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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkColorPriv.h"
      9 #include "SkData.h"
     10 #include "SkImageDecoder.h"
     11 #include "SkStream.h"
     12 #include "SkStreamPriv.h"
     13 #include "SkTypes.h"
     14 
     15 class SkICOImageDecoder : public SkImageDecoder {
     16 public:
     17     SkICOImageDecoder();
     18 
     19     Format getFormat() const override {
     20         return kICO_Format;
     21     }
     22 
     23 protected:
     24     Result onDecode(SkStream* stream, SkBitmap* bm, Mode) override;
     25 
     26 private:
     27     typedef SkImageDecoder INHERITED;
     28 };
     29 
     30 /////////////////////////////////////////////////////////////////////////////////////////
     31 
     32 //read bytes starting from the begin-th index in the buffer
     33 //read in Intel order, and return an integer
     34 
     35 #define readByte(buffer,begin) buffer[begin]
     36 #define read2Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)
     37 #define read4Bytes(buffer,begin) buffer[begin]+SkLeftShift(buffer[begin+1],8)+SkLeftShift(buffer[begin+2],16)+SkLeftShift(buffer[begin+3],24)
     38 
     39 /////////////////////////////////////////////////////////////////////////////////////////
     40 
     41 SkICOImageDecoder::SkICOImageDecoder()
     42 {
     43 }
     44 
     45 //helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
     46 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
     47             const int xorOffset, int& x, int y, const int w,
     48             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     49 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
     50             const int xorOffset, int& x, int y, const int w,
     51             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     52 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
     53             const int xorOffset, int& x, int y, const int w,
     54             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     55 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
     56             const int xorOffset, int& x, int y, const int w,
     57             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     58 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
     59             const int xorOffset, int& x, int y, const int w,
     60             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
     61 
     62 
     63 static int calculateRowBytesFor8888(int w, int bitCount)
     64 {
     65     //  Default rowBytes is w << 2 for kARGB_8888
     66     //  In the case of a 4 bit image with an odd width, we need to add some
     67     //  so we can go off the end of the drawn bitmap.
     68     //  Add 4 to ensure that it is still a multiple of 4.
     69     if (4 == bitCount && (w & 0x1)) {
     70         return (w + 1) << 2;
     71     }
     72     //  Otherwise return 0, which will allow it to be calculated automatically.
     73     return 0;
     74 }
     75 
     76 SkImageDecoder::Result SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode)
     77 {
     78     SkAutoTUnref<SkData> data(SkCopyStreamToData(stream));
     79     if (!data) {
     80         return kFailure;
     81     }
     82 
     83     const size_t length = data->size();
     84     // Check that the buffer is large enough to read the directory header
     85     if (length < 6) {
     86         return kFailure;
     87     }
     88 
     89     unsigned char* buf = (unsigned char*) data->data();
     90 
     91     //these should always be the same - should i use for error checking? - what about files that have some
     92     //incorrect values, but still decode properly?
     93     int reserved = read2Bytes(buf, 0);    // 0
     94     int type = read2Bytes(buf, 2);        // 1
     95     if (reserved != 0 || type != 1) {
     96         return kFailure;
     97     }
     98 
     99     int count = read2Bytes(buf, 4);
    100     // Check that there are directory entries
    101     if (count < 1) {
    102         return kFailure;
    103     }
    104 
    105     // Check that buffer is large enough to read directory entries.
    106     // We are guaranteed that count is at least 1.  We might as well assume
    107     // count is 1 because this deprecated decoder only looks at the first
    108     // directory entry.
    109     if (length < (size_t)(6 + count*16)) {
    110         return kFailure;
    111     }
    112 
    113     //skip ahead to the correct header
    114     //commented out lines are not used, but if i switch to other read method, need to know how many to skip
    115     //otherwise, they could be used for error checking
    116     int w = readByte(buf, 6);
    117     int h = readByte(buf, 7);
    118     SkASSERT(w >= 0 && h >= 0);
    119     int colorCount = readByte(buf, 8);
    120     //int reservedToo = readByte(buf, 9 + choice*16);   //0
    121     //int planes = read2Bytes(buf, 10 + choice*16);       //1 - but often 0
    122     //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
    123     const size_t size = read4Bytes(buf, 14);           //matters?
    124     const size_t offset = read4Bytes(buf, 18);
    125     // promote the sum to 64-bits to avoid overflow
    126     // Check that buffer is large enough to read image data
    127     if (offset > length || size > length || ((uint64_t)offset + size) > length) {
    128         return kFailure;
    129     }
    130 
    131     // Check to see if this is a PNG image inside the ICO
    132     {
    133         SkMemoryStream subStream(buf + offset, size, false);
    134         SkAutoTDelete<SkImageDecoder> otherDecoder(SkImageDecoder::Factory(&subStream));
    135         if (otherDecoder.get() != nullptr) {
    136             // Disallow nesting ICO files within one another
    137             // FIXME: Can ICO files contain other formats besides PNG?
    138             if (otherDecoder->getFormat() == SkImageDecoder::kICO_Format) {
    139                 return kFailure;
    140             }
    141             // Set fields on the other decoder to be the same as this one.
    142             this->copyFieldsToOther(otherDecoder.get());
    143             const Result result = otherDecoder->decode(&subStream, bm, this->getDefaultPref(),
    144                                                        mode);
    145             // FIXME: Should we just return result here? Is it possible that data that looked like
    146             // a subimage was not, but was actually a valid ICO?
    147             if (result != kFailure) {
    148                 return result;
    149             }
    150         }
    151     }
    152 
    153     //int infoSize = read4Bytes(buf, offset);             //40
    154     //int width = read4Bytes(buf, offset+4);              //should == w
    155     //int height = read4Bytes(buf, offset+8);             //should == 2*h
    156     //int planesToo = read2Bytes(buf, offset+12);         //should == 1 (does it?)
    157 
    158     // For ico images, only a byte is used to store each dimension
    159     // 0 is used to represent 256
    160     if (w == 0) {
    161         w = 256;
    162     }
    163     if (h == 0) {
    164         h = 256;
    165     }
    166 
    167     // Check that buffer is large enough to read the bit depth
    168     if (length < offset + 16) {
    169         return kFailure;
    170     }
    171     int bitCount = read2Bytes(buf, offset+14);
    172 
    173     void (*placePixel)(const int pixelNo, const unsigned char* buf,
    174         const int xorOffset, int& x, int y, const int w,
    175         SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = nullptr;
    176     switch (bitCount)
    177     {
    178         case 1:
    179             placePixel = &editPixelBit1;
    180             colorCount = 2;
    181             break;
    182         case 4:
    183             placePixel = &editPixelBit4;
    184             colorCount = 16;
    185             break;
    186         case 8:
    187             placePixel = &editPixelBit8;
    188             colorCount = 256;
    189             break;
    190         case 24:
    191             placePixel = &editPixelBit24;
    192             colorCount = 0;
    193             break;
    194         case 32:
    195             placePixel = &editPixelBit32;
    196             colorCount = 0;
    197             break;
    198         default:
    199             SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
    200             return kFailure;
    201     }
    202 
    203     //these should all be zero, but perhaps are not - need to check
    204     //int compression = read4Bytes(buf, offset+16);       //0
    205     //int imageSize = read4Bytes(buf, offset+20);         //0 - sometimes has a value
    206     //int xPixels = read4Bytes(buf, offset+24);           //0
    207     //int yPixels = read4Bytes(buf, offset+28);           //0
    208     //int colorsUsed = read4Bytes(buf, offset+32)         //0 - might have an actual value though
    209     //int colorsImportant = read4Bytes(buf, offset+36);   //0
    210 
    211     int begin = SkToInt(offset + 40);
    212     // Check that the buffer is large enough to read the color table
    213     // For bmp-in-icos, there should be 4 bytes per color
    214     if (length < (size_t) (begin + 4*colorCount)) {
    215         return kFailure;
    216     }
    217 
    218     //this array represents the colortable
    219     //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
    220     SkPMColor* colors = nullptr;
    221     int blue, green, red;
    222     if (colorCount)
    223     {
    224         colors = new SkPMColor[colorCount];
    225         for (int j = 0; j < colorCount; j++)
    226         {
    227             //should this be a function - maybe a #define?
    228             blue = readByte(buf, begin + 4*j);
    229             green = readByte(buf, begin + 4*j + 1);
    230             red = readByte(buf, begin + 4*j + 2);
    231             colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
    232         }
    233     }
    234     int bitWidth = w*bitCount;
    235     int test = bitWidth & 0x1F;
    236     int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
    237     int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
    238     int lineWidth = lineBitWidth/bitCount;
    239 
    240     int xorOffset = begin + colorCount*4;   //beginning of the color bitmap
    241                                             //other read method means we will just be here already
    242     int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
    243 
    244     /*int */test = w & 0x1F;   //the low 5 bits - we are rounding up to the next 32 (2^5)
    245     /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1);    //either 0xFFFFFFFF or 0
    246     int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
    247     //if we allow different Configs, everything is the same til here
    248     //change the config, and use different address getter, and place index vs color, and add the color table
    249     //FIXME: what is the tradeoff in size?
    250     //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
    251     //however, with small images with large colortables, maybe it's better to still do argb_8888
    252 
    253     bm->setInfo(SkImageInfo::MakeN32Premul(w, h), calculateRowBytesFor8888(w, bitCount));
    254 
    255     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
    256         delete[] colors;
    257         return kSuccess;
    258     }
    259 
    260     if (!this->allocPixelRef(bm, nullptr))
    261     {
    262         delete[] colors;
    263         return kFailure;
    264     }
    265 
    266     // The AND mask is a 1-bit alpha mask for each pixel that comes after the
    267     // XOR mask in the bmp.  If we check that the largest AND offset is safe,
    268     // it should mean all other buffer accesses will be at smaller indices and
    269     // will therefore be safe.
    270     size_t maxAndOffset = andOffset + ((andLineWidth*(h-1)+(w-1)) >> 3);
    271     if (length <= maxAndOffset) {
    272         return kFailure;
    273     }
    274 
    275     // Here we assert that all reads from the buffer using the XOR offset are
    276     // less than the AND offset.  This should be guaranteed based on the above
    277     // calculations.
    278 #ifdef SK_DEBUG
    279     int maxPixelNum = lineWidth*(h-1)+w-1;
    280     int maxByte;
    281     switch (bitCount) {
    282         case 1:
    283             maxByte = maxPixelNum >> 3;
    284             break;
    285         case 4:
    286             maxByte = maxPixelNum >> 1;
    287             break;
    288         case 8:
    289             maxByte = maxPixelNum;
    290             break;
    291         case 24:
    292             maxByte = maxPixelNum * 3 + 2;
    293             break;
    294         case 32:
    295             maxByte = maxPixelNum * 4 + 3;
    296             break;
    297         default:
    298             SkASSERT(false);
    299             return kFailure;
    300     }
    301     int maxXOROffset = xorOffset + maxByte;
    302     SkASSERT(maxXOROffset < andOffset);
    303 #endif
    304 
    305     SkAutoLockPixels alp(*bm);
    306 
    307     for (int y = 0; y < h; y++)
    308     {
    309         for (int x = 0; x < w; x++)
    310         {
    311             //U32* address = bm->getAddr32(x, y);
    312 
    313             //check the alpha bit first, but pass it along to the function to figure out how to deal with it
    314             int andPixelNo = andLineWidth*(h-y-1)+x;
    315             //only need to get a new alphaByte when x %8 == 0
    316             //but that introduces an if and a mod - probably much slower
    317             //that's ok, it's just a read of an array, not a stream
    318             int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
    319             int shift = 7 - (andPixelNo & 0x7);
    320             int m = 1 << shift;
    321 
    322             int pixelNo = lineWidth*(h-y-1)+x;
    323             placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
    324 
    325         }
    326     }
    327 
    328     delete [] colors;
    329     //ensure we haven't read off the end?
    330     //of course this doesn't help us if the andOffset was a lie...
    331     //return andOffset + (andLineWidth >> 3) <= length;
    332     return kSuccess;
    333 }   //onDecode
    334 
    335 //function to place the pixel, determined by the bitCount
    336 static void editPixelBit1(const int pixelNo, const unsigned char* buf,
    337             const int xorOffset, int& x, int y, const int w,
    338             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    339 {
    340     // note that this should be the same as/similar to the AND bitmap
    341     SkPMColor* address = bm->getAddr32(x,y);
    342     int byte = readByte(buf, xorOffset + (pixelNo >> 3));
    343     int colorBit;
    344     int alphaBit;
    345     // Read all of the bits in this byte.
    346     int i = x + 8;
    347     // Pin to the width so we do not write outside the bounds of
    348     // our color table.
    349     i = i > w ? w : i;
    350     // While loop to check all 8 bits individually.
    351     while (x < i)
    352     {
    353 
    354         colorBit = (byte & m) >> shift;
    355         alphaBit = (alphaByte & m) >> shift;
    356         *address = (alphaBit-1)&(colors[colorBit]);
    357         x++;
    358         // setup for the next pixel
    359         address = address + 1;
    360         m = m >> 1;
    361         shift -= 1;
    362     }
    363     x--;
    364 }
    365 static void editPixelBit4(const int pixelNo, const unsigned char* buf,
    366             const int xorOffset, int& x, int y, const int w,
    367             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    368 {
    369     SkPMColor* address = bm->getAddr32(x, y);
    370     int byte = readByte(buf, xorOffset + (pixelNo >> 1));
    371     int pixel = (byte >> 4) & 0xF;
    372     int alphaBit = (alphaByte & m) >> shift;
    373     *address = (alphaBit-1)&(colors[pixel]);
    374     x++;
    375     //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
    376     //but that's okay, since i've added an extra rowByte for just this purpose
    377     address = address + 1;
    378     pixel = byte & 0xF;
    379     m = m >> 1;
    380     alphaBit = (alphaByte & m) >> (shift-1);
    381     //speed up trick here
    382     *address = (alphaBit-1)&(colors[pixel]);
    383 }
    384 
    385 static void editPixelBit8(const int pixelNo, const unsigned char* buf,
    386             const int xorOffset, int& x, int y, const int w,
    387             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    388 {
    389     SkPMColor* address = bm->getAddr32(x, y);
    390     int pixel = readByte(buf, xorOffset + pixelNo);
    391     int alphaBit = (alphaByte & m) >> shift;
    392     *address = (alphaBit-1)&(colors[pixel]);
    393 }
    394 
    395 static void editPixelBit24(const int pixelNo, const unsigned char* buf,
    396             const int xorOffset, int& x, int y, const int w,
    397             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    398 {
    399     SkPMColor* address = bm->getAddr32(x, y);
    400     int blue = readByte(buf, xorOffset + 3*pixelNo);
    401     int green = readByte(buf, xorOffset + 3*pixelNo + 1);
    402     int red = readByte(buf, xorOffset + 3*pixelNo + 2);
    403     int alphaBit = (alphaByte & m) >> shift;
    404     //alphaBit == 1 => alpha = 0
    405     int alpha = (alphaBit-1) & 0xFF;
    406     *address = SkPreMultiplyARGB(alpha, red, green, blue);
    407 }
    408 
    409 static void editPixelBit32(const int pixelNo, const unsigned char* buf,
    410             const int xorOffset, int& x, int y, const int w,
    411             SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
    412 {
    413     SkPMColor* address = bm->getAddr32(x, y);
    414     int blue = readByte(buf, xorOffset + 4*pixelNo);
    415     int green = readByte(buf, xorOffset + 4*pixelNo + 1);
    416     int red = readByte(buf, xorOffset + 4*pixelNo + 2);
    417     int alphaBit = (alphaByte & m) >> shift;
    418 #if 1 // don't trust the alphaBit for 32bit images <mrr>
    419     alphaBit = 0;
    420 #endif
    421     int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
    422     *address = SkPreMultiplyARGB(alpha, red, green, blue);
    423 }
    424 
    425 ///////////////////////////////////////////////////////////////////////////////
    426 DEFINE_DECODER_CREATOR(ICOImageDecoder);
    427 /////////////////////////////////////////////////////////////////////////////////////////
    428 
    429 static bool is_ico(SkStreamRewindable* stream) {
    430     // Check to see if the first four bytes are 0,0,1,0
    431     // FIXME: Is that required and sufficient?
    432     char buf[4];
    433     if (stream->read((void*)buf, 4) != 4) {
    434         return false;
    435     }
    436     int reserved = read2Bytes(buf, 0);
    437     int type = read2Bytes(buf, 2);
    438     return 0 == reserved && 1 == type;
    439 }
    440 
    441 static SkImageDecoder* sk_libico_dfactory(SkStreamRewindable* stream) {
    442     if (is_ico(stream)) {
    443         return new SkICOImageDecoder;
    444     }
    445     return nullptr;
    446 }
    447 
    448 static SkImageDecoder_DecodeReg gReg(sk_libico_dfactory);
    449 
    450 static SkImageDecoder::Format get_format_ico(SkStreamRewindable* stream) {
    451     if (is_ico(stream)) {
    452         return SkImageDecoder::kICO_Format;
    453     }
    454     return SkImageDecoder::kUnknown_Format;
    455 }
    456 
    457 static SkImageDecoder_FormatReg gFormatReg(get_format_ico);
    458