1 /* 2 * Copyright 2012 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkBlitRow_opts_arm_neon.h" 9 10 #include "SkBlitMask.h" 11 #include "SkBlitRow.h" 12 #include "SkColorPriv.h" 13 #include "SkDither.h" 14 #include "SkMathPriv.h" 15 #include "SkUtils.h" 16 17 #include "SkColor_opts_neon.h" 18 #include <arm_neon.h> 19 20 #ifdef SK_CPU_ARM64 21 static inline uint8x8x4_t sk_vld4_u8_arm64_3(const SkPMColor* SK_RESTRICT & src) { 22 uint8x8x4_t vsrc; 23 uint8x8_t vsrc_0, vsrc_1, vsrc_2; 24 25 asm ( 26 "ld4 {v0.8b - v3.8b}, [%[src]], #32 \t\n" 27 "mov %[vsrc0].8b, v0.8b \t\n" 28 "mov %[vsrc1].8b, v1.8b \t\n" 29 "mov %[vsrc2].8b, v2.8b \t\n" 30 : [vsrc0] "=w" (vsrc_0), [vsrc1] "=w" (vsrc_1), 31 [vsrc2] "=w" (vsrc_2), [src] "+&r" (src) 32 : : "v0", "v1", "v2", "v3" 33 ); 34 35 vsrc.val[0] = vsrc_0; 36 vsrc.val[1] = vsrc_1; 37 vsrc.val[2] = vsrc_2; 38 39 return vsrc; 40 } 41 42 static inline uint8x8x4_t sk_vld4_u8_arm64_4(const SkPMColor* SK_RESTRICT & src) { 43 uint8x8x4_t vsrc; 44 uint8x8_t vsrc_0, vsrc_1, vsrc_2, vsrc_3; 45 46 asm ( 47 "ld4 {v0.8b - v3.8b}, [%[src]], #32 \t\n" 48 "mov %[vsrc0].8b, v0.8b \t\n" 49 "mov %[vsrc1].8b, v1.8b \t\n" 50 "mov %[vsrc2].8b, v2.8b \t\n" 51 "mov %[vsrc3].8b, v3.8b \t\n" 52 : [vsrc0] "=w" (vsrc_0), [vsrc1] "=w" (vsrc_1), 53 [vsrc2] "=w" (vsrc_2), [vsrc3] "=w" (vsrc_3), 54 [src] "+&r" (src) 55 : : "v0", "v1", "v2", "v3" 56 ); 57 58 vsrc.val[0] = vsrc_0; 59 vsrc.val[1] = vsrc_1; 60 vsrc.val[2] = vsrc_2; 61 vsrc.val[3] = vsrc_3; 62 63 return vsrc; 64 } 65 #endif 66 67 void S32_D565_Opaque_neon(uint16_t* SK_RESTRICT dst, 68 const SkPMColor* SK_RESTRICT src, int count, 69 U8CPU alpha, int /*x*/, int /*y*/) { 70 SkASSERT(255 == alpha); 71 72 while (count >= 8) { 73 uint8x8x4_t vsrc; 74 uint16x8_t vdst; 75 76 // Load 77 #ifdef SK_CPU_ARM64 78 vsrc = sk_vld4_u8_arm64_3(src); 79 #else 80 vsrc = vld4_u8((uint8_t*)src); 81 src += 8; 82 #endif 83 84 // Convert src to 565 85 vdst = SkPixel32ToPixel16_neon8(vsrc); 86 87 // Store 88 vst1q_u16(dst, vdst); 89 90 // Prepare next iteration 91 dst += 8; 92 count -= 8; 93 }; 94 95 // Leftovers 96 while (count > 0) { 97 SkPMColor c = *src++; 98 SkPMColorAssert(c); 99 *dst = SkPixel32ToPixel16_ToU16(c); 100 dst++; 101 count--; 102 }; 103 } 104 105 void S32_D565_Blend_neon(uint16_t* SK_RESTRICT dst, 106 const SkPMColor* SK_RESTRICT src, int count, 107 U8CPU alpha, int /*x*/, int /*y*/) { 108 SkASSERT(255 > alpha); 109 110 uint16x8_t vmask_blue, vscale; 111 112 // prepare constants 113 vscale = vdupq_n_u16(SkAlpha255To256(alpha)); 114 vmask_blue = vmovq_n_u16(0x1F); 115 116 while (count >= 8) { 117 uint8x8x4_t vsrc; 118 uint16x8_t vdst, vdst_r, vdst_g, vdst_b; 119 uint16x8_t vres_r, vres_g, vres_b; 120 121 // Load src 122 #ifdef SK_CPU_ARM64 123 vsrc = sk_vld4_u8_arm64_3(src); 124 #else 125 { 126 register uint8x8_t d0 asm("d0"); 127 register uint8x8_t d1 asm("d1"); 128 register uint8x8_t d2 asm("d2"); 129 register uint8x8_t d3 asm("d3"); 130 131 asm ( 132 "vld4.8 {d0-d3},[%[src]]!" 133 : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+&r" (src) 134 : 135 ); 136 vsrc.val[0] = d0; 137 vsrc.val[1] = d1; 138 vsrc.val[2] = d2; 139 } 140 #endif 141 142 // Load and unpack dst 143 vdst = vld1q_u16(dst); 144 vdst_g = vshlq_n_u16(vdst, 5); // shift green to top of lanes 145 vdst_b = vandq_u16(vdst, vmask_blue); // extract blue 146 vdst_r = vshrq_n_u16(vdst, 6+5); // extract red 147 vdst_g = vshrq_n_u16(vdst_g, 5+5); // extract green 148 149 // Shift src to 565 range 150 vsrc.val[NEON_R] = vshr_n_u8(vsrc.val[NEON_R], 3); 151 vsrc.val[NEON_G] = vshr_n_u8(vsrc.val[NEON_G], 2); 152 vsrc.val[NEON_B] = vshr_n_u8(vsrc.val[NEON_B], 3); 153 154 // Scale src - dst 155 vres_r = vmovl_u8(vsrc.val[NEON_R]) - vdst_r; 156 vres_g = vmovl_u8(vsrc.val[NEON_G]) - vdst_g; 157 vres_b = vmovl_u8(vsrc.val[NEON_B]) - vdst_b; 158 159 vres_r = vshrq_n_u16(vres_r * vscale, 8); 160 vres_g = vshrq_n_u16(vres_g * vscale, 8); 161 vres_b = vshrq_n_u16(vres_b * vscale, 8); 162 163 vres_r += vdst_r; 164 vres_g += vdst_g; 165 vres_b += vdst_b; 166 167 // Combine 168 vres_b = vsliq_n_u16(vres_b, vres_g, 5); // insert green into blue 169 vres_b = vsliq_n_u16(vres_b, vres_r, 6+5); // insert red into green/blue 170 171 // Store 172 vst1q_u16(dst, vres_b); 173 dst += 8; 174 count -= 8; 175 } 176 if (count > 0) { 177 int scale = SkAlpha255To256(alpha); 178 do { 179 SkPMColor c = *src++; 180 SkPMColorAssert(c); 181 uint16_t d = *dst; 182 *dst++ = SkPackRGB16( 183 SkAlphaBlend(SkPacked32ToR16(c), SkGetPackedR16(d), scale), 184 SkAlphaBlend(SkPacked32ToG16(c), SkGetPackedG16(d), scale), 185 SkAlphaBlend(SkPacked32ToB16(c), SkGetPackedB16(d), scale)); 186 } while (--count != 0); 187 } 188 } 189 190 #ifdef SK_CPU_ARM32 191 void S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst, 192 const SkPMColor* SK_RESTRICT src, int count, 193 U8CPU alpha, int /*x*/, int /*y*/) { 194 SkASSERT(255 == alpha); 195 196 if (count >= 8) { 197 uint16_t* SK_RESTRICT keep_dst = 0; 198 199 asm volatile ( 200 "ands ip, %[count], #7 \n\t" 201 "vmov.u8 d31, #1<<7 \n\t" 202 "vld1.16 {q12}, [%[dst]] \n\t" 203 "vld4.8 {d0-d3}, [%[src]] \n\t" 204 // Thumb does not support the standard ARM conditional 205 // instructions but instead requires the 'it' instruction 206 // to signal conditional execution 207 "it eq \n\t" 208 "moveq ip, #8 \n\t" 209 "mov %[keep_dst], %[dst] \n\t" 210 211 "add %[src], %[src], ip, LSL#2 \n\t" 212 "add %[dst], %[dst], ip, LSL#1 \n\t" 213 "subs %[count], %[count], ip \n\t" 214 "b 9f \n\t" 215 // LOOP 216 "2: \n\t" 217 218 "vld1.16 {q12}, [%[dst]]! \n\t" 219 "vld4.8 {d0-d3}, [%[src]]! \n\t" 220 "vst1.16 {q10}, [%[keep_dst]] \n\t" 221 "sub %[keep_dst], %[dst], #8*2 \n\t" 222 "subs %[count], %[count], #8 \n\t" 223 "9: \n\t" 224 "pld [%[dst],#32] \n\t" 225 // expand 0565 q12 to 8888 {d4-d7} 226 "vmovn.u16 d4, q12 \n\t" 227 "vshr.u16 q11, q12, #5 \n\t" 228 "vshr.u16 q10, q12, #6+5 \n\t" 229 "vmovn.u16 d5, q11 \n\t" 230 "vmovn.u16 d6, q10 \n\t" 231 "vshl.u8 d4, d4, #3 \n\t" 232 "vshl.u8 d5, d5, #2 \n\t" 233 "vshl.u8 d6, d6, #3 \n\t" 234 235 "vmovl.u8 q14, d31 \n\t" 236 "vmovl.u8 q13, d31 \n\t" 237 "vmovl.u8 q12, d31 \n\t" 238 239 // duplicate in 4/2/1 & 8pix vsns 240 "vmvn.8 d30, d3 \n\t" 241 "vmlal.u8 q14, d30, d6 \n\t" 242 "vmlal.u8 q13, d30, d5 \n\t" 243 "vmlal.u8 q12, d30, d4 \n\t" 244 "vshr.u16 q8, q14, #5 \n\t" 245 "vshr.u16 q9, q13, #6 \n\t" 246 "vaddhn.u16 d6, q14, q8 \n\t" 247 "vshr.u16 q8, q12, #5 \n\t" 248 "vaddhn.u16 d5, q13, q9 \n\t" 249 "vaddhn.u16 d4, q12, q8 \n\t" 250 // intentionally don't calculate alpha 251 // result in d4-d6 252 253 #ifdef SK_PMCOLOR_IS_RGBA 254 "vqadd.u8 d6, d6, d0 \n\t" 255 "vqadd.u8 d5, d5, d1 \n\t" 256 "vqadd.u8 d4, d4, d2 \n\t" 257 #else 258 "vqadd.u8 d6, d6, d2 \n\t" 259 "vqadd.u8 d5, d5, d1 \n\t" 260 "vqadd.u8 d4, d4, d0 \n\t" 261 #endif 262 263 // pack 8888 {d4-d6} to 0565 q10 264 "vshll.u8 q10, d6, #8 \n\t" 265 "vshll.u8 q3, d5, #8 \n\t" 266 "vshll.u8 q2, d4, #8 \n\t" 267 "vsri.u16 q10, q3, #5 \n\t" 268 "vsri.u16 q10, q2, #11 \n\t" 269 270 "bne 2b \n\t" 271 272 "1: \n\t" 273 "vst1.16 {q10}, [%[keep_dst]] \n\t" 274 : [count] "+r" (count) 275 : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) 276 : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", 277 "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", 278 "d30","d31" 279 ); 280 } 281 else 282 { // handle count < 8 283 uint16_t* SK_RESTRICT keep_dst = 0; 284 285 asm volatile ( 286 "vmov.u8 d31, #1<<7 \n\t" 287 "mov %[keep_dst], %[dst] \n\t" 288 289 "tst %[count], #4 \n\t" 290 "beq 14f \n\t" 291 "vld1.16 {d25}, [%[dst]]! \n\t" 292 "vld1.32 {q1}, [%[src]]! \n\t" 293 294 "14: \n\t" 295 "tst %[count], #2 \n\t" 296 "beq 12f \n\t" 297 "vld1.32 {d24[1]}, [%[dst]]! \n\t" 298 "vld1.32 {d1}, [%[src]]! \n\t" 299 300 "12: \n\t" 301 "tst %[count], #1 \n\t" 302 "beq 11f \n\t" 303 "vld1.16 {d24[1]}, [%[dst]]! \n\t" 304 "vld1.32 {d0[1]}, [%[src]]! \n\t" 305 306 "11: \n\t" 307 // unzips achieve the same as a vld4 operation 308 "vuzp.u16 q0, q1 \n\t" 309 "vuzp.u8 d0, d1 \n\t" 310 "vuzp.u8 d2, d3 \n\t" 311 // expand 0565 q12 to 8888 {d4-d7} 312 "vmovn.u16 d4, q12 \n\t" 313 "vshr.u16 q11, q12, #5 \n\t" 314 "vshr.u16 q10, q12, #6+5 \n\t" 315 "vmovn.u16 d5, q11 \n\t" 316 "vmovn.u16 d6, q10 \n\t" 317 "vshl.u8 d4, d4, #3 \n\t" 318 "vshl.u8 d5, d5, #2 \n\t" 319 "vshl.u8 d6, d6, #3 \n\t" 320 321 "vmovl.u8 q14, d31 \n\t" 322 "vmovl.u8 q13, d31 \n\t" 323 "vmovl.u8 q12, d31 \n\t" 324 325 // duplicate in 4/2/1 & 8pix vsns 326 "vmvn.8 d30, d3 \n\t" 327 "vmlal.u8 q14, d30, d6 \n\t" 328 "vmlal.u8 q13, d30, d5 \n\t" 329 "vmlal.u8 q12, d30, d4 \n\t" 330 "vshr.u16 q8, q14, #5 \n\t" 331 "vshr.u16 q9, q13, #6 \n\t" 332 "vaddhn.u16 d6, q14, q8 \n\t" 333 "vshr.u16 q8, q12, #5 \n\t" 334 "vaddhn.u16 d5, q13, q9 \n\t" 335 "vaddhn.u16 d4, q12, q8 \n\t" 336 // intentionally don't calculate alpha 337 // result in d4-d6 338 339 #ifdef SK_PMCOLOR_IS_RGBA 340 "vqadd.u8 d6, d6, d0 \n\t" 341 "vqadd.u8 d5, d5, d1 \n\t" 342 "vqadd.u8 d4, d4, d2 \n\t" 343 #else 344 "vqadd.u8 d6, d6, d2 \n\t" 345 "vqadd.u8 d5, d5, d1 \n\t" 346 "vqadd.u8 d4, d4, d0 \n\t" 347 #endif 348 349 // pack 8888 {d4-d6} to 0565 q10 350 "vshll.u8 q10, d6, #8 \n\t" 351 "vshll.u8 q3, d5, #8 \n\t" 352 "vshll.u8 q2, d4, #8 \n\t" 353 "vsri.u16 q10, q3, #5 \n\t" 354 "vsri.u16 q10, q2, #11 \n\t" 355 356 // store 357 "tst %[count], #4 \n\t" 358 "beq 24f \n\t" 359 "vst1.16 {d21}, [%[keep_dst]]! \n\t" 360 361 "24: \n\t" 362 "tst %[count], #2 \n\t" 363 "beq 22f \n\t" 364 "vst1.32 {d20[1]}, [%[keep_dst]]! \n\t" 365 366 "22: \n\t" 367 "tst %[count], #1 \n\t" 368 "beq 21f \n\t" 369 "vst1.16 {d20[1]}, [%[keep_dst]]! \n\t" 370 371 "21: \n\t" 372 : [count] "+r" (count) 373 : [dst] "r" (dst), [keep_dst] "r" (keep_dst), [src] "r" (src) 374 : "ip", "cc", "memory", "d0","d1","d2","d3","d4","d5","d6","d7", 375 "d16","d17","d18","d19","d20","d21","d22","d23","d24","d25","d26","d27","d28","d29", 376 "d30","d31" 377 ); 378 } 379 } 380 381 #else // #ifdef SK_CPU_ARM32 382 383 void S32A_D565_Opaque_neon(uint16_t* SK_RESTRICT dst, 384 const SkPMColor* SK_RESTRICT src, int count, 385 U8CPU alpha, int /*x*/, int /*y*/) { 386 SkASSERT(255 == alpha); 387 388 if (count >= 16) { 389 asm ( 390 "movi v4.8h, #0x80 \t\n" 391 392 "1: \t\n" 393 "sub %w[count], %w[count], #16 \t\n" 394 "ld1 {v16.8h-v17.8h}, [%[dst]] \t\n" 395 "ld4 {v0.16b-v3.16b}, [%[src]], #64 \t\n" 396 "prfm pldl1keep, [%[src],#512] \t\n" 397 "prfm pldl1keep, [%[dst],#256] \t\n" 398 "ushr v20.8h, v17.8h, #5 \t\n" 399 "ushr v31.8h, v16.8h, #5 \t\n" 400 "xtn v6.8b, v31.8h \t\n" 401 "xtn2 v6.16b, v20.8h \t\n" 402 "ushr v20.8h, v17.8h, #11 \t\n" 403 "shl v19.16b, v6.16b, #2 \t\n" 404 "ushr v31.8h, v16.8h, #11 \t\n" 405 "xtn v22.8b, v31.8h \t\n" 406 "xtn2 v22.16b, v20.8h \t\n" 407 "shl v18.16b, v22.16b, #3 \t\n" 408 "mvn v3.16b, v3.16b \t\n" 409 "xtn v16.8b, v16.8h \t\n" 410 "mov v7.16b, v4.16b \t\n" 411 "xtn2 v16.16b, v17.8h \t\n" 412 "umlal v7.8h, v3.8b, v19.8b \t\n" 413 "shl v16.16b, v16.16b, #3 \t\n" 414 "mov v22.16b, v4.16b \t\n" 415 "ushr v24.8h, v7.8h, #6 \t\n" 416 "umlal v22.8h, v3.8b, v18.8b \t\n" 417 "ushr v20.8h, v22.8h, #5 \t\n" 418 "addhn v20.8b, v22.8h, v20.8h \t\n" 419 "cmp %w[count], #16 \t\n" 420 "mov v6.16b, v4.16b \t\n" 421 "mov v5.16b, v4.16b \t\n" 422 "umlal v6.8h, v3.8b, v16.8b \t\n" 423 "umlal2 v5.8h, v3.16b, v19.16b \t\n" 424 "mov v17.16b, v4.16b \t\n" 425 "ushr v19.8h, v6.8h, #5 \t\n" 426 "umlal2 v17.8h, v3.16b, v18.16b \t\n" 427 "addhn v7.8b, v7.8h, v24.8h \t\n" 428 "ushr v18.8h, v5.8h, #6 \t\n" 429 "ushr v21.8h, v17.8h, #5 \t\n" 430 "addhn2 v7.16b, v5.8h, v18.8h \t\n" 431 "addhn2 v20.16b, v17.8h, v21.8h \t\n" 432 "mov v22.16b, v4.16b \t\n" 433 "addhn v6.8b, v6.8h, v19.8h \t\n" 434 "umlal2 v22.8h, v3.16b, v16.16b \t\n" 435 "ushr v5.8h, v22.8h, #5 \t\n" 436 "addhn2 v6.16b, v22.8h, v5.8h \t\n" 437 "uqadd v7.16b, v1.16b, v7.16b \t\n" 438 #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) 439 "uqadd v20.16b, v2.16b, v20.16b \t\n" 440 "uqadd v6.16b, v0.16b, v6.16b \t\n" 441 #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A) 442 "uqadd v20.16b, v0.16b, v20.16b \t\n" 443 "uqadd v6.16b, v2.16b, v6.16b \t\n" 444 #else 445 #error "This function only supports BGRA and RGBA." 446 #endif 447 "shll v22.8h, v20.8b, #8 \t\n" 448 "shll v5.8h, v7.8b, #8 \t\n" 449 "sri v22.8h, v5.8h, #5 \t\n" 450 "shll v17.8h, v6.8b, #8 \t\n" 451 "shll2 v23.8h, v20.16b, #8 \t\n" 452 "shll2 v7.8h, v7.16b, #8 \t\n" 453 "sri v22.8h, v17.8h, #11 \t\n" 454 "sri v23.8h, v7.8h, #5 \t\n" 455 "shll2 v6.8h, v6.16b, #8 \t\n" 456 "st1 {v22.8h}, [%[dst]], #16 \t\n" 457 "sri v23.8h, v6.8h, #11 \t\n" 458 "st1 {v23.8h}, [%[dst]], #16 \t\n" 459 "b.ge 1b \t\n" 460 : [dst] "+&r" (dst), [src] "+&r" (src), [count] "+&r" (count) 461 :: "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", 462 "v16", "v17", "v18", "v19", "v20", "v21", "v22", "v23", "v24", 463 "v31" 464 ); 465 } 466 // Leftovers 467 if (count > 0) { 468 do { 469 SkPMColor c = *src++; 470 SkPMColorAssert(c); 471 if (c) { 472 *dst = SkSrcOver32To16(c, *dst); 473 } 474 dst += 1; 475 } while (--count != 0); 476 } 477 } 478 #endif // #ifdef SK_CPU_ARM32 479 480 static uint32_t pmcolor_to_expand16(SkPMColor c) { 481 unsigned r = SkGetPackedR32(c); 482 unsigned g = SkGetPackedG32(c); 483 unsigned b = SkGetPackedB32(c); 484 return (g << 24) | (r << 13) | (b << 2); 485 } 486 487 void Color32A_D565_neon(uint16_t dst[], SkPMColor src, int count, int x, int y) { 488 uint32_t src_expand; 489 unsigned scale; 490 uint16x8_t vmask_blue; 491 492 if (count <= 0) return; 493 SkASSERT(((size_t)dst & 0x01) == 0); 494 495 /* 496 * This preamble code is in order to make dst aligned to 8 bytes 497 * in the next mutiple bytes read & write access. 498 */ 499 src_expand = pmcolor_to_expand16(src); 500 scale = SkAlpha255To256(0xFF - SkGetPackedA32(src)) >> 3; 501 502 #define DST_ALIGN 8 503 504 /* 505 * preamble_size is in byte, meantime, this blend32_16_row_neon updates 2 bytes at a time. 506 */ 507 int preamble_size = (DST_ALIGN - (size_t)dst) & (DST_ALIGN - 1); 508 509 for (int i = 0; i < preamble_size; i+=2, dst++) { 510 uint32_t dst_expand = SkExpand_rgb_16(*dst) * scale; 511 *dst = SkCompact_rgb_16((src_expand + dst_expand) >> 5); 512 if (--count == 0) 513 break; 514 } 515 516 int count16 = 0; 517 count16 = count >> 4; 518 vmask_blue = vmovq_n_u16(SK_B16_MASK); 519 520 if (count16) { 521 uint16x8_t wide_sr; 522 uint16x8_t wide_sg; 523 uint16x8_t wide_sb; 524 uint16x8_t wide_256_sa; 525 526 unsigned sr = SkGetPackedR32(src); 527 unsigned sg = SkGetPackedG32(src); 528 unsigned sb = SkGetPackedB32(src); 529 unsigned sa = SkGetPackedA32(src); 530 531 // Operation: dst_rgb = src_rgb + ((256 - src_a) >> 3) x dst_rgb 532 // sr: 8-bit based, dr: 5-bit based, with dr x ((256-sa)>>3), 5-bit left shifted, 533 //thus, for sr, do 2-bit left shift to match MSB : (8 + 2 = 5 + 5) 534 wide_sr = vshlq_n_u16(vmovl_u8(vdup_n_u8(sr)), 2); // widen and src_red shift 535 536 // sg: 8-bit based, dg: 6-bit based, with dg x ((256-sa)>>3), 5-bit left shifted, 537 //thus, for sg, do 3-bit left shift to match MSB : (8 + 3 = 6 + 5) 538 wide_sg = vshlq_n_u16(vmovl_u8(vdup_n_u8(sg)), 3); // widen and src_grn shift 539 540 // sb: 8-bit based, db: 5-bit based, with db x ((256-sa)>>3), 5-bit left shifted, 541 //thus, for sb, do 2-bit left shift to match MSB : (8 + 2 = 5 + 5) 542 wide_sb = vshlq_n_u16(vmovl_u8(vdup_n_u8(sb)), 2); // widen and src blu shift 543 544 wide_256_sa = 545 vshrq_n_u16(vsubw_u8(vdupq_n_u16(256), vdup_n_u8(sa)), 3); // (256 - sa) >> 3 546 547 while (count16-- > 0) { 548 uint16x8_t vdst1, vdst1_r, vdst1_g, vdst1_b; 549 uint16x8_t vdst2, vdst2_r, vdst2_g, vdst2_b; 550 vdst1 = vld1q_u16(dst); 551 dst += 8; 552 vdst2 = vld1q_u16(dst); 553 dst -= 8; //to store dst again. 554 555 vdst1_g = vshlq_n_u16(vdst1, SK_R16_BITS); // shift green to top of lanes 556 vdst1_b = vdst1 & vmask_blue; // extract blue 557 vdst1_r = vshrq_n_u16(vdst1, SK_R16_SHIFT); // extract red 558 vdst1_g = vshrq_n_u16(vdst1_g, SK_R16_BITS + SK_B16_BITS); // extract green 559 560 vdst2_g = vshlq_n_u16(vdst2, SK_R16_BITS); // shift green to top of lanes 561 vdst2_b = vdst2 & vmask_blue; // extract blue 562 vdst2_r = vshrq_n_u16(vdst2, SK_R16_SHIFT); // extract red 563 vdst2_g = vshrq_n_u16(vdst2_g, SK_R16_BITS + SK_B16_BITS); // extract green 564 565 vdst1_r = vmlaq_u16(wide_sr, wide_256_sa, vdst1_r); // sr + (256-sa) x dr1 566 vdst1_g = vmlaq_u16(wide_sg, wide_256_sa, vdst1_g); // sg + (256-sa) x dg1 567 vdst1_b = vmlaq_u16(wide_sb, wide_256_sa, vdst1_b); // sb + (256-sa) x db1 568 569 vdst2_r = vmlaq_u16(wide_sr, wide_256_sa, vdst2_r); // sr + (256-sa) x dr2 570 vdst2_g = vmlaq_u16(wide_sg, wide_256_sa, vdst2_g); // sg + (256-sa) x dg2 571 vdst2_b = vmlaq_u16(wide_sb, wide_256_sa, vdst2_b); // sb + (256-sa) x db2 572 573 vdst1_r = vshrq_n_u16(vdst1_r, 5); // 5-bit right shift for 5-bit red 574 vdst1_g = vshrq_n_u16(vdst1_g, 5); // 5-bit right shift for 6-bit green 575 vdst1_b = vshrq_n_u16(vdst1_b, 5); // 5-bit right shift for 5-bit blue 576 577 vdst1 = vsliq_n_u16(vdst1_b, vdst1_g, SK_G16_SHIFT); // insert green into blue 578 vdst1 = vsliq_n_u16(vdst1, vdst1_r, SK_R16_SHIFT); // insert red into green/blue 579 580 vdst2_r = vshrq_n_u16(vdst2_r, 5); // 5-bit right shift for 5-bit red 581 vdst2_g = vshrq_n_u16(vdst2_g, 5); // 5-bit right shift for 6-bit green 582 vdst2_b = vshrq_n_u16(vdst2_b, 5); // 5-bit right shift for 5-bit blue 583 584 vdst2 = vsliq_n_u16(vdst2_b, vdst2_g, SK_G16_SHIFT); // insert green into blue 585 vdst2 = vsliq_n_u16(vdst2, vdst2_r, SK_R16_SHIFT); // insert red into green/blue 586 587 vst1q_u16(dst, vdst1); 588 dst += 8; 589 vst1q_u16(dst, vdst2); 590 dst += 8; 591 } 592 } 593 594 count &= 0xF; 595 if (count > 0) { 596 do { 597 uint32_t dst_expand = SkExpand_rgb_16(*dst) * scale; 598 *dst = SkCompact_rgb_16((src_expand + dst_expand) >> 5); 599 dst += 1; 600 } while (--count != 0); 601 } 602 } 603 604 static inline uint16x8_t SkDiv255Round_neon8(uint16x8_t prod) { 605 prod += vdupq_n_u16(128); 606 prod += vshrq_n_u16(prod, 8); 607 return vshrq_n_u16(prod, 8); 608 } 609 610 void S32A_D565_Blend_neon(uint16_t* SK_RESTRICT dst, 611 const SkPMColor* SK_RESTRICT src, int count, 612 U8CPU alpha, int /*x*/, int /*y*/) { 613 SkASSERT(255 > alpha); 614 615 /* This code implements a Neon version of S32A_D565_Blend. The results have 616 * a few mismatches compared to the original code. These mismatches never 617 * exceed 1. 618 */ 619 620 if (count >= 8) { 621 uint16x8_t valpha_max, vmask_blue; 622 uint8x8_t valpha; 623 624 // prepare constants 625 valpha_max = vmovq_n_u16(255); 626 valpha = vdup_n_u8(alpha); 627 vmask_blue = vmovq_n_u16(SK_B16_MASK); 628 629 do { 630 uint16x8_t vdst, vdst_r, vdst_g, vdst_b; 631 uint16x8_t vres_a, vres_r, vres_g, vres_b; 632 uint8x8x4_t vsrc; 633 634 // load pixels 635 vdst = vld1q_u16(dst); 636 #ifdef SK_CPU_ARM64 637 vsrc = sk_vld4_u8_arm64_4(src); 638 #elif (__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ > 6)) 639 asm ( 640 "vld4.u8 %h[vsrc], [%[src]]!" 641 : [vsrc] "=w" (vsrc), [src] "+&r" (src) 642 : : 643 ); 644 #else 645 register uint8x8_t d0 asm("d0"); 646 register uint8x8_t d1 asm("d1"); 647 register uint8x8_t d2 asm("d2"); 648 register uint8x8_t d3 asm("d3"); 649 650 asm volatile ( 651 "vld4.u8 {d0-d3},[%[src]]!;" 652 : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), 653 [src] "+&r" (src) 654 : : 655 ); 656 vsrc.val[0] = d0; 657 vsrc.val[1] = d1; 658 vsrc.val[2] = d2; 659 vsrc.val[3] = d3; 660 #endif 661 662 663 // deinterleave dst 664 vdst_g = vshlq_n_u16(vdst, SK_R16_BITS); // shift green to top of lanes 665 vdst_b = vdst & vmask_blue; // extract blue 666 vdst_r = vshrq_n_u16(vdst, SK_R16_SHIFT); // extract red 667 vdst_g = vshrq_n_u16(vdst_g, SK_R16_BITS + SK_B16_BITS); // extract green 668 669 // shift src to 565 670 vsrc.val[NEON_R] = vshr_n_u8(vsrc.val[NEON_R], 8 - SK_R16_BITS); 671 vsrc.val[NEON_G] = vshr_n_u8(vsrc.val[NEON_G], 8 - SK_G16_BITS); 672 vsrc.val[NEON_B] = vshr_n_u8(vsrc.val[NEON_B], 8 - SK_B16_BITS); 673 674 // calc src * src_scale 675 vres_a = vmull_u8(vsrc.val[NEON_A], valpha); 676 vres_r = vmull_u8(vsrc.val[NEON_R], valpha); 677 vres_g = vmull_u8(vsrc.val[NEON_G], valpha); 678 vres_b = vmull_u8(vsrc.val[NEON_B], valpha); 679 680 // prepare dst_scale 681 vres_a = SkDiv255Round_neon8(vres_a); 682 vres_a = valpha_max - vres_a; // 255 - (sa * src_scale) / 255 683 684 // add dst * dst_scale to previous result 685 vres_r = vmlaq_u16(vres_r, vdst_r, vres_a); 686 vres_g = vmlaq_u16(vres_g, vdst_g, vres_a); 687 vres_b = vmlaq_u16(vres_b, vdst_b, vres_a); 688 689 #ifdef S32A_D565_BLEND_EXACT 690 // It is possible to get exact results with this but it is slow, 691 // even slower than C code in some cases 692 vres_r = SkDiv255Round_neon8(vres_r); 693 vres_g = SkDiv255Round_neon8(vres_g); 694 vres_b = SkDiv255Round_neon8(vres_b); 695 #else 696 vres_r = vrshrq_n_u16(vres_r, 8); 697 vres_g = vrshrq_n_u16(vres_g, 8); 698 vres_b = vrshrq_n_u16(vres_b, 8); 699 #endif 700 // pack result 701 vres_b = vsliq_n_u16(vres_b, vres_g, SK_G16_SHIFT); // insert green into blue 702 vres_b = vsliq_n_u16(vres_b, vres_r, SK_R16_SHIFT); // insert red into green/blue 703 704 // store 705 vst1q_u16(dst, vres_b); 706 dst += 8; 707 count -= 8; 708 } while (count >= 8); 709 } 710 711 // leftovers 712 while (count-- > 0) { 713 SkPMColor sc = *src++; 714 if (sc) { 715 uint16_t dc = *dst; 716 unsigned dst_scale = 255 - SkMulDiv255Round(SkGetPackedA32(sc), alpha); 717 unsigned dr = (SkPacked32ToR16(sc) * alpha) + (SkGetPackedR16(dc) * dst_scale); 718 unsigned dg = (SkPacked32ToG16(sc) * alpha) + (SkGetPackedG16(dc) * dst_scale); 719 unsigned db = (SkPacked32ToB16(sc) * alpha) + (SkGetPackedB16(dc) * dst_scale); 720 *dst = SkPackRGB16(SkDiv255Round(dr), SkDiv255Round(dg), SkDiv255Round(db)); 721 } 722 dst += 1; 723 } 724 } 725 726 /* dither matrix for Neon, derived from gDitherMatrix_3Bit_16. 727 * each dither value is spaced out into byte lanes, and repeated 728 * to allow an 8-byte load from offsets 0, 1, 2 or 3 from the 729 * start of each row. 730 */ 731 static const uint8_t gDitherMatrix_Neon[48] = { 732 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, 733 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, 734 1, 5, 0, 4, 1, 5, 0, 4, 1, 5, 0, 4, 735 7, 3, 6, 2, 7, 3, 6, 2, 7, 3, 6, 2, 736 737 }; 738 739 void S32_D565_Blend_Dither_neon(uint16_t *dst, const SkPMColor *src, 740 int count, U8CPU alpha, int x, int y) 741 { 742 743 SkASSERT(255 > alpha); 744 745 // rescale alpha to range 1 - 256 746 int scale = SkAlpha255To256(alpha); 747 748 if (count >= 8) { 749 /* select row and offset for dither array */ 750 const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; 751 752 uint8x8_t vdither = vld1_u8(dstart); // load dither values 753 uint8x8_t vdither_g = vshr_n_u8(vdither, 1); // calc. green dither values 754 755 int16x8_t vscale = vdupq_n_s16(scale); // duplicate scale into neon reg 756 uint16x8_t vmask_b = vdupq_n_u16(0x1F); // set up blue mask 757 758 do { 759 760 uint8x8x4_t vsrc; 761 uint8x8_t vsrc_r, vsrc_g, vsrc_b; 762 uint8x8_t vsrc565_r, vsrc565_g, vsrc565_b; 763 uint16x8_t vsrc_dit_r, vsrc_dit_g, vsrc_dit_b; 764 uint16x8_t vsrc_res_r, vsrc_res_g, vsrc_res_b; 765 uint16x8_t vdst; 766 uint16x8_t vdst_r, vdst_g, vdst_b; 767 int16x8_t vres_r, vres_g, vres_b; 768 int8x8_t vres8_r, vres8_g, vres8_b; 769 770 // Load source and add dither 771 #ifdef SK_CPU_ARM64 772 vsrc = sk_vld4_u8_arm64_3(src); 773 #else 774 { 775 register uint8x8_t d0 asm("d0"); 776 register uint8x8_t d1 asm("d1"); 777 register uint8x8_t d2 asm("d2"); 778 register uint8x8_t d3 asm("d3"); 779 780 asm ( 781 "vld4.8 {d0-d3},[%[src]]! " 782 : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+&r" (src) 783 : 784 ); 785 vsrc.val[0] = d0; 786 vsrc.val[1] = d1; 787 vsrc.val[2] = d2; 788 } 789 #endif 790 vsrc_r = vsrc.val[NEON_R]; 791 vsrc_g = vsrc.val[NEON_G]; 792 vsrc_b = vsrc.val[NEON_B]; 793 794 vsrc565_g = vshr_n_u8(vsrc_g, 6); // calc. green >> 6 795 vsrc565_r = vshr_n_u8(vsrc_r, 5); // calc. red >> 5 796 vsrc565_b = vshr_n_u8(vsrc_b, 5); // calc. blue >> 5 797 798 vsrc_dit_g = vaddl_u8(vsrc_g, vdither_g); // add in dither to green and widen 799 vsrc_dit_r = vaddl_u8(vsrc_r, vdither); // add in dither to red and widen 800 vsrc_dit_b = vaddl_u8(vsrc_b, vdither); // add in dither to blue and widen 801 802 vsrc_dit_r = vsubw_u8(vsrc_dit_r, vsrc565_r); // sub shifted red from result 803 vsrc_dit_g = vsubw_u8(vsrc_dit_g, vsrc565_g); // sub shifted green from result 804 vsrc_dit_b = vsubw_u8(vsrc_dit_b, vsrc565_b); // sub shifted blue from result 805 806 vsrc_res_r = vshrq_n_u16(vsrc_dit_r, 3); 807 vsrc_res_g = vshrq_n_u16(vsrc_dit_g, 2); 808 vsrc_res_b = vshrq_n_u16(vsrc_dit_b, 3); 809 810 // Load dst and unpack 811 vdst = vld1q_u16(dst); 812 vdst_g = vshrq_n_u16(vdst, 5); // shift down to get green 813 vdst_r = vshrq_n_u16(vshlq_n_u16(vdst, 5), 5+5); // double shift to extract red 814 vdst_b = vandq_u16(vdst, vmask_b); // mask to get blue 815 816 // subtract dst from src and widen 817 vres_r = vsubq_s16(vreinterpretq_s16_u16(vsrc_res_r), vreinterpretq_s16_u16(vdst_r)); 818 vres_g = vsubq_s16(vreinterpretq_s16_u16(vsrc_res_g), vreinterpretq_s16_u16(vdst_g)); 819 vres_b = vsubq_s16(vreinterpretq_s16_u16(vsrc_res_b), vreinterpretq_s16_u16(vdst_b)); 820 821 // multiply diffs by scale and shift 822 vres_r = vmulq_s16(vres_r, vscale); 823 vres_g = vmulq_s16(vres_g, vscale); 824 vres_b = vmulq_s16(vres_b, vscale); 825 826 vres8_r = vshrn_n_s16(vres_r, 8); 827 vres8_g = vshrn_n_s16(vres_g, 8); 828 vres8_b = vshrn_n_s16(vres_b, 8); 829 830 // add dst to result 831 vres_r = vaddw_s8(vreinterpretq_s16_u16(vdst_r), vres8_r); 832 vres_g = vaddw_s8(vreinterpretq_s16_u16(vdst_g), vres8_g); 833 vres_b = vaddw_s8(vreinterpretq_s16_u16(vdst_b), vres8_b); 834 835 // put result into 565 format 836 vres_b = vsliq_n_s16(vres_b, vres_g, 5); // shift up green and insert into blue 837 vres_b = vsliq_n_s16(vres_b, vres_r, 6+5); // shift up red and insert into blue 838 839 // Store result 840 vst1q_u16(dst, vreinterpretq_u16_s16(vres_b)); 841 842 // Next iteration 843 dst += 8; 844 count -= 8; 845 846 } while (count >= 8); 847 } 848 849 // Leftovers 850 if (count > 0) { 851 int scale = SkAlpha255To256(alpha); 852 DITHER_565_SCAN(y); 853 do { 854 SkPMColor c = *src++; 855 SkPMColorAssert(c); 856 857 int dither = DITHER_VALUE(x); 858 int sr = SkGetPackedR32(c); 859 int sg = SkGetPackedG32(c); 860 int sb = SkGetPackedB32(c); 861 sr = SkDITHER_R32To565(sr, dither); 862 sg = SkDITHER_G32To565(sg, dither); 863 sb = SkDITHER_B32To565(sb, dither); 864 865 uint16_t d = *dst; 866 *dst++ = SkPackRGB16(SkAlphaBlend(sr, SkGetPackedR16(d), scale), 867 SkAlphaBlend(sg, SkGetPackedG16(d), scale), 868 SkAlphaBlend(sb, SkGetPackedB16(d), scale)); 869 DITHER_INC_X(x); 870 } while (--count != 0); 871 } 872 } 873 874 void S32A_Opaque_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, 875 const SkPMColor* SK_RESTRICT src, 876 int count, U8CPU alpha) { 877 878 SkASSERT(255 == alpha); 879 if (count > 0) { 880 881 882 uint8x8_t alpha_mask; 883 884 static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7}; 885 alpha_mask = vld1_u8(alpha_mask_setup); 886 887 /* do the NEON unrolled code */ 888 #define UNROLL 4 889 while (count >= UNROLL) { 890 uint8x8_t src_raw, dst_raw, dst_final; 891 uint8x8_t src_raw_2, dst_raw_2, dst_final_2; 892 893 /* The two prefetches below may make the code slighlty 894 * slower for small values of count but are worth having 895 * in the general case. 896 */ 897 __builtin_prefetch(src+32); 898 __builtin_prefetch(dst+32); 899 900 /* get the source */ 901 src_raw = vreinterpret_u8_u32(vld1_u32(src)); 902 #if UNROLL > 2 903 src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2)); 904 #endif 905 906 /* get and hold the dst too */ 907 dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); 908 #if UNROLL > 2 909 dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2)); 910 #endif 911 912 /* 1st and 2nd bits of the unrolling */ 913 { 914 uint8x8_t dst_cooked; 915 uint16x8_t dst_wide; 916 uint8x8_t alpha_narrow; 917 uint16x8_t alpha_wide; 918 919 /* get the alphas spread out properly */ 920 alpha_narrow = vtbl1_u8(src_raw, alpha_mask); 921 alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); 922 923 /* spread the dest */ 924 dst_wide = vmovl_u8(dst_raw); 925 926 /* alpha mul the dest */ 927 dst_wide = vmulq_u16 (dst_wide, alpha_wide); 928 dst_cooked = vshrn_n_u16(dst_wide, 8); 929 930 /* sum -- ignoring any byte lane overflows */ 931 dst_final = vadd_u8(src_raw, dst_cooked); 932 } 933 934 #if UNROLL > 2 935 /* the 3rd and 4th bits of our unrolling */ 936 { 937 uint8x8_t dst_cooked; 938 uint16x8_t dst_wide; 939 uint8x8_t alpha_narrow; 940 uint16x8_t alpha_wide; 941 942 alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask); 943 alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); 944 945 /* spread the dest */ 946 dst_wide = vmovl_u8(dst_raw_2); 947 948 /* alpha mul the dest */ 949 dst_wide = vmulq_u16 (dst_wide, alpha_wide); 950 dst_cooked = vshrn_n_u16(dst_wide, 8); 951 952 /* sum -- ignoring any byte lane overflows */ 953 dst_final_2 = vadd_u8(src_raw_2, dst_cooked); 954 } 955 #endif 956 957 vst1_u32(dst, vreinterpret_u32_u8(dst_final)); 958 #if UNROLL > 2 959 vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2)); 960 #endif 961 962 src += UNROLL; 963 dst += UNROLL; 964 count -= UNROLL; 965 } 966 #undef UNROLL 967 968 /* do any residual iterations */ 969 while (--count >= 0) { 970 *dst = SkPMSrcOver(*src, *dst); 971 src += 1; 972 dst += 1; 973 } 974 } 975 } 976 977 void S32A_Opaque_BlitRow32_neon_src_alpha(SkPMColor* SK_RESTRICT dst, 978 const SkPMColor* SK_RESTRICT src, 979 int count, U8CPU alpha) { 980 SkASSERT(255 == alpha); 981 982 if (count <= 0) 983 return; 984 985 /* Use these to check if src is transparent or opaque */ 986 const unsigned int ALPHA_OPAQ = 0xFF000000; 987 const unsigned int ALPHA_TRANS = 0x00FFFFFF; 988 989 #define UNROLL 4 990 const SkPMColor* SK_RESTRICT src_end = src + count - (UNROLL + 1); 991 const SkPMColor* SK_RESTRICT src_temp = src; 992 993 /* set up the NEON variables */ 994 uint8x8_t alpha_mask; 995 static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7}; 996 alpha_mask = vld1_u8(alpha_mask_setup); 997 998 uint8x8_t src_raw, dst_raw, dst_final; 999 uint8x8_t src_raw_2, dst_raw_2, dst_final_2; 1000 uint8x8_t dst_cooked; 1001 uint16x8_t dst_wide; 1002 uint8x8_t alpha_narrow; 1003 uint16x8_t alpha_wide; 1004 1005 /* choose the first processing type */ 1006 if( src >= src_end) 1007 goto TAIL; 1008 if(*src <= ALPHA_TRANS) 1009 goto ALPHA_0; 1010 if(*src >= ALPHA_OPAQ) 1011 goto ALPHA_255; 1012 /* fall-thru */ 1013 1014 ALPHA_1_TO_254: 1015 do { 1016 1017 /* get the source */ 1018 src_raw = vreinterpret_u8_u32(vld1_u32(src)); 1019 src_raw_2 = vreinterpret_u8_u32(vld1_u32(src+2)); 1020 1021 /* get and hold the dst too */ 1022 dst_raw = vreinterpret_u8_u32(vld1_u32(dst)); 1023 dst_raw_2 = vreinterpret_u8_u32(vld1_u32(dst+2)); 1024 1025 1026 /* get the alphas spread out properly */ 1027 alpha_narrow = vtbl1_u8(src_raw, alpha_mask); 1028 /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ 1029 /* we collapsed (255-a)+1 ... */ 1030 alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); 1031 1032 /* spread the dest */ 1033 dst_wide = vmovl_u8(dst_raw); 1034 1035 /* alpha mul the dest */ 1036 dst_wide = vmulq_u16 (dst_wide, alpha_wide); 1037 dst_cooked = vshrn_n_u16(dst_wide, 8); 1038 1039 /* sum -- ignoring any byte lane overflows */ 1040 dst_final = vadd_u8(src_raw, dst_cooked); 1041 1042 alpha_narrow = vtbl1_u8(src_raw_2, alpha_mask); 1043 /* reflect SkAlpha255To256() semantics a+1 vs a+a>>7 */ 1044 /* we collapsed (255-a)+1 ... */ 1045 alpha_wide = vsubw_u8(vdupq_n_u16(256), alpha_narrow); 1046 1047 /* spread the dest */ 1048 dst_wide = vmovl_u8(dst_raw_2); 1049 1050 /* alpha mul the dest */ 1051 dst_wide = vmulq_u16 (dst_wide, alpha_wide); 1052 dst_cooked = vshrn_n_u16(dst_wide, 8); 1053 1054 /* sum -- ignoring any byte lane overflows */ 1055 dst_final_2 = vadd_u8(src_raw_2, dst_cooked); 1056 1057 vst1_u32(dst, vreinterpret_u32_u8(dst_final)); 1058 vst1_u32(dst+2, vreinterpret_u32_u8(dst_final_2)); 1059 1060 src += UNROLL; 1061 dst += UNROLL; 1062 1063 /* if 2 of the next pixels aren't between 1 and 254 1064 it might make sense to go to the optimized loops */ 1065 if((src[0] <= ALPHA_TRANS && src[1] <= ALPHA_TRANS) || (src[0] >= ALPHA_OPAQ && src[1] >= ALPHA_OPAQ)) 1066 break; 1067 1068 } while(src < src_end); 1069 1070 if (src >= src_end) 1071 goto TAIL; 1072 1073 if(src[0] >= ALPHA_OPAQ && src[1] >= ALPHA_OPAQ) 1074 goto ALPHA_255; 1075 1076 /*fall-thru*/ 1077 1078 ALPHA_0: 1079 1080 /*In this state, we know the current alpha is 0 and 1081 we optimize for the next alpha also being zero. */ 1082 src_temp = src; //so we don't have to increment dst every time 1083 do { 1084 if(*(++src) > ALPHA_TRANS) 1085 break; 1086 if(*(++src) > ALPHA_TRANS) 1087 break; 1088 if(*(++src) > ALPHA_TRANS) 1089 break; 1090 if(*(++src) > ALPHA_TRANS) 1091 break; 1092 } while(src < src_end); 1093 1094 dst += (src - src_temp); 1095 1096 /* no longer alpha 0, so determine where to go next. */ 1097 if( src >= src_end) 1098 goto TAIL; 1099 if(*src >= ALPHA_OPAQ) 1100 goto ALPHA_255; 1101 else 1102 goto ALPHA_1_TO_254; 1103 1104 ALPHA_255: 1105 while((src[0] & src[1] & src[2] & src[3]) >= ALPHA_OPAQ) { 1106 dst[0]=src[0]; 1107 dst[1]=src[1]; 1108 dst[2]=src[2]; 1109 dst[3]=src[3]; 1110 src+=UNROLL; 1111 dst+=UNROLL; 1112 if(src >= src_end) 1113 goto TAIL; 1114 } 1115 1116 //Handle remainder. 1117 if(*src >= ALPHA_OPAQ) { *dst++ = *src++; 1118 if(*src >= ALPHA_OPAQ) { *dst++ = *src++; 1119 if(*src >= ALPHA_OPAQ) { *dst++ = *src++; } 1120 } 1121 } 1122 1123 if( src >= src_end) 1124 goto TAIL; 1125 if(*src <= ALPHA_TRANS) 1126 goto ALPHA_0; 1127 else 1128 goto ALPHA_1_TO_254; 1129 1130 TAIL: 1131 /* do any residual iterations */ 1132 src_end += UNROLL + 1; //goto the real end 1133 while(src != src_end) { 1134 if( *src != 0 ) { 1135 if( *src >= ALPHA_OPAQ ) { 1136 *dst = *src; 1137 } 1138 else { 1139 *dst = SkPMSrcOver(*src, *dst); 1140 } 1141 } 1142 src++; 1143 dst++; 1144 } 1145 1146 #undef UNROLL 1147 return; 1148 } 1149 1150 /* Neon version of S32_Blend_BlitRow32() 1151 * portable version is in src/core/SkBlitRow_D32.cpp 1152 */ 1153 void S32_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, 1154 const SkPMColor* SK_RESTRICT src, 1155 int count, U8CPU alpha) { 1156 SkASSERT(alpha <= 255); 1157 1158 if (count <= 0) { 1159 return; 1160 } 1161 1162 uint16_t src_scale = SkAlpha255To256(alpha); 1163 uint16_t dst_scale = 256 - src_scale; 1164 1165 while (count >= 2) { 1166 uint8x8_t vsrc, vdst, vres; 1167 uint16x8_t vsrc_wide, vdst_wide; 1168 1169 /* These commented prefetches are a big win for count 1170 * values > 64 on an A9 (Pandaboard) but hurt by 10% for count = 4. 1171 * They also hurt a little (<5%) on an A15 1172 */ 1173 //__builtin_prefetch(src+32); 1174 //__builtin_prefetch(dst+32); 1175 1176 // Load 1177 vsrc = vreinterpret_u8_u32(vld1_u32(src)); 1178 vdst = vreinterpret_u8_u32(vld1_u32(dst)); 1179 1180 // Process src 1181 vsrc_wide = vmovl_u8(vsrc); 1182 vsrc_wide = vmulq_u16(vsrc_wide, vdupq_n_u16(src_scale)); 1183 1184 // Process dst 1185 vdst_wide = vmull_u8(vdst, vdup_n_u8(dst_scale)); 1186 1187 // Combine 1188 vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8); 1189 1190 // Store 1191 vst1_u32(dst, vreinterpret_u32_u8(vres)); 1192 1193 src += 2; 1194 dst += 2; 1195 count -= 2; 1196 } 1197 1198 if (count == 1) { 1199 uint8x8_t vsrc = vdup_n_u8(0), vdst = vdup_n_u8(0), vres; 1200 uint16x8_t vsrc_wide, vdst_wide; 1201 1202 // Load 1203 vsrc = vreinterpret_u8_u32(vld1_lane_u32(src, vreinterpret_u32_u8(vsrc), 0)); 1204 vdst = vreinterpret_u8_u32(vld1_lane_u32(dst, vreinterpret_u32_u8(vdst), 0)); 1205 1206 // Process 1207 vsrc_wide = vmovl_u8(vsrc); 1208 vsrc_wide = vmulq_u16(vsrc_wide, vdupq_n_u16(src_scale)); 1209 vdst_wide = vmull_u8(vdst, vdup_n_u8(dst_scale)); 1210 vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8); 1211 1212 // Store 1213 vst1_lane_u32(dst, vreinterpret_u32_u8(vres), 0); 1214 } 1215 } 1216 1217 #ifdef SK_CPU_ARM32 1218 void S32A_Blend_BlitRow32_neon(SkPMColor* SK_RESTRICT dst, 1219 const SkPMColor* SK_RESTRICT src, 1220 int count, U8CPU alpha) { 1221 1222 SkASSERT(255 >= alpha); 1223 1224 if (count <= 0) { 1225 return; 1226 } 1227 1228 unsigned alpha256 = SkAlpha255To256(alpha); 1229 1230 // First deal with odd counts 1231 if (count & 1) { 1232 uint8x8_t vsrc = vdup_n_u8(0), vdst = vdup_n_u8(0), vres; 1233 uint16x8_t vdst_wide, vsrc_wide; 1234 unsigned dst_scale; 1235 1236 // Load 1237 vsrc = vreinterpret_u8_u32(vld1_lane_u32(src, vreinterpret_u32_u8(vsrc), 0)); 1238 vdst = vreinterpret_u8_u32(vld1_lane_u32(dst, vreinterpret_u32_u8(vdst), 0)); 1239 1240 // Calc dst_scale 1241 dst_scale = vget_lane_u8(vsrc, 3); 1242 dst_scale *= alpha256; 1243 dst_scale >>= 8; 1244 dst_scale = 256 - dst_scale; 1245 1246 // Process src 1247 vsrc_wide = vmovl_u8(vsrc); 1248 vsrc_wide = vmulq_n_u16(vsrc_wide, alpha256); 1249 1250 // Process dst 1251 vdst_wide = vmovl_u8(vdst); 1252 vdst_wide = vmulq_n_u16(vdst_wide, dst_scale); 1253 1254 // Combine 1255 vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8); 1256 1257 vst1_lane_u32(dst, vreinterpret_u32_u8(vres), 0); 1258 dst++; 1259 src++; 1260 count--; 1261 } 1262 1263 if (count) { 1264 uint8x8_t alpha_mask; 1265 static const uint8_t alpha_mask_setup[] = {3,3,3,3,7,7,7,7}; 1266 alpha_mask = vld1_u8(alpha_mask_setup); 1267 1268 do { 1269 1270 uint8x8_t vsrc, vdst, vres, vsrc_alphas; 1271 uint16x8_t vdst_wide, vsrc_wide, vsrc_scale, vdst_scale; 1272 1273 __builtin_prefetch(src+32); 1274 __builtin_prefetch(dst+32); 1275 1276 // Load 1277 vsrc = vreinterpret_u8_u32(vld1_u32(src)); 1278 vdst = vreinterpret_u8_u32(vld1_u32(dst)); 1279 1280 // Prepare src_scale 1281 vsrc_scale = vdupq_n_u16(alpha256); 1282 1283 // Calc dst_scale 1284 vsrc_alphas = vtbl1_u8(vsrc, alpha_mask); 1285 vdst_scale = vmovl_u8(vsrc_alphas); 1286 vdst_scale *= vsrc_scale; 1287 vdst_scale = vshrq_n_u16(vdst_scale, 8); 1288 vdst_scale = vsubq_u16(vdupq_n_u16(256), vdst_scale); 1289 1290 // Process src 1291 vsrc_wide = vmovl_u8(vsrc); 1292 vsrc_wide *= vsrc_scale; 1293 1294 // Process dst 1295 vdst_wide = vmovl_u8(vdst); 1296 vdst_wide *= vdst_scale; 1297 1298 // Combine 1299 vres = vshrn_n_u16(vdst_wide, 8) + vshrn_n_u16(vsrc_wide, 8); 1300 1301 vst1_u32(dst, vreinterpret_u32_u8(vres)); 1302 1303 src += 2; 1304 dst += 2; 1305 count -= 2; 1306 } while(count); 1307 } 1308 } 1309 1310 /////////////////////////////////////////////////////////////////////////////// 1311 1312 #endif // #ifdef SK_CPU_ARM32 1313 1314 void S32A_D565_Opaque_Dither_neon (uint16_t * SK_RESTRICT dst, 1315 const SkPMColor* SK_RESTRICT src, 1316 int count, U8CPU alpha, int x, int y) { 1317 SkASSERT(255 == alpha); 1318 1319 #define UNROLL 8 1320 1321 if (count >= UNROLL) { 1322 1323 uint8x8_t dbase; 1324 const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; 1325 dbase = vld1_u8(dstart); 1326 1327 do { 1328 uint8x8x4_t vsrc; 1329 uint8x8_t sr, sg, sb, sa, d; 1330 uint16x8_t dst8, scale8, alpha8; 1331 uint16x8_t dst_r, dst_g, dst_b; 1332 1333 #ifdef SK_CPU_ARM64 1334 vsrc = sk_vld4_u8_arm64_4(src); 1335 #else 1336 { 1337 register uint8x8_t d0 asm("d0"); 1338 register uint8x8_t d1 asm("d1"); 1339 register uint8x8_t d2 asm("d2"); 1340 register uint8x8_t d3 asm("d3"); 1341 1342 asm ("vld4.8 {d0-d3},[%[src]]! " 1343 : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+r" (src) 1344 : 1345 ); 1346 vsrc.val[0] = d0; 1347 vsrc.val[1] = d1; 1348 vsrc.val[2] = d2; 1349 vsrc.val[3] = d3; 1350 } 1351 #endif 1352 sa = vsrc.val[NEON_A]; 1353 sr = vsrc.val[NEON_R]; 1354 sg = vsrc.val[NEON_G]; 1355 sb = vsrc.val[NEON_B]; 1356 1357 /* calculate 'd', which will be 0..7 1358 * dbase[] is 0..7; alpha is 0..256; 16 bits suffice 1359 */ 1360 alpha8 = vmovl_u8(dbase); 1361 alpha8 = vmlal_u8(alpha8, sa, dbase); 1362 d = vshrn_n_u16(alpha8, 8); // narrowing too 1363 1364 // sr = sr - (sr>>5) + d 1365 /* watching for 8-bit overflow. d is 0..7; risky range of 1366 * sr is >248; and then (sr>>5) is 7 so it offsets 'd'; 1367 * safe as long as we do ((sr-sr>>5) + d) 1368 */ 1369 sr = vsub_u8(sr, vshr_n_u8(sr, 5)); 1370 sr = vadd_u8(sr, d); 1371 1372 // sb = sb - (sb>>5) + d 1373 sb = vsub_u8(sb, vshr_n_u8(sb, 5)); 1374 sb = vadd_u8(sb, d); 1375 1376 // sg = sg - (sg>>6) + d>>1; similar logic for overflows 1377 sg = vsub_u8(sg, vshr_n_u8(sg, 6)); 1378 sg = vadd_u8(sg, vshr_n_u8(d,1)); 1379 1380 // need to pick up 8 dst's -- at 16 bits each, 128 bits 1381 dst8 = vld1q_u16(dst); 1382 dst_b = vandq_u16(dst8, vdupq_n_u16(SK_B16_MASK)); 1383 dst_g = vshrq_n_u16(vshlq_n_u16(dst8, SK_R16_BITS), SK_R16_BITS + SK_B16_BITS); 1384 dst_r = vshrq_n_u16(dst8, SK_R16_SHIFT); // clearing hi bits 1385 1386 // blend 1387 scale8 = vsubw_u8(vdupq_n_u16(256), sa); 1388 1389 // combine the addq and mul, save 3 insns 1390 scale8 = vshrq_n_u16(scale8, 3); 1391 dst_b = vmlaq_u16(vshll_n_u8(sb,2), dst_b, scale8); 1392 dst_g = vmlaq_u16(vshll_n_u8(sg,3), dst_g, scale8); 1393 dst_r = vmlaq_u16(vshll_n_u8(sr,2), dst_r, scale8); 1394 1395 // repack to store 1396 dst8 = vshrq_n_u16(dst_b, 5); 1397 dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_g, 5), 5); 1398 dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dst_r,5), 11); 1399 1400 vst1q_u16(dst, dst8); 1401 1402 dst += UNROLL; 1403 count -= UNROLL; 1404 // skip x += UNROLL, since it's unchanged mod-4 1405 } while (count >= UNROLL); 1406 } 1407 #undef UNROLL 1408 1409 // residuals 1410 if (count > 0) { 1411 DITHER_565_SCAN(y); 1412 do { 1413 SkPMColor c = *src++; 1414 SkPMColorAssert(c); 1415 if (c) { 1416 unsigned a = SkGetPackedA32(c); 1417 1418 // dither and alpha are just temporary variables to work-around 1419 // an ICE in debug. 1420 unsigned dither = DITHER_VALUE(x); 1421 unsigned alpha = SkAlpha255To256(a); 1422 int d = SkAlphaMul(dither, alpha); 1423 1424 unsigned sr = SkGetPackedR32(c); 1425 unsigned sg = SkGetPackedG32(c); 1426 unsigned sb = SkGetPackedB32(c); 1427 sr = SkDITHER_R32_FOR_565(sr, d); 1428 sg = SkDITHER_G32_FOR_565(sg, d); 1429 sb = SkDITHER_B32_FOR_565(sb, d); 1430 1431 uint32_t src_expanded = (sg << 24) | (sr << 13) | (sb << 2); 1432 uint32_t dst_expanded = SkExpand_rgb_16(*dst); 1433 dst_expanded = dst_expanded * (SkAlpha255To256(255 - a) >> 3); 1434 // now src and dst expanded are in g:11 r:10 x:1 b:10 1435 *dst = SkCompact_rgb_16((src_expanded + dst_expanded) >> 5); 1436 } 1437 dst += 1; 1438 DITHER_INC_X(x); 1439 } while (--count != 0); 1440 } 1441 } 1442 1443 /////////////////////////////////////////////////////////////////////////////// 1444 1445 void S32_D565_Opaque_Dither_neon(uint16_t* SK_RESTRICT dst, 1446 const SkPMColor* SK_RESTRICT src, 1447 int count, U8CPU alpha, int x, int y) { 1448 SkASSERT(255 == alpha); 1449 1450 #define UNROLL 8 1451 if (count >= UNROLL) { 1452 uint8x8_t d; 1453 const uint8_t *dstart = &gDitherMatrix_Neon[(y&3)*12 + (x&3)]; 1454 d = vld1_u8(dstart); 1455 1456 while (count >= UNROLL) { 1457 uint8x8_t sr, sg, sb; 1458 uint16x8_t dr, dg, db; 1459 uint16x8_t dst8; 1460 uint8x8x4_t vsrc; 1461 1462 #ifdef SK_CPU_ARM64 1463 vsrc = sk_vld4_u8_arm64_3(src); 1464 #else 1465 { 1466 register uint8x8_t d0 asm("d0"); 1467 register uint8x8_t d1 asm("d1"); 1468 register uint8x8_t d2 asm("d2"); 1469 register uint8x8_t d3 asm("d3"); 1470 1471 asm ( 1472 "vld4.8 {d0-d3},[%[src]]! " 1473 : "=w" (d0), "=w" (d1), "=w" (d2), "=w" (d3), [src] "+&r" (src) 1474 : 1475 ); 1476 vsrc.val[0] = d0; 1477 vsrc.val[1] = d1; 1478 vsrc.val[2] = d2; 1479 } 1480 #endif 1481 sr = vsrc.val[NEON_R]; 1482 sg = vsrc.val[NEON_G]; 1483 sb = vsrc.val[NEON_B]; 1484 1485 /* XXX: if we want to prefetch, hide it in the above asm() 1486 * using the gcc __builtin_prefetch(), the prefetch will 1487 * fall to the bottom of the loop -- it won't stick up 1488 * at the top of the loop, just after the vld4. 1489 */ 1490 1491 // sr = sr - (sr>>5) + d 1492 sr = vsub_u8(sr, vshr_n_u8(sr, 5)); 1493 dr = vaddl_u8(sr, d); 1494 1495 // sb = sb - (sb>>5) + d 1496 sb = vsub_u8(sb, vshr_n_u8(sb, 5)); 1497 db = vaddl_u8(sb, d); 1498 1499 // sg = sg - (sg>>6) + d>>1; similar logic for overflows 1500 sg = vsub_u8(sg, vshr_n_u8(sg, 6)); 1501 dg = vaddl_u8(sg, vshr_n_u8(d, 1)); 1502 1503 // pack high bits of each into 565 format (rgb, b is lsb) 1504 dst8 = vshrq_n_u16(db, 3); 1505 dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dg, 2), 5); 1506 dst8 = vsliq_n_u16(dst8, vshrq_n_u16(dr, 3), 11); 1507 1508 // store it 1509 vst1q_u16(dst, dst8); 1510 1511 dst += UNROLL; 1512 // we don't need to increment src as the asm above has already done it 1513 count -= UNROLL; 1514 x += UNROLL; // probably superfluous 1515 } 1516 } 1517 #undef UNROLL 1518 1519 // residuals 1520 if (count > 0) { 1521 DITHER_565_SCAN(y); 1522 do { 1523 SkPMColor c = *src++; 1524 SkPMColorAssert(c); 1525 SkASSERT(SkGetPackedA32(c) == 255); 1526 1527 unsigned dither = DITHER_VALUE(x); 1528 *dst++ = SkDitherRGB32To565(c, dither); 1529 DITHER_INC_X(x); 1530 } while (--count != 0); 1531 } 1532 } 1533 1534 /////////////////////////////////////////////////////////////////////////////// 1535 1536 const SkBlitRow::Proc16 sk_blitrow_platform_565_procs_arm_neon[] = { 1537 // no dither 1538 S32_D565_Opaque_neon, 1539 S32_D565_Blend_neon, 1540 S32A_D565_Opaque_neon, 1541 #if 0 1542 S32A_D565_Blend_neon, 1543 #else 1544 nullptr, // https://code.google.com/p/skia/issues/detail?id=2797 1545 #endif 1546 1547 // dither 1548 S32_D565_Opaque_Dither_neon, 1549 S32_D565_Blend_Dither_neon, 1550 S32A_D565_Opaque_Dither_neon, 1551 nullptr, // S32A_D565_Blend_Dither 1552 }; 1553 1554 const SkBlitRow::ColorProc16 sk_blitrow_platform_565_colorprocs_arm_neon[] = { 1555 Color32A_D565_neon, // Color32_D565, 1556 Color32A_D565_neon, // Color32A_D565, 1557 Color32A_D565_neon, // Color32_D565_Dither, 1558 Color32A_D565_neon, // Color32A_D565_Dither 1559 }; 1560 1561 const SkBlitRow::Proc32 sk_blitrow_platform_32_procs_arm_neon[] = { 1562 nullptr, // S32_Opaque, 1563 S32_Blend_BlitRow32_neon, // S32_Blend, 1564 /* 1565 * We have two choices for S32A_Opaque procs. The one reads the src alpha 1566 * value and attempts to optimize accordingly. The optimization is 1567 * sensitive to the source content and is not a win in all cases. For 1568 * example, if there are a lot of transitions between the alpha states, 1569 * the performance will almost certainly be worse. However, for many 1570 * common cases the performance is equivalent or better than the standard 1571 * case where we do not inspect the src alpha. 1572 */ 1573 #if SK_A32_SHIFT == 24 1574 // This proc assumes the alpha value occupies bits 24-32 of each SkPMColor 1575 S32A_Opaque_BlitRow32_neon_src_alpha, // S32A_Opaque, 1576 #else 1577 S32A_Opaque_BlitRow32_neon, // S32A_Opaque, 1578 #endif 1579 #ifdef SK_CPU_ARM32 1580 S32A_Blend_BlitRow32_neon // S32A_Blend 1581 #else 1582 nullptr 1583 #endif 1584 }; 1585