/frameworks/native/services/surfaceflinger/RenderEngine/ |
GLES11RenderEngine.cpp | 142 src0Alpha = opaque ? GL_CONSTANT : GL_TEXTURE; 148 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE); 158 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE); 216 glMatrixMode(GL_TEXTURE); 225 glMatrixMode(GL_TEXTURE);
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/external/mesa3d/src/mesa/swrast/ |
s_texrender.c | 37 ASSERT(att->Type == GL_TEXTURE);
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/external/mesa3d/src/mesa/main/ |
matrix.c | 152 if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE) 163 case GL_TEXTURE: 252 if (ctx->Transform.MatrixMode == GL_TEXTURE) { 254 "glPushMatrix(mode=GL_TEXTURE, unit=%d)", 292 if (ctx->Transform.MatrixMode == GL_TEXTURE) { 294 "glPopMatrix(mode=GL_TEXTURE, unit=%d)",
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querymatrix.c | 119 {GL_TEXTURE, GL_TEXTURE_MATRIX},
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fbobject.h | 78 assert(att->Type == GL_TEXTURE); 87 assert(att->Type == GL_TEXTURE);
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texstate.c | 53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT }, 232 state->SourceRGB[2] = GL_TEXTURE; 258 state->SourceRGB[2] = GL_TEXTURE; 259 state->SourceA[2] = GL_TEXTURE; 319 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
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fbobject.c | 305 if (att->Type == GL_TEXTURE) { 314 if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { 337 ASSERT(att->Type == GL_TEXTURE); 346 att->Type = GL_TEXTURE; 536 if (att->Type == GL_TEXTURE) { 742 if (att->Type == GL_TEXTURE) { [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboApiTest.cpp | 111 case GL_TEXTURE: return "GL_TEXTURE"; 403 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 416 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 447 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 463 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 495 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 504 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 516 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 525 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); [all...] |
es2fFboCompletenessTests.cpp | 292 return rbo ? GL_RENDERBUFFER : GL_TEXTURE;
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es2fFboStateQueryTests.cpp | 98 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
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/external/deqp/modules/gles3/functional/ |
es3fFboApiTests.cpp | 107 case GL_TEXTURE: return "GL_TEXTURE"; 379 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 392 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 423 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 439 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 471 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 480 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 492 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); 501 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE); [all...] |
es3fFboCompletenessTests.cpp | 298 texCfg->internalFormat = getDefaultFormat(target, GL_TEXTURE); 412 attachTargetToNew(target, GL_TEXTURE, fmt, 64, 64, builder);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv04_state_frag.c | 88 case GL_TEXTURE: 139 int i = (source == GL_TEXTURE ?
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nv10_state_frag.c | 103 case GL_TEXTURE: 170 int i = (source == GL_TEXTURE ?
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nouveau_util.h | 189 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_fbo.c | 519 if (att->Type != GL_TEXTURE) 563 if (depth->Type == GL_TEXTURE && 604 if (depth->Type == GL_TEXTURE && 605 stencil->Type == GL_TEXTURE &&
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st_cb_blit.c | 231 if(srcAtt->Type == GL_TEXTURE) {
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_texblend.c | 224 case GL_TEXTURE: 310 case GL_TEXTURE:
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/external/deqp/modules/glshared/ |
glsFboCompletenessTests.cpp | 712 case GL_TEXTURE: 827 case GL_TEXTURE: 1001 const RenderableParams params = { it->attPoint, GL_TEXTURE, *it2 }; 1017 static const GLenum s_bufTypes[] = { GL_NONE, GL_RENDERBUFFER, GL_TEXTURE };
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glsFboUtil.cpp | 278 case GL_TEXTURE: 452 return GL_TEXTURE; 658 case GL_TEXTURE:
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_texstate.c | 369 case GL_TEXTURE: 389 case GL_TEXTURE: 456 case GL_TEXTURE: 471 case GL_TEXTURE: 915 case GL_TEXTURE: 941 case GL_TEXTURE: [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 205 public static final int GL_TEXTURE = 0x1702;
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GLES20Header.java-if | 212 public static final int GL_TEXTURE = 0x1702;
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 427 case GL10.GL_TEXTURE: 1053 case GL_TEXTURE:
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_texstate.c | 320 case GL_TEXTURE: 365 case GL_TEXTURE: [all...] |