/frameworks/base/core/java/android/view/ |
GraphicBuffer.aidl | 19 parcelable GraphicBuffer;
|
IAssetAtlas.aidl | 19 import android.view.GraphicBuffer; 41 GraphicBuffer getBuffer();
|
GraphicBuffer.java | 26 * Simple wrapper for the native GraphicBuffer class. 31 public class GraphicBuffer implements Parcelable { 32 // Note: keep usage flags in sync with GraphicBuffer.h and gralloc.h 65 // If set to true, this GraphicBuffer instance cannot be used anymore 69 * Creates new <code>GraphicBuffer</code> instance. This method will return null 77 * @return A <code>GraphicBuffer</code> instance or null 79 public static GraphicBuffer create(int width, int height, int format, int usage) { 82 return new GraphicBuffer(width, height, format, usage, nativeObject); 90 private GraphicBuffer(int width, int height, int format, int usage, long nativeObject) { 220 * @return True if this <code>GraphicBuffer</code> is in a destroyed state [all...] |
/frameworks/base/core/jni/ |
android_view_GraphicBuffer.h | 17 #include <ui/GraphicBuffer.h> 24 // object must be an instance of android.view.GraphicBuffer 25 extern sp<GraphicBuffer> graphicBufferForJavaObject(JNIEnv* env, jobject obj);
|
/hardware/intel/img/hwcomposer/merrifield/common/buffers/ |
GraphicBuffer.cpp | 17 #include <GraphicBuffer.h> 22 GraphicBuffer::GraphicBuffer(buffer_handle_t handle) 28 void GraphicBuffer::resetBuffer(buffer_handle_t handle) 34 bool GraphicBuffer::isProtectedUsage(uint32_t usage) 43 bool GraphicBuffer::isProtectedBuffer(GraphicBuffer *buffer) 52 bool GraphicBuffer::isCompressionUsage(uint32_t usage) 61 bool GraphicBuffer::isCompressionBuffer(GraphicBuffer *buffer [all...] |
/hardware/intel/img/hwcomposer/moorefield_hdmi/common/buffers/ |
GraphicBuffer.cpp | 17 #include <GraphicBuffer.h> 22 GraphicBuffer::GraphicBuffer(uint32_t handle) 28 void GraphicBuffer::resetBuffer(uint32_t handle) 34 bool GraphicBuffer::isProtectedUsage(uint32_t usage) 43 bool GraphicBuffer::isProtectedBuffer(GraphicBuffer *buffer) 52 bool GraphicBuffer::isCompressionUsage(uint32_t usage) 61 bool GraphicBuffer::isCompressionBuffer(GraphicBuffer *buffer [all...] |
/hardware/intel/img/hwcomposer/moorefield_hdmi/ips/common/ |
GrallocBufferBase.h | 19 #include <GraphicBuffer.h> 24 class GrallocBufferBase : public GraphicBuffer {
|
/hardware/intel/img/hwcomposer/merrifield/include/ |
GraphicBuffer.h | 25 class GraphicBuffer : public DataBuffer { 32 GraphicBuffer(buffer_handle_t handle); 33 virtual ~GraphicBuffer() {} 41 static bool isProtectedBuffer(GraphicBuffer *buffer); 44 static bool isCompressionBuffer(GraphicBuffer *buffer);
|
/hardware/intel/img/hwcomposer/moorefield_hdmi/include/ |
GraphicBuffer.h | 25 class GraphicBuffer : public DataBuffer { 32 GraphicBuffer(uint32_t handle); 33 virtual ~GraphicBuffer() {} 41 static bool isProtectedBuffer(GraphicBuffer *buffer); 44 static bool isCompressionBuffer(GraphicBuffer *buffer);
|
/hardware/intel/img/hwcomposer/merrifield/ips/common/ |
GrallocBufferBase.h | 19 #include <GraphicBuffer.h> 28 class GrallocBufferBase : public GraphicBuffer {
|
/frameworks/native/libs/gui/ |
GraphicBufferAlloc.cpp | 20 #include <ui/GraphicBuffer.h> 34 sp<GraphicBuffer> GraphicBufferAlloc::createGraphicBuffer(uint32_t width, 37 sp<GraphicBuffer> graphicBuffer(new GraphicBuffer( 39 status_t err = graphicBuffer->initCheck(); 41 if (err != 0 || graphicBuffer->handle == 0) { 43 GraphicBuffer::dumpAllocationsToSystemLog(); 47 width, height, strerror(-err), graphicBuffer->handle); 50 return graphicBuffer; [all...] |
IGraphicBufferAlloc.cpp | 25 #include <ui/GraphicBuffer.h> 47 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, 63 sp<GraphicBuffer> graphicBuffer; 66 graphicBuffer = new GraphicBuffer(); 67 result = reply.read(*graphicBuffer); 69 graphicBuffer.clear(); 76 return graphicBuffer; 93 // BufferReference just keeps a strong reference to a GraphicBuffer until i [all...] |
/external/drm_hwcomposer/ |
glworker.h | 30 #include <ui/GraphicBuffer.h> 46 size_t num_regions, const sp<GraphicBuffer> &framebuffer); 54 sp<GraphicBuffer> strong_framebuffer; 55 wp<GraphicBuffer> weak_framebuffer; 60 CachedFramebuffer(const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image, 67 const sp<GraphicBuffer> &framebuffer); 69 const sp<GraphicBuffer> &framebuffer);
|
drmframebuffer.h | 24 #include <ui/GraphicBuffer.h> 41 sp<GraphicBuffer> buffer() { 68 buffer_ = new GraphicBuffer(w, h, PIXEL_FORMAT_RGBA_8888, 102 sp<GraphicBuffer> buffer_;
|
/frameworks/native/include/ui/ |
GraphicBuffer.h | 38 // GraphicBuffer 41 class GraphicBuffer 42 : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >, 43 public Flattenable<GraphicBuffer> 45 friend class Flattenable<GraphicBuffer>; 73 GraphicBuffer(); 76 GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, 80 GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat, 85 GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership); 137 ~GraphicBuffer(); [all...] |
/frameworks/base/libs/hwui/ |
Image.h | 26 #include <ui/GraphicBuffer.h> 32 * A simple wrapper that creates an EGLImage and a texture for a GraphicBuffer. 41 Image(sp<GraphicBuffer> buffer);
|
/frameworks/native/include/gui/ |
GraphicBufferAlloc.h | 30 class GraphicBuffer; 36 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width,
|
GLConsumer.h | 27 #include <ui/GraphicBuffer.h> 138 const sp<GraphicBuffer>& buf, const Rect& cropRect, 171 sp<GraphicBuffer> getCurrentBuffer() const; 252 const sp<GraphicBuffer> graphicBuffer, 256 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { 257 return releaseBufferLocked(slot, graphicBuffer, mEglDisplay, eglFence); 264 graphicBuffer(), display(nullptr), fence(nullptr) {} 268 sp<GraphicBuffer> graphicBuffer [all...] |
IGraphicBufferAlloc.h | 24 #include <ui/GraphicBuffer.h> 38 /* Create a new GraphicBuffer for the client to use. 40 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h, 44 sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
|
/frameworks/webview/chromium/plat_support/ |
graphic_buffer_impl.cpp | 17 // Provides the implementation of the GraphicBuffer interface in 27 : mBuffer(new android::GraphicBuffer(w, h, PIXEL_FORMAT_RGBA_8888, 28 android::GraphicBuffer::USAGE_HW_TEXTURE | 29 android::GraphicBuffer::USAGE_SW_READ_OFTEN | 30 android::GraphicBuffer::USAGE_SW_WRITE_OFTEN)) { 81 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN; 84 usage = android::GraphicBuffer::USAGE_SW_WRITE_OFTEN; 87 usage = android::GraphicBuffer::USAGE_SW_READ_OFTEN | 88 android::GraphicBuffer::USAGE_SW_WRITE_OFTEN;
|
graphic_buffer_impl.h | 17 // Provides the implementation of the GraphicBuffer interface in 23 #include <ui/GraphicBuffer.h> 48 sp<android::GraphicBuffer> mBuffer;
|
/external/deqp/framework/platform/android/ |
tcuAndroidInternals.hpp | 37 class GraphicBuffer; 96 // ui/GraphicBuffer.h 100 typedef status_t (*initCheckFunc) (android::GraphicBuffer* buffer); 101 typedef status_t (*lockFunc) (android::GraphicBuffer* buffer, deUint32 usage, void** vaddr); 102 typedef status_t (*unlockFunc) (android::GraphicBuffer* buffer); 103 typedef ANativeWindowBuffer* (*getNativeBufferFunc) (const android::GraphicBuffer* buffer); 125 GraphicBufferFunctions graphicBuffer; 133 GraphicBufferFunctions graphicBuffer; 144 class GraphicBuffer 147 // ui/GraphicBuffer.h, hardware/gralloc. [all...] |
/frameworks/native/libs/ui/ |
GraphicBuffer.cpp | 17 #define LOG_TAG "GraphicBuffer" 26 #include <ui/GraphicBuffer.h> 44 GraphicBuffer::GraphicBuffer() 56 GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight, 71 GraphicBuffer::GraphicBuffer(uint32_t inWidth, uint32_t inHeight, 86 GraphicBuffer::GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership [all...] |
/frameworks/av/services/camera/libcameraservice/device3/ |
Camera3OutputStreamInterface.h | 61 virtual status_t detachBuffer(sp<GraphicBuffer>* buffer, int* fenceFd) = 0;
|
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
FramebufferSurface.h | 71 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence, 74 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence); 87 sp<GraphicBuffer> mCurrentBuffer; 99 sp<GraphicBuffer> mPreviousBuffer;
|