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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "GrGLTextureRenderTarget.h"
      9 
     10 #include "SkTraceMemoryDump.h"
     11 
     12 // GrGLTextureRenderTarget must dump both of its superclasses.
     13 void GrGLTextureRenderTarget::dumpMemoryStatistics(
     14     SkTraceMemoryDump* traceMemoryDump) const {
     15   GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump);
     16 
     17   // Also dump the GrGLTexture's memory. Due to this resource having both a
     18   // texture and a
     19   // renderbuffer component, dump as skia/gpu_resources/resource_#/texture
     20   SkString dumpName("skia/gpu_resources/resource_");
     21   dumpName.appendS32(this->getUniqueID());
     22   dumpName.append("/texture");
     23 
     24   // Use the texture's gpuMemorySize, not our own, which includes the
     25   // renderbuffer as well.
     26   size_t size = GrGLTexture::gpuMemorySize();
     27 
     28   traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", size);
     29 
     30   if (this->isPurgeable()) {
     31     traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size",
     32                                       "bytes", size);
     33   }
     34 
     35   SkString texture_id;
     36   texture_id.appendU32(this->textureID());
     37   traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_texture",
     38                                     texture_id.c_str());
     39 }
     40