1 /* 2 * Copyright 2010 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 9 #include "SkGr.h" 10 11 #include "GrCaps.h" 12 #include "GrContext.h" 13 #include "GrTextureParamsAdjuster.h" 14 #include "GrGpuResourcePriv.h" 15 #include "GrImageIDTextureAdjuster.h" 16 #include "GrXferProcessor.h" 17 #include "GrYUVProvider.h" 18 19 #include "SkColorFilter.h" 20 #include "SkConfig8888.h" 21 #include "SkCanvas.h" 22 #include "SkData.h" 23 #include "SkErrorInternals.h" 24 #include "SkGrPixelRef.h" 25 #include "SkMessageBus.h" 26 #include "SkPixelRef.h" 27 #include "SkResourceCache.h" 28 #include "SkTextureCompressor.h" 29 #include "SkYUVPlanesCache.h" 30 #include "effects/GrBicubicEffect.h" 31 #include "effects/GrConstColorProcessor.h" 32 #include "effects/GrDitherEffect.h" 33 #include "effects/GrPorterDuffXferProcessor.h" 34 #include "effects/GrXfermodeFragmentProcessor.h" 35 #include "effects/GrYUVEffect.h" 36 37 #ifndef SK_IGNORE_ETC1_SUPPORT 38 # include "ktx.h" 39 # include "etc1.h" 40 #endif 41 42 GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo& info) { 43 GrSurfaceDesc desc; 44 desc.fFlags = kNone_GrSurfaceFlags; 45 desc.fWidth = info.width(); 46 desc.fHeight = info.height(); 47 desc.fConfig = SkImageInfo2GrPixelConfig(info); 48 desc.fSampleCnt = 0; 49 return desc; 50 } 51 52 void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& imageBounds) { 53 SkASSERT(key); 54 SkASSERT(imageID); 55 SkASSERT(!imageBounds.isEmpty()); 56 static const GrUniqueKey::Domain kImageIDDomain = GrUniqueKey::GenerateDomain(); 57 GrUniqueKey::Builder builder(key, kImageIDDomain, 5); 58 builder[0] = imageID; 59 builder[1] = imageBounds.fLeft; 60 builder[2] = imageBounds.fTop; 61 builder[3] = imageBounds.fRight; 62 builder[4] = imageBounds.fBottom; 63 } 64 65 GrPixelConfig GrIsCompressedTextureDataSupported(GrContext* ctx, SkData* data, 66 int expectedW, int expectedH, 67 const void** outStartOfDataToUpload) { 68 *outStartOfDataToUpload = nullptr; 69 #ifndef SK_IGNORE_ETC1_SUPPORT 70 if (!ctx->caps()->isConfigTexturable(kETC1_GrPixelConfig)) { 71 return kUnknown_GrPixelConfig; 72 } 73 74 const uint8_t* bytes = data->bytes(); 75 if (data->size() > ETC_PKM_HEADER_SIZE && etc1_pkm_is_valid(bytes)) { 76 // Does the data match the dimensions of the bitmap? If not, 77 // then we don't know how to scale the image to match it... 78 if (etc1_pkm_get_width(bytes) != (unsigned)expectedW || 79 etc1_pkm_get_height(bytes) != (unsigned)expectedH) 80 { 81 return kUnknown_GrPixelConfig; 82 } 83 84 *outStartOfDataToUpload = bytes + ETC_PKM_HEADER_SIZE; 85 return kETC1_GrPixelConfig; 86 } else if (SkKTXFile::is_ktx(bytes)) { 87 SkKTXFile ktx(data); 88 89 // Is it actually an ETC1 texture? 90 if (!ktx.isCompressedFormat(SkTextureCompressor::kETC1_Format)) { 91 return kUnknown_GrPixelConfig; 92 } 93 94 // Does the data match the dimensions of the bitmap? If not, 95 // then we don't know how to scale the image to match it... 96 if (ktx.width() != expectedW || ktx.height() != expectedH) { 97 return kUnknown_GrPixelConfig; 98 } 99 100 *outStartOfDataToUpload = ktx.pixelData(); 101 return kETC1_GrPixelConfig; 102 } 103 #endif 104 return kUnknown_GrPixelConfig; 105 } 106 107 ////////////////////////////////////////////////////////////////////////////// 108 109 /** 110 * Fill out buffer with the compressed format Ganesh expects from a colortable 111 * based bitmap. [palette (colortable) + indices]. 112 * 113 * At the moment Ganesh only supports 8bit version. If Ganesh allowed we others 114 * we could detect that the colortable.count is <= 16, and then repack the 115 * indices as nibbles to save RAM, but it would take more time (i.e. a lot 116 * slower than memcpy), so skipping that for now. 117 * 118 * Ganesh wants a full 256 palette entry, even though Skia's ctable is only as big 119 * as the colortable.count says it is. 120 */ 121 static void build_index8_data(void* buffer, const SkBitmap& bitmap) { 122 SkASSERT(kIndex_8_SkColorType == bitmap.colorType()); 123 124 SkAutoLockPixels alp(bitmap); 125 if (!bitmap.readyToDraw()) { 126 SkDEBUGFAIL("bitmap not ready to draw!"); 127 return; 128 } 129 130 SkColorTable* ctable = bitmap.getColorTable(); 131 char* dst = (char*)buffer; 132 133 const int count = ctable->count(); 134 135 SkDstPixelInfo dstPI; 136 dstPI.fColorType = kRGBA_8888_SkColorType; 137 dstPI.fAlphaType = kPremul_SkAlphaType; 138 dstPI.fPixels = buffer; 139 dstPI.fRowBytes = count * sizeof(SkPMColor); 140 141 SkSrcPixelInfo srcPI; 142 srcPI.fColorType = kN32_SkColorType; 143 srcPI.fAlphaType = kPremul_SkAlphaType; 144 srcPI.fPixels = ctable->readColors(); 145 srcPI.fRowBytes = count * sizeof(SkPMColor); 146 147 srcPI.convertPixelsTo(&dstPI, count, 1); 148 149 // always skip a full 256 number of entries, even if we memcpy'd fewer 150 dst += 256 * sizeof(GrColor); 151 152 if ((unsigned)bitmap.width() == bitmap.rowBytes()) { 153 memcpy(dst, bitmap.getPixels(), bitmap.getSize()); 154 } else { 155 // need to trim off the extra bytes per row 156 size_t width = bitmap.width(); 157 size_t rowBytes = bitmap.rowBytes(); 158 const char* src = (const char*)bitmap.getPixels(); 159 for (int y = 0; y < bitmap.height(); y++) { 160 memcpy(dst, src, width); 161 src += rowBytes; 162 dst += width; 163 } 164 } 165 } 166 167 /** 168 * Once we have made SkImages handle all lazy/deferred/generated content, the YUV apis will 169 * be gone from SkPixelRef, and we can remove this subclass entirely. 170 */ 171 class PixelRef_GrYUVProvider : public GrYUVProvider { 172 SkPixelRef* fPR; 173 174 public: 175 PixelRef_GrYUVProvider(SkPixelRef* pr) : fPR(pr) {} 176 177 uint32_t onGetID() override { return fPR->getGenerationID(); } 178 bool onGetYUVSizes(SkISize sizes[3]) override { 179 return fPR->getYUV8Planes(sizes, nullptr, nullptr, nullptr); 180 } 181 bool onGetYUVPlanes(SkISize sizes[3], void* planes[3], size_t rowBytes[3], 182 SkYUVColorSpace* space) override { 183 return fPR->getYUV8Planes(sizes, planes, rowBytes, space); 184 } 185 }; 186 187 static GrTexture* create_texture_from_yuv(GrContext* ctx, const SkBitmap& bm, 188 const GrSurfaceDesc& desc) { 189 // Subsets are not supported, the whole pixelRef is loaded when using YUV decoding 190 SkPixelRef* pixelRef = bm.pixelRef(); 191 if ((nullptr == pixelRef) || 192 (pixelRef->info().width() != bm.info().width()) || 193 (pixelRef->info().height() != bm.info().height())) { 194 return nullptr; 195 } 196 197 PixelRef_GrYUVProvider provider(pixelRef); 198 199 return provider.refAsTexture(ctx, desc, !bm.isVolatile()); 200 } 201 202 static GrTexture* load_etc1_texture(GrContext* ctx, const SkBitmap &bm, GrSurfaceDesc desc) { 203 SkAutoTUnref<SkData> data(bm.pixelRef()->refEncodedData()); 204 if (!data) { 205 return nullptr; 206 } 207 208 const void* startOfTexData; 209 desc.fConfig = GrIsCompressedTextureDataSupported(ctx, data, bm.width(), bm.height(), 210 &startOfTexData); 211 if (kUnknown_GrPixelConfig == desc.fConfig) { 212 return nullptr; 213 } 214 215 return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, startOfTexData, 0); 216 } 217 218 GrTexture* GrUploadBitmapToTexture(GrContext* ctx, const SkBitmap& bmp) { 219 SkASSERT(!bmp.getTexture()); 220 221 SkBitmap tmpBitmap; 222 const SkBitmap* bitmap = &bmp; 223 224 GrSurfaceDesc desc = GrImageInfoToSurfaceDesc(bitmap->info()); 225 const GrCaps* caps = ctx->caps(); 226 227 if (kIndex_8_SkColorType == bitmap->colorType()) { 228 if (caps->isConfigTexturable(kIndex_8_GrPixelConfig)) { 229 size_t imageSize = GrCompressedFormatDataSize(kIndex_8_GrPixelConfig, 230 bitmap->width(), bitmap->height()); 231 SkAutoMalloc storage(imageSize); 232 build_index8_data(storage.get(), bmp); 233 234 // our compressed data will be trimmed, so pass width() for its 235 // "rowBytes", since they are the same now. 236 return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, storage.get(), 237 bitmap->width()); 238 } else { 239 bmp.copyTo(&tmpBitmap, kN32_SkColorType); 240 // now bitmap points to our temp, which has been promoted to 32bits 241 bitmap = &tmpBitmap; 242 desc.fConfig = SkImageInfo2GrPixelConfig(bitmap->info()); 243 } 244 } else if (!bitmap->readyToDraw()) { 245 // If the bitmap had compressed data and was then uncompressed, it'll still return 246 // compressed data on 'refEncodedData' and upload it. Probably not good, since if 247 // the bitmap has available pixels, then they might not be what the decompressed 248 // data is. 249 250 // Really?? We aren't doing this with YUV. 251 252 GrTexture *texture = load_etc1_texture(ctx, *bitmap, desc); 253 if (texture) { 254 return texture; 255 } 256 } 257 258 GrTexture *texture = create_texture_from_yuv(ctx, *bitmap, desc); 259 if (texture) { 260 return texture; 261 } 262 263 SkAutoLockPixels alp(*bitmap); 264 if (!bitmap->readyToDraw()) { 265 return nullptr; 266 } 267 268 return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, bitmap->getPixels(), 269 bitmap->rowBytes()); 270 } 271 272 273 //////////////////////////////////////////////////////////////////////////////// 274 275 void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pixelRef) { 276 class Invalidator : public SkPixelRef::GenIDChangeListener { 277 public: 278 explicit Invalidator(const GrUniqueKey& key) : fMsg(key) {} 279 private: 280 GrUniqueKeyInvalidatedMessage fMsg; 281 282 void onChange() override { SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg); } 283 }; 284 285 pixelRef->addGenIDChangeListener(new Invalidator(key)); 286 } 287 288 GrTexture* GrRefCachedBitmapTexture(GrContext* ctx, const SkBitmap& bitmap, 289 const GrTextureParams& params) { 290 if (bitmap.getTexture()) { 291 return GrBitmapTextureAdjuster(&bitmap).refTextureSafeForParams(params, nullptr); 292 } 293 return GrBitmapTextureMaker(ctx, bitmap).refTextureForParams(params); 294 } 295 296 /////////////////////////////////////////////////////////////////////////////// 297 298 // alphatype is ignore for now, but if GrPixelConfig is expanded to encompass 299 // alpha info, that will be considered. 300 GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType ct, SkAlphaType, SkColorProfileType pt) { 301 switch (ct) { 302 case kUnknown_SkColorType: 303 return kUnknown_GrPixelConfig; 304 case kAlpha_8_SkColorType: 305 return kAlpha_8_GrPixelConfig; 306 case kRGB_565_SkColorType: 307 return kRGB_565_GrPixelConfig; 308 case kARGB_4444_SkColorType: 309 return kRGBA_4444_GrPixelConfig; 310 case kRGBA_8888_SkColorType: 311 //if (kSRGB_SkColorProfileType == pt) { 312 // return kSRGBA_8888_GrPixelConfig; 313 //} 314 return kRGBA_8888_GrPixelConfig; 315 case kBGRA_8888_SkColorType: 316 return kBGRA_8888_GrPixelConfig; 317 case kIndex_8_SkColorType: 318 return kIndex_8_GrPixelConfig; 319 case kGray_8_SkColorType: 320 return kAlpha_8_GrPixelConfig; // TODO: gray8 support on gpu 321 case kRGBA_F16_SkColorType: 322 return kRGBA_half_GrPixelConfig; 323 } 324 SkASSERT(0); // shouldn't get here 325 return kUnknown_GrPixelConfig; 326 } 327 328 bool GrPixelConfig2ColorAndProfileType(GrPixelConfig config, SkColorType* ctOut, 329 SkColorProfileType* ptOut) { 330 SkColorType ct; 331 SkColorProfileType pt = kLinear_SkColorProfileType; 332 switch (config) { 333 case kAlpha_8_GrPixelConfig: 334 ct = kAlpha_8_SkColorType; 335 break; 336 case kIndex_8_GrPixelConfig: 337 ct = kIndex_8_SkColorType; 338 break; 339 case kRGB_565_GrPixelConfig: 340 ct = kRGB_565_SkColorType; 341 break; 342 case kRGBA_4444_GrPixelConfig: 343 ct = kARGB_4444_SkColorType; 344 break; 345 case kRGBA_8888_GrPixelConfig: 346 ct = kRGBA_8888_SkColorType; 347 break; 348 case kBGRA_8888_GrPixelConfig: 349 ct = kBGRA_8888_SkColorType; 350 break; 351 case kSRGBA_8888_GrPixelConfig: 352 ct = kRGBA_8888_SkColorType; 353 pt = kSRGB_SkColorProfileType; 354 break; 355 default: 356 return false; 357 } 358 if (ctOut) { 359 *ctOut = ct; 360 } 361 if (ptOut) { 362 *ptOut = pt; 363 } 364 return true; 365 } 366 367 //////////////////////////////////////////////////////////////////////////////////////////////// 368 369 static inline bool blend_requires_shader(const SkXfermode::Mode mode, bool primitiveIsSrc) { 370 if (primitiveIsSrc) { 371 return SkXfermode::kSrc_Mode != mode; 372 } else { 373 return SkXfermode::kDst_Mode != mode; 374 } 375 } 376 377 static inline bool skpaint_to_grpaint_impl(GrContext* context, 378 const SkPaint& skPaint, 379 const SkMatrix& viewM, 380 const GrFragmentProcessor** shaderProcessor, 381 SkXfermode::Mode* primColorMode, 382 bool primitiveIsSrc, 383 GrPaint* grPaint) { 384 grPaint->setAntiAlias(skPaint.isAntiAlias()); 385 386 // Setup the initial color considering the shader, the SkPaint color, and the presence or not 387 // of per-vertex colors. 388 SkAutoTUnref<const GrFragmentProcessor> aufp; 389 const GrFragmentProcessor* shaderFP = nullptr; 390 if (!primColorMode || blend_requires_shader(*primColorMode, primitiveIsSrc)) { 391 if (shaderProcessor) { 392 shaderFP = *shaderProcessor; 393 } else if (const SkShader* shader = skPaint.getShader()) { 394 aufp.reset(shader->asFragmentProcessor(context, viewM, nullptr, 395 skPaint.getFilterQuality())); 396 shaderFP = aufp; 397 if (!shaderFP) { 398 return false; 399 } 400 } 401 } 402 403 // Set this in below cases if the output of the shader/paint-color/paint-alpha/primXfermode is 404 // a known constant value. In that case we can simply apply a color filter during this 405 // conversion without converting the color filter to a GrFragmentProcessor. 406 bool applyColorFilterToPaintColor = false; 407 if (shaderFP) { 408 if (primColorMode) { 409 // There is a blend between the primitive color and the shader color. The shader sees 410 // the opaque paint color. The shader's output is blended using the provided mode by 411 // the primitive color. The blended color is then modulated by the paint's alpha. 412 413 // The geometry processor will insert the primitive color to start the color chain, so 414 // the GrPaint color will be ignored. 415 416 GrColor shaderInput = SkColorToOpaqueGrColor(skPaint.getColor()); 417 418 shaderFP = GrFragmentProcessor::OverrideInput(shaderFP, shaderInput); 419 aufp.reset(shaderFP); 420 421 if (primitiveIsSrc) { 422 shaderFP = GrXfermodeFragmentProcessor::CreateFromDstProcessor(shaderFP, 423 *primColorMode); 424 } else { 425 shaderFP = GrXfermodeFragmentProcessor::CreateFromSrcProcessor(shaderFP, 426 *primColorMode); 427 } 428 aufp.reset(shaderFP); 429 // The above may return null if compose results in a pass through of the prim color. 430 if (shaderFP) { 431 grPaint->addColorFragmentProcessor(shaderFP); 432 } 433 434 GrColor paintAlpha = SkColorAlphaToGrColor(skPaint.getColor()); 435 if (GrColor_WHITE != paintAlpha) { 436 grPaint->addColorFragmentProcessor(GrConstColorProcessor::Create( 437 paintAlpha, GrConstColorProcessor::kModulateRGBA_InputMode))->unref(); 438 } 439 } else { 440 // The shader's FP sees the paint unpremul color 441 grPaint->setColor(SkColorToUnpremulGrColor(skPaint.getColor())); 442 grPaint->addColorFragmentProcessor(shaderFP); 443 } 444 } else { 445 if (primColorMode) { 446 // There is a blend between the primitive color and the paint color. The blend considers 447 // the opaque paint color. The paint's alpha is applied to the post-blended color. 448 SkAutoTUnref<const GrFragmentProcessor> processor( 449 GrConstColorProcessor::Create(SkColorToOpaqueGrColor(skPaint.getColor()), 450 GrConstColorProcessor::kIgnore_InputMode)); 451 if (primitiveIsSrc) { 452 processor.reset(GrXfermodeFragmentProcessor::CreateFromDstProcessor(processor, 453 *primColorMode)); 454 } else { 455 processor.reset(GrXfermodeFragmentProcessor::CreateFromSrcProcessor(processor, 456 *primColorMode)); 457 458 } 459 if (processor) { 460 grPaint->addColorFragmentProcessor(processor); 461 } 462 463 grPaint->setColor(SkColorToOpaqueGrColor(skPaint.getColor())); 464 465 GrColor paintAlpha = SkColorAlphaToGrColor(skPaint.getColor()); 466 if (GrColor_WHITE != paintAlpha) { 467 grPaint->addColorFragmentProcessor(GrConstColorProcessor::Create( 468 paintAlpha, GrConstColorProcessor::kModulateRGBA_InputMode))->unref(); 469 } 470 } else { 471 // No shader, no primitive color. 472 grPaint->setColor(SkColorToPremulGrColor(skPaint.getColor())); 473 applyColorFilterToPaintColor = true; 474 } 475 } 476 477 SkColorFilter* colorFilter = skPaint.getColorFilter(); 478 if (colorFilter) { 479 if (applyColorFilterToPaintColor) { 480 grPaint->setColor(SkColorToPremulGrColor(colorFilter->filterColor(skPaint.getColor()))); 481 } else { 482 SkAutoTUnref<const GrFragmentProcessor> cfFP( 483 colorFilter->asFragmentProcessor(context)); 484 if (cfFP) { 485 grPaint->addColorFragmentProcessor(cfFP); 486 } else { 487 return false; 488 } 489 } 490 } 491 492 // When the xfermode is null on the SkPaint (meaning kSrcOver) we need the XPFactory field on 493 // the GrPaint to also be null (also kSrcOver). 494 SkASSERT(!grPaint->getXPFactory()); 495 SkXfermode* xfermode = skPaint.getXfermode(); 496 if (xfermode) { 497 // SafeUnref in case a new xfermode is added that returns null. 498 // In such cases we will fall back to kSrcOver_Mode. 499 SkSafeUnref(grPaint->setXPFactory(xfermode->asXPFactory())); 500 } 501 502 #ifndef SK_IGNORE_GPU_DITHER 503 if (skPaint.isDither() && grPaint->numColorFragmentProcessors() > 0) { 504 grPaint->addColorFragmentProcessor(GrDitherEffect::Create())->unref(); 505 } 506 #endif 507 return true; 508 } 509 510 bool SkPaintToGrPaint(GrContext* context, const SkPaint& skPaint, const SkMatrix& viewM, 511 GrPaint* grPaint) { 512 return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, nullptr, false, grPaint); 513 } 514 515 /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProcessor. */ 516 bool SkPaintToGrPaintReplaceShader(GrContext* context, 517 const SkPaint& skPaint, 518 const GrFragmentProcessor* shaderFP, 519 GrPaint* grPaint) { 520 if (!shaderFP) { 521 return false; 522 } 523 return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), &shaderFP, nullptr, false, 524 grPaint); 525 } 526 527 /** Ignores the SkShader (if any) on skPaint. */ 528 bool SkPaintToGrPaintNoShader(GrContext* context, 529 const SkPaint& skPaint, 530 GrPaint* grPaint) { 531 // Use a ptr to a nullptr to to indicate that the SkShader is ignored and not replaced. 532 static const GrFragmentProcessor* kNullShaderFP = nullptr; 533 static const GrFragmentProcessor** kIgnoreShader = &kNullShaderFP; 534 return skpaint_to_grpaint_impl(context, skPaint, SkMatrix::I(), kIgnoreShader, nullptr, false, 535 grPaint); 536 } 537 538 /** Blends the SkPaint's shader (or color if no shader) with a per-primitive color which must 539 be setup as a vertex attribute using the specified SkXfermode::Mode. */ 540 bool SkPaintToGrPaintWithXfermode(GrContext* context, 541 const SkPaint& skPaint, 542 const SkMatrix& viewM, 543 SkXfermode::Mode primColorMode, 544 bool primitiveIsSrc, 545 GrPaint* grPaint) { 546 return skpaint_to_grpaint_impl(context, skPaint, viewM, nullptr, &primColorMode, primitiveIsSrc, 547 grPaint); 548 } 549 550 bool SkPaintToGrPaintWithTexture(GrContext* context, 551 const SkPaint& paint, 552 const SkMatrix& viewM, 553 const GrFragmentProcessor* fp, 554 bool textureIsAlphaOnly, 555 GrPaint* grPaint) { 556 SkAutoTUnref<const GrFragmentProcessor> shaderFP; 557 if (textureIsAlphaOnly) { 558 if (const SkShader* shader = paint.getShader()) { 559 shaderFP.reset(shader->asFragmentProcessor(context, 560 viewM, 561 nullptr, 562 paint.getFilterQuality())); 563 if (!shaderFP) { 564 return false; 565 } 566 const GrFragmentProcessor* fpSeries[] = { shaderFP.get(), fp }; 567 shaderFP.reset(GrFragmentProcessor::RunInSeries(fpSeries, 2)); 568 } else { 569 shaderFP.reset(GrFragmentProcessor::MulOutputByInputUnpremulColor(fp)); 570 } 571 } else { 572 shaderFP.reset(GrFragmentProcessor::MulOutputByInputAlpha(fp)); 573 } 574 575 return SkPaintToGrPaintReplaceShader(context, paint, shaderFP.get(), grPaint); 576 } 577 578 579 //////////////////////////////////////////////////////////////////////////////////////////////// 580 581 SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque) { 582 #ifdef SK_DEBUG 583 const GrSurfaceDesc& desc = tex->desc(); 584 SkASSERT(w <= desc.fWidth); 585 SkASSERT(h <= desc.fHeight); 586 #endif 587 const GrPixelConfig config = tex->config(); 588 SkColorType ct; 589 SkAlphaType at = isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; 590 if (!GrPixelConfig2ColorAndProfileType(config, &ct, nullptr)) { 591 ct = kUnknown_SkColorType; 592 } 593 return SkImageInfo::Make(w, h, ct, at); 594 } 595 596 597 void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque, SkBitmap* dst) { 598 const SkImageInfo info = GrMakeInfoFromTexture(src, w, h, isOpaque); 599 dst->setInfo(info); 600 dst->setPixelRef(new SkGrPixelRef(info, src))->unref(); 601 } 602 603 GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality paintFilterQuality, 604 const SkMatrix& viewM, 605 const SkMatrix& localM, 606 bool* doBicubic) { 607 *doBicubic = false; 608 GrTextureParams::FilterMode textureFilterMode; 609 switch (paintFilterQuality) { 610 case kNone_SkFilterQuality: 611 textureFilterMode = GrTextureParams::kNone_FilterMode; 612 break; 613 case kLow_SkFilterQuality: 614 textureFilterMode = GrTextureParams::kBilerp_FilterMode; 615 break; 616 case kMedium_SkFilterQuality: { 617 SkMatrix matrix; 618 matrix.setConcat(viewM, localM); 619 if (matrix.getMinScale() < SK_Scalar1) { 620 textureFilterMode = GrTextureParams::kMipMap_FilterMode; 621 } else { 622 // Don't trigger MIP level generation unnecessarily. 623 textureFilterMode = GrTextureParams::kBilerp_FilterMode; 624 } 625 break; 626 } 627 case kHigh_SkFilterQuality: { 628 SkMatrix matrix; 629 matrix.setConcat(viewM, localM); 630 *doBicubic = GrBicubicEffect::ShouldUseBicubic(matrix, &textureFilterMode); 631 break; 632 } 633 default: 634 SkErrorInternals::SetError( kInvalidPaint_SkError, 635 "Sorry, I don't understand the filtering " 636 "mode you asked for. Falling back to " 637 "MIPMaps."); 638 textureFilterMode = GrTextureParams::kMipMap_FilterMode; 639 break; 640 641 } 642 return textureFilterMode; 643 } 644