1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkMathPriv_DEFINED 9 #define SkMathPriv_DEFINED 10 11 #include "SkMath.h" 12 13 #if defined(SK_BUILD_FOR_IOS) && (defined(SK_BUILD_FOR_ARM32) || defined(SK_BUILD_FOR_ARM64)) 14 // iOS on ARM starts processes with the Flush-To-Zero (FTZ) and 15 // Denormals-Are-Zero (DAZ) bits in the fpscr register set. 16 // Algorithms that rely on denormalized numbers need alternative implementations. 17 // This can also be controlled in SSE with the MXCSR register, 18 // x87 with FSTCW/FLDCW, and mips with FCSR. This should be detected at runtime, 19 // or the library built one way or the other more generally (by the build). 20 #define SK_CPU_FLUSH_TO_ZERO 21 #endif 22 23 /** Returns -1 if n < 0, else returns 0 24 */ 25 #define SkExtractSign(n) ((int32_t)(n) >> 31) 26 27 /** If sign == -1, returns -n, else sign must be 0, and returns n. 28 Typically used in conjunction with SkExtractSign(). 29 */ 30 static inline int32_t SkApplySign(int32_t n, int32_t sign) { 31 SkASSERT(sign == 0 || sign == -1); 32 return (n ^ sign) - sign; 33 } 34 35 /** Return x with the sign of y */ 36 static inline int32_t SkCopySign32(int32_t x, int32_t y) { 37 return SkApplySign(x, SkExtractSign(x ^ y)); 38 } 39 40 /** Given a positive value and a positive max, return the value 41 pinned against max. 42 Note: only works as long as max - value doesn't wrap around 43 @return max if value >= max, else value 44 */ 45 static inline unsigned SkClampUMax(unsigned value, unsigned max) { 46 if (value > max) { 47 value = max; 48 } 49 return value; 50 } 51 52 /////////////////////////////////////////////////////////////////////////////// 53 54 /** Return a*b/255, truncating away any fractional bits. Only valid if both 55 a and b are 0..255 56 */ 57 static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) { 58 SkASSERT((uint8_t)a == a); 59 SkASSERT((uint8_t)b == b); 60 unsigned prod = a*b + 1; 61 return (prod + (prod >> 8)) >> 8; 62 } 63 64 /** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if 65 both a and b are 0..255. The expected result equals (a * b + 254) / 255. 66 */ 67 static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) { 68 SkASSERT((uint8_t)a == a); 69 SkASSERT((uint8_t)b == b); 70 unsigned prod = a*b + 255; 71 return (prod + (prod >> 8)) >> 8; 72 } 73 74 /** Just the rounding step in SkDiv255Round: round(value / 255) 75 */ 76 static inline unsigned SkDiv255Round(unsigned prod) { 77 prod += 128; 78 return (prod + (prod >> 8)) >> 8; 79 } 80 81 static inline float SkPinToUnitFloat(float x) { 82 return SkTMin(SkTMax(x, 0.0f), 1.0f); 83 } 84 85 /** 86 * Swap byte order of a 4-byte value, e.g. 0xaarrggbb -> 0xbbggrraa. 87 */ 88 #if defined(_MSC_VER) 89 #include <intrin.h> 90 static inline uint32_t SkBSwap32(uint32_t v) { return _byteswap_ulong(v); } 91 #else 92 static inline uint32_t SkBSwap32(uint32_t v) { return __builtin_bswap32(v); } 93 #endif 94 95 #endif 96