SkBitmap& bitmap) = 0;
    102 
    103     virtual bool isOpaque() = 0;
    104     virtual int width() = 0;
    105     virtual int height() = 0;
    106 
    107 // ----------------------------------------------------------------------------
    108 // View System operations (not exposed in public Canvas API)
    109 // ----------------------------------------------------------------------------
    110 
    111     virtual void resetRecording(int width, int height) = 0;
    112     virtual uirenderer::DisplayList* finishRecording() = 0;
    113     virtual void insertReorderBarrier(bool enableReorder) = 0;
    114 
    115     virtual void setHighContrastText(bool highContrastText) = 0;
    116     virtual bool isHighContrastText() = 0;
    117 
    118     virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
    119             uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
    120             uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
    121             uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) = 0;
    122     virtual void drawCircle(uirenderer::CanvasPropertyPrimitive* x,
    123             uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
    124             uirenderer::CanvasPropertyPaint* paint) = 0;
    125 
    126     virtual void drawLayer(uirenderer::DeferredLayerUpdater* layerHandle) = 0;
    127     virtual void drawRenderNode(uirenderer::RenderNode* renderNode) = 0;
    128     virtual void callDrawGLFunction(Functor* functor,
    129             uirenderer::GlFunctorLifecycleListener* listener) = 0;
    130 
    131 // ----------------------------------------------------------------------------
    132 // Canvas state operations
    133 // ----------------------------------------------------------------------------
    134 
    135     // Save (layer)
    136     virtual int getSaveCount() const = 0;
    137     virtual int save(SaveFlags::Flags flags) = 0;
    138     virtual void restore() = 0;
    139     virtual void restoreToCount(int saveCount) = 0;
    140 
    141     virtual int saveLayer(float left, float top, float right, float bottom,
    142                 const SkPaint* paint, SaveFlags::Flags flags) = 0;
    143     virtual int saveLayerAlpha(float left, float top, float right, float bottom,
    144             int alpha, SaveFlags::Flags flags) = 0;
    145 
    146     // Matrix
    147     virtual void getMatrix(SkMatrix* outMatrix) const = 0;
    148     virtual void setMatrix(const SkMatrix& matrix) = 0;
    149 
    150     virtual void concat(const SkMatrix& matrix) = 0;
    151     virtual void rotate(float degrees) = 0;
    152     virtual void scale(float sx, float sy) = 0;
    153     virtual void skew(float sx, float sy) = 0;
    154     virtual void translate(float dx, float dy) = 0;
    155 
    156     // clip
    157     virtual bool getClipBounds(SkRect* outRect) const = 0;
    158     virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
    159     virtual bool quickRejectPath(const SkPath& path) const = 0;
    160 
    161     virtual bool clipRect(float left, float top, float right, float bottom,
    162             SkRegion::Op op = SkRegion::kIntersect_Op) = 0;
    163     virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
    164     virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
    165 
    166     // filters
    167     virtual SkDrawFilter* getDrawFilter() = 0;
    168     virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0;
    169 
    170 // ----------------------------------------------------------------------------
    171 // Canvas draw operations
    172 // ----------------------------------------------------------------------------
    173     virtual void drawColor(int color, SkXfermode::Mode mode) = 0;
    174     virtual void drawPaint(const SkPaint& paint) = 0;
    175 
    176     // Geometry
    177     virtual void drawPoint(float x, float y, const SkPaint& paint) = 0;
    178     virtual void drawPoints(const float* points, int floatCount, const SkPaint& paint) = 0;
    179     virtual void drawLine(float startX, float startY, float stopX, float stopY,
    180                 const SkPaint& paint) = 0;
    181     virtual void drawLines(const float* points, int floatCount, const SkPaint& paint) = 0;
    182     virtual void drawRect(float left, float top, float right, float bottom,
    183             const SkPaint& paint) = 0;
    184     virtual void drawRegion(const SkRegion& region, const SkPaint& paint) = 0;
    185     virtual void drawRoundRect(float left, float top, float right, float bottom,
    186             float rx, float ry, const SkPaint& paint) = 0;
    187     virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0;
    188     virtual void drawOval(float left, float top, float right, float bottom,
    189             const SkPaint& paint) = 0;
    190     virtual void drawArc(float left, float top, float right, float bottom,
    191             float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0;
    192     virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0;
    193     virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
    194                               const float* verts, const float* tex, const int* colors,
    195                               const uint16_t* indices, int indexCount, const SkPaint& paint) = 0;
    196 
    197     // Bitmap-based
    198     virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
    199             const SkPaint* paint) = 0;
    200     virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
    201             const SkPaint* paint) = 0;
    202     virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
    203             float srcRight, float srcBottom, float dstLeft, float dstTop,
    204             float dstRight, float dstBottom, const SkPaint* paint) = 0;
    205     virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
    206             const float* vertices, const int* colors, const SkPaint* paint) = 0;
    207     virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
    208             float dstLeft, float dstTop, float dstRight, float dstBottom,
    209             const SkPaint* paint) = 0;
    210 
    211     /**
    212      * Specifies if the positions passed to ::drawText are absolute or relative
    213      * to the (x,y) value provided.
    214      *
    215      * If true the (x,y) values are ignored. Otherwise, those (x,y) values need
    216      * to be added to each glyph's position to get its absolute position.
    217      */
    218     virtual bool drawTextAbsolutePos() const = 0;
    219 
    220     /**
    221      * Draws a VectorDrawable onto the canvas.
    222      */
    223     virtual void drawVectorDrawable(VectorDrawableRoot* tree);
    224 
    225     /**
    226      * Converts utf16 text to glyphs, calculating position and boundary,
    227      * and delegating the final draw to virtual drawGlyphs method.
    228      */
    229     void drawText(const uint16_t* text, int start, int count, int contextCount,
    230             float x, float y, int bidiFlags, const Paint& origPaint, Typeface* typeface);
    231 
    232     void drawTextOnPath(const uint16_t* text, int count, int bidiFlags, const SkPath& path,
    233             float hOffset, float vOffset, const Paint& paint, Typeface* typeface);
    234 
    235 protected:
    236     void drawTextDecorations(float x, float y, float length, const SkPaint& paint);
    237 
    238     /**
    239      * drawText: count is of glyphs
    240      * totalAdvance: used to define width of text decorations (underlines, strikethroughs).
    241      */
    242     virtual void drawGlyphs(const uint16_t* glyphs, const float* positions, int count,
    243             const SkPaint& paint, float x, float y,
    244             float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
    245             float totalAdvance) = 0;
    246     /** drawTextOnPath: count is of glyphs */
    247     virtual void drawGlyphsOnPath(const uint16_t* glyphs, int count, const SkPath& path,
    248             float hOffset, float vOffset, const SkPaint& paint) = 0;
    249 
    250     friend class DrawTextFunctor;
    251     friend class DrawTextOnPathFunctor;
    252     friend class uirenderer::SkiaCanvasProxy;
    253 };
    254 
    255 }; // namespace android
    256 #endif // ANDROID_GRAPHICS_CANVAS_H
    257