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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkMathPriv_DEFINED
      9 #define SkMathPriv_DEFINED
     10 
     11 #include "SkMath.h"
     12 
     13 #if defined(SK_BUILD_FOR_IOS) && (defined(SK_BUILD_FOR_ARM32) || defined(SK_BUILD_FOR_ARM64))
     14 // iOS on ARM starts processes with the Flush-To-Zero (FTZ) and
     15 // Denormals-Are-Zero (DAZ) bits in the fpscr register set.
     16 // Algorithms that rely on denormalized numbers need alternative implementations.
     17 // This can also be controlled in SSE with the MXCSR register,
     18 // x87 with FSTCW/FLDCW, and mips with FCSR. This should be detected at runtime,
     19 // or the library built one way or the other more generally (by the build).
     20 #define SK_CPU_FLUSH_TO_ZERO
     21 #endif
     22 
     23 /** Returns -1 if n < 0, else returns 0
     24  */
     25 #define SkExtractSign(n)    ((int32_t)(n) >> 31)
     26 
     27 /** If sign == -1, returns -n, else sign must be 0, and returns n.
     28  Typically used in conjunction with SkExtractSign().
     29  */
     30 static inline int32_t SkApplySign(int32_t n, int32_t sign) {
     31     SkASSERT(sign == 0 || sign == -1);
     32     return (n ^ sign) - sign;
     33 }
     34 
     35 /** Return x with the sign of y */
     36 static inline int32_t SkCopySign32(int32_t x, int32_t y) {
     37     return SkApplySign(x, SkExtractSign(x ^ y));
     38 }
     39 
     40 /** Given a positive value and a positive max, return the value
     41  pinned against max.
     42  Note: only works as long as max - value doesn't wrap around
     43  @return max if value >= max, else value
     44  */
     45 static inline unsigned SkClampUMax(unsigned value, unsigned max) {
     46     if (value > max) {
     47         value = max;
     48     }
     49     return value;
     50 }
     51 
     52 ///////////////////////////////////////////////////////////////////////////////
     53 
     54 /** Return a*b/255, truncating away any fractional bits. Only valid if both
     55  a and b are 0..255
     56  */
     57 static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) {
     58     SkASSERT((uint8_t)a == a);
     59     SkASSERT((uint8_t)b == b);
     60     unsigned prod = a*b + 1;
     61     return (prod + (prod >> 8)) >> 8;
     62 }
     63 
     64 /** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if
     65  both a and b are 0..255. The expected result equals (a * b + 254) / 255.
     66  */
     67 static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) {
     68     SkASSERT((uint8_t)a == a);
     69     SkASSERT((uint8_t)b == b);
     70     unsigned prod = a*b + 255;
     71     return (prod + (prod >> 8)) >> 8;
     72 }
     73 
     74 /** Just the rounding step in SkDiv255Round: round(value / 255)
     75  */
     76 static inline unsigned SkDiv255Round(unsigned prod) {
     77     prod += 128;
     78     return (prod + (prod >> 8)) >> 8;
     79 }
     80 
     81 static inline float SkPinToUnitFloat(float x) {
     82     return SkTMin(SkTMax(x, 0.0f), 1.0f);
     83 }
     84 
     85 /**
     86  * Swap byte order of a 4-byte value, e.g. 0xaarrggbb -> 0xbbggrraa.
     87  */
     88 #if defined(_MSC_VER)
     89     #include <intrin.h>
     90     static inline uint32_t SkBSwap32(uint32_t v) { return _byteswap_ulong(v); }
     91 #else
     92     static inline uint32_t SkBSwap32(uint32_t v) { return __builtin_bswap32(v); }
     93 #endif
     94 
     95 #endif
     96