/external/deqp/modules/gles2/performance/ |
es2pRedundantStateChangeTests.cpp | 142 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 180 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 221 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 270 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 310 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 347 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 390 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 431 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 474 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 511 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); [all...] |
es2pStateChangeTests.cpp | 151 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 194 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 240 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 294 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 339 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 381 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 429 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 475 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 523 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 565 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); [all...] |
es2pShaderCompilationCases.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pRedundantStateChangeTests.cpp | 142 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 180 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 221 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 270 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 310 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 347 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 390 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 427 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 464 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 505 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); [all...] |
es3pStateChangeTests.cpp | 151 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 194 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 240 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 294 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 339 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 381 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 429 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 471 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 513 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); 559 GLint coordLoc = gl.getAttribLocation(m_programs[0]->getProgram(), "a_coord"); [all...] |
es3pShaderCompilationCases.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsMemoryStressCase.cpp | 121 "attribute mediump vec2 a_coord;\n" 125 "\tv_texCoord = 0.5 * (a_coord + vec2(1.0));\n" 126 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 139 "in mediump vec2 a_coord;\n" 143 "\tv_texCoord = 0.5 * (a_coord + vec2(1.0));\n" 144 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 159 "in mediump vec2 a_coord;\n" 163 "\tv_texCoord = 0.5 * (a_coord + vec2(1.0));\n" 164 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 227 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_coord"); [all...] |
glsStateChangePerfTestCases.cpp | 302 "attribute mediump vec2 a_coord;\n" 306 "\tv_texCoord = vec2(0.5) + 0.5" + de::toString(m_programs.size()) + " * a_coord.xy;\n" 307 "\tgl_Position = vec4(a_coord, 0.5, 1.0);\n"
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/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 154 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 162 "in highp vec4 a_coord;\n" 167 " v_coord = a_coord;\n" 278 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 285 "in highp vec2 a_coord;\n" 290 " v_coord = a_coord;\n" 425 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 435 "in mediump vec2 a_coord;\n" 441 " v_coord = u_coordMat * vec3(a_coord, 1.0);\n" 517 tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx).xy() local [all...] |
es3fFragDepthTests.cpp | 62 "in highp vec2 a_coord;\n" 67 " v_coord = a_coord;\n" 224 glu::va::Float("a_coord", 2, 4, 0, &coord[0]) 352 glu::va::Float("a_coord", 2, 4, 0, &coord[0])
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es3fTextureUnitTests.cpp | 253 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 272 "in highp vec2 a_coord;\n" 278 " v_coord = a_coord;\n" [all...] |
es3fShaderDerivateTests.cpp | 617 "in ${PRECISION} ${DATATYPE} a_coord;\n" 622 " v_coord = a_coord;\n" 720 glu::va::Float("a_coord", 4, 4, 0, &coords[0]) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 121 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 128 "in highp vec2 a_coord;\n" 133 " v_coord = a_coord;\n" 268 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 280 "in mediump vec2 a_coord;\n" 286 " v_coord = u_coordMat * vec3(a_coord, 1.0);\n" 371 const tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx).xy(); local 372 const tcu::Vec3 v_coord = texCoordMat * tcu::Vec3(a_coord.x(), a_coord.y(), 1.0f);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextUtil.cpp | 65 deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord"); 135 deInt32 coordLoc = ctx.getAttribLocation(program, "a_coord");
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/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 405 "attribute highp vec2 a_coord;\n" 408 "\tv_texCoord = vec2((a_coord.x + 1.0) * 0.5, (a_coord.y + 1.0) * 0.5);\n" 409 "\tgl_Position = vec4(a_coord, -0.1, 1.0);\n" 426 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); 427 TCU_CHECK_MSG((int)coordLoc != -1, "Couldn't find attribute a_coord"); 483 "attribute highp vec2 a_coord;\n" 486 "\tgl_Position = vec4(a_coord, u_depth, 1.0);\n" 501 GLuint coordLoc = gl.getAttribLocation(glProgram, "a_coord"); 502 TCU_CHECK_MSG((int)coordLoc != -1, "Couldn't find attribute a_coord"); [all...] |
teglGLES2SharedRenderingPerfTests.cpp | 308 "attribute mediump vec2 a_coord;\n" 312 "\tv_texCoord = 0.5 * a_coord + vec2(0.5);\n" 313 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 332 "attribute mediump vec2 a_coord;\n" 336 "\tv_color = vec4(0.5 * a_coord + vec2(0.5), 0.5, 1.0);\n" 337 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 583 m_coordLoc = m_gl.getAttribLocation(m_program, "a_coord"); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fReadPixelsTests.cpp | 81 "attribute mediump vec2 a_coord;\n" 84 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 113 coordLoc = glGetAttribLocation(program.getProgram(), "a_coord");
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es2fTextureSpecificationTests.cpp | 114 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 118 "attribute mediump vec2 a_coord;\n" 123 " v_coord = a_coord;\n" 170 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 175 "attribute mediump vec2 a_coord;\n" 180 " v_coord = a_coord;\n" 248 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 253 "attribute mediump vec2 a_coord;\n" 258 " v_coord = a_coord;\n" [all...] |
es2fFboRenderTest.cpp | 117 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 123 "attribute mediump vec2 a_coord;\n" 128 " v_coord = a_coord;\n" 177 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 184 "attribute mediump vec2 a_coord;\n" 189 " v_coord = a_coord;\n" [all...] |
es2fTextureUnitTests.cpp | 177 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 191 "attribute mediump vec2 a_coord;\n" 197 " v_coord = a_coord;\n" [all...] |
es2fDepthRangeTests.cpp | 60 "attribute highp vec2 a_coord;\n"
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