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  /prebuilts/gdb/linux-x86/lib/python2.7/xml/etree/
ElementTree.py 105 # emulate pre-1.2 find/findtext/findall behaviour
256 return len(self._children) != 0 # emulate old behaviour, for now
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  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/xml/etree/
ElementTree.py 105 # emulate pre-1.2 find/findtext/findall behaviour
256 return len(self._children) != 0 # emulate old behaviour, for now
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/xml/etree/
ElementTree.py 105 # emulate pre-1.2 find/findtext/findall behaviour
256 return len(self._children) != 0 # emulate old behaviour, for now
    [all...]
  /development/ndk/platforms/android-13/include/android/
input.h 223 * (to emulate a directional keypad) and by certain unhandled key presses
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  /development/ndk/platforms/android-14/include/android/
input.h 223 * (to emulate a directional keypad) and by certain unhandled key presses
    [all...]
  /development/ndk/platforms/android-18/include/android/
input.h 223 * (to emulate a directional keypad) and by certain unhandled key presses
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  /external/apache-xml/src/main/java/org/apache/xpath/
NodeSet.java 46 * interface. We do not emulate all the behavior of the
    [all...]
NodeSetDTM.java 47 * interface. We do not emulate all the behavior of the
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  /external/autotest/server/hosts/
abstract_ssh.py 263 # when setting the privileges we emulate the chmod "X" behaviour
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  /external/autotest/server/
site_utils.py 511 Emulate a host queue entry status for a special task
  /external/bison/po/
bison.pot 149 " -y, --yacc emulate POSIX Yacc\n"
  /external/chromium-trace/catapult/third_party/vinn/third_party/parse5/test/data/serialization/dx/
expected.html     [all...]
src.html     [all...]
  /external/clang/lib/Analysis/
ThreadSafetyCommon.cpp 812 // FIXME: right now we emulate params with loads; that should be fixed.
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  /external/fdlibm/
configure 15 if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then
16 emulate sh
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  /external/llvm/lib/Support/
raw_ostream.cpp 579 // O_NONBLOCK. For compatibility, emulate blocking semantics by
  /external/llvm/lib/Transforms/InstCombine/
InstCombineShifts.cpp 385 // part of the register be zeros. Emulate this by inserting an AND to
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  /external/mesa3d/src/gallium/drivers/nv50/
nv50_state.c 49 * we'd have to emulate the logic in the shader. GL doesn't have that,
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  /external/mesa3d/src/gallium/drivers/r300/
r300_state_derived.c 848 /* to emulate 1D textures through 2D ones correctly */
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  /external/mesa3d/src/glsl/
lower_jumps.cpp 171 ir_variable* execute_flag; /* cleared to emulate continue */
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  /external/skia/site/dev/design/
pdftheory.md 510 mask. I have not figured out how to emulate the following modes:
  /external/valgrind/callgrind/
bbcc.c 500 /* we emulate an old call from the function we return to
  /frameworks/base/packages/Shell/tests/src/com/android/shell/
BugreportReceiverTest.java 91 * <li>emulate user actions to share the intent with a custom activity
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  /frameworks/base/services/core/java/com/android/server/
TextServicesManagerService.java     [all...]
  /libcore/ojluni/src/main/java/java/util/
SplittableRandom.java 378 public SplittableRandom() { // emulate defaultGen.split()
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