/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderStructTests.cpp | 189 << " mediump vec2 b;" 199 << " S s = S(${COORDS}.x, T(0, vec2(0.0)), ui_one);" 351 << " mediump vec2 b[2];" 426 << " mediump vec2 b[2];" 524 << " mediump vec2 b;" 539 << " S s = S(${COORDS}.x, T(0, vec2(0.0)), ui_one);" 591 << " mediump vec2 b;" 601 << " S s = S(${COORDS}.x, T(0, vec2(0.0)), ui_one);" 723 << " mediump vec2 b;" 757 << " mediump vec2 b; [all...] |
vktShaderRender.hpp | 153 tcu::Vec4 texture2D (int unitNdx, const tcu::Vec2& coords); 310 // Vec2
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vktShaderRenderOperatorTests.cpp | 187 // Reference for expression "in0 && in1, in0, ivec2(vec2(in0) + in2)" 188 inline IVec2 sequenceNoSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return IVec2((int)((float)in0 + in2.x()), (int)((float)in0 + in2.y())); } 195 // Reference for expression "in1 = in0, in2++, in2 = in2 + vec2(in1), ivec2(in2)" 196 inline IVec2 sequenceSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); } [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboDepthbufferTests.cpp | 40 using tcu::Vec2;
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es3fShaderOperatorTests.cpp | 204 // Reference for expression "in0 && in1, in0, ivec2(vec2(in0) + in2)" 205 inline IVec2 sequenceNoSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return IVec2((int)((float)in0 + in2.x()), (int)((float)in0 + in2.y())); } 212 // Reference for expression "in1 = in0, in2++, in2 = in2 + vec2(in1), ivec2(in2)" 213 inline IVec2 sequenceSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); } [all...] |
es3fDepthStencilTests.cpp | 55 using tcu::Vec2; 471 quad.posA = Vec2(isFrontFacing ? -1.0f : 1.0f, -1.0f); 472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f); [all...] |
es3fShaderIndexingTests.cpp | 189 Vec2 arr[4]; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 178 using tcu::Vec2; 374 Vec2 f (fA, fB);
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es2fDepthStencilTests.cpp | 55 using tcu::Vec2; 471 quad.posA = Vec2(isFrontFacing ? -1.0f : 1.0f, -1.0f); 472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f); [all...] |
es2fDepthRangeTests.cpp | 51 using tcu::Vec2; 60 "attribute highp vec2 a_coord;\n"
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es2fTextureCompletenessTests.cpp | 159 computeQuadTexCoord2D (texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); [all...] |
es2fShaderIndexingTests.cpp | 219 Vec2 arr[4]; [all...] |
es2fTextureSpecificationTests.cpp | 118 "attribute mediump vec2 a_coord;\n" 119 "varying mediump vec2 v_coord;\n" 125 << sglr::pdec::FragmentSource("varying mediump vec2 v_coord;\n" 175 "attribute mediump vec2 a_coord;\n" 176 "varying mediump vec2 v_coord;\n" 183 "varying mediump vec2 v_coord;\n" 210 tcu::Vec2 texCoords[4]; 219 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y()); 253 "attribute mediump vec2 a_coord;\n" 254 "varying mediump vec2 v_coord;\n [all...] |
/external/deqp/modules/gles31/functional/ |
es31fSampleVariableTests.cpp | 176 const tcu::Vec2 avgPosition ((float)testColor.getGreen() / 255.0f, (float)testColor.getBlue() / 255.0f); 177 const tcu::Vec2 distanceFromCenter = tcu::abs(avgPosition - tcu::Vec2(0.5f, 0.5f)); 523 " highp vec2 relPosition = (v_position.xy + vec2(1.0, 1.0)) / 2.0;\n" 746 std::vector<tcu::Vec2> samplePositions (resultBuffers.size()); 762 samplePositions[sampleNdx] = tcu::Vec2((float)color.getGreen() / 255.0f, (float)color.getBlue() / 255.0f); [all...] |
es31fCopyImageTests.cpp | 940 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); [all...] |
/external/deqp/modules/glshared/ |
glsDrawTest.cpp | 137 "vec2", // OUTPUTTYPE_VEC2, [all...] |
glsBuiltinPrecisionTests.cpp | [all...] |
glsShaderExecUtil.cpp | 578 vector<tcu::Vec2> positions (numValues); 591 positions[valNdx] = tcu::Vec2(fx, fy); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pTextureUploadTests.cpp | 57 using tcu::Vec2; 158 "attribute vec2 a_pos;\n" 159 "varying vec2 v_texCoord;\n" 169 "varying vec2 v_texCoord;\n"
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderBuiltinPrecisionTests.cpp | [all...] |
vktShaderExecutor.cpp | 515 static std::vector<tcu::Vec2> computeVertexPositions (int numValues, const tcu::IVec2& renderSize) 517 std::vector<tcu::Vec2> positions(numValues); 525 positions[valNdx] = tcu::Vec2(fx, fy); 706 std::vector<tcu::Vec2> positions; 745 addAttribute(ctx, memAlloc, 0u, VK_FORMAT_R32G32_SFLOAT, sizeof(tcu::Vec2), (deUint32)positions.size(), &positions[0]); [all...] |
/external/llvm/lib/CodeGen/SelectionDAG/ |
LegalizeDAG.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineSamplerTests.cpp | 528 vertices[vertexNdx].texCoord.xy() = (vertices[vertexNdx].texCoord.swizzle(0, 1) - tcu::Vec2(0.5f)) * 4.0f; [all...] |
/external/clang/lib/AST/ |
ASTImporter.cpp | 553 const DependentSizedExtVectorType *Vec2 556 Vec1->getSizeExpr(), Vec2->getSizeExpr())) 560 Vec2->getElementType())) 568 const VectorType *Vec2 = cast<VectorType>(T2); 571 Vec2->getElementType())) 573 if (Vec1->getNumElements() != Vec2->getNumElements()) 575 if (Vec1->getVectorKind() != Vec2->getVectorKind()) [all...] |
/external/clang/lib/Sema/ |
SemaOverload.cpp | [all...] |