1 //===-- AMDGPUSubtarget.cpp - AMDGPU Subtarget Information ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 /// \file 11 /// \brief Implements the AMDGPU specific subclass of TargetSubtarget. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "AMDGPUSubtarget.h" 16 #include "R600ISelLowering.h" 17 #include "R600InstrInfo.h" 18 #include "R600MachineScheduler.h" 19 #include "SIFrameLowering.h" 20 #include "SIISelLowering.h" 21 #include "SIInstrInfo.h" 22 #include "SIMachineFunctionInfo.h" 23 #include "llvm/ADT/SmallString.h" 24 #include "llvm/CodeGen/MachineScheduler.h" 25 26 using namespace llvm; 27 28 #define DEBUG_TYPE "amdgpu-subtarget" 29 30 #define GET_SUBTARGETINFO_ENUM 31 #define GET_SUBTARGETINFO_TARGET_DESC 32 #define GET_SUBTARGETINFO_CTOR 33 #include "AMDGPUGenSubtargetInfo.inc" 34 35 AMDGPUSubtarget & 36 AMDGPUSubtarget::initializeSubtargetDependencies(const Triple &TT, 37 StringRef GPU, StringRef FS) { 38 // Determine default and user-specified characteristics 39 // On SI+, we want FP64 denormals to be on by default. FP32 denormals can be 40 // enabled, but some instructions do not respect them and they run at the 41 // double precision rate, so don't enable by default. 42 // 43 // We want to be able to turn these off, but making this a subtarget feature 44 // for SI has the unhelpful behavior that it unsets everything else if you 45 // disable it. 46 47 SmallString<256> FullFS("+promote-alloca,+fp64-denormals,"); 48 FullFS += FS; 49 50 if (GPU == "" && TT.getArch() == Triple::amdgcn) 51 GPU = "SI"; 52 53 ParseSubtargetFeatures(GPU, FullFS); 54 55 // FIXME: I don't think think Evergreen has any useful support for 56 // denormals, but should be checked. Should we issue a warning somewhere 57 // if someone tries to enable these? 58 if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { 59 FP32Denormals = false; 60 FP64Denormals = false; 61 } 62 return *this; 63 } 64 65 AMDGPUSubtarget::AMDGPUSubtarget(const Triple &TT, StringRef GPU, StringRef FS, 66 TargetMachine &TM) 67 : AMDGPUGenSubtargetInfo(TT, GPU, FS), DevName(GPU), Is64bit(false), 68 DumpCode(false), R600ALUInst(false), HasVertexCache(false), 69 TexVTXClauseSize(0), Gen(AMDGPUSubtarget::R600), FP64(false), 70 FP64Denormals(false), FP32Denormals(false), FastFMAF32(false), 71 CaymanISA(false), FlatAddressSpace(false), EnableIRStructurizer(true), 72 EnablePromoteAlloca(false), EnableIfCvt(true), EnableLoadStoreOpt(false), 73 EnableUnsafeDSOffsetFolding(false), 74 WavefrontSize(0), CFALUBug(false), LocalMemorySize(0), 75 EnableVGPRSpilling(false), SGPRInitBug(false), IsGCN(false), 76 GCN1Encoding(false), GCN3Encoding(false), CIInsts(false), LDSBankCount(0), 77 IsaVersion(ISAVersion0_0_0), EnableHugeScratchBuffer(false), 78 FrameLowering(nullptr), 79 InstrItins(getInstrItineraryForCPU(GPU)), TargetTriple(TT) { 80 81 initializeSubtargetDependencies(TT, GPU, FS); 82 83 const unsigned MaxStackAlign = 64 * 16; // Maximum stack alignment (long16) 84 85 if (getGeneration() <= AMDGPUSubtarget::NORTHERN_ISLANDS) { 86 InstrInfo.reset(new R600InstrInfo(*this)); 87 TLInfo.reset(new R600TargetLowering(TM, *this)); 88 89 // FIXME: Should have R600 specific FrameLowering 90 FrameLowering.reset(new AMDGPUFrameLowering( 91 TargetFrameLowering::StackGrowsUp, 92 MaxStackAlign, 93 0)); 94 } else { 95 InstrInfo.reset(new SIInstrInfo(*this)); 96 TLInfo.reset(new SITargetLowering(TM, *this)); 97 FrameLowering.reset(new SIFrameLowering( 98 TargetFrameLowering::StackGrowsUp, 99 MaxStackAlign, 100 0)); 101 } 102 } 103 104 unsigned AMDGPUSubtarget::getStackEntrySize() const { 105 assert(getGeneration() <= NORTHERN_ISLANDS); 106 switch(getWavefrontSize()) { 107 case 16: 108 return 8; 109 case 32: 110 return hasCaymanISA() ? 4 : 8; 111 case 64: 112 return 4; 113 default: 114 llvm_unreachable("Illegal wavefront size."); 115 } 116 } 117 118 unsigned AMDGPUSubtarget::getAmdKernelCodeChipID() const { 119 switch(getGeneration()) { 120 default: llvm_unreachable("ChipID unknown"); 121 case SEA_ISLANDS: return 12; 122 } 123 } 124 125 AMDGPU::IsaVersion AMDGPUSubtarget::getIsaVersion() const { 126 return AMDGPU::getIsaVersion(getFeatureBits()); 127 } 128 129 bool AMDGPUSubtarget::isVGPRSpillingEnabled( 130 const SIMachineFunctionInfo *MFI) const { 131 return MFI->getShaderType() == ShaderType::COMPUTE || EnableVGPRSpilling; 132 } 133 134 void AMDGPUSubtarget::overrideSchedPolicy(MachineSchedPolicy &Policy, 135 MachineInstr *begin, 136 MachineInstr *end, 137 unsigned NumRegionInstrs) const { 138 if (getGeneration() >= SOUTHERN_ISLANDS) { 139 140 // Track register pressure so the scheduler can try to decrease 141 // pressure once register usage is above the threshold defined by 142 // SIRegisterInfo::getRegPressureSetLimit() 143 Policy.ShouldTrackPressure = true; 144 145 // Enabling both top down and bottom up scheduling seems to give us less 146 // register spills than just using one of these approaches on its own. 147 Policy.OnlyTopDown = false; 148 Policy.OnlyBottomUp = false; 149 } 150 } 151 152