OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:tO
(Results
1 - 9
of
9
) sorted by null
/external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp
13
* Unless required by applicable law or agreed
to
in writing, software
169
* because we want texture coordinates
to
be constant across the vertices
170
* of a quad (
to
avoid interpolation issues), and thus each quad needs its
471
TCU_FAIL("Failed
to
compile shader");
521
// Clean up
to
save memory.
590
Render (const Rect& r, int tN, const Vec2& tS, const Vec2&
tO
) : region(r), textureNdx(tN), texCoordScale(tS), texCoordOffset(
tO
) {}
774
TCU_FAIL("Failed
to
compile shader");
839
// Clean up
to
save memory.
[
all
...]
/external/webrtc/data/voice_engine/stereo_rtp_files/
stereo_pcmu_vad.rtp
[
all
...]
stereo_pcmu.rtp
[
all
...]
stereo_pcmu_jitter.rtp
[
all
...]
stereo_pcmu_vad_jitter.rtp
[
all
...]
stereo_g729.rtp
366
???W2?"????91c <