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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderStructTests.cpp 189 << " mediump vec2 b;"
199 << " S s = S(${COORDS}.x, T(0, vec2(0.0)), ui_one);"
351 << " mediump vec2 b[2];"
426 << " mediump vec2 b[2];"
524 << " mediump vec2 b;"
539 << " S s = S(${COORDS}.x, T(0, vec2(0.0)), ui_one);"
591 << " mediump vec2 b;"
601 << " S s = S(${COORDS}.x, T(0, vec2(0.0)), ui_one);"
723 << " mediump vec2 b;"
757 << " mediump vec2 b;
    [all...]
vktShaderRender.hpp 153 tcu::Vec4 texture2D (int unitNdx, const tcu::Vec2& coords);
310 // Vec2
vktShaderRenderOperatorTests.cpp 187 // Reference for expression "in0 && in1, in0, ivec2(vec2(in0) + in2)"
188 inline IVec2 sequenceNoSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return IVec2((int)((float)in0 + in2.x()), (int)((float)in0 + in2.y())); }
195 // Reference for expression "in1 = in0, in2++, in2 = in2 + vec2(in1), ivec2(in2)"
196 inline IVec2 sequenceSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); }
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  /external/deqp/modules/gles3/functional/
es3fFboDepthbufferTests.cpp 40 using tcu::Vec2;
es3fShaderOperatorTests.cpp 204 // Reference for expression "in0 && in1, in0, ivec2(vec2(in0) + in2)"
205 inline IVec2 sequenceNoSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return IVec2((int)((float)in0 + in2.x()), (int)((float)in0 + in2.y())); }
212 // Reference for expression "in1 = in0, in2++, in2 = in2 + vec2(in1), ivec2(in2)"
213 inline IVec2 sequenceSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); }
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es3fDepthStencilTests.cpp 55 using tcu::Vec2;
471 quad.posA = Vec2(isFrontFacing ? -1.0f : 1.0f, -1.0f);
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
    [all...]
es3fShaderIndexingTests.cpp 189 Vec2 arr[4];
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 178 using tcu::Vec2;
374 Vec2 f (fA, fB);
es2fDepthStencilTests.cpp 55 using tcu::Vec2;
471 quad.posA = Vec2(isFrontFacing ? -1.0f : 1.0f, -1.0f);
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
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es2fDepthRangeTests.cpp 51 using tcu::Vec2;
60 "attribute highp vec2 a_coord;\n"
es2fTextureCompletenessTests.cpp 159 computeQuadTexCoord2D (texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
    [all...]
es2fShaderIndexingTests.cpp 219 Vec2 arr[4];
    [all...]
es2fTextureSpecificationTests.cpp 118 "attribute mediump vec2 a_coord;\n"
119 "varying mediump vec2 v_coord;\n"
125 << sglr::pdec::FragmentSource("varying mediump vec2 v_coord;\n"
175 "attribute mediump vec2 a_coord;\n"
176 "varying mediump vec2 v_coord;\n"
183 "varying mediump vec2 v_coord;\n"
210 tcu::Vec2 texCoords[4];
219 texCoords[fragNdx] = tcu::Vec2(coord.x(), coord.y());
253 "attribute mediump vec2 a_coord;\n"
254 "varying mediump vec2 v_coord;\n
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  /external/deqp/modules/gles31/functional/
es31fSampleVariableTests.cpp 176 const tcu::Vec2 avgPosition ((float)testColor.getGreen() / 255.0f, (float)testColor.getBlue() / 255.0f);
177 const tcu::Vec2 distanceFromCenter = tcu::abs(avgPosition - tcu::Vec2(0.5f, 0.5f));
523 " highp vec2 relPosition = (v_position.xy + vec2(1.0, 1.0)) / 2.0;\n"
746 std::vector<tcu::Vec2> samplePositions (resultBuffers.size());
762 samplePositions[sampleNdx] = tcu::Vec2((float)color.getGreen() / 255.0f, (float)color.getBlue() / 255.0f);
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es31fCopyImageTests.cpp 940 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
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  /external/deqp/modules/glshared/
glsDrawTest.cpp 137 "vec2", // OUTPUTTYPE_VEC2,
    [all...]
glsBuiltinPrecisionTests.cpp     [all...]
glsShaderExecUtil.cpp 578 vector<tcu::Vec2> positions (numValues);
591 positions[valNdx] = tcu::Vec2(fx, fy);
    [all...]
  /external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp 57 using tcu::Vec2;
158 "attribute vec2 a_pos;\n"
159 "varying vec2 v_texCoord;\n"
169 "varying vec2 v_texCoord;\n"
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderBuiltinPrecisionTests.cpp     [all...]
vktShaderExecutor.cpp 515 static std::vector<tcu::Vec2> computeVertexPositions (int numValues, const tcu::IVec2& renderSize)
517 std::vector<tcu::Vec2> positions(numValues);
525 positions[valNdx] = tcu::Vec2(fx, fy);
706 std::vector<tcu::Vec2> positions;
745 addAttribute(ctx, memAlloc, 0u, VK_FORMAT_R32G32_SFLOAT, sizeof(tcu::Vec2), (deUint32)positions.size(), &positions[0]);
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  /external/llvm/lib/CodeGen/SelectionDAG/
LegalizeDAG.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineSamplerTests.cpp 528 vertices[vertexNdx].texCoord.xy() = (vertices[vertexNdx].texCoord.swizzle(0, 1) - tcu::Vec2(0.5f)) * 4.0f;
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  /external/clang/lib/AST/
ASTImporter.cpp 553 const DependentSizedExtVectorType *Vec2
556 Vec1->getSizeExpr(), Vec2->getSizeExpr()))
560 Vec2->getElementType()))
568 const VectorType *Vec2 = cast<VectorType>(T2);
571 Vec2->getElementType()))
573 if (Vec1->getNumElements() != Vec2->getNumElements())
575 if (Vec1->getVectorKind() != Vec2->getVectorKind())
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  /external/clang/lib/Sema/
SemaOverload.cpp     [all...]

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