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      1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This pass is responsible for finalizing the functions frame layout, saving
     11 // callee saved registers, and for emitting prolog & epilog code for the
     12 // function.
     13 //
     14 // This pass must be run after register allocation.  After this pass is
     15 // executed, it is illegal to construct MO_FrameIndex operands.
     16 //
     17 //===----------------------------------------------------------------------===//
     18 
     19 #include "llvm/ADT/IndexedMap.h"
     20 #include "llvm/ADT/STLExtras.h"
     21 #include "llvm/ADT/SetVector.h"
     22 #include "llvm/ADT/SmallSet.h"
     23 #include "llvm/ADT/Statistic.h"
     24 #include "llvm/CodeGen/MachineDominators.h"
     25 #include "llvm/CodeGen/MachineFrameInfo.h"
     26 #include "llvm/CodeGen/MachineInstr.h"
     27 #include "llvm/CodeGen/MachineLoopInfo.h"
     28 #include "llvm/CodeGen/MachineModuleInfo.h"
     29 #include "llvm/CodeGen/MachineRegisterInfo.h"
     30 #include "llvm/CodeGen/Passes.h"
     31 #include "llvm/CodeGen/RegisterScavenging.h"
     32 #include "llvm/CodeGen/StackProtector.h"
     33 #include "llvm/CodeGen/WinEHFuncInfo.h"
     34 #include "llvm/IR/DiagnosticInfo.h"
     35 #include "llvm/IR/InlineAsm.h"
     36 #include "llvm/IR/LLVMContext.h"
     37 #include "llvm/Support/CommandLine.h"
     38 #include "llvm/Support/Compiler.h"
     39 #include "llvm/Support/Debug.h"
     40 #include "llvm/Support/raw_ostream.h"
     41 #include "llvm/Target/TargetFrameLowering.h"
     42 #include "llvm/Target/TargetInstrInfo.h"
     43 #include "llvm/Target/TargetMachine.h"
     44 #include "llvm/Target/TargetRegisterInfo.h"
     45 #include "llvm/Target/TargetSubtargetInfo.h"
     46 #include <climits>
     47 
     48 using namespace llvm;
     49 
     50 #define DEBUG_TYPE "pei"
     51 
     52 namespace {
     53 class PEI : public MachineFunctionPass {
     54 public:
     55   static char ID;
     56   PEI() : MachineFunctionPass(ID) {
     57     initializePEIPass(*PassRegistry::getPassRegistry());
     58   }
     59 
     60   void getAnalysisUsage(AnalysisUsage &AU) const override;
     61 
     62   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
     63   /// frame indexes with appropriate references.
     64   ///
     65   bool runOnMachineFunction(MachineFunction &Fn) override;
     66 
     67 private:
     68   RegScavenger *RS;
     69 
     70   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
     71   // stack frame indexes.
     72   unsigned MinCSFrameIndex, MaxCSFrameIndex;
     73 
     74   // Save and Restore blocks of the current function. Typically there is a
     75   // single save block, unless Windows EH funclets are involved.
     76   SmallVector<MachineBasicBlock *, 1> SaveBlocks;
     77   SmallVector<MachineBasicBlock *, 4> RestoreBlocks;
     78 
     79   // Flag to control whether to use the register scavenger to resolve
     80   // frame index materialization registers. Set according to
     81   // TRI->requiresFrameIndexScavenging() for the current function.
     82   bool FrameIndexVirtualScavenging;
     83 
     84   void calculateSets(MachineFunction &Fn);
     85   void calculateCallsInformation(MachineFunction &Fn);
     86   void assignCalleeSavedSpillSlots(MachineFunction &Fn,
     87                                    const BitVector &SavedRegs);
     88   void insertCSRSpillsAndRestores(MachineFunction &Fn);
     89   void calculateFrameObjectOffsets(MachineFunction &Fn);
     90   void replaceFrameIndices(MachineFunction &Fn);
     91   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
     92                            int &SPAdj);
     93   void scavengeFrameVirtualRegs(MachineFunction &Fn);
     94   void insertPrologEpilogCode(MachineFunction &Fn);
     95 };
     96 } // namespace
     97 
     98 char PEI::ID = 0;
     99 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
    100 
    101 static cl::opt<unsigned>
    102 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
    103               cl::desc("Warn for stack size bigger than the given"
    104                        " number"));
    105 
    106 INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
    107                 "Prologue/Epilogue Insertion", false, false)
    108 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
    109 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
    110 INITIALIZE_PASS_DEPENDENCY(StackProtector)
    111 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
    112 INITIALIZE_PASS_END(PEI, "prologepilog",
    113                     "Prologue/Epilogue Insertion & Frame Finalization",
    114                     false, false)
    115 
    116 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
    117 STATISTIC(NumBytesStackSpace,
    118           "Number of bytes used for stack in all functions");
    119 
    120 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
    121   AU.setPreservesCFG();
    122   AU.addPreserved<MachineLoopInfo>();
    123   AU.addPreserved<MachineDominatorTree>();
    124   AU.addRequired<StackProtector>();
    125   AU.addRequired<TargetPassConfig>();
    126   MachineFunctionPass::getAnalysisUsage(AU);
    127 }
    128 
    129 /// Compute the set of return blocks
    130 void PEI::calculateSets(MachineFunction &Fn) {
    131   const MachineFrameInfo *MFI = Fn.getFrameInfo();
    132 
    133   // Even when we do not change any CSR, we still want to insert the
    134   // prologue and epilogue of the function.
    135   // So set the save points for those.
    136 
    137   // Use the points found by shrink-wrapping, if any.
    138   if (MFI->getSavePoint()) {
    139     SaveBlocks.push_back(MFI->getSavePoint());
    140     assert(MFI->getRestorePoint() && "Both restore and save must be set");
    141     MachineBasicBlock *RestoreBlock = MFI->getRestorePoint();
    142     // If RestoreBlock does not have any successor and is not a return block
    143     // then the end point is unreachable and we do not need to insert any
    144     // epilogue.
    145     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
    146       RestoreBlocks.push_back(RestoreBlock);
    147     return;
    148   }
    149 
    150   // Save refs to entry and return blocks.
    151   SaveBlocks.push_back(&Fn.front());
    152   for (MachineBasicBlock &MBB : Fn) {
    153     if (MBB.isEHFuncletEntry())
    154       SaveBlocks.push_back(&MBB);
    155     if (MBB.isReturnBlock())
    156       RestoreBlocks.push_back(&MBB);
    157   }
    158 }
    159 
    160 /// StackObjSet - A set of stack object indexes
    161 typedef SmallSetVector<int, 8> StackObjSet;
    162 
    163 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
    164 /// frame indexes with appropriate references.
    165 ///
    166 bool PEI::runOnMachineFunction(MachineFunction &Fn) {
    167   const Function* F = Fn.getFunction();
    168   const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
    169   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    170 
    171   assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
    172 
    173   RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr;
    174   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
    175 
    176   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
    177   // function's frame information. Also eliminates call frame pseudo
    178   // instructions.
    179   calculateCallsInformation(Fn);
    180 
    181   // Determine which of the registers in the callee save list should be saved.
    182   BitVector SavedRegs;
    183   TFI->determineCalleeSaves(Fn, SavedRegs, RS);
    184 
    185   // Insert spill code for any callee saved registers that are modified.
    186   assignCalleeSavedSpillSlots(Fn, SavedRegs);
    187 
    188   // Determine placement of CSR spill/restore code:
    189   // place all spills in the entry block, all restores in return blocks.
    190   calculateSets(Fn);
    191 
    192   // Add the code to save and restore the callee saved registers.
    193   if (!F->hasFnAttribute(Attribute::Naked))
    194     insertCSRSpillsAndRestores(Fn);
    195 
    196   // Allow the target machine to make final modifications to the function
    197   // before the frame layout is finalized.
    198   TFI->processFunctionBeforeFrameFinalized(Fn, RS);
    199 
    200   // Calculate actual frame offsets for all abstract stack objects...
    201   calculateFrameObjectOffsets(Fn);
    202 
    203   // Add prolog and epilog code to the function.  This function is required
    204   // to align the stack frame as necessary for any stack variables or
    205   // called functions.  Because of this, calculateCalleeSavedRegisters()
    206   // must be called before this function in order to set the AdjustsStack
    207   // and MaxCallFrameSize variables.
    208   if (!F->hasFnAttribute(Attribute::Naked))
    209     insertPrologEpilogCode(Fn);
    210 
    211   // Replace all MO_FrameIndex operands with physical register references
    212   // and actual offsets.
    213   //
    214   replaceFrameIndices(Fn);
    215 
    216   // If register scavenging is needed, as we've enabled doing it as a
    217   // post-pass, scavenge the virtual registers that frame index elimination
    218   // inserted.
    219   if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
    220     scavengeFrameVirtualRegs(Fn);
    221 
    222   // Clear any vregs created by virtual scavenging.
    223   Fn.getRegInfo().clearVirtRegs();
    224 
    225   // Warn on stack size when we exceeds the given limit.
    226   MachineFrameInfo *MFI = Fn.getFrameInfo();
    227   uint64_t StackSize = MFI->getStackSize();
    228   if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
    229     DiagnosticInfoStackSize DiagStackSize(*F, StackSize);
    230     F->getContext().diagnose(DiagStackSize);
    231   }
    232 
    233   delete RS;
    234   SaveBlocks.clear();
    235   RestoreBlocks.clear();
    236   return true;
    237 }
    238 
    239 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
    240 /// variables for the function's frame information and eliminate call frame
    241 /// pseudo instructions.
    242 void PEI::calculateCallsInformation(MachineFunction &Fn) {
    243   const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
    244   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    245   MachineFrameInfo *MFI = Fn.getFrameInfo();
    246 
    247   unsigned MaxCallFrameSize = 0;
    248   bool AdjustsStack = MFI->adjustsStack();
    249 
    250   // Get the function call frame set-up and tear-down instruction opcode
    251   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
    252   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
    253 
    254   // Early exit for targets which have no call frame setup/destroy pseudo
    255   // instructions.
    256   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
    257     return;
    258 
    259   std::vector<MachineBasicBlock::iterator> FrameSDOps;
    260   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
    261     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
    262       if (I->getOpcode() == FrameSetupOpcode ||
    263           I->getOpcode() == FrameDestroyOpcode) {
    264         assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
    265                " instructions should have a single immediate argument!");
    266         unsigned Size = I->getOperand(0).getImm();
    267         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
    268         AdjustsStack = true;
    269         FrameSDOps.push_back(I);
    270       } else if (I->isInlineAsm()) {
    271         // Some inline asm's need a stack frame, as indicated by operand 1.
    272         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
    273         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
    274           AdjustsStack = true;
    275       }
    276 
    277   MFI->setAdjustsStack(AdjustsStack);
    278   MFI->setMaxCallFrameSize(MaxCallFrameSize);
    279 
    280   for (std::vector<MachineBasicBlock::iterator>::iterator
    281          i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
    282     MachineBasicBlock::iterator I = *i;
    283 
    284     // If call frames are not being included as part of the stack frame, and
    285     // the target doesn't indicate otherwise, remove the call frame pseudos
    286     // here. The sub/add sp instruction pairs are still inserted, but we don't
    287     // need to track the SP adjustment for frame index elimination.
    288     if (TFI->canSimplifyCallFramePseudos(Fn))
    289       TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
    290   }
    291 }
    292 
    293 void PEI::assignCalleeSavedSpillSlots(MachineFunction &F,
    294                                       const BitVector &SavedRegs) {
    295   // These are used to keep track the callee-save area. Initialize them.
    296   MinCSFrameIndex = INT_MAX;
    297   MaxCSFrameIndex = 0;
    298 
    299   if (SavedRegs.empty())
    300     return;
    301 
    302   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
    303   const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F);
    304 
    305   std::vector<CalleeSavedInfo> CSI;
    306   for (unsigned i = 0; CSRegs[i]; ++i) {
    307     unsigned Reg = CSRegs[i];
    308     if (SavedRegs.test(Reg))
    309       CSI.push_back(CalleeSavedInfo(Reg));
    310   }
    311 
    312   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
    313   MachineFrameInfo *MFI = F.getFrameInfo();
    314   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) {
    315     // If target doesn't implement this, use generic code.
    316 
    317     if (CSI.empty())
    318       return; // Early exit if no callee saved registers are modified!
    319 
    320     unsigned NumFixedSpillSlots;
    321     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
    322         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
    323 
    324     // Now that we know which registers need to be saved and restored, allocate
    325     // stack slots for them.
    326     for (std::vector<CalleeSavedInfo>::iterator I = CSI.begin(), E = CSI.end();
    327          I != E; ++I) {
    328       unsigned Reg = I->getReg();
    329       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
    330 
    331       int FrameIdx;
    332       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
    333         I->setFrameIdx(FrameIdx);
    334         continue;
    335       }
    336 
    337       // Check to see if this physreg must be spilled to a particular stack slot
    338       // on this target.
    339       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
    340       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
    341              FixedSlot->Reg != Reg)
    342         ++FixedSlot;
    343 
    344       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
    345         // Nope, just spill it anywhere convenient.
    346         unsigned Align = RC->getAlignment();
    347         unsigned StackAlign = TFI->getStackAlignment();
    348 
    349         // We may not be able to satisfy the desired alignment specification of
    350         // the TargetRegisterClass if the stack alignment is smaller. Use the
    351         // min.
    352         Align = std::min(Align, StackAlign);
    353         FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
    354         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
    355         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
    356       } else {
    357         // Spill it to the stack where we must.
    358         FrameIdx =
    359             MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset);
    360       }
    361 
    362       I->setFrameIdx(FrameIdx);
    363     }
    364   }
    365 
    366   MFI->setCalleeSavedInfo(CSI);
    367 }
    368 
    369 /// Helper function to update the liveness information for the callee-saved
    370 /// registers.
    371 static void updateLiveness(MachineFunction &MF) {
    372   MachineFrameInfo *MFI = MF.getFrameInfo();
    373   // Visited will contain all the basic blocks that are in the region
    374   // where the callee saved registers are alive:
    375   // - Anything that is not Save or Restore -> LiveThrough.
    376   // - Save -> LiveIn.
    377   // - Restore -> LiveOut.
    378   // The live-out is not attached to the block, so no need to keep
    379   // Restore in this set.
    380   SmallPtrSet<MachineBasicBlock *, 8> Visited;
    381   SmallVector<MachineBasicBlock *, 8> WorkList;
    382   MachineBasicBlock *Entry = &MF.front();
    383   MachineBasicBlock *Save = MFI->getSavePoint();
    384 
    385   if (!Save)
    386     Save = Entry;
    387 
    388   if (Entry != Save) {
    389     WorkList.push_back(Entry);
    390     Visited.insert(Entry);
    391   }
    392   Visited.insert(Save);
    393 
    394   MachineBasicBlock *Restore = MFI->getRestorePoint();
    395   if (Restore)
    396     // By construction Restore cannot be visited, otherwise it
    397     // means there exists a path to Restore that does not go
    398     // through Save.
    399     WorkList.push_back(Restore);
    400 
    401   while (!WorkList.empty()) {
    402     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
    403     // By construction, the region that is after the save point is
    404     // dominated by the Save and post-dominated by the Restore.
    405     if (CurBB == Save && Save != Restore)
    406       continue;
    407     // Enqueue all the successors not already visited.
    408     // Those are by construction either before Save or after Restore.
    409     for (MachineBasicBlock *SuccBB : CurBB->successors())
    410       if (Visited.insert(SuccBB).second)
    411         WorkList.push_back(SuccBB);
    412   }
    413 
    414   const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
    415 
    416   for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    417     for (MachineBasicBlock *MBB : Visited) {
    418       MCPhysReg Reg = CSI[i].getReg();
    419       // Add the callee-saved register as live-in.
    420       // It's killed at the spill.
    421       if (!MBB->isLiveIn(Reg))
    422         MBB->addLiveIn(Reg);
    423     }
    424   }
    425 }
    426 
    427 /// insertCSRSpillsAndRestores - Insert spill and restore code for
    428 /// callee saved registers used in the function.
    429 ///
    430 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
    431   // Get callee saved register information.
    432   MachineFrameInfo *MFI = Fn.getFrameInfo();
    433   const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
    434 
    435   MFI->setCalleeSavedInfoValid(true);
    436 
    437   // Early exit if no callee saved registers are modified!
    438   if (CSI.empty())
    439     return;
    440 
    441   const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
    442   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    443   const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
    444   MachineBasicBlock::iterator I;
    445 
    446   // Spill using target interface.
    447   for (MachineBasicBlock *SaveBlock : SaveBlocks) {
    448     I = SaveBlock->begin();
    449     if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) {
    450       for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    451         // Insert the spill to the stack frame.
    452         unsigned Reg = CSI[i].getReg();
    453         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    454         TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(),
    455                                 RC, TRI);
    456       }
    457     }
    458     // Update the live-in information of all the blocks up to the save point.
    459     updateLiveness(Fn);
    460   }
    461 
    462   // Restore using target interface.
    463   for (MachineBasicBlock *MBB : RestoreBlocks) {
    464     I = MBB->end();
    465 
    466     // Skip over all terminator instructions, which are part of the return
    467     // sequence.
    468     MachineBasicBlock::iterator I2 = I;
    469     while (I2 != MBB->begin() && (--I2)->isTerminator())
    470       I = I2;
    471 
    472     bool AtStart = I == MBB->begin();
    473     MachineBasicBlock::iterator BeforeI = I;
    474     if (!AtStart)
    475       --BeforeI;
    476 
    477     // Restore all registers immediately before the return and any
    478     // terminators that precede it.
    479     if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
    480       for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    481         unsigned Reg = CSI[i].getReg();
    482         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    483         TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI);
    484         assert(I != MBB->begin() &&
    485                "loadRegFromStackSlot didn't insert any code!");
    486         // Insert in reverse order.  loadRegFromStackSlot can insert
    487         // multiple instructions.
    488         if (AtStart)
    489           I = MBB->begin();
    490         else {
    491           I = BeforeI;
    492           ++I;
    493         }
    494       }
    495     }
    496   }
    497 }
    498 
    499 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
    500 static inline void
    501 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
    502                   bool StackGrowsDown, int64_t &Offset,
    503                   unsigned &MaxAlign, unsigned Skew) {
    504   // If the stack grows down, add the object size to find the lowest address.
    505   if (StackGrowsDown)
    506     Offset += MFI->getObjectSize(FrameIdx);
    507 
    508   unsigned Align = MFI->getObjectAlignment(FrameIdx);
    509 
    510   // If the alignment of this object is greater than that of the stack, then
    511   // increase the stack alignment to match.
    512   MaxAlign = std::max(MaxAlign, Align);
    513 
    514   // Adjust to alignment boundary.
    515   Offset = RoundUpToAlignment(Offset, Align, Skew);
    516 
    517   if (StackGrowsDown) {
    518     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
    519     MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
    520   } else {
    521     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
    522     MFI->setObjectOffset(FrameIdx, Offset);
    523     Offset += MFI->getObjectSize(FrameIdx);
    524   }
    525 }
    526 
    527 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
    528 /// those required to be close to the Stack Protector) to stack offsets.
    529 static void
    530 AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
    531                       SmallSet<int, 16> &ProtectedObjs,
    532                       MachineFrameInfo *MFI, bool StackGrowsDown,
    533                       int64_t &Offset, unsigned &MaxAlign, unsigned Skew) {
    534 
    535   for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
    536         E = UnassignedObjs.end(); I != E; ++I) {
    537     int i = *I;
    538     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
    539     ProtectedObjs.insert(i);
    540   }
    541 }
    542 
    543 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
    544 /// abstract stack objects.
    545 ///
    546 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
    547   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
    548   StackProtector *SP = &getAnalysis<StackProtector>();
    549 
    550   bool StackGrowsDown =
    551     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
    552 
    553   // Loop over all of the stack objects, assigning sequential addresses...
    554   MachineFrameInfo *MFI = Fn.getFrameInfo();
    555 
    556   // Start at the beginning of the local area.
    557   // The Offset is the distance from the stack top in the direction
    558   // of stack growth -- so it's always nonnegative.
    559   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
    560   if (StackGrowsDown)
    561     LocalAreaOffset = -LocalAreaOffset;
    562   assert(LocalAreaOffset >= 0
    563          && "Local area offset should be in direction of stack growth");
    564   int64_t Offset = LocalAreaOffset;
    565 
    566   // Skew to be applied to alignment.
    567   unsigned Skew = TFI.getStackAlignmentSkew(Fn);
    568 
    569   // If there are fixed sized objects that are preallocated in the local area,
    570   // non-fixed objects can't be allocated right at the start of local area.
    571   // We currently don't support filling in holes in between fixed sized
    572   // objects, so we adjust 'Offset' to point to the end of last fixed sized
    573   // preallocated object.
    574   for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
    575     int64_t FixedOff;
    576     if (StackGrowsDown) {
    577       // The maximum distance from the stack pointer is at lower address of
    578       // the object -- which is given by offset. For down growing stack
    579       // the offset is negative, so we negate the offset to get the distance.
    580       FixedOff = -MFI->getObjectOffset(i);
    581     } else {
    582       // The maximum distance from the start pointer is at the upper
    583       // address of the object.
    584       FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
    585     }
    586     if (FixedOff > Offset) Offset = FixedOff;
    587   }
    588 
    589   // First assign frame offsets to stack objects that are used to spill
    590   // callee saved registers.
    591   if (StackGrowsDown) {
    592     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
    593       // If the stack grows down, we need to add the size to find the lowest
    594       // address of the object.
    595       Offset += MFI->getObjectSize(i);
    596 
    597       unsigned Align = MFI->getObjectAlignment(i);
    598       // Adjust to alignment boundary
    599       Offset = RoundUpToAlignment(Offset, Align, Skew);
    600 
    601       MFI->setObjectOffset(i, -Offset);        // Set the computed offset
    602     }
    603   } else {
    604     int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
    605     for (int i = MaxCSFI; i >= MinCSFI ; --i) {
    606       unsigned Align = MFI->getObjectAlignment(i);
    607       // Adjust to alignment boundary
    608       Offset = RoundUpToAlignment(Offset, Align, Skew);
    609 
    610       MFI->setObjectOffset(i, Offset);
    611       Offset += MFI->getObjectSize(i);
    612     }
    613   }
    614 
    615   unsigned MaxAlign = MFI->getMaxAlignment();
    616 
    617   // Make sure the special register scavenging spill slot is closest to the
    618   // incoming stack pointer if a frame pointer is required and is closer
    619   // to the incoming rather than the final stack pointer.
    620   const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo();
    621   bool EarlyScavengingSlots = (TFI.hasFP(Fn) &&
    622                                TFI.isFPCloseToIncomingSP() &&
    623                                RegInfo->useFPForScavengingIndex(Fn) &&
    624                                !RegInfo->needsStackRealignment(Fn));
    625   if (RS && EarlyScavengingSlots) {
    626     SmallVector<int, 2> SFIs;
    627     RS->getScavengingFrameIndices(SFIs);
    628     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
    629            IE = SFIs.end(); I != IE; ++I)
    630       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
    631   }
    632 
    633   // FIXME: Once this is working, then enable flag will change to a target
    634   // check for whether the frame is large enough to want to use virtual
    635   // frame index registers. Functions which don't want/need this optimization
    636   // will continue to use the existing code path.
    637   if (MFI->getUseLocalStackAllocationBlock()) {
    638     unsigned Align = MFI->getLocalFrameMaxAlign();
    639 
    640     // Adjust to alignment boundary.
    641     Offset = RoundUpToAlignment(Offset, Align, Skew);
    642 
    643     DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
    644 
    645     // Resolve offsets for objects in the local block.
    646     for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
    647       std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
    648       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
    649       DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
    650             FIOffset << "]\n");
    651       MFI->setObjectOffset(Entry.first, FIOffset);
    652     }
    653     // Allocate the local block
    654     Offset += MFI->getLocalFrameSize();
    655 
    656     MaxAlign = std::max(Align, MaxAlign);
    657   }
    658 
    659   // Make sure that the stack protector comes before the local variables on the
    660   // stack.
    661   SmallSet<int, 16> ProtectedObjs;
    662   if (MFI->getStackProtectorIndex() >= 0) {
    663     StackObjSet LargeArrayObjs;
    664     StackObjSet SmallArrayObjs;
    665     StackObjSet AddrOfObjs;
    666 
    667     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
    668                       Offset, MaxAlign, Skew);
    669 
    670     // Assign large stack objects first.
    671     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    672       if (MFI->isObjectPreAllocated(i) &&
    673           MFI->getUseLocalStackAllocationBlock())
    674         continue;
    675       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
    676         continue;
    677       if (RS && RS->isScavengingFrameIndex((int)i))
    678         continue;
    679       if (MFI->isDeadObjectIndex(i))
    680         continue;
    681       if (MFI->getStackProtectorIndex() == (int)i)
    682         continue;
    683 
    684       switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) {
    685       case StackProtector::SSPLK_None:
    686         continue;
    687       case StackProtector::SSPLK_SmallArray:
    688         SmallArrayObjs.insert(i);
    689         continue;
    690       case StackProtector::SSPLK_AddrOf:
    691         AddrOfObjs.insert(i);
    692         continue;
    693       case StackProtector::SSPLK_LargeArray:
    694         LargeArrayObjs.insert(i);
    695         continue;
    696       }
    697       llvm_unreachable("Unexpected SSPLayoutKind.");
    698     }
    699 
    700     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
    701                           Offset, MaxAlign, Skew);
    702     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
    703                           Offset, MaxAlign, Skew);
    704     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
    705                           Offset, MaxAlign, Skew);
    706   }
    707 
    708   // Then assign frame offsets to stack objects that are not used to spill
    709   // callee saved registers.
    710   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    711     if (MFI->isObjectPreAllocated(i) &&
    712         MFI->getUseLocalStackAllocationBlock())
    713       continue;
    714     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
    715       continue;
    716     if (RS && RS->isScavengingFrameIndex((int)i))
    717       continue;
    718     if (MFI->isDeadObjectIndex(i))
    719       continue;
    720     if (MFI->getStackProtectorIndex() == (int)i)
    721       continue;
    722     if (ProtectedObjs.count(i))
    723       continue;
    724 
    725     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
    726   }
    727 
    728   // Make sure the special register scavenging spill slot is closest to the
    729   // stack pointer.
    730   if (RS && !EarlyScavengingSlots) {
    731     SmallVector<int, 2> SFIs;
    732     RS->getScavengingFrameIndices(SFIs);
    733     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
    734            IE = SFIs.end(); I != IE; ++I)
    735       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
    736   }
    737 
    738   if (!TFI.targetHandlesStackFrameRounding()) {
    739     // If we have reserved argument space for call sites in the function
    740     // immediately on entry to the current function, count it as part of the
    741     // overall stack size.
    742     if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
    743       Offset += MFI->getMaxCallFrameSize();
    744 
    745     // Round up the size to a multiple of the alignment.  If the function has
    746     // any calls or alloca's, align to the target's StackAlignment value to
    747     // ensure that the callee's frame or the alloca data is suitably aligned;
    748     // otherwise, for leaf functions, align to the TransientStackAlignment
    749     // value.
    750     unsigned StackAlign;
    751     if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
    752         (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
    753       StackAlign = TFI.getStackAlignment();
    754     else
    755       StackAlign = TFI.getTransientStackAlignment();
    756 
    757     // If the frame pointer is eliminated, all frame offsets will be relative to
    758     // SP not FP. Align to MaxAlign so this works.
    759     StackAlign = std::max(StackAlign, MaxAlign);
    760     Offset = RoundUpToAlignment(Offset, StackAlign, Skew);
    761   }
    762 
    763   // Update frame info to pretend that this is part of the stack...
    764   int64_t StackSize = Offset - LocalAreaOffset;
    765   MFI->setStackSize(StackSize);
    766   NumBytesStackSpace += StackSize;
    767 }
    768 
    769 /// insertPrologEpilogCode - Scan the function for modified callee saved
    770 /// registers, insert spill code for these callee saved registers, then add
    771 /// prolog and epilog code to the function.
    772 ///
    773 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
    774   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
    775 
    776   // Add prologue to the function...
    777   for (MachineBasicBlock *SaveBlock : SaveBlocks)
    778     TFI.emitPrologue(Fn, *SaveBlock);
    779 
    780   // Add epilogue to restore the callee-save registers in each exiting block.
    781   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
    782     TFI.emitEpilogue(Fn, *RestoreBlock);
    783 
    784   for (MachineBasicBlock *SaveBlock : SaveBlocks)
    785     TFI.inlineStackProbe(Fn, *SaveBlock);
    786 
    787   // Emit additional code that is required to support segmented stacks, if
    788   // we've been asked for it.  This, when linked with a runtime with support
    789   // for segmented stacks (libgcc is one), will result in allocating stack
    790   // space in small chunks instead of one large contiguous block.
    791   if (Fn.shouldSplitStack()) {
    792     for (MachineBasicBlock *SaveBlock : SaveBlocks)
    793       TFI.adjustForSegmentedStacks(Fn, *SaveBlock);
    794   }
    795 
    796   // Emit additional code that is required to explicitly handle the stack in
    797   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
    798   // approach is rather similar to that of Segmented Stacks, but it uses a
    799   // different conditional check and another BIF for allocating more stack
    800   // space.
    801   if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE)
    802     for (MachineBasicBlock *SaveBlock : SaveBlocks)
    803       TFI.adjustForHiPEPrologue(Fn, *SaveBlock);
    804 }
    805 
    806 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
    807 /// register references and actual offsets.
    808 ///
    809 void PEI::replaceFrameIndices(MachineFunction &Fn) {
    810   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
    811   if (!TFI.needsFrameIndexResolution(Fn)) return;
    812 
    813   // Store SPAdj at exit of a basic block.
    814   SmallVector<int, 8> SPState;
    815   SPState.resize(Fn.getNumBlockIDs());
    816   SmallPtrSet<MachineBasicBlock*, 8> Reachable;
    817 
    818   // Iterate over the reachable blocks in DFS order.
    819   for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable);
    820        DFI != DFE; ++DFI) {
    821     int SPAdj = 0;
    822     // Check the exit state of the DFS stack predecessor.
    823     if (DFI.getPathLength() >= 2) {
    824       MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
    825       assert(Reachable.count(StackPred) &&
    826              "DFS stack predecessor is already visited.\n");
    827       SPAdj = SPState[StackPred->getNumber()];
    828     }
    829     MachineBasicBlock *BB = *DFI;
    830     replaceFrameIndices(BB, Fn, SPAdj);
    831     SPState[BB->getNumber()] = SPAdj;
    832   }
    833 
    834   // Handle the unreachable blocks.
    835   for (auto &BB : Fn) {
    836     if (Reachable.count(&BB))
    837       // Already handled in DFS traversal.
    838       continue;
    839     int SPAdj = 0;
    840     replaceFrameIndices(&BB, Fn, SPAdj);
    841   }
    842 }
    843 
    844 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
    845                               int &SPAdj) {
    846   assert(Fn.getSubtarget().getRegisterInfo() &&
    847          "getRegisterInfo() must be implemented!");
    848   const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
    849   const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo();
    850   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    851   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
    852   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
    853 
    854   if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
    855 
    856   bool InsideCallSequence = false;
    857 
    858   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
    859 
    860     if (I->getOpcode() == FrameSetupOpcode ||
    861         I->getOpcode() == FrameDestroyOpcode) {
    862       InsideCallSequence = (I->getOpcode() == FrameSetupOpcode);
    863       SPAdj += TII.getSPAdjust(I);
    864 
    865       MachineBasicBlock::iterator PrevI = BB->end();
    866       if (I != BB->begin()) PrevI = std::prev(I);
    867       TFI->eliminateCallFramePseudoInstr(Fn, *BB, I);
    868 
    869       // Visit the instructions created by eliminateCallFramePseudoInstr().
    870       if (PrevI == BB->end())
    871         I = BB->begin();     // The replaced instr was the first in the block.
    872       else
    873         I = std::next(PrevI);
    874       continue;
    875     }
    876 
    877     MachineInstr *MI = I;
    878     bool DoIncr = true;
    879     for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
    880       if (!MI->getOperand(i).isFI())
    881         continue;
    882 
    883       // Frame indices in debug values are encoded in a target independent
    884       // way with simply the frame index and offset rather than any
    885       // target-specific addressing mode.
    886       if (MI->isDebugValue()) {
    887         assert(i == 0 && "Frame indices can only appear as the first "
    888                          "operand of a DBG_VALUE machine instruction");
    889         unsigned Reg;
    890         MachineOperand &Offset = MI->getOperand(1);
    891         Offset.setImm(Offset.getImm() +
    892                       TFI->getFrameIndexReference(
    893                           Fn, MI->getOperand(0).getIndex(), Reg));
    894         MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
    895         continue;
    896       }
    897 
    898       // TODO: This code should be commoned with the code for
    899       // PATCHPOINT. There's no good reason for the difference in
    900       // implementation other than historical accident.  The only
    901       // remaining difference is the unconditional use of the stack
    902       // pointer as the base register.
    903       if (MI->getOpcode() == TargetOpcode::STATEPOINT) {
    904         assert((!MI->isDebugValue() || i == 0) &&
    905                "Frame indicies can only appear as the first operand of a "
    906                "DBG_VALUE machine instruction");
    907         unsigned Reg;
    908         MachineOperand &Offset = MI->getOperand(i + 1);
    909         const unsigned refOffset =
    910           TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(),
    911                                             Reg);
    912 
    913         Offset.setImm(Offset.getImm() + refOffset);
    914         MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
    915         continue;
    916       }
    917 
    918       // Some instructions (e.g. inline asm instructions) can have
    919       // multiple frame indices and/or cause eliminateFrameIndex
    920       // to insert more than one instruction. We need the register
    921       // scavenger to go through all of these instructions so that
    922       // it can update its register information. We keep the
    923       // iterator at the point before insertion so that we can
    924       // revisit them in full.
    925       bool AtBeginning = (I == BB->begin());
    926       if (!AtBeginning) --I;
    927 
    928       // If this instruction has a FrameIndex operand, we need to
    929       // use that target machine register info object to eliminate
    930       // it.
    931       TRI.eliminateFrameIndex(MI, SPAdj, i,
    932                               FrameIndexVirtualScavenging ?  nullptr : RS);
    933 
    934       // Reset the iterator if we were at the beginning of the BB.
    935       if (AtBeginning) {
    936         I = BB->begin();
    937         DoIncr = false;
    938       }
    939 
    940       MI = nullptr;
    941       break;
    942     }
    943 
    944     // If we are looking at a call sequence, we need to keep track of
    945     // the SP adjustment made by each instruction in the sequence.
    946     // This includes both the frame setup/destroy pseudos (handled above),
    947     // as well as other instructions that have side effects w.r.t the SP.
    948     // Note that this must come after eliminateFrameIndex, because
    949     // if I itself referred to a frame index, we shouldn't count its own
    950     // adjustment.
    951     if (MI && InsideCallSequence)
    952       SPAdj += TII.getSPAdjust(MI);
    953 
    954     if (DoIncr && I != BB->end()) ++I;
    955 
    956     // Update register states.
    957     if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
    958   }
    959 }
    960 
    961 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers
    962 /// with physical registers. Use the register scavenger to find an
    963 /// appropriate register to use.
    964 ///
    965 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply
    966 /// iterate over the vreg use list, which at this point only contains machine
    967 /// operands for which eliminateFrameIndex need a new scratch reg.
    968 void
    969 PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
    970   // Run through the instructions and find any virtual registers.
    971   for (MachineFunction::iterator BB = Fn.begin(),
    972        E = Fn.end(); BB != E; ++BB) {
    973     RS->enterBasicBlock(&*BB);
    974 
    975     int SPAdj = 0;
    976 
    977     // The instruction stream may change in the loop, so check BB->end()
    978     // directly.
    979     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
    980       // We might end up here again with a NULL iterator if we scavenged a
    981       // register for which we inserted spill code for definition by what was
    982       // originally the first instruction in BB.
    983       if (I == MachineBasicBlock::iterator(nullptr))
    984         I = BB->begin();
    985 
    986       MachineInstr *MI = I;
    987       MachineBasicBlock::iterator J = std::next(I);
    988       MachineBasicBlock::iterator P =
    989                          I == BB->begin() ? MachineBasicBlock::iterator(nullptr)
    990                                           : std::prev(I);
    991 
    992       // RS should process this instruction before we might scavenge at this
    993       // location. This is because we might be replacing a virtual register
    994       // defined by this instruction, and if so, registers killed by this
    995       // instruction are available, and defined registers are not.
    996       RS->forward(I);
    997 
    998       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
    999         if (MI->getOperand(i).isReg()) {
   1000           MachineOperand &MO = MI->getOperand(i);
   1001           unsigned Reg = MO.getReg();
   1002           if (Reg == 0)
   1003             continue;
   1004           if (!TargetRegisterInfo::isVirtualRegister(Reg))
   1005             continue;
   1006 
   1007           // When we first encounter a new virtual register, it
   1008           // must be a definition.
   1009           assert(MI->getOperand(i).isDef() &&
   1010                  "frame index virtual missing def!");
   1011           // Scavenge a new scratch register
   1012           const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
   1013           unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj);
   1014 
   1015           ++NumScavengedRegs;
   1016 
   1017           // Replace this reference to the virtual register with the
   1018           // scratch register.
   1019           assert (ScratchReg && "Missing scratch register!");
   1020           Fn.getRegInfo().replaceRegWith(Reg, ScratchReg);
   1021 
   1022           // Because this instruction was processed by the RS before this
   1023           // register was allocated, make sure that the RS now records the
   1024           // register as being used.
   1025           RS->setRegUsed(ScratchReg);
   1026         }
   1027       }
   1028 
   1029       // If the scavenger needed to use one of its spill slots, the
   1030       // spill code will have been inserted in between I and J. This is a
   1031       // problem because we need the spill code before I: Move I to just
   1032       // prior to J.
   1033       if (I != std::prev(J)) {
   1034         BB->splice(J, &*BB, I);
   1035 
   1036         // Before we move I, we need to prepare the RS to visit I again.
   1037         // Specifically, RS will assert if it sees uses of registers that
   1038         // it believes are undefined. Because we have already processed
   1039         // register kills in I, when it visits I again, it will believe that
   1040         // those registers are undefined. To avoid this situation, unprocess
   1041         // the instruction I.
   1042         assert(RS->getCurrentPosition() == I &&
   1043           "The register scavenger has an unexpected position");
   1044         I = P;
   1045         RS->unprocess(P);
   1046       } else
   1047         ++I;
   1048     }
   1049   }
   1050 }
   1051