/prebuilts/go/darwin-x86/src/math/big/ |
ftoa.go | 28 // For the binary exponent formats, the mantissa is printed in normalized form: 236 // The mantissa is normalized such that is uses x.Prec() bits in binary 270 // The mantissa is normalized such that 0.5 <= 0.mantissa < 1.0.
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/prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/ |
ftoa.go | 31 // For the binary exponent formats, the mantissa is printed in normalized form: 239 // The mantissa is normalized such that is uses x.Prec() bits in binary 273 // The mantissa is normalized such that 0.5 <= 0.mantissa < 1.0.
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/prebuilts/go/linux-x86/src/cmd/compile/internal/big/ |
ftoa.go | 28 // For the binary exponent formats, the mantissa is printed in normalized form: 236 // The mantissa is normalized such that is uses x.Prec() bits in binary 270 // The mantissa is normalized such that 0.5 <= 0.mantissa < 1.0.
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/prebuilts/go/linux-x86/src/math/big/ |
ftoa.go | 28 // For the binary exponent formats, the mantissa is printed in normalized form: 236 // The mantissa is normalized such that is uses x.Prec() bits in binary 270 // The mantissa is normalized such that 0.5 <= 0.mantissa < 1.0.
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLState.java | 52 IGLProperty enabled, size, stride, type, normalized, pointer; local 58 normalized = new GLBooleanProperty(GLStateType.VERTEX_ATTRIB_ARRAY_NORMALIZED, false); 68 normalized,
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/cts/tests/camera/src/android/hardware/camera2/cts/rs/ |
RawConverter.java | 298 Log.d(TAG, "Normalized ForwardTransform1: " + Arrays.toString(normalizedForwardTransform1)); 299 Log.d(TAG, "Normalized ForwardTransform2: " + Arrays.toString(normalizedForwardTransform2)); 300 Log.d(TAG, "Normalized ColorMatrix1: " + Arrays.toString(normalizedColorMatrix1)); 301 Log.d(TAG, "Normalized ColorMatrix2: " + Arrays.toString(normalizedColorMatrix2)); [all...] |
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/ |
ECCurve.java | 229 * than one point is to be normalized, this method will generally be more efficient than 233 * An array of points that will be updated in place with their normalized versions, 244 * than one point is to be normalized, this method will generally be more efficient than 250 * An array of points that will be updated in place with their normalized versions, 277 * Figure out which of the points actually need to be normalized 731 * callers will expect that the result is already normalized. [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
btConvexHull.cpp | 116 cp = btCross(udir,vdir).normalized(); 124 plane.normal = btCross(vdir,cp).normalized(); 131 plane.normal = btCross(udir,cp).normalized(); 238 return a.normalized(); 240 return b.normalized(); 508 basis[2] = btCross(basis[1],basis[0]).normalized();
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/external/mesa3d/docs/ |
MESA_texture_array.spec | [all...] |
/frameworks/av/media/libstagefright/codecs/amrwb/src/ |
pvamrwb_math_op.cpp | 285 L_x <<= exp; /* L_x is normalized */ 324 int32 * frac, /* (i/o) Q31: normalized value (1.0 < frac <= 0.5) */ 417 * The result is normalized (in Q31) with exponent (0..30). 424 int32 Dot_product12( /* (o) Q31: normalized result (1 < val <= -1) */ 475 * normalized, and exp is the normalisation exponent 490 int32 L_x, /* (i) : input value (normalized) */
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/frameworks/av/services/audioflinger/ |
AudioResamplerFirGen.h | 403 * @return the transition bandwidth in normalized frequency (0 <= f <= 0.5) 510 * @param fstart is the normalized frequency start. 512 * @param fend is the normalized frequency end. 561 * passband normalized frequency from 0 to 0.5 for the overall filter (thus it 571 * @param fp is the passband normalized frequency, 0 < fp < fs < 0.5. 573 * @param fs is the stopband normalized frequency, 0 < fp < fs < 0.5.
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 59 normalized(false), 959 attrib.normalized = normalize; 985 attrib.normalized = normalize; 1025 attrib.normalized = false; [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/camera/its/ |
ItsUtils.java | 52 JSONArray a, boolean normalized, int width, int height) 60 if (normalized) {
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/external/chromium-trace/catapult/telemetry/telemetry/web_perf/metrics/ |
webrtc_rendering_stats.py | 265 """Get the smoothness stats from the normalized drift time. 275 norm_drift_time: normalized drift time.
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/external/eigen/Eigen/src/Core/ |
Dot.h | 139 MatrixBase<Derived>::normalized() const function in class:Eigen::MatrixBase 151 * \sa norm(), normalized()
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/external/eigen/Eigen/src/Geometry/ |
Homogeneous.h | 150 * \returns an expression of the homogeneous normalized vector of \c *this 168 * \returns an expression of the homogeneous normalized vector of \c *this
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OrthoMethods.h | 196 { return VectorType(-numext::conj(src.y()), numext::conj(src.x())).normalized(); } 204 * then the returned vector is a counter clock wise rotation of \c *this, i.e., (-y,x).normalized().
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/external/eigen/doc/ |
TutorialGeometry.dox | 41 <span class="note">The axis vector must be normalized.</span></td></tr> 133 n2 = (normalMatrix * n1).normalized();\endcode</td></tr>
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidGL20.java | 357 public native void glVertexAttribPointer (int indx, int size, int type, boolean normalized, int stride, Buffer ptr);
359 public native void glVertexAttribPointer (int indx, int size, int type, boolean normalized, int stride, int ptr);
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 356 public native void glVertexAttribPointer ( int indx, int size, int type, boolean normalized, int stride, Buffer ptr ); 358 public native void glVertexAttribPointer ( int indx, int size, int type, boolean normalized, int stride, int ptr );
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 356 public native void glVertexAttribPointer ( int indx, int size, int type, boolean normalized, int stride, Buffer ptr ); 358 public native void glVertexAttribPointer ( int indx, int size, int type, boolean normalized, int stride, int ptr );
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
btSparseSDF.h | 229 normal = normal.normalized(); 231 normal = btVector3(d[1]-d[0],d[3]-d[0],d[4]-d[0]).normalized();
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/external/libopus/silk/float/ |
main_FLP.h | 294 opus_int16 NLSF_Q15[ MAX_LPC_ORDER ], /* I/O Normalized LSFs (quant out) (0 - (2^15-1)) */ 295 const opus_int16 prev_NLSF_Q15[ MAX_LPC_ORDER ] /* I Previous Normalized LSFs (0 - (2^15-1)) */
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/external/libvpx/libvpx/vpx_dsp/ |
psnrhvs.c | 33 /* Normalized inverse quantization matrix for 8x8 DCT at the point of 109 been normalized and then squared." Their CSF matrix (from PSNR-HVS)
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/external/llvm/docs/ |
YamlIO.rst | 117 If your native data structure happens to be a struct that is already normalized, 580 normalized values as fields. To help with this, there is 583 a local variable in your mapping() method which contains the normalized keys. 595 but you've decided the normalized YAML for should be in x,y coordinates. That 653 In some cases, the normalized class may be a subclass of the native type and 655 normalized instance is stack allocated. In these cases, the utility template 657 MappingNormalization<> except that it heap allocates the normalized object 658 when reading YAML. It never destroys the normalized object. The denormalize() [all...] |