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      1 /* Display a cleared blue window.  This demo has no dependencies on
      2  * any utility code, just the graw interface and gallium.
      3  */
      4 
      5 #include "graw_util.h"
      6 
      7 static const int WIDTH = 300;
      8 static const int HEIGHT = 300;
      9 
     10 static struct graw_info info;
     11 
     12 
     13 static struct pipe_resource *texture = NULL;
     14 static struct pipe_sampler_view *sv = NULL;
     15 static void *sampler = NULL;
     16 
     17 struct vertex {
     18    float position[4];
     19    float color[4];
     20 };
     21 
     22 static struct vertex vertices[] =
     23 {
     24    { { 0.9, -0.9, 0.0, 1.0 },
     25      { 1, 0, 0, 1 } },
     26 
     27    { { 0.9,  0.9, 0.0, 1.0 },
     28      { 1, 1, 0, 1 } },
     29 
     30    { {-0.9,  0.9, 0.0, 1.0 },
     31      { 0, 1, 0, 1 } },
     32 
     33    { {-0.9,  -0.9, 0.0, 1.0 },
     34      { 0, 0, 0, 1 } },
     35 };
     36 
     37 
     38 
     39 
     40 static void set_vertices( void )
     41 {
     42    struct pipe_vertex_element ve[2];
     43    struct pipe_vertex_buffer vbuf;
     44    void *handle;
     45 
     46    memset(ve, 0, sizeof ve);
     47 
     48    ve[0].src_offset = Offset(struct vertex, position);
     49    ve[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
     50    ve[1].src_offset = Offset(struct vertex, color);
     51    ve[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
     52 
     53    handle = info.ctx->create_vertex_elements_state(info.ctx, 2, ve);
     54    info.ctx->bind_vertex_elements_state(info.ctx, handle);
     55 
     56 
     57    vbuf.stride = sizeof( struct vertex );
     58    vbuf.buffer_offset = 0;
     59    vbuf.buffer = pipe_buffer_create_with_data(info.ctx,
     60                                               PIPE_BIND_VERTEX_BUFFER,
     61                                               PIPE_USAGE_STATIC,
     62                                               sizeof(vertices),
     63                                               vertices);
     64 
     65    info.ctx->set_vertex_buffers(info.ctx, 1, &vbuf);
     66 }
     67 
     68 static void set_vertex_shader( void )
     69 {
     70    void *handle;
     71    const char *text =
     72       "VERT\n"
     73       "DCL IN[0]\n"
     74       "DCL IN[1]\n"
     75       "DCL OUT[0], POSITION\n"
     76       "DCL OUT[1], GENERIC[0]\n"
     77       "  0: MOV OUT[1], IN[1]\n"
     78       "  1: MOV OUT[0], IN[0]\n"
     79       "  2: END\n";
     80 
     81    handle = graw_parse_vertex_shader(info.ctx, text);
     82    info.ctx->bind_vs_state(info.ctx, handle);
     83 }
     84 
     85 static void set_fragment_shader( void )
     86 {
     87    void *handle;
     88    const char *text =
     89       "FRAG\n"
     90       "DCL IN[0], GENERIC[0], PERSPECTIVE\n"
     91       "DCL OUT[0], COLOR\n"
     92       "DCL TEMP[0]\n"
     93       "DCL SAMP[0]\n"
     94       "  0: TXP TEMP[0], IN[0], SAMP[0], 2D\n"
     95       "  1: MOV OUT[0], TEMP[0]\n"
     96       "  2: END\n";
     97 
     98    handle = graw_parse_fragment_shader(info.ctx, text);
     99    info.ctx->bind_fs_state(info.ctx, handle);
    100 }
    101 
    102 
    103 static void draw( void )
    104 {
    105    union pipe_color_union clear_color = { {.5,.5,.5,1} };
    106 
    107    info.ctx->clear(info.ctx, PIPE_CLEAR_COLOR, &clear_color, 0, 0);
    108    util_draw_arrays(info.ctx, PIPE_PRIM_QUADS, 0, 4);
    109    info.ctx->flush(info.ctx, NULL);
    110 
    111    graw_save_surface_to_file(info.ctx, info.color_surf[0], NULL);
    112 
    113    graw_util_flush_front(&info);
    114 }
    115 
    116 
    117 #define SIZE 16
    118 
    119 static void init_tex( void )
    120 {
    121    ubyte tex2d[SIZE][SIZE][4];
    122    int s, t;
    123 
    124 #if (SIZE != 2)
    125    for (s = 0; s < SIZE; s++) {
    126       for (t = 0; t < SIZE; t++) {
    127          if (0) {
    128             int x = (s ^ t) & 1;
    129 	    tex2d[t][s][0] = (x) ? 0 : 63;
    130 	    tex2d[t][s][1] = (x) ? 0 : 128;
    131 	    tex2d[t][s][2] = 0;
    132 	    tex2d[t][s][3] = 0xff;
    133          }
    134          else {
    135             int x = ((s ^ t) >> 2) & 1;
    136 	    tex2d[t][s][0] = s*255/(SIZE-1);
    137 	    tex2d[t][s][1] = t*255/(SIZE-1);
    138 	    tex2d[t][s][2] = (x) ? 0 : 128;
    139 	    tex2d[t][s][3] = 0xff;
    140          }
    141       }
    142    }
    143 #else
    144    tex2d[0][0][0] = 0;
    145    tex2d[0][0][1] = 255;
    146    tex2d[0][0][2] = 255;
    147    tex2d[0][0][3] = 0;
    148 
    149    tex2d[0][1][0] = 0;
    150    tex2d[0][1][1] = 0;
    151    tex2d[0][1][2] = 255;
    152    tex2d[0][1][3] = 255;
    153 
    154    tex2d[1][0][0] = 255;
    155    tex2d[1][0][1] = 255;
    156    tex2d[1][0][2] = 0;
    157    tex2d[1][0][3] = 255;
    158 
    159    tex2d[1][1][0] = 255;
    160    tex2d[1][1][1] = 0;
    161    tex2d[1][1][2] = 0;
    162    tex2d[1][1][3] = 255;
    163 #endif
    164 
    165    texture = graw_util_create_tex2d(&info, SIZE, SIZE,
    166                                     PIPE_FORMAT_B8G8R8A8_UNORM, tex2d);
    167 
    168    sv = graw_util_create_simple_sampler_view(&info, texture);
    169    info.ctx->set_fragment_sampler_views(info.ctx, 1, &sv);
    170 
    171    sampler = graw_util_create_simple_sampler(&info,
    172                                              PIPE_TEX_WRAP_REPEAT,
    173                                              PIPE_TEX_FILTER_NEAREST);
    174    info.ctx->bind_fragment_sampler_states(info.ctx, 1, &sampler);
    175 }
    176 
    177 
    178 static void init( void )
    179 {
    180    if (!graw_util_create_window(&info, WIDTH, HEIGHT, 1, FALSE))
    181       exit(1);
    182 
    183    graw_util_default_state(&info, FALSE);
    184 
    185    {
    186       struct pipe_rasterizer_state rasterizer;
    187       void *handle;
    188       memset(&rasterizer, 0, sizeof rasterizer);
    189       rasterizer.cull_face = PIPE_FACE_NONE;
    190       rasterizer.gl_rasterization_rules = 1;
    191       rasterizer.depth_clip = 1;
    192       handle = info.ctx->create_rasterizer_state(info.ctx, &rasterizer);
    193       info.ctx->bind_rasterizer_state(info.ctx, handle);
    194    }
    195 
    196    graw_util_viewport(&info, 0, 0, WIDTH, HEIGHT, 30, 1000);
    197 
    198    init_tex();
    199 
    200    set_vertices();
    201    set_vertex_shader();
    202    set_fragment_shader();
    203 }
    204 
    205 
    206 static void args(int argc, char *argv[])
    207 {
    208    int i;
    209 
    210    for (i = 1; i < argc;) {
    211       if (graw_parse_args(&i, argc, argv)) {
    212          continue;
    213       }
    214       exit(1);
    215    }
    216 }
    217 
    218 int main( int argc, char *argv[] )
    219 {
    220    args(argc, argv);
    221    init();
    222 
    223    graw_set_display_func( draw );
    224    graw_main_loop();
    225    return 0;
    226 }
    227