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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glDrawElementsInstancedBaseVertex.java 1 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
9 int basevertex
12 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
20 int basevertex
glDrawElementsInstancedBaseVertex.cpp 1 /* void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex ) */
4 (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf, jint instanceCount, jint basevertex) {
14 if (_remaining < count-basevertex) {
17 _exceptionMessage = "remaining() < count-basevertex < needed";
30 (GLint) basevertex
39 /* void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex ) */
42 (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jint indicesOffset, jint instanceCount, jint basevertex) {
49 (GLint)basevertex
  /external/mesa3d/src/mapi/glapi/gen/
ARB_draw_elements_base_vertex.xml 16 <param name="basevertex" type="GLint"/>
26 <param name="basevertex" type="GLint"/>
35 <param name="basevertex" type="const GLint *"/>
44 <param name="basevertex" type="GLint"/>
ARB_base_instance.xml 34 <param name="basevertex" type="GLint"/>
  /external/mesa3d/src/mesa/main/
api_validate.h 56 const GLvoid *indices, GLint basevertex);
62 GLuint primcount, const GLint *basevertex);
68 const GLvoid *indices, GLint basevertex);
79 GLint basevertex);
api_validate.c 171 const GLvoid *indices, GLint basevertex)
193 if ((int)(min + basevertex) < 0 ||
194 max + basevertex >= ctx->Array.ArrayObj->_MaxElement) {
320 const GLvoid *indices, GLint basevertex)
356 if (!check_index_bounds(ctx, count, type, indices, basevertex))
372 GLuint primcount, const GLint *basevertex)
421 basevertex ? basevertex[i] : 0))
438 const GLvoid *indices, GLint basevertex)
479 if (!check_index_bounds(ctx, count, type, indices, basevertex))
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varray.h 207 const GLint *basevertex);
240 const GLvoid *indices, GLint basevertex);
246 GLint basevertex);
  /external/mesa3d/src/mesa/vbo/
vbo_exec_array.c 287 const void *elements, GLint basevertex)
808 GLint basevertex, GLint numInstances,
831 prim[0].basevertex = basevertex;
884 GLint basevertex)
894 _mesa_lookup_enum_by_nr(type), indices, basevertex);
897 type, indices, basevertex ))
900 if ((int) end + basevertex < 0 ||
901 start + basevertex >= ctx->Array.ArrayObj->_MaxElement) {
911 "basevertex %d, count %d, type 0x%x, indices=%p):\n
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vbo_noop.c 376 const GLvoid * indices, GLint basevertex)
400 GLint basevertex)
409 const GLint * basevertex)
vbo_split.c 111 GLint max_basevertex = prim->basevertex;
115 max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
vbo_split_copy.c 603 /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices
604 * will rebase the elements to the basevertex, and we'll only
605 * emit strings of prims with the same basevertex in one draw call.
609 if (prim[i].basevertex != prim[i + this_nr_prims].basevertex)
  /external/deqp/doc/testspecs/GLES31/
functional.draw_indirect.txt 30 + DrawElementsIndirect baseVertex
31 - Test positive and negative baseVertex values
58 DrawElementsIndirect baseVertex cases draw random triangles with index
60 baseVertex values and compare results to generated reference images.
  /external/deqp/framework/referencerenderer/
rrRenderer.hpp 78 DrawIndices (const deUint32*, int baseVertex = 0);
79 DrawIndices (const deUint16*, int baseVertex = 0);
80 DrawIndices (const deUint8*, int baseVertex = 0);
81 DrawIndices (const void* ptr, IndexType type, int baseVertex = 0);
85 const int baseVertex;
104 const void* const m_indices; // !< if indices is NULL, indices is interpreted as [first (== baseVertex) + 0, first + 1, first + 2, ...]
  /external/mesa3d/src/mesa/tnl/
t_draw.c 363 if (ib->type == GL_UNSIGNED_INT && VB->Primitive[0].basevertex == 0) {
373 *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex;
378 *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex;
383 *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex;
442 GLint max_basevertex = prim->basevertex;
452 max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
486 0, max_index + prim->basevertex,
501 /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices
502 * will rebase the elements to the basevertex, and we'll only
503 * emit strings of prims with the same basevertex in one draw call
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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES32.spec 22 void glDrawElementsBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex )
23 void glDrawRangeElementsBaseVertex ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex )
24 void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex )
checks.spec 37 glDrawElementsBaseVertex check_AIOOBE indices count-basevertex
38 glDrawRangeElementsBaseVertex check_AIOOBE indices count-basevertex
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_vbo_t.c 364 int i, delta = 0, basevertex = 0; local
373 if (i == 0 || basevertex != prims[i].basevertex) {
374 basevertex = prims[i].basevertex;
375 vbo_bind_vertices(ctx, arrays, basevertex, min_index,
435 j = prims[i].basevertex +
  /frameworks/base/core/jni/
android_opengl_GLES32.cpp 843 /* void glDrawElementsBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex ) */
846 (JNIEnv *_env, jobject _this, jint mode, jint count, jint type, jobject indices_buf, jint basevertex) {
856 if (_remaining < count-basevertex) {
859 _exceptionMessage = "remaining() < count-basevertex < needed";
871 (GLint)basevertex
883 /* void glDrawRangeElementsBaseVertex ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex ) */
886 (JNIEnv *_env, jobject _this, jint mode, jint start, jint end, jint count, jint type, jobject indices_buf, jint basevertex) {
896 if (_remaining < count-basevertex) {
899 _exceptionMessage = "remaining() < count-basevertex < needed";
913 (GLint)basevertex
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  /frameworks/native/opengl/libs/GLES2/
gl2ext_api.in 85 void API_ENTRY(glDrawElementsBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
86 CALL_GL_API(glDrawElementsBaseVertexOES, mode, count, type, indices, basevertex);
88 void API_ENTRY(glDrawRangeElementsBaseVertexOES)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
89 CALL_GL_API(glDrawRangeElementsBaseVertexOES, mode, start, end, count, type, indices, basevertex);
91 void API_ENTRY(glDrawElementsInstancedBaseVertexOES)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) {
92 CALL_GL_API(glDrawElementsInstancedBaseVertexOES, mode, count, type, indices, instancecount, basevertex);
94 void API_ENTRY(glMultiDrawElementsBaseVertexOES)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, const GLint *basevertex) {
95 CALL_GL_API(glMultiDrawElementsBaseVertexOES, mode, count, type, indices, primcount, basevertex);
277 void API_ENTRY(glDrawElementsInstancedBaseVertexBaseInstanceEXT)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance) {
278 CALL_GL_API(glDrawElementsInstancedBaseVertexBaseInstanceEXT, mode, count, type, indices, instancecount, basevertex, baseinstance)
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  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 193 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex);
194 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex);
196 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex);
202 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
sglrContext.hpp 181 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
182 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) = DE_NULL;
184 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
190 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
sglrGLContext.cpp 805 void GLContext::drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex)
807 m_wrapper->glDrawElementsBaseVertex(mode, count, type, indices, baseVertex);
810 void GLContext::drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex)
812 m_wrapper->glDrawElementsInstancedBaseVertex(mode, count, type, indices, instanceCount, baseVertex);
820 void GLContext::drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex)
822 m_wrapper->glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, baseVertex);
845 void GLContext::multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex)
847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex);
  /external/deqp/modules/glshared/
glsDrawTest.hpp 231 int baseVertex; //!< used only if drawMethod = DrawElementsIndirect or *BaseVertex
glsDrawTest.cpp 261 bool baseVertex;
269 // indexed instanced ranged first baseVertex indirect
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  /frameworks/base/opengl/java/android/opengl/
GLES32.java 465 // C function void glDrawElementsBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex )
472 int basevertex
475 // C function void glDrawRangeElementsBaseVertex ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex )
484 int basevertex
487 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
495 int basevertex
498 // C function void glDrawElementsInstancedBaseVertex ( GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount, GLint basevertex )
506 int basevertex
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