/external/mesa3d/src/glsl/builtins/profiles/ |
ARB_shader_texture_lod.glsl | 3 float P, float dPdx, float dPdy); 5 vec2 P, float dPdx, float dPdy); 7 vec4 P, float dPdx, float dPdy); 10 vec2 P, vec2 dPdx, vec2 dPdy); 12 vec3 P, vec2 dPdx, vec2 dPdy); 14 vec4 P, vec2 dPdx, vec2 dPdy); 17 vec3 P, vec3 dPdx, vec3 dPdy); 19 vec4 P, vec3 dPdx, vec3 dPdy); 22 vec3 P, vec3 dPdx, vec3 dPdy); 25 vec3 P, float dPdx, float dPdy) [all...] |
140.glsl | 802 vec4 textureGrad( sampler1D sampler, float P, float dPdx, float dPdy); 803 ivec4 textureGrad(isampler1D sampler, float P, float dPdx, float dPdy); 804 uvec4 textureGrad(usampler1D sampler, float P, float dPdx, float dPdy); 806 vec4 textureGrad( sampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy); 807 ivec4 textureGrad(isampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy); 808 uvec4 textureGrad(usampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy); 810 vec4 textureGrad( sampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy); 811 ivec4 textureGrad(isampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy); 812 uvec4 textureGrad(usampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy); 814 vec4 textureGrad( samplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy) [all...] |
130.glsl | 747 vec4 textureGrad( sampler1D sampler, float P, float dPdx, float dPdy); 748 ivec4 textureGrad(isampler1D sampler, float P, float dPdx, float dPdy); 749 uvec4 textureGrad(usampler1D sampler, float P, float dPdx, float dPdy); 751 vec4 textureGrad( sampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy); 752 ivec4 textureGrad(isampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy); 753 uvec4 textureGrad(usampler2D sampler, vec2 P, vec2 dPdx, vec2 dPdy); 755 vec4 textureGrad( sampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy); 756 ivec4 textureGrad(isampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy); 757 uvec4 textureGrad(usampler3D sampler, vec3 P, vec3 dPdx, vec3 dPdy); 759 vec4 textureGrad( samplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_lower_texture_gradients.cpp | 95 const glsl_type *grad_type = ir->lod_info.grad.dPdx->type; 119 ir_variable *dPdx = 120 new(mem_ctx) ir_variable(grad_type, "dPdx", ir_var_temporary); 121 emit(dPdx, mul(size, ir->lod_info.grad.dPdx)); 129 if (dPdx->type->is_scalar()) { 130 rho = expr(ir_binop_max, expr(ir_unop_abs, dPdx), 133 rho = expr(ir_binop_max, expr(ir_unop_sqrt, dot(dPdx, dPdx)),
|
brw_fs_visitor.cpp | 792 fs_reg &dPdx = lod; 802 * dPdx = dudx, dvdx, drdx 808 * dPdx.x dPdx.y dPdy.x dPdy.y 812 * dPdx.x dPdx.y dPdx.z dPdy.x dPdy.y dPdy.z 815 for (int i = 0; i < ir->lod_info.grad.dPdx->type->vector_elements; i++) { 816 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), dPdx); 817 dPdx.reg_offset++ [all...] |
brw_vec4_visitor.cpp | [all...] |
/external/mesa3d/src/glsl/ |
ir_clone.cpp | 259 new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht);
|
ir_reader.cpp | 1030 ir_read_error(s_lod, "expected (dPdx dPdy) in (txd ...)"); 1033 tex->lod_info.grad.dPdx = read_rvalue(s_dx); 1034 if (tex->lod_info.grad.dPdx == NULL) { 1035 ir_read_error(NULL, "when reading dPdx in (txd ...)");
|
ir_rvalue_visitor.cpp | 70 handle_rvalue(&ir->lod_info.grad.dPdx);
|
ir_hv_accept.cpp | 230 s = this->lod_info.grad.dPdx->accept(v);
|
ir_print_visitor.cpp | 291 ir->lod_info.grad.dPdx->accept(this);
|
opt_tree_grafting.cpp | 288 if (do_graft(&ir->lod_info.grad.dPdx) ||
|
ir.h | [all...] |
/external/mesa3d/src/glsl/builtins/tools/ |
texture_builtins.py | 80 print "\n (declare (in) " + grad_type + " dPdx)", 128 print "((var_ref dPdx) (var_ref dPdy))",
|
/external/mesa3d/src/gallium/drivers/nvc0/codegen/ |
nv50_ir_lowering_nvc0.cpp | 765 i->op = OP_TEX; // no need to clone dPdx/dPdy later 775 // add dPdx from lane l to lanes dx 777 bld.mkQuadop(qOps[l][0], crd[c], l, i->dPdx[c].get(), crd[c]); 824 txd->setSrc(arg + c * 2 + 0, txd->dPdx[c]); 826 txd->dPdx[c].set(NULL); [all...] |
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir.cpp | 888 dPdx[c].set(NULL); 905 tex->dPdx[c].set(dPdx[c]);
|
nv50_ir_lowering_nv50.cpp | 743 i->op = OP_TEX; // no need to clone dPdx/dPdy later 753 // add dPdx from lane l to lanes dx 755 bld.mkQuadop(qOps[l][0], crd[c], l, i->dPdx[c].get(), crd[c]);
|
nv50_ir.h | 814 ValueRef dPdx[3];
|
nv50_ir_from_sm4.cpp | [all...] |
nv50_ir_from_tgsi.cpp | [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 532 float dpdx = fabsf(p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]); local 536 float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, samp->view->u.tex.first_level); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFunctionTests.cpp | [all...] |
/external/mesa3d/src/mesa/program/ |
ir_to_mesa.cpp | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_glsl_to_tgsi.cpp | [all...] |
/prebuilts/android-emulator/linux-x86_64/lib/gles_mesa/ |
libGL.so | |