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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES 3.0 Module
      3  * -------------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Framebuffer Object API Tests.
     22  *
     23  * Notes:
     24  *   All gl calls are passed thru sglr::Context class. Reasons:
     25  *    + Name, object allocation is tracked and live resources are freed
     26  *      when Context is destroyed.
     27  *    + Makes it possible to easily log all relevant calls into test log.
     28  *      \todo [pyry] This is not implemented yet
     29  *//*--------------------------------------------------------------------*/
     30 
     31 #include "es3fFboApiTests.hpp"
     32 #include "sglrGLContext.hpp"
     33 #include "gluDefs.hpp"
     34 #include "gluStrUtil.hpp"
     35 #include "tcuRenderTarget.hpp"
     36 #include "deString.h"
     37 #include "glwFunctions.hpp"
     38 #include "glwEnums.hpp"
     39 
     40 namespace deqp
     41 {
     42 namespace gles3
     43 {
     44 namespace Functional
     45 {
     46 
     47 using std::string;
     48 using std::vector;
     49 using tcu::TestLog;
     50 
     51 using glw::GLenum;
     52 using glw::GLint;
     53 
     54 static void logComment (tcu::TestContext& testCtx, const char* comment)
     55 {
     56 	testCtx.getLog() << TestLog::Message << "// " << comment << TestLog::EndMessage;
     57 }
     58 
     59 static void checkError (tcu::TestContext& testCtx, sglr::Context& ctx, GLenum expect)
     60 {
     61 	GLenum result = ctx.getError();
     62 	testCtx.getLog() << TestLog::Message << "// " << (result == expect ? "Pass" : "Fail") << ", expected " << glu::getErrorStr(expect) << TestLog::EndMessage;
     63 
     64 	if (result != expect)
     65 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Error code mismatch");
     66 }
     67 
     68 static void checkEitherError (tcu::TestContext& testCtx, sglr::Context& ctx, GLenum expectA, GLenum expectB)
     69 {
     70 	GLenum	result	= ctx.getError();
     71 	bool	isOk	= (result == expectA || result == expectB);
     72 
     73 	testCtx.getLog() << TestLog::Message << "// " << (isOk ? "Pass" : "Fail") << ", expected " << glu::getErrorStr(expectA) << " or " << glu::getErrorStr(expectB) << TestLog::EndMessage;
     74 
     75 	if (!isOk)
     76 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Error code mismatch");
     77 }
     78 
     79 static const char* getAttachmentName (GLenum attachment)
     80 {
     81 	switch (attachment)
     82 	{
     83 		case GL_COLOR_ATTACHMENT0:	return "GL_COLOR_ATTACHMENT0";
     84 		case GL_DEPTH_ATTACHMENT:	return "GL_DEPTH_ATTACHMENT";
     85 		case GL_STENCIL_ATTACHMENT:	return "GL_STENCIL_ATTACHMENT";
     86 		default: throw tcu::InternalError("Unknown attachment", "", __FILE__, __LINE__);
     87 	}
     88 }
     89 
     90 static const char* getAttachmentParameterName (GLenum pname)
     91 {
     92 	switch (pname)
     93 	{
     94 		case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:				return "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE";
     95 		case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:				return "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME";
     96 		case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:			return "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL";
     97 		case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:	return "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE";
     98 		default: throw tcu::InternalError("Unknown parameter", "", __FILE__, __LINE__);
     99 	}
    100 }
    101 
    102 static string getAttachmentParameterValueName (GLint value)
    103 {
    104 	switch (value)
    105 	{
    106 		case 0:									return "GL_NONE(0)";
    107 		case GL_TEXTURE:						return "GL_TEXTURE";
    108 		case GL_RENDERBUFFER:					return "GL_RENDERBUFFER";
    109 		case GL_TEXTURE_CUBE_MAP_POSITIVE_X:	return "GL_TEXTURE_CUBE_MAP_POSITIVE_X";
    110 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:	return "GL_TEXTURE_CUBE_MAP_NEGATIVE_X";
    111 		case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:	return "GL_TEXTURE_CUBE_MAP_POSITIVE_Y";
    112 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:	return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y";
    113 		case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:	return "GL_TEXTURE_CUBE_MAP_POSITIVE_Z";
    114 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:	return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z";
    115 		default:
    116 		{
    117 			char tmp[64];
    118 			deSprintf(tmp, sizeof(tmp), "0x%x", value);
    119 			return string(tmp);
    120 		}
    121 	}
    122 }
    123 
    124 static void checkFboAttachmentParam (tcu::TestContext& testCtx, sglr::Context& ctx, GLenum attachment, GLenum pname, GLint expectedValue)
    125 {
    126 	TestLog& log = testCtx.getLog();
    127 	log << TestLog::Message << "// Querying " << getAttachmentName(attachment) << " " << getAttachmentParameterName(pname) << TestLog::EndMessage;
    128 
    129 	GLint value = 0xcdcdcdcd;
    130 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, attachment, pname, &value);
    131 
    132 	GLenum err = ctx.getError();
    133 
    134 	if (value == expectedValue && err == GL_NO_ERROR)
    135 		log << TestLog::Message << "// Pass" << TestLog::EndMessage;
    136 	else
    137 	{
    138 		log << TestLog::Message << "// Fail, expected " << getAttachmentParameterValueName(expectedValue) << " without error" << TestLog::EndMessage;
    139 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid result for attachment param query");
    140 	}
    141 }
    142 
    143 static void textureLevelsTest (tcu::TestContext& testCtx, sglr::Context& context)
    144 {
    145 	deUint32	tex		= 1;
    146 	deUint32	fbo		= 1;
    147 	GLint		maxTexSize;
    148 	int			log2MaxTexSize;
    149 
    150 	context.getIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize);
    151 	log2MaxTexSize = deLog2Floor32(maxTexSize);
    152 
    153 	testCtx.getLog() << TestLog::Message << "// GL_MAX_TEXTURE_SIZE is " << maxTexSize << ", floor(log2(" << maxTexSize << ")) = " << log2MaxTexSize << TestLog::EndMessage;
    154 
    155 	context.bindTexture(GL_TEXTURE_2D, tex);
    156 	context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256);
    157 	context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128);
    158 
    159 	context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
    160 
    161 	const int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, log2MaxTexSize-2, log2MaxTexSize-1, log2MaxTexSize, log2MaxTexSize+1, log2MaxTexSize+2, 1 };
    162 
    163 	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
    164 	{
    165 		context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
    166 		checkError(testCtx, context, levels[ndx] >= 0 && levels[ndx] <= log2MaxTexSize ? GL_NO_ERROR : GL_INVALID_VALUE);
    167 	}
    168 }
    169 
    170 static void validTex2DAttachmentsTest (tcu::TestContext& testCtx, sglr::Context& context)
    171 {
    172 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    173 	static const GLenum attachmentPoints[] =
    174 	{
    175 		GL_COLOR_ATTACHMENT0,
    176 		GL_DEPTH_ATTACHMENT,
    177 		GL_STENCIL_ATTACHMENT
    178 	};
    179 
    180 	// Texture2D
    181 	deUint32 tex2D = 1;
    182 	context.bindTexture(GL_TEXTURE_2D, tex2D);
    183 	for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
    184 	{
    185 		context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_TEXTURE_2D, tex2D, 0);
    186 		checkError(testCtx, context, GL_NO_ERROR);
    187 	}
    188 }
    189 
    190 static void validTexCubeAttachmentsTest (tcu::TestContext& testCtx, sglr::Context& context)
    191 {
    192 	static const GLenum attachmentPoints[] =
    193 	{
    194 		GL_COLOR_ATTACHMENT0,
    195 		GL_DEPTH_ATTACHMENT,
    196 		GL_STENCIL_ATTACHMENT
    197 	};
    198 	static const GLenum cubeTargets[] =
    199 	{
    200 		GL_TEXTURE_CUBE_MAP_POSITIVE_X,
    201 		GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
    202 		GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
    203 		GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
    204 		GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
    205 		GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
    206 	};
    207 
    208 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    209 
    210 	// TextureCube
    211 	deUint32 texCube = 2;
    212 	context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    213 	for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
    214 	{
    215 		for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(cubeTargets); targetNdx++)
    216 		{
    217 			context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], cubeTargets[targetNdx], texCube, 0);
    218 			checkError(testCtx, context, GL_NO_ERROR);
    219 		}
    220 	}
    221 }
    222 
    223 static void validRboAttachmentsTest (tcu::TestContext& testCtx, sglr::Context& context)
    224 {
    225 	static const GLenum attachmentPoints[] =
    226 	{
    227 		GL_COLOR_ATTACHMENT0,
    228 		GL_DEPTH_ATTACHMENT,
    229 		GL_STENCIL_ATTACHMENT
    230 	};
    231 
    232 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    233 
    234 	// Renderbuffer
    235 	deUint32 rbo = 3;
    236 	context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    237 	for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
    238 	{
    239 		context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo);
    240 		checkError(testCtx, context, GL_NO_ERROR);
    241 	}
    242 }
    243 
    244 static void attachToDefaultFramebufferTest (tcu::TestContext& testCtx, sglr::Context& context)
    245 {
    246 	logComment(testCtx, "Attaching 2D texture to default framebuffer");
    247 
    248 	deUint32 tex2D = 1;
    249 	context.bindTexture(GL_TEXTURE_2D, tex2D);
    250 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    251 	checkError(testCtx, context, GL_INVALID_OPERATION);
    252 
    253 	logComment(testCtx, "Attaching renderbuffer to default framebuffer");
    254 
    255 	deUint32 rbo = 1;
    256 	context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    257 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo);
    258 	checkError(testCtx, context, GL_INVALID_OPERATION);
    259 }
    260 
    261 static void invalidTex2DAttachmentTest (tcu::TestContext& testCtx, sglr::Context& context)
    262 {
    263 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    264 
    265 	logComment(testCtx, "Attaching 2D texture using GL_TEXTURE_CUBE_MAP_NEGATIVE_X texture target");
    266 
    267 	deUint32 tex2D = 1;
    268 	context.bindTexture(GL_TEXTURE_2D, tex2D);
    269 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, tex2D, 0);
    270 	checkError(testCtx, context, GL_INVALID_OPERATION);
    271 
    272 	logComment(testCtx, "Attaching deleted 2D texture object");
    273 	context.deleteTextures(1, &tex2D);
    274 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    275 	checkError(testCtx, context, GL_INVALID_OPERATION);
    276 }
    277 
    278 static void invalidTexCubeAttachmentTest (tcu::TestContext& testCtx, sglr::Context& context)
    279 {
    280 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    281 
    282 	logComment(testCtx, "Attaching cube texture using GL_TEXTURE_2D texture target");
    283 	deUint32 texCube = 2;
    284 	context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    285 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
    286 	checkError(testCtx, context, GL_INVALID_OPERATION);
    287 
    288 	logComment(testCtx, "Attaching deleted cube texture object");
    289 	context.deleteTextures(1, &texCube);
    290 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
    291 	checkError(testCtx, context, GL_INVALID_OPERATION);
    292 }
    293 
    294 static void invalidRboAttachmentTest (tcu::TestContext& testCtx, sglr::Context& context)
    295 {
    296 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    297 
    298 	logComment(testCtx, "Attaching renderbuffer using GL_FRAMEBUFFER renderbuffer target");
    299 	deUint32 rbo = 3;
    300 	context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    301 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo);
    302 	checkError(testCtx, context, GL_INVALID_ENUM);
    303 
    304 	logComment(testCtx, "Attaching deleted renderbuffer object");
    305 	context.deleteRenderbuffers(1, &rbo);
    306 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
    307 	checkError(testCtx, context, GL_INVALID_OPERATION);
    308 }
    309 
    310 static void attachNamesTest (tcu::TestContext& testCtx, sglr::Context& context)
    311 {
    312 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    313 
    314 	// Just allocate some names, don't bind for storage
    315 	deUint32 reservedTexName;
    316 	context.genTextures(1, &reservedTexName);
    317 
    318 	logComment(testCtx, "Attaching allocated texture name to 2D target");
    319 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, reservedTexName, 0);
    320 	checkError(testCtx, context, GL_INVALID_OPERATION);
    321 
    322 	logComment(testCtx, "Attaching allocated texture name to cube target");
    323 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, reservedTexName, 0);
    324 	checkError(testCtx, context, GL_INVALID_OPERATION);
    325 
    326 	deUint32 reservedRboName;
    327 	context.genRenderbuffers(1, &reservedRboName);
    328 
    329 	logComment(testCtx, "Attaching allocated renderbuffer name");
    330 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRboName);
    331 	checkError(testCtx, context, GL_INVALID_OPERATION);
    332 }
    333 
    334 static void attachmentQueryDefaultFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    335 {
    336 	// Check that proper error codes are returned
    337 	GLint unused = -1;
    338 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &unused);
    339 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    340 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &unused);
    341 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    342 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, &unused);
    343 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    344 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, &unused);
    345 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    346 }
    347 
    348 static void attachmentQueryEmptyFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    349 {
    350 	static const GLenum attachmentPoints[] =
    351 	{
    352 		GL_COLOR_ATTACHMENT0,
    353 		GL_DEPTH_ATTACHMENT,
    354 		GL_STENCIL_ATTACHMENT
    355 	};
    356 
    357 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    358 
    359 	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(attachmentPoints); ndx++)
    360 		checkFboAttachmentParam(testCtx, ctx, attachmentPoints[ndx], GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    361 
    362 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 0);
    363 
    364 	// Check that proper error codes are returned
    365 	GLint unused = -1;
    366 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, &unused);
    367 	checkError(testCtx, ctx, GL_INVALID_OPERATION);
    368 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, &unused);
    369 	checkError(testCtx, ctx, GL_INVALID_OPERATION);
    370 }
    371 
    372 static void attachmentQueryTex2DTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    373 {
    374 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    375 
    376 	ctx.bindTexture(GL_TEXTURE_2D, 1);
    377 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 1, 0);
    378 
    379 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    380 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 1);
    381 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 0);
    382 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, 0);
    383 }
    384 
    385 static void attachmentQueryTexCubeTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    386 {
    387 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    388 
    389 	ctx.bindTexture(GL_TEXTURE_CUBE_MAP, 2);
    390 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0);
    391 
    392 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    393 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 2);
    394 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 0);
    395 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
    396 }
    397 
    398 static void attachmentQueryRboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    399 {
    400 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    401 
    402 	ctx.bindRenderbuffer(GL_RENDERBUFFER, 3);
    403 	ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3);
    404 
    405 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    406 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 3);
    407 
    408 	GLint unused = 0;
    409 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, &unused);
    410 	checkError(testCtx, ctx, GL_INVALID_ENUM);
    411 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, &unused);
    412 	checkError(testCtx, ctx, GL_INVALID_ENUM);
    413 }
    414 
    415 static void deleteTex2DAttachedToBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    416 {
    417 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    418 
    419 	deUint32 tex2D = 1;
    420 	ctx.bindTexture(GL_TEXTURE_2D, tex2D);
    421 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    422 
    423 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    424 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, tex2D);
    425 
    426 	ctx.deleteTextures(1, &tex2D);
    427 
    428 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    429 }
    430 
    431 static void deleteTexCubeAttachedToBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    432 {
    433 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    434 
    435 	deUint32 texCube = 1;
    436 	ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    437 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
    438 
    439 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    440 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
    441 
    442 	ctx.deleteTextures(1, &texCube);
    443 
    444 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    445 }
    446 
    447 static void deleteRboAttachedToBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    448 {
    449 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    450 
    451 	deUint32 rbo = 1;
    452 	ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    453 	ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
    454 
    455 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    456 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, rbo);
    457 
    458 	ctx.deleteRenderbuffers(1, &rbo);
    459 
    460 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    461 }
    462 
    463 static void deleteTex2DAttachedToNotBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    464 {
    465 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    466 
    467 	deUint32 tex2D = 1;
    468 	ctx.bindTexture(GL_TEXTURE_2D, tex2D);
    469 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    470 
    471 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    472 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, tex2D);
    473 
    474 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
    475 
    476 	ctx.deleteTextures(1, &tex2D);
    477 
    478 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    479 
    480 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    481 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, tex2D);
    482 }
    483 
    484 static void deleteTexCubeAttachedToNotBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    485 {
    486 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    487 
    488 	deUint32 texCube = 1;
    489 	ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    490 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
    491 
    492 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    493 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
    494 
    495 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
    496 
    497 	ctx.deleteTextures(1, &texCube);
    498 
    499 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    500 
    501 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    502 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
    503 }
    504 
    505 static void deleteRboAttachedToNotBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    506 {
    507 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    508 
    509 	deUint32 rbo = 1;
    510 	ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    511 	ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
    512 
    513 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    514 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, rbo);
    515 
    516 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
    517 
    518 	ctx.deleteRenderbuffers(1, &rbo);
    519 
    520 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    521 
    522 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    523 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, rbo);
    524 }
    525 
    526 class FboApiCase : public TestCase
    527 {
    528 public:
    529 	typedef void (*TestFunc) (tcu::TestContext& testCtx, sglr::Context& context);
    530 
    531 								FboApiCase				(Context& context, const char* name, const char* description, TestFunc test);
    532 	virtual						~FboApiCase				(void);
    533 
    534 	virtual IterateResult		iterate					(void);
    535 
    536 private:
    537 								FboApiCase				(const FboApiCase& other);
    538 	FboApiCase&					operator=				(const FboApiCase& other);
    539 
    540 	TestFunc					m_testFunc;
    541 };
    542 
    543 FboApiCase::FboApiCase (Context& context, const char* name, const char* description, TestFunc test)
    544 	: TestCase		(context, name, description)
    545 	, m_testFunc	(test)
    546 {
    547 }
    548 
    549 FboApiCase::~FboApiCase (void)
    550 {
    551 }
    552 
    553 TestCase::IterateResult FboApiCase::iterate (void)
    554 {
    555 	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
    556 
    557 	GLU_EXPECT_NO_ERROR(gl.getError(), "Before test case");
    558 
    559 	// Initialize result to PASS
    560 	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
    561 
    562 	// Execute test case
    563 	{
    564 		tcu::TestLog& log = m_context.getTestContext().getLog();
    565 		sglr::GLContext context(m_context.getRenderContext(), log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderContext().getRenderTarget().getWidth(), m_context.getRenderContext().getRenderTarget().getHeight()));
    566 		m_testFunc(m_testCtx, context);
    567 	}
    568 
    569 	GLU_EXPECT_NO_ERROR(gl.getError(), "After test case");
    570 
    571 	return STOP;
    572 }
    573 
    574 FboApiTests::FboApiTests (Context& context)
    575 	: TestCaseGroup(context, "api", "API Tests")
    576 {
    577 }
    578 
    579 FboApiTests::~FboApiTests (void)
    580 {
    581 }
    582 
    583 void FboApiTests::init (void)
    584 {
    585 	// Valid attachments
    586 	addChild(new FboApiCase(m_context, "valid_tex2d_attachments",					"Valid 2D texture attachments",							validTex2DAttachmentsTest));
    587 	addChild(new FboApiCase(m_context, "valid_texcube_attachments",					"Valid cubemap attachments",							validTexCubeAttachmentsTest));
    588 	addChild(new FboApiCase(m_context, "valid_rbo_attachments",						"Valid renderbuffer attachments",						validRboAttachmentsTest));
    589 
    590 	// Invalid attachments
    591 	addChild(new FboApiCase(m_context, "attach_to_default_fbo",						"Invalid usage: attaching to default FBO",				attachToDefaultFramebufferTest));
    592 	addChild(new FboApiCase(m_context, "invalid_tex2d_attachments",					"Invalid 2D texture attachments",						invalidTex2DAttachmentTest));
    593 	addChild(new FboApiCase(m_context, "invalid_texcube_attachments",				"Invalid cubemap attachments",							invalidTexCubeAttachmentTest));
    594 	addChild(new FboApiCase(m_context, "invalid_rbo_attachments",					"Invalid renderbuffer attachments",						invalidRboAttachmentTest));
    595 	addChild(new FboApiCase(m_context, "attach_names",								"Attach allocated names without objects",				attachNamesTest));
    596 
    597 	addChild(new FboApiCase(m_context, "texture_levels",							"Valid and invalid texturel levels",					textureLevelsTest));
    598 
    599 	// Attachment queries
    600 	addChild(new FboApiCase(m_context, "attachment_query_default_fbo",				"Query attachments from default FBO",					attachmentQueryDefaultFboTest));
    601 	addChild(new FboApiCase(m_context, "attachment_query_empty_fbo",				"Query attachments from empty FBO",						attachmentQueryEmptyFboTest));
    602 	addChild(new FboApiCase(m_context, "attachment_query_tex2d",					"Query 2d texture attachment properties",				attachmentQueryTex2DTest));
    603 	addChild(new FboApiCase(m_context, "attachment_query_texcube",					"Query cubemap attachment properties",					attachmentQueryTexCubeTest));
    604 	addChild(new FboApiCase(m_context, "attachment_query_rbo",						"Query renderbuffer attachment properties",				attachmentQueryRboTest));
    605 
    606 	// Delete attachments
    607 	addChild(new FboApiCase(m_context, "delete_tex_2d_attached_to_bound_fbo",		"Delete 2d texture attached to currently bound FBO",	deleteTex2DAttachedToBoundFboTest));
    608 	addChild(new FboApiCase(m_context, "delete_tex_cube_attached_to_bound_fbo",		"Delete cubemap attached to currently bound FBO",		deleteTexCubeAttachedToBoundFboTest));
    609 	addChild(new FboApiCase(m_context, "delete_rbo_attached_to_bound_fbo",			"Delete renderbuffer attached to currently bound FBO",	deleteRboAttachedToBoundFboTest));
    610 
    611 	addChild(new FboApiCase(m_context, "delete_tex_2d_attached_to_not_bound_fbo",	"Delete 2d texture attached to FBO",					deleteTex2DAttachedToNotBoundFboTest));
    612 	addChild(new FboApiCase(m_context, "delete_tex_cube_attached_to_not_bound_fbo",	"Delete cubemap attached to FBO",						deleteTexCubeAttachedToNotBoundFboTest));
    613 	addChild(new FboApiCase(m_context, "delete_rbo_attached_to_not_bound_fbo",		"Delete renderbuffer attached to FBO",					deleteRboAttachedToNotBoundFboTest));
    614 }
    615 
    616 } // Functional
    617 } // gles3
    618 } // deqp
    619