1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 #include "PathOpsTestCommon.h" 8 #include "SkIntersections.h" 9 #include "SkOpContour.h" 10 #include "SkOpSegment.h" 11 #include "SkRandom.h" 12 #include "SkTArray.h" 13 #include "SkTSort.h" 14 #include "Test.h" 15 16 static bool gPathOpsAngleIdeasVerbose = false; 17 static bool gPathOpsAngleIdeasEnableBruteCheck = false; 18 19 class PathOpsAngleTester { 20 public: 21 static int ConvexHullOverlaps(SkOpAngle& lh, SkOpAngle& rh) { 22 return lh.convexHullOverlaps(&rh); 23 } 24 25 static int EndsIntersect(SkOpAngle& lh, SkOpAngle& rh) { 26 return lh.endsIntersect(&rh); 27 } 28 }; 29 30 struct TRange { 31 double tMin1; 32 double tMin2; 33 double t1; 34 double t2; 35 double tMin; 36 double a1; 37 double a2; 38 bool ccw; 39 }; 40 41 static double testArc(skiatest::Reporter* reporter, const SkDQuad& quad, const SkDQuad& arcRef, 42 int octant) { 43 SkDQuad arc = arcRef; 44 SkDVector offset = {quad[0].fX, quad[0].fY}; 45 arc[0] += offset; 46 arc[1] += offset; 47 arc[2] += offset; 48 SkIntersections i; 49 i.intersect(arc, quad); 50 if (i.used() == 0) { 51 return -1; 52 } 53 int smallest = -1; 54 double t = 2; 55 for (int idx = 0; idx < i.used(); ++idx) { 56 if (i[0][idx] > 1 || i[0][idx] < 0) { 57 i.reset(); 58 i.intersect(arc, quad); 59 } 60 if (i[1][idx] > 1 || i[1][idx] < 0) { 61 i.reset(); 62 i.intersect(arc, quad); 63 } 64 if (t > i[1][idx]) { 65 smallest = idx; 66 t = i[1][idx]; 67 } 68 } 69 REPORTER_ASSERT(reporter, smallest >= 0); 70 REPORTER_ASSERT(reporter, t >= 0 && t <= 1); 71 return i[1][smallest]; 72 } 73 74 static void orderQuads(skiatest::Reporter* reporter, const SkDQuad& quad, double radius, 75 SkTArray<double, false>* tArray) { 76 double r = radius; 77 double s = r * SK_ScalarTanPIOver8; 78 double m = r * SK_ScalarRoot2Over2; 79 // construct circle from quads 80 const SkDQuad circle[8] = {{{{ r, 0}, { r, -s}, { m, -m}}}, 81 {{{ m, -m}, { s, -r}, { 0, -r}}}, 82 {{{ 0, -r}, {-s, -r}, {-m, -m}}}, 83 {{{-m, -m}, {-r, -s}, {-r, 0}}}, 84 {{{-r, 0}, {-r, s}, {-m, m}}}, 85 {{{-m, m}, {-s, r}, { 0, r}}}, 86 {{{ 0, r}, { s, r}, { m, m}}}, 87 {{{ m, m}, { r, s}, { r, 0}}}}; 88 for (int octant = 0; octant < 8; ++octant) { 89 double t = testArc(reporter, quad, circle[octant], octant); 90 if (t < 0) { 91 continue; 92 } 93 for (int index = 0; index < tArray->count(); ++index) { 94 double matchT = (*tArray)[index]; 95 if (approximately_equal(t, matchT)) { 96 goto next; 97 } 98 } 99 tArray->push_back(t); 100 next: ; 101 } 102 } 103 104 static double quadAngle(skiatest::Reporter* reporter, const SkDQuad& quad, double t) { 105 const SkDVector& pt = quad.ptAtT(t) - quad[0]; 106 double angle = (atan2(pt.fY, pt.fX) + SK_ScalarPI) * 8 / (SK_ScalarPI * 2); 107 REPORTER_ASSERT(reporter, angle >= 0 && angle <= 8); 108 return angle; 109 } 110 111 static bool angleDirection(double a1, double a2) { 112 double delta = a1 - a2; 113 return (delta < 4 && delta > 0) || delta < -4; 114 } 115 116 static void setQuadHullSweep(const SkDQuad& quad, SkDVector sweep[2]) { 117 sweep[0] = quad[1] - quad[0]; 118 sweep[1] = quad[2] - quad[0]; 119 } 120 121 static double distEndRatio(double dist, const SkDQuad& quad) { 122 SkDVector v[] = {quad[2] - quad[0], quad[1] - quad[0], quad[2] - quad[1]}; 123 double longest = SkTMax(v[0].length(), SkTMax(v[1].length(), v[2].length())); 124 return longest / dist; 125 } 126 127 static bool checkParallel(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2) { 128 SkDVector sweep[2], tweep[2]; 129 setQuadHullSweep(quad1, sweep); 130 setQuadHullSweep(quad2, tweep); 131 // if the ctrl tangents are not nearly parallel, use them 132 // solve for opposite direction displacement scale factor == m 133 // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x 134 // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1] 135 // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x) 136 // v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x) 137 // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x 138 // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y) 139 // m = v1.cross(v2) / v1.dot(v2) 140 double s0dt0 = sweep[0].dot(tweep[0]); 141 REPORTER_ASSERT(reporter, s0dt0 != 0); 142 double s0xt0 = sweep[0].crossCheck(tweep[0]); 143 double m = s0xt0 / s0dt0; 144 double sDist = sweep[0].length() * m; 145 double tDist = tweep[0].length() * m; 146 bool useS = fabs(sDist) < fabs(tDist); 147 double mFactor = fabs(useS ? distEndRatio(sDist, quad1) : distEndRatio(tDist, quad2)); 148 if (mFactor < 5000) { // empirically found limit 149 return s0xt0 < 0; 150 } 151 SkDVector m0 = quad1.ptAtT(0.5) - quad1[0]; 152 SkDVector m1 = quad2.ptAtT(0.5) - quad2[0]; 153 return m0.crossCheck(m1) < 0; 154 } 155 156 /* returns 157 -1 if overlaps 158 0 if no overlap cw 159 1 if no overlap ccw 160 */ 161 static int quadHullsOverlap(skiatest::Reporter* reporter, const SkDQuad& quad1, 162 const SkDQuad& quad2) { 163 SkDVector sweep[2], tweep[2]; 164 setQuadHullSweep(quad1, sweep); 165 setQuadHullSweep(quad2, tweep); 166 double s0xs1 = sweep[0].crossCheck(sweep[1]); 167 double s0xt0 = sweep[0].crossCheck(tweep[0]); 168 double s1xt0 = sweep[1].crossCheck(tweep[0]); 169 bool tBetweenS = s0xs1 > 0 ? s0xt0 > 0 && s1xt0 < 0 : s0xt0 < 0 && s1xt0 > 0; 170 double s0xt1 = sweep[0].crossCheck(tweep[1]); 171 double s1xt1 = sweep[1].crossCheck(tweep[1]); 172 tBetweenS |= s0xs1 > 0 ? s0xt1 > 0 && s1xt1 < 0 : s0xt1 < 0 && s1xt1 > 0; 173 double t0xt1 = tweep[0].crossCheck(tweep[1]); 174 if (tBetweenS) { 175 return -1; 176 } 177 if ((s0xt0 == 0 && s1xt1 == 0) || (s1xt0 == 0 && s0xt1 == 0)) { // s0 to s1 equals t0 to t1 178 return -1; 179 } 180 bool sBetweenT = t0xt1 > 0 ? s0xt0 < 0 && s0xt1 > 0 : s0xt0 > 0 && s0xt1 < 0; 181 sBetweenT |= t0xt1 > 0 ? s1xt0 < 0 && s1xt1 > 0 : s1xt0 > 0 && s1xt1 < 0; 182 if (sBetweenT) { 183 return -1; 184 } 185 // if all of the sweeps are in the same half plane, then the order of any pair is enough 186 if (s0xt0 >= 0 && s0xt1 >= 0 && s1xt0 >= 0 && s1xt1 >= 0) { 187 return 0; 188 } 189 if (s0xt0 <= 0 && s0xt1 <= 0 && s1xt0 <= 0 && s1xt1 <= 0) { 190 return 1; 191 } 192 // if the outside sweeps are greater than 180 degress: 193 // first assume the inital tangents are the ordering 194 // if the midpoint direction matches the inital order, that is enough 195 SkDVector m0 = quad1.ptAtT(0.5) - quad1[0]; 196 SkDVector m1 = quad2.ptAtT(0.5) - quad2[0]; 197 double m0xm1 = m0.crossCheck(m1); 198 if (s0xt0 > 0 && m0xm1 > 0) { 199 return 0; 200 } 201 if (s0xt0 < 0 && m0xm1 < 0) { 202 return 1; 203 } 204 REPORTER_ASSERT(reporter, s0xt0 != 0); 205 return checkParallel(reporter, quad1, quad2); 206 } 207 208 static double radianSweep(double start, double end) { 209 double sweep = end - start; 210 if (sweep > SK_ScalarPI) { 211 sweep -= 2 * SK_ScalarPI; 212 } else if (sweep < -SK_ScalarPI) { 213 sweep += 2 * SK_ScalarPI; 214 } 215 return sweep; 216 } 217 218 static bool radianBetween(double start, double test, double end) { 219 double startToEnd = radianSweep(start, end); 220 double startToTest = radianSweep(start, test); 221 double testToEnd = radianSweep(test, end); 222 return (startToTest <= 0 && testToEnd <= 0 && startToTest >= startToEnd) || 223 (startToTest >= 0 && testToEnd >= 0 && startToTest <= startToEnd); 224 } 225 226 static bool orderTRange(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, 227 double r, TRange* result) { 228 SkTArray<double, false> t1Array, t2Array; 229 orderQuads(reporter, quad1, r, &t1Array); 230 orderQuads(reporter,quad2, r, &t2Array); 231 if (!t1Array.count() || !t2Array.count()) { 232 return false; 233 } 234 SkTQSort<double>(t1Array.begin(), t1Array.end() - 1); 235 SkTQSort<double>(t2Array.begin(), t2Array.end() - 1); 236 double t1 = result->tMin1 = t1Array[0]; 237 double t2 = result->tMin2 = t2Array[0]; 238 double a1 = quadAngle(reporter,quad1, t1); 239 double a2 = quadAngle(reporter,quad2, t2); 240 if (approximately_equal(a1, a2)) { 241 return false; 242 } 243 bool refCCW = angleDirection(a1, a2); 244 result->t1 = t1; 245 result->t2 = t2; 246 result->tMin = SkTMin(t1, t2); 247 result->a1 = a1; 248 result->a2 = a2; 249 result->ccw = refCCW; 250 return true; 251 } 252 253 static bool equalPoints(const SkDPoint& pt1, const SkDPoint& pt2, double max) { 254 return approximately_zero_when_compared_to(pt1.fX - pt2.fX, max) 255 && approximately_zero_when_compared_to(pt1.fY - pt2.fY, max); 256 } 257 258 static double maxDist(const SkDQuad& quad) { 259 SkDRect bounds; 260 bounds.setBounds(quad); 261 SkDVector corner[4] = { 262 { bounds.fLeft - quad[0].fX, bounds.fTop - quad[0].fY }, 263 { bounds.fRight - quad[0].fX, bounds.fTop - quad[0].fY }, 264 { bounds.fLeft - quad[0].fX, bounds.fBottom - quad[0].fY }, 265 { bounds.fRight - quad[0].fX, bounds.fBottom - quad[0].fY } 266 }; 267 double max = 0; 268 for (unsigned index = 0; index < SK_ARRAY_COUNT(corner); ++index) { 269 max = SkTMax(max, corner[index].length()); 270 } 271 return max; 272 } 273 274 static double maxQuad(const SkDQuad& quad) { 275 double max = 0; 276 for (int index = 0; index < 2; ++index) { 277 max = SkTMax(max, fabs(quad[index].fX)); 278 max = SkTMax(max, fabs(quad[index].fY)); 279 } 280 return max; 281 } 282 283 static bool bruteMinT(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, 284 TRange* lowerRange, TRange* upperRange) { 285 double maxRadius = SkTMin(maxDist(quad1), maxDist(quad2)); 286 double maxQuads = SkTMax(maxQuad(quad1), maxQuad(quad2)); 287 double r = maxRadius / 2; 288 double rStep = r / 2; 289 SkDPoint best1 = {SK_ScalarInfinity, SK_ScalarInfinity}; 290 SkDPoint best2 = {SK_ScalarInfinity, SK_ScalarInfinity}; 291 int bestCCW = -1; 292 double bestR = maxRadius; 293 upperRange->tMin = 0; 294 lowerRange->tMin = 1; 295 do { 296 do { // find upper bounds of single result 297 TRange tRange; 298 bool stepUp = orderTRange(reporter, quad1, quad2, r, &tRange); 299 if (stepUp) { 300 SkDPoint pt1 = quad1.ptAtT(tRange.t1); 301 if (equalPoints(pt1, best1, maxQuads)) { 302 break; 303 } 304 best1 = pt1; 305 SkDPoint pt2 = quad2.ptAtT(tRange.t2); 306 if (equalPoints(pt2, best2, maxQuads)) { 307 break; 308 } 309 best2 = pt2; 310 if (gPathOpsAngleIdeasVerbose) { 311 SkDebugf("u bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n", 312 bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, 313 tRange.tMin); 314 } 315 if (bestCCW >= 0 && bestCCW != (int) tRange.ccw) { 316 if (tRange.tMin < upperRange->tMin) { 317 upperRange->tMin = 0; 318 } else { 319 stepUp = false; 320 } 321 } 322 if (upperRange->tMin < tRange.tMin) { 323 bestCCW = tRange.ccw; 324 bestR = r; 325 *upperRange = tRange; 326 } 327 if (lowerRange->tMin > tRange.tMin) { 328 *lowerRange = tRange; 329 } 330 } 331 r += stepUp ? rStep : -rStep; 332 rStep /= 2; 333 } while (rStep > FLT_EPSILON); 334 if (bestCCW < 0) { 335 REPORTER_ASSERT(reporter, bestR < maxRadius); 336 return false; 337 } 338 double lastHighR = bestR; 339 r = bestR / 2; 340 rStep = r / 2; 341 do { // find lower bounds of single result 342 TRange tRange; 343 bool success = orderTRange(reporter, quad1, quad2, r, &tRange); 344 if (success) { 345 if (gPathOpsAngleIdeasVerbose) { 346 SkDebugf("l bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n", 347 bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r, 348 tRange.tMin); 349 } 350 if (bestCCW != (int) tRange.ccw || upperRange->tMin < tRange.tMin) { 351 bestCCW = tRange.ccw; 352 *upperRange = tRange; 353 bestR = lastHighR; 354 break; // need to establish a new upper bounds 355 } 356 SkDPoint pt1 = quad1.ptAtT(tRange.t1); 357 SkDPoint pt2 = quad2.ptAtT(tRange.t2); 358 if (equalPoints(pt1, best1, maxQuads)) { 359 goto breakOut; 360 } 361 best1 = pt1; 362 if (equalPoints(pt2, best2, maxQuads)) { 363 goto breakOut; 364 } 365 best2 = pt2; 366 if (equalPoints(pt1, pt2, maxQuads)) { 367 success = false; 368 } else { 369 if (upperRange->tMin < tRange.tMin) { 370 *upperRange = tRange; 371 } 372 if (lowerRange->tMin > tRange.tMin) { 373 *lowerRange = tRange; 374 } 375 } 376 lastHighR = SkTMin(r, lastHighR); 377 } 378 r += success ? -rStep : rStep; 379 rStep /= 2; 380 } while (rStep > FLT_EPSILON); 381 } while (rStep > FLT_EPSILON); 382 breakOut: 383 if (gPathOpsAngleIdeasVerbose) { 384 SkDebugf("l a2-a1==%1.9g\n", lowerRange->a2 - lowerRange->a1); 385 } 386 return true; 387 } 388 389 static void bruteForce(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, 390 bool ccw) { 391 if (!gPathOpsAngleIdeasEnableBruteCheck) { 392 return; 393 } 394 TRange lowerRange, upperRange; 395 bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange); 396 REPORTER_ASSERT(reporter, result); 397 double angle = fabs(lowerRange.a2 - lowerRange.a1); 398 REPORTER_ASSERT(reporter, angle > 3.998 || ccw == upperRange.ccw); 399 } 400 401 static bool bruteForceCheck(skiatest::Reporter* reporter, const SkDQuad& quad1, 402 const SkDQuad& quad2, bool ccw) { 403 TRange lowerRange, upperRange; 404 bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange); 405 REPORTER_ASSERT(reporter, result); 406 return ccw == upperRange.ccw; 407 } 408 409 static void makeSegment(SkOpContour* contour, const SkDQuad& quad, SkPoint shortQuad[3], 410 SkChunkAlloc* allocator) { 411 shortQuad[0] = quad[0].asSkPoint(); 412 shortQuad[1] = quad[1].asSkPoint(); 413 shortQuad[2] = quad[2].asSkPoint(); 414 contour->addQuad(shortQuad, allocator); 415 } 416 417 static void testQuadAngles(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2, 418 int testNo, SkChunkAlloc* allocator) { 419 SkPoint shortQuads[2][3]; 420 421 SkOpContourHead contour; 422 SkOpGlobalState state(nullptr, &contour SkDEBUGPARAMS(nullptr)); 423 contour.init(&state, false, false); 424 makeSegment(&contour, quad1, shortQuads[0], allocator); 425 makeSegment(&contour, quad1, shortQuads[1], allocator); 426 SkOpSegment* seg1 = contour.first(); 427 seg1->debugAddAngle(0, 1, allocator); 428 SkOpSegment* seg2 = seg1->next(); 429 seg2->debugAddAngle(0, 1, allocator); 430 int realOverlap = PathOpsAngleTester::ConvexHullOverlaps(*seg1->debugLastAngle(), 431 *seg2->debugLastAngle()); 432 const SkDPoint& origin = quad1[0]; 433 REPORTER_ASSERT(reporter, origin == quad2[0]); 434 double a1s = atan2(origin.fY - quad1[1].fY, quad1[1].fX - origin.fX); 435 double a1e = atan2(origin.fY - quad1[2].fY, quad1[2].fX - origin.fX); 436 double a2s = atan2(origin.fY - quad2[1].fY, quad2[1].fX - origin.fX); 437 double a2e = atan2(origin.fY - quad2[2].fY, quad2[2].fX - origin.fX); 438 bool oldSchoolOverlap = radianBetween(a1s, a2s, a1e) 439 || radianBetween(a1s, a2e, a1e) || radianBetween(a2s, a1s, a2e) 440 || radianBetween(a2s, a1e, a2e); 441 int overlap = quadHullsOverlap(reporter, quad1, quad2); 442 bool realMatchesOverlap = realOverlap == overlap || SK_ScalarPI - fabs(a2s - a1s) < 0.002; 443 if (realOverlap != overlap) { 444 SkDebugf("\nSK_ScalarPI - fabs(a2s - a1s) = %1.9g\n", SK_ScalarPI - fabs(a2s - a1s)); 445 } 446 if (!realMatchesOverlap) { 447 DumpQ(quad1, quad2, testNo); 448 } 449 REPORTER_ASSERT(reporter, realMatchesOverlap); 450 if (oldSchoolOverlap != (overlap < 0)) { 451 overlap = quadHullsOverlap(reporter, quad1, quad2); // set a breakpoint and debug if assert fires 452 REPORTER_ASSERT(reporter, oldSchoolOverlap == (overlap < 0)); 453 } 454 SkDVector v1s = quad1[1] - quad1[0]; 455 SkDVector v1e = quad1[2] - quad1[0]; 456 SkDVector v2s = quad2[1] - quad2[0]; 457 SkDVector v2e = quad2[2] - quad2[0]; 458 double vDir[2] = { v1s.cross(v1e), v2s.cross(v2e) }; 459 bool ray1In2 = v1s.cross(v2s) * vDir[1] <= 0 && v1s.cross(v2e) * vDir[1] >= 0; 460 bool ray2In1 = v2s.cross(v1s) * vDir[0] <= 0 && v2s.cross(v1e) * vDir[0] >= 0; 461 if (overlap >= 0) { 462 // verify that hulls really don't overlap 463 REPORTER_ASSERT(reporter, !ray1In2); 464 REPORTER_ASSERT(reporter, !ray2In1); 465 bool ctrl1In2 = v1e.cross(v2s) * vDir[1] <= 0 && v1e.cross(v2e) * vDir[1] >= 0; 466 REPORTER_ASSERT(reporter, !ctrl1In2); 467 bool ctrl2In1 = v2e.cross(v1s) * vDir[0] <= 0 && v2e.cross(v1e) * vDir[0] >= 0; 468 REPORTER_ASSERT(reporter, !ctrl2In1); 469 // check answer against reference 470 bruteForce(reporter, quad1, quad2, overlap > 0); 471 } 472 // continue end point rays and see if they intersect the opposite curve 473 SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}}; 474 const SkDQuad* quads[] = {&quad1, &quad2}; 475 SkDVector midSpokes[2]; 476 SkIntersections intersect[2]; 477 double minX, minY, maxX, maxY; 478 minX = minY = SK_ScalarInfinity; 479 maxX = maxY = -SK_ScalarInfinity; 480 double maxWidth = 0; 481 bool useIntersect = false; 482 double smallestTs[] = {1, 1}; 483 for (unsigned index = 0; index < SK_ARRAY_COUNT(quads); ++index) { 484 const SkDQuad& q = *quads[index]; 485 midSpokes[index] = q.ptAtT(0.5) - origin; 486 minX = SkTMin(SkTMin(SkTMin(minX, origin.fX), q[1].fX), q[2].fX); 487 minY = SkTMin(SkTMin(SkTMin(minY, origin.fY), q[1].fY), q[2].fY); 488 maxX = SkTMax(SkTMax(SkTMax(maxX, origin.fX), q[1].fX), q[2].fX); 489 maxY = SkTMax(SkTMax(SkTMax(maxY, origin.fY), q[1].fY), q[2].fY); 490 maxWidth = SkTMax(maxWidth, SkTMax(maxX - minX, maxY - minY)); 491 intersect[index].intersectRay(q, rays[index]); 492 const SkIntersections& i = intersect[index]; 493 REPORTER_ASSERT(reporter, i.used() >= 1); 494 bool foundZero = false; 495 double smallT = 1; 496 for (int idx2 = 0; idx2 < i.used(); ++idx2) { 497 double t = i[0][idx2]; 498 if (t == 0) { 499 foundZero = true; 500 continue; 501 } 502 if (smallT > t) { 503 smallT = t; 504 } 505 } 506 REPORTER_ASSERT(reporter, foundZero == true); 507 if (smallT == 1) { 508 continue; 509 } 510 SkDVector ray = q.ptAtT(smallT) - origin; 511 SkDVector end = rays[index][1] - origin; 512 if (ray.fX * end.fX < 0 || ray.fY * end.fY < 0) { 513 continue; 514 } 515 double rayDist = ray.length(); 516 double endDist = end.length(); 517 double delta = fabs(rayDist - endDist) / maxWidth; 518 if (delta > 1e-4) { 519 useIntersect ^= true; 520 } 521 smallestTs[index] = smallT; 522 } 523 bool firstInside; 524 if (useIntersect) { 525 int sIndex = (int) (smallestTs[1] < 1); 526 REPORTER_ASSERT(reporter, smallestTs[sIndex ^ 1] == 1); 527 double t = smallestTs[sIndex]; 528 const SkDQuad& q = *quads[sIndex]; 529 SkDVector ray = q.ptAtT(t) - origin; 530 SkDVector end = rays[sIndex][1] - origin; 531 double rayDist = ray.length(); 532 double endDist = end.length(); 533 SkDVector mid = q.ptAtT(t / 2) - origin; 534 double midXray = mid.crossCheck(ray); 535 if (gPathOpsAngleIdeasVerbose) { 536 SkDebugf("rayDist>endDist:%d sIndex==0:%d vDir[sIndex]<0:%d midXray<0:%d\n", 537 rayDist > endDist, sIndex == 0, vDir[sIndex] < 0, midXray < 0); 538 } 539 SkASSERT(SkScalarSignAsInt(SkDoubleToScalar(midXray)) 540 == SkScalarSignAsInt(SkDoubleToScalar(vDir[sIndex]))); 541 firstInside = (rayDist > endDist) ^ (sIndex == 0) ^ (vDir[sIndex] < 0); 542 } else if (overlap >= 0) { 543 return; // answer has already been determined 544 } else { 545 firstInside = checkParallel(reporter, quad1, quad2); 546 } 547 if (overlap < 0) { 548 SkDEBUGCODE(int realEnds =) 549 PathOpsAngleTester::EndsIntersect(*seg1->debugLastAngle(), 550 *seg2->debugLastAngle()); 551 SkASSERT(realEnds == (firstInside ? 1 : 0)); 552 } 553 bruteForce(reporter, quad1, quad2, firstInside); 554 } 555 556 DEF_TEST(PathOpsAngleOverlapHullsOne, reporter) { 557 SkChunkAlloc allocator(4096); 558 // gPathOpsAngleIdeasVerbose = true; 559 const SkDQuad quads[] = { 560 {{{939.4808349609375, 914.355224609375}, {-357.7921142578125, 590.842529296875}, {736.8936767578125, -350.717529296875}}}, 561 {{{939.4808349609375, 914.355224609375}, {-182.85418701171875, 634.4552001953125}, {-509.62615966796875, 576.1182861328125}}} 562 }; 563 for (int index = 0; index < (int) SK_ARRAY_COUNT(quads); index += 2) { 564 testQuadAngles(reporter, quads[index], quads[index + 1], 0, &allocator); 565 } 566 } 567 568 DEF_TEST(PathOpsAngleOverlapHulls, reporter) { 569 SkChunkAlloc allocator(4096); 570 if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default 571 return; 572 } 573 SkRandom ran; 574 for (int index = 0; index < 100000; ++index) { 575 if (index % 1000 == 999) SkDebugf("."); 576 SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}; 577 SkDQuad quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, 578 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; 579 if (quad1[0] == quad1[2]) { 580 continue; 581 } 582 SkDQuad quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, 583 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; 584 if (quad2[0] == quad2[2]) { 585 continue; 586 } 587 SkIntersections i; 588 i.intersect(quad1, quad2); 589 REPORTER_ASSERT(reporter, i.used() >= 1); 590 if (i.used() > 1) { 591 continue; 592 } 593 testQuadAngles(reporter, quad1, quad2, index, &allocator); 594 } 595 } 596 597 DEF_TEST(PathOpsAngleBruteT, reporter) { 598 if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default 599 return; 600 } 601 SkRandom ran; 602 double smaller = SK_Scalar1; 603 SkDQuad small[2]; 604 SkDEBUGCODE(int smallIndex); 605 for (int index = 0; index < 100000; ++index) { 606 SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}; 607 SkDQuad quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, 608 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; 609 if (quad1[0] == quad1[2]) { 610 continue; 611 } 612 SkDQuad quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}, 613 {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}}; 614 if (quad2[0] == quad2[2]) { 615 continue; 616 } 617 SkIntersections i; 618 i.intersect(quad1, quad2); 619 REPORTER_ASSERT(reporter, i.used() >= 1); 620 if (i.used() > 1) { 621 continue; 622 } 623 TRange lowerRange, upperRange; 624 bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange); 625 REPORTER_ASSERT(reporter, result); 626 double min = SkTMin(upperRange.t1, upperRange.t2); 627 if (smaller > min) { 628 small[0] = quad1; 629 small[1] = quad2; 630 SkDEBUGCODE(smallIndex = index); 631 smaller = min; 632 } 633 } 634 #ifdef SK_DEBUG 635 DumpQ(small[0], small[1], smallIndex); 636 #endif 637 } 638 639 DEF_TEST(PathOpsAngleBruteTOne, reporter) { 640 // gPathOpsAngleIdeasVerbose = true; 641 const SkDQuad quads[] = { 642 {{{-770.8492431640625, 948.2369384765625}, {-853.37066650390625, 972.0301513671875}, {-200.62042236328125, -26.7174072265625}}}, 643 {{{-770.8492431640625, 948.2369384765625}, {513.602783203125, 578.8681640625}, {960.641357421875, -813.69757080078125}}}, 644 {{{563.8267822265625, -107.4566650390625}, {-44.67724609375, -136.57452392578125}, {492.3856201171875, -268.79644775390625}}}, 645 {{{563.8267822265625, -107.4566650390625}, {708.049072265625, -100.77789306640625}, {-48.88226318359375, 967.9022216796875}}}, 646 {{{598.857421875, 846.345458984375}, {-644.095703125, -316.12921142578125}, {-97.64599609375, 20.6158447265625}}}, 647 {{{598.857421875, 846.345458984375}, {715.7142333984375, 955.3599853515625}, {-919.9478759765625, 691.611328125}}}, 648 }; 649 TRange lowerRange, upperRange; 650 bruteMinT(reporter, quads[0], quads[1], &lowerRange, &upperRange); 651 bruteMinT(reporter, quads[2], quads[3], &lowerRange, &upperRange); 652 bruteMinT(reporter, quads[4], quads[5], &lowerRange, &upperRange); 653 } 654 655 /* 656 The sorting problem happens when the inital tangents are not a true indicator of the curve direction 657 Nearly always, the initial tangents do give the right answer, 658 so the trick is to figure out when the initial tangent cannot be trusted. 659 If the convex hulls of both curves are in the same half plane, and not overlapping, sorting the 660 hulls is enough. 661 If the hulls overlap, and have the same general direction, then intersect the shorter end point ray 662 with the opposing curve, and see on which side of the shorter curve the opposing intersection lies. 663 Otherwise, if the control vector is extremely short, likely the point on curve must be computed 664 If moving the control point slightly can change the sign of the cross product, either answer could 665 be "right". 666 We need to determine how short is extremely short. Move the control point a set percentage of 667 the largest length to determine how stable the curve is vis-a-vis the initial tangent. 668 */ 669 670 static const SkDQuad extremeTests[][2] = { 671 { 672 {{{-708.0077926931004,-154.61669472244046}, 673 {-707.9234268635319,-154.30459999551294}, 674 {505.58447265625,-504.9130859375}}}, 675 {{{-708.0077926931004,-154.61669472244046}, 676 {-711.127526325141,-163.9446090624656}, 677 {-32.39227294921875,-906.3277587890625}}}, 678 }, { 679 {{{-708.0077926931004,-154.61669472244046}, 680 {-708.2875337527566,-154.36676458635623}, 681 {505.58447265625,-504.9130859375}}}, 682 {{{-708.0077926931004,-154.61669472244046}, 683 {-708.4111557216864,-154.5366642875255}, 684 {-32.39227294921875,-906.3277587890625}}}, 685 }, { 686 {{{-609.0230951752058,-267.5435593490574}, 687 {-594.1120809906336,-136.08492475411555}, 688 {505.58447265625,-504.9130859375}}}, 689 {{{-609.0230951752058,-267.5435593490574}, 690 {-693.7467719138988,-341.3259237831895}, 691 {-32.39227294921875,-906.3277587890625}}} 692 }, { 693 {{{-708.0077926931004,-154.61669472244046}, 694 {-707.9994640658723,-154.58588461064852}, 695 {505.58447265625,-504.9130859375}}}, 696 {{{-708.0077926931004,-154.61669472244046}, 697 {-708.0239418990758,-154.6403553507124}, 698 {-32.39227294921875,-906.3277587890625}}} 699 }, { 700 {{{-708.0077926931004,-154.61669472244046}, 701 {-707.9993222215099,-154.55999389855003}, 702 {68.88981098017803,296.9273945411635}}}, 703 {{{-708.0077926931004,-154.61669472244046}, 704 {-708.0509091919608,-154.64675214697067}, 705 {-777.4871194247767,-995.1470120113145}}} 706 }, { 707 {{{-708.0077926931004,-154.61669472244046}, 708 {-708.0060491116379,-154.60889321524968}, 709 {229.97088707895057,-430.0569357467175}}}, 710 {{{-708.0077926931004,-154.61669472244046}, 711 {-708.013911296257,-154.6219143988058}, 712 {138.13162892614037,-573.3689311737394}}} 713 }, { 714 {{{-543.2570545751013,-237.29243831075053}, 715 {-452.4119186056987,-143.47223056267802}, 716 {229.97088707895057,-430.0569357467175}}}, 717 {{{-543.2570545751013,-237.29243831075053}, 718 {-660.5330371214436,-362.0016148388}, 719 {138.13162892614037,-573.3689311737394}}}, 720 }, 721 }; 722 723 static double endCtrlRatio(const SkDQuad quad) { 724 SkDVector longEdge = quad[2] - quad[0]; 725 double longLen = longEdge.length(); 726 SkDVector shortEdge = quad[1] - quad[0]; 727 double shortLen = shortEdge.length(); 728 return longLen / shortLen; 729 } 730 731 static void computeMV(const SkDQuad& quad, const SkDVector& v, double m, SkDVector mV[2]) { 732 SkDPoint mPta = {quad[1].fX - m * v.fY, quad[1].fY + m * v.fX}; 733 SkDPoint mPtb = {quad[1].fX + m * v.fY, quad[1].fY - m * v.fX}; 734 mV[0] = mPta - quad[0]; 735 mV[1] = mPtb - quad[0]; 736 } 737 738 static double mDistance(skiatest::Reporter* reporter, bool agrees, const SkDQuad& q1, 739 const SkDQuad& q2) { 740 if (1 && agrees) { 741 return SK_ScalarMax; 742 } 743 // how close is the angle from inflecting in the opposite direction? 744 SkDVector v1 = q1[1] - q1[0]; 745 SkDVector v2 = q2[1] - q2[0]; 746 double dir = v1.crossCheck(v2); 747 REPORTER_ASSERT(reporter, dir != 0); 748 // solve for opposite direction displacement scale factor == m 749 // initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x 750 // displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1] 751 // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x) 752 // v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x) 753 // - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x 754 // m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y) 755 // m = v1.cross(v2) / v1.dot(v2) 756 double div = v1.dot(v2); 757 REPORTER_ASSERT(reporter, div != 0); 758 double m = dir / div; 759 SkDVector mV1[2], mV2[2]; 760 computeMV(q1, v1, m, mV1); 761 computeMV(q2, v2, m, mV2); 762 double dist1 = v1.length() * m; 763 double dist2 = v2.length() * m; 764 if (gPathOpsAngleIdeasVerbose) { 765 SkDebugf("%c r1=%1.9g r2=%1.9g m=%1.9g dist1=%1.9g dist2=%1.9g " 766 " dir%c 1a=%1.9g 1b=%1.9g 2a=%1.9g 2b=%1.9g\n", agrees ? 'T' : 'F', 767 endCtrlRatio(q1), endCtrlRatio(q2), m, dist1, dist2, dir > 0 ? '+' : '-', 768 mV1[0].crossCheck(v2), mV1[1].crossCheck(v2), 769 mV2[0].crossCheck(v1), mV2[1].crossCheck(v1)); 770 } 771 if (1) { 772 bool use1 = fabs(dist1) < fabs(dist2); 773 if (gPathOpsAngleIdeasVerbose) { 774 SkDebugf("%c dist=%1.9g r=%1.9g\n", agrees ? 'T' : 'F', use1 ? dist1 : dist2, 775 use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); 776 } 777 return fabs(use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2)); 778 } 779 return SK_ScalarMax; 780 } 781 782 static void midPointAgrees(skiatest::Reporter* reporter, const SkDQuad& q1, const SkDQuad& q2, 783 bool ccw) { 784 SkDPoint mid1 = q1.ptAtT(0.5); 785 SkDVector m1 = mid1 - q1[0]; 786 SkDPoint mid2 = q2.ptAtT(0.5); 787 SkDVector m2 = mid2 - q2[0]; 788 REPORTER_ASSERT(reporter, ccw ? m1.crossCheck(m2) < 0 : m1.crossCheck(m2) > 0); 789 } 790 791 DEF_TEST(PathOpsAngleExtreme, reporter) { 792 if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default 793 return; 794 } 795 double maxR = SK_ScalarMax; 796 for (int index = 0; index < (int) SK_ARRAY_COUNT(extremeTests); ++index) { 797 const SkDQuad& quad1 = extremeTests[index][0]; 798 const SkDQuad& quad2 = extremeTests[index][1]; 799 if (gPathOpsAngleIdeasVerbose) { 800 SkDebugf("%s %d\n", __FUNCTION__, index); 801 } 802 REPORTER_ASSERT(reporter, quad1[0] == quad2[0]); 803 SkIntersections i; 804 i.intersect(quad1, quad2); 805 REPORTER_ASSERT(reporter, i.used() == 1); 806 REPORTER_ASSERT(reporter, i.pt(0) == quad1[0]); 807 int overlap = quadHullsOverlap(reporter, quad1, quad2); 808 REPORTER_ASSERT(reporter, overlap >= 0); 809 SkDVector sweep[2], tweep[2]; 810 setQuadHullSweep(quad1, sweep); 811 setQuadHullSweep(quad2, tweep); 812 double s0xt0 = sweep[0].crossCheck(tweep[0]); 813 REPORTER_ASSERT(reporter, s0xt0 != 0); 814 bool ccw = s0xt0 < 0; 815 bool agrees = bruteForceCheck(reporter, quad1, quad2, ccw); 816 maxR = SkTMin(maxR, mDistance(reporter, agrees, quad1, quad2)); 817 if (agrees) { 818 continue; 819 } 820 midPointAgrees(reporter, quad1, quad2, !ccw); 821 SkDQuad q1 = quad1; 822 SkDQuad q2 = quad2; 823 double loFail = 1; 824 double hiPass = 2; 825 // double vectors until t passes 826 do { 827 q1[1].fX = quad1[0].fX * (1 - hiPass) + quad1[1].fX * hiPass; 828 q1[1].fY = quad1[0].fY * (1 - hiPass) + quad1[1].fY * hiPass; 829 q2[1].fX = quad2[0].fX * (1 - hiPass) + quad2[1].fX * hiPass; 830 q2[1].fY = quad2[0].fY * (1 - hiPass) + quad2[1].fY * hiPass; 831 agrees = bruteForceCheck(reporter, q1, q2, ccw); 832 maxR = SkTMin(maxR, mDistance(reporter, agrees, q1, q2)); 833 if (agrees) { 834 break; 835 } 836 midPointAgrees(reporter, quad1, quad2, !ccw); 837 loFail = hiPass; 838 hiPass *= 2; 839 } while (true); 840 // binary search to find minimum pass 841 double midTest = (loFail + hiPass) / 2; 842 double step = (hiPass - loFail) / 4; 843 while (step > FLT_EPSILON) { 844 q1[1].fX = quad1[0].fX * (1 - midTest) + quad1[1].fX * midTest; 845 q1[1].fY = quad1[0].fY * (1 - midTest) + quad1[1].fY * midTest; 846 q2[1].fX = quad2[0].fX * (1 - midTest) + quad2[1].fX * midTest; 847 q2[1].fY = quad2[0].fY * (1 - midTest) + quad2[1].fY * midTest; 848 agrees = bruteForceCheck(reporter, q1, q2, ccw); 849 maxR = SkTMin(maxR, mDistance(reporter, agrees, q1, q2)); 850 if (!agrees) { 851 midPointAgrees(reporter, quad1, quad2, !ccw); 852 } 853 midTest += agrees ? -step : step; 854 step /= 2; 855 } 856 #ifdef SK_DEBUG 857 // DumpQ(q1, q2, 999); 858 #endif 859 } 860 if (gPathOpsAngleIdeasVerbose) { 861 SkDebugf("maxR=%1.9g\n", maxR); 862 } 863 } 864