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    Searched refs:linearInterpolate (Results 1 - 3 of 3) sorted by null

  /packages/apps/Messaging/src/com/android/messaging/util/
CubicBezierInterpolator.java 58 float ip0 = linearInterpolate(0, p1, t);
59 float ip1 = linearInterpolate(p1, p2, t);
60 float ip2 = linearInterpolate(p2, 1, t);
63 ip0 = linearInterpolate(ip0, ip1, t);
64 ip1 = linearInterpolate(ip1, ip2, t);
67 return linearInterpolate(ip0, ip1, t);
70 private float linearInterpolate(float a, float b, float progress) {
  /external/deqp/framework/common/
tcuTextureUtil.cpp 649 static inline float linearInterpolate (float t, float minVal, float maxVal)
654 static inline Vec4 linearInterpolate (float t, const Vec4& a, const Vec4& b)
784 float r = linearInterpolate(s, minVal.x(), maxVal.x());
785 float g = linearInterpolate(s, minVal.y(), maxVal.y());
786 float b = linearInterpolate(s, minVal.z(), maxVal.z());
787 float a = linearInterpolate(s, minVal.w(), maxVal.w());
802 float r = linearInterpolate(( s + t) *0.5f, minVal.x(), maxVal.x());
803 float g = linearInterpolate(( s + (1.0f-t))*0.5f, minVal.y(), maxVal.y());
804 float b = linearInterpolate(((1.0f-s) + t) *0.5f, minVal.z(), maxVal.z());
805 float a = linearInterpolate(((1.0f-s) + (1.0f-t))*0.5f, minVal.w(), maxVal.w())
    [all...]
  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp 155 inline float linearInterpolate (float t, float minVal, float maxVal)
160 inline tcu::Vec4 linearInterpolate (float t, const tcu::Vec4& a, const tcu::Vec4& b)
    [all...]

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