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      1 //===-- SystemZSubtarget.cpp - SystemZ subtarget information --------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 
     10 #include "SystemZSubtarget.h"
     11 #include "MCTargetDesc/SystemZMCTargetDesc.h"
     12 #include "llvm/IR/GlobalValue.h"
     13 
     14 using namespace llvm;
     15 
     16 #define DEBUG_TYPE "systemz-subtarget"
     17 
     18 #define GET_SUBTARGETINFO_TARGET_DESC
     19 #define GET_SUBTARGETINFO_CTOR
     20 #include "SystemZGenSubtargetInfo.inc"
     21 
     22 // Pin the vtable to this file.
     23 void SystemZSubtarget::anchor() {}
     24 
     25 SystemZSubtarget &
     26 SystemZSubtarget::initializeSubtargetDependencies(StringRef CPU, StringRef FS) {
     27   std::string CPUName = CPU;
     28   if (CPUName.empty())
     29     CPUName = "generic";
     30   // Parse features string.
     31   ParseSubtargetFeatures(CPUName, FS);
     32   return *this;
     33 }
     34 
     35 SystemZSubtarget::SystemZSubtarget(const Triple &TT, const std::string &CPU,
     36                                    const std::string &FS,
     37                                    const TargetMachine &TM)
     38     : SystemZGenSubtargetInfo(TT, CPU, FS), HasDistinctOps(false),
     39       HasLoadStoreOnCond(false), HasHighWord(false), HasFPExtension(false),
     40       HasPopulationCount(false), HasFastSerialization(false),
     41       HasInterlockedAccess1(false), HasMiscellaneousExtensions(false),
     42       HasTransactionalExecution(false), HasProcessorAssist(false),
     43       HasVector(false), TargetTriple(TT),
     44       InstrInfo(initializeSubtargetDependencies(CPU, FS)), TLInfo(TM, *this),
     45       TSInfo(), FrameLowering() {}
     46 
     47 // Return true if GV binds locally under reloc model RM.
     48 static bool bindsLocally(const GlobalValue *GV, Reloc::Model RM) {
     49   // For non-PIC, all symbols bind locally.
     50   if (RM == Reloc::Static)
     51     return true;
     52 
     53   return GV->hasLocalLinkage() || !GV->hasDefaultVisibility();
     54 }
     55 
     56 bool SystemZSubtarget::isPC32DBLSymbol(const GlobalValue *GV,
     57                                        Reloc::Model RM,
     58                                        CodeModel::Model CM) const {
     59   // PC32DBL accesses require the low bit to be clear.  Note that a zero
     60   // value selects the default alignment and is therefore OK.
     61   if (GV->getAlignment() == 1)
     62     return false;
     63 
     64   // For the small model, all locally-binding symbols are in range.
     65   if (CM == CodeModel::Small)
     66     return bindsLocally(GV, RM);
     67 
     68   // For Medium and above, assume that the symbol is not within the 4GB range.
     69   // Taking the address of locally-defined text would be OK, but that
     70   // case isn't easy to detect.
     71   return false;
     72 }
     73