/external/deqp/modules/gles3/functional/ |
es3fNegativeVertexArrayApiTests.cpp | 274 glDrawArrays(GL_POINTS, 0, -1); 282 glDrawArrays(GL_POINTS, 0, 1); 301 glDrawArrays(GL_POINTS, 0, -1); 309 glDrawArrays(GL_POINTS, 0, 1); 358 glDrawElements(GL_POINTS, 1, -1, vertices); 360 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); 365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 394 glBeginTransformFeedback (GL_POINTS); 397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices) [all...] |
es3fRasterizerDiscardTests.cpp | 133 case GL_POINTS: numVertices = numPrimitives; break; 444 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, 0, GL_POINTS)); 452 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, 0, GL_POINTS)); 466 scissor->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_POINTS)); 474 scissor->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_POINTS)); 488 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS)); 496 fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_POINTS));
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/external/deqp/modules/gles31/functional/ |
es31fNegativeVertexArrayApiTests.cpp | 399 ctx.glDrawArrays(GL_POINTS, 0, -1); 407 ctx.glDrawArrays(GL_POINTS, 0, 1); 427 ctx.glDrawArrays(GL_POINTS, 0, -1); 435 ctx.glDrawArrays(GL_POINTS, 0, 1); 496 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); 498 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); 503 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 511 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 532 ctx.glBeginTransformFeedback(GL_POINTS); 535 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices) [all...] |
es31fGeometryShaderTests.cpp | 161 case GL_POINTS: return "points"; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeVertexArrayApiTests.cpp | 137 glDrawArrays(GL_POINTS, 0, -1); 146 glDrawArrays(GL_POINTS, 0, 1); 164 glDrawArrays(GL_POINTS, 0, -1); 173 glDrawArrays(GL_POINTS, 0, 1); 219 glDrawElements(GL_POINTS, 1, -1, vertices); 224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 252 glDrawElements(GL_POINTS, 1, -1, vertices); 257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices) [all...] |
/external/mesa3d/src/mesa/vbo/ |
vbo_split.c | 64 case GL_POINTS:
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vbo_exec.c | 112 case GL_POINTS:
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/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_unfilled.h | 67 RASTERIZE(GL_POINTS); 135 RASTERIZE(GL_POINTS);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_primitive_restart.c | 102 case GL_POINTS:
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brw_sf.c | 166 case GL_POINTS:
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brw_draw.c | 70 GL_POINTS, 356 case GL_POINTS:
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brw_clip.c | 102 case GL_POINTS:
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceUtils.cpp | 156 case GL_POINTS: return rr::PRIMITIVETYPE_POINTS; 185 case GL_POINTS: return rr::GEOMETRYSHADEROUTPUTTYPE_POINTS; 198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS;
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/external/mesa3d/src/mapi/glapi/gen/ |
gl_enums.py | 119 "GL_POINTS", 136 * GL_FALSE/GL_POINTS ambiguity and others.
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_gldefs.h | 198 case GL_POINTS:
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/external/mesa3d/src/mesa/main/ |
api_validate.c | 216 case GL_POINTS: 266 case GL_POINTS: 267 pass = ctx->TransformFeedback.Mode == GL_POINTS;
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_render.c | 86 GL_POINTS,
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_rasterpos.c | 210 rs->prim.mode = GL_POINTS;
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st_draw.c | 159 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to 166 STATIC_ASSERT(GL_POINTS == PIPE_PRIM_POINTS);
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/frameworks/rs/driver/ |
rsdMeshObj.cpp | 188 case RS_PRIMITIVE_POINT: mGLPrimitives[i] = GL_POINTS; break;
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/frameworks/native/opengl/libagl/ |
array.cpp | 407 case GL_POINTS: prim_count = total; break; [all...] |
/external/mesa3d/docs/OLD/ |
MESA_program_debug.spec | 353 glBegin(GL_POINTS);
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 167 public static final int GL_POINTS = 0x0000;
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GLES20Header.java-if | 31 public static final int GL_POINTS = 0x0000;
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/ |
PointSpriteParticleBatch.java | 83 renderable.meshPart.primitiveType = GL20.GL_POINTS;
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