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      1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/threading/simple_thread.h"
      6 
      7 #include "base/logging.h"
      8 #include "base/strings/string_number_conversions.h"
      9 #include "base/threading/platform_thread.h"
     10 #include "base/threading/thread_restrictions.h"
     11 
     12 namespace base {
     13 
     14 SimpleThread::SimpleThread(const std::string& name_prefix)
     15     : name_prefix_(name_prefix), name_(name_prefix),
     16       thread_(), event_(true, false), tid_(0), joined_(false) {
     17 }
     18 
     19 SimpleThread::SimpleThread(const std::string& name_prefix,
     20                            const Options& options)
     21     : name_prefix_(name_prefix), name_(name_prefix), options_(options),
     22       thread_(), event_(true, false), tid_(0), joined_(false) {
     23 }
     24 
     25 SimpleThread::~SimpleThread() {
     26   DCHECK(HasBeenStarted()) << "SimpleThread was never started.";
     27   DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed.";
     28 }
     29 
     30 void SimpleThread::Start() {
     31   DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times.";
     32   bool success;
     33   if (options_.priority() == ThreadPriority::NORMAL) {
     34     success = PlatformThread::Create(options_.stack_size(), this, &thread_);
     35   } else {
     36     success = PlatformThread::CreateWithPriority(options_.stack_size(), this,
     37                                                  &thread_, options_.priority());
     38   }
     39   DCHECK(success);
     40   base::ThreadRestrictions::ScopedAllowWait allow_wait;
     41   event_.Wait();  // Wait for the thread to complete initialization.
     42 }
     43 
     44 void SimpleThread::Join() {
     45   DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread.";
     46   DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times.";
     47   PlatformThread::Join(thread_);
     48   joined_ = true;
     49 }
     50 
     51 bool SimpleThread::HasBeenStarted() {
     52   base::ThreadRestrictions::ScopedAllowWait allow_wait;
     53   return event_.IsSignaled();
     54 }
     55 
     56 void SimpleThread::ThreadMain() {
     57   tid_ = PlatformThread::CurrentId();
     58   // Construct our full name of the form "name_prefix_/TID".
     59   name_.push_back('/');
     60   name_.append(IntToString(tid_));
     61   PlatformThread::SetName(name_);
     62 
     63   // We've initialized our new thread, signal that we're done to Start().
     64   event_.Signal();
     65 
     66   Run();
     67 }
     68 
     69 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
     70                                            const std::string& name_prefix)
     71     : SimpleThread(name_prefix),
     72       delegate_(delegate) {
     73 }
     74 
     75 DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate,
     76                                            const std::string& name_prefix,
     77                                            const Options& options)
     78     : SimpleThread(name_prefix, options),
     79       delegate_(delegate) {
     80 }
     81 
     82 DelegateSimpleThread::~DelegateSimpleThread() {
     83 }
     84 
     85 void DelegateSimpleThread::Run() {
     86   DCHECK(delegate_) << "Tried to call Run without a delegate (called twice?)";
     87   delegate_->Run();
     88   delegate_ = NULL;
     89 }
     90 
     91 DelegateSimpleThreadPool::DelegateSimpleThreadPool(
     92     const std::string& name_prefix,
     93     int num_threads)
     94     : name_prefix_(name_prefix),
     95       num_threads_(num_threads),
     96       dry_(true, false) {
     97 }
     98 
     99 DelegateSimpleThreadPool::~DelegateSimpleThreadPool() {
    100   DCHECK(threads_.empty());
    101   DCHECK(delegates_.empty());
    102   DCHECK(!dry_.IsSignaled());
    103 }
    104 
    105 void DelegateSimpleThreadPool::Start() {
    106   DCHECK(threads_.empty()) << "Start() called with outstanding threads.";
    107   for (int i = 0; i < num_threads_; ++i) {
    108     DelegateSimpleThread* thread = new DelegateSimpleThread(this, name_prefix_);
    109     thread->Start();
    110     threads_.push_back(thread);
    111   }
    112 }
    113 
    114 void DelegateSimpleThreadPool::JoinAll() {
    115   DCHECK(!threads_.empty()) << "JoinAll() called with no outstanding threads.";
    116 
    117   // Tell all our threads to quit their worker loop.
    118   AddWork(NULL, num_threads_);
    119 
    120   // Join and destroy all the worker threads.
    121   for (int i = 0; i < num_threads_; ++i) {
    122     threads_[i]->Join();
    123     delete threads_[i];
    124   }
    125   threads_.clear();
    126   DCHECK(delegates_.empty());
    127 }
    128 
    129 void DelegateSimpleThreadPool::AddWork(Delegate* delegate, int repeat_count) {
    130   AutoLock locked(lock_);
    131   for (int i = 0; i < repeat_count; ++i)
    132     delegates_.push(delegate);
    133   // If we were empty, signal that we have work now.
    134   if (!dry_.IsSignaled())
    135     dry_.Signal();
    136 }
    137 
    138 void DelegateSimpleThreadPool::Run() {
    139   Delegate* work = NULL;
    140 
    141   while (true) {
    142     dry_.Wait();
    143     {
    144       AutoLock locked(lock_);
    145       if (!dry_.IsSignaled())
    146         continue;
    147 
    148       DCHECK(!delegates_.empty());
    149       work = delegates_.front();
    150       delegates_.pop();
    151 
    152       // Signal to any other threads that we're currently out of work.
    153       if (delegates_.empty())
    154         dry_.Reset();
    155     }
    156 
    157     // A NULL delegate pointer signals us to quit.
    158     if (!work)
    159       break;
    160 
    161     work->Run();
    162   }
    163 }
    164 
    165 }  // namespace base
    166