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  /external/mesa3d/src/glsl/builtins/profiles/
ARB_shader_texture_lod.glsl 3 float P, float dPdx, float dPdy);
5 vec2 P, float dPdx, float dPdy);
7 vec4 P, float dPdx, float dPdy);
10 vec2 P, vec2 dPdx, vec2 dPdy);
12 vec3 P, vec2 dPdx, vec2 dPdy);
14 vec4 P, vec2 dPdx, vec2 dPdy);
17 vec3 P, vec3 dPdx, vec3 dPdy);
19 vec4 P, vec3 dPdx, vec3 dPdy);
22 vec3 P, vec3 dPdx, vec3 dPdy);
25 vec3 P, float dPdx, float dPdy)
    [all...]
140.glsl 802 vec4 textureGrad( sampler1D sampler, float P, float dPdx, float dPdy);
803 ivec4 textureGrad(isampler1D sampler, float P, float dPdx, float dPdy);
804 uvec4 textureGrad(usampler1D sampler, float P, float dPdx, float dPdy);
806 vec4 textureGrad( sampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy);
807 ivec4 textureGrad(isampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy);
808 uvec4 textureGrad(usampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy);
810 vec4 textureGrad( sampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy);
811 ivec4 textureGrad(isampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy);
812 uvec4 textureGrad(usampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy);
814 vec4 textureGrad( samplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy)
    [all...]
130.glsl 747 vec4 textureGrad( sampler1D sampler, float P, float dPdx, float dPdy);
748 ivec4 textureGrad(isampler1D sampler, float P, float dPdx, float dPdy);
749 uvec4 textureGrad(usampler1D sampler, float P, float dPdx, float dPdy);
751 vec4 textureGrad( sampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy);
752 ivec4 textureGrad(isampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy);
753 uvec4 textureGrad(usampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy);
755 vec4 textureGrad( sampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy);
756 ivec4 textureGrad(isampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy);
757 uvec4 textureGrad(usampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy);
759 vec4 textureGrad( samplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_lower_texture_gradients.cpp 95 const glsl_type *grad_type = ir->lod_info.grad.dPdx->type;
119 ir_variable *dPdx =
120 new(mem_ctx) ir_variable(grad_type, "dPdx", ir_var_temporary);
121 emit(dPdx, mul(size, ir->lod_info.grad.dPdx));
129 if (dPdx->type->is_scalar()) {
130 rho = expr(ir_binop_max, expr(ir_unop_abs, dPdx),
133 rho = expr(ir_binop_max, expr(ir_unop_sqrt, dot(dPdx, dPdx)),
brw_fs_visitor.cpp 792 fs_reg &dPdx = lod;
802 * dPdx = dudx, dvdx, drdx
808 * dPdx.x dPdx.y dPdy.x dPdy.y
812 * dPdx.x dPdx.y dPdx.z dPdy.x dPdy.y dPdy.z
815 for (int i = 0; i < ir->lod_info.grad.dPdx->type->vector_elements; i++) {
816 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), dPdx);
817 dPdx.reg_offset++
    [all...]
brw_vec4_visitor.cpp     [all...]
  /external/mesa3d/src/glsl/
ir_clone.cpp 259 new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht);
ir_reader.cpp 1030 ir_read_error(s_lod, "expected (dPdx dPdy) in (txd ...)");
1033 tex->lod_info.grad.dPdx = read_rvalue(s_dx);
1034 if (tex->lod_info.grad.dPdx == NULL) {
1035 ir_read_error(NULL, "when reading dPdx in (txd ...)");
ir_rvalue_visitor.cpp 70 handle_rvalue(&ir->lod_info.grad.dPdx);
ir_hv_accept.cpp 230 s = this->lod_info.grad.dPdx->accept(v);
ir_print_visitor.cpp 291 ir->lod_info.grad.dPdx->accept(this);
opt_tree_grafting.cpp 288 if (do_graft(&ir->lod_info.grad.dPdx) ||
ir.h     [all...]
  /external/mesa3d/src/glsl/builtins/tools/
texture_builtins.py 80 print "\n (declare (in) " + grad_type + " dPdx)",
128 print "((var_ref dPdx) (var_ref dPdy))",
  /external/mesa3d/src/gallium/drivers/nvc0/codegen/
nv50_ir_lowering_nvc0.cpp 765 i->op = OP_TEX; // no need to clone dPdx/dPdy later
775 // add dPdx from lane l to lanes dx
777 bld.mkQuadop(qOps[l][0], crd[c], l, i->dPdx[c].get(), crd[c]);
824 txd->setSrc(arg + c * 2 + 0, txd->dPdx[c]);
826 txd->dPdx[c].set(NULL);
    [all...]
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir.cpp 888 dPdx[c].set(NULL);
905 tex->dPdx[c].set(dPdx[c]);
nv50_ir_lowering_nv50.cpp 743 i->op = OP_TEX; // no need to clone dPdx/dPdy later
753 // add dPdx from lane l to lanes dx
755 bld.mkQuadop(qOps[l][0], crd[c], l, i->dPdx[c].get(), crd[c]);
nv50_ir.h 814 ValueRef dPdx[3];
nv50_ir_from_sm4.cpp     [all...]
nv50_ir_from_tgsi.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 532 float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); local
536 float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, samp->view->u.tex.first_level);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderFunctionTests.cpp     [all...]
  /external/mesa3d/src/mesa/program/
ir_to_mesa.cpp     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_glsl_to_tgsi.cpp     [all...]
  /prebuilts/android-emulator/linux-x86_64/lib/gles_mesa/
libGL.so 

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