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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES 2.0 Module
      3  * -------------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Framebuffer Object API Tests.
     22  *
     23  * Notes:
     24  *   All gl calls are passed thru sgl2::Context class. Reasons:
     25  *    + Name, object allocation is tracked and live resources are freed
     26  *      when Context is destroyed.
     27  *    + Makes it possible to easily log all relevant calls into test log.
     28  *      \todo [pyry] This is not implemented yet
     29  *//*--------------------------------------------------------------------*/
     30 
     31 #include "es2fFboApiTest.hpp"
     32 #include "sglrGLContext.hpp"
     33 #include "gluDefs.hpp"
     34 #include "gluContextInfo.hpp"
     35 #include "gluStrUtil.hpp"
     36 #include "tcuRenderTarget.hpp"
     37 #include "deString.h"
     38 #include "glwFunctions.hpp"
     39 #include "glwEnums.hpp"
     40 
     41 #include <iterator>
     42 #include <algorithm>
     43 
     44 namespace deqp
     45 {
     46 namespace gles2
     47 {
     48 namespace Functional
     49 {
     50 
     51 using std::string;
     52 using std::vector;
     53 using tcu::TestLog;
     54 
     55 using glw::GLenum;
     56 using glw::GLint;
     57 
     58 static void logComment (tcu::TestContext& testCtx, const char* comment)
     59 {
     60 	testCtx.getLog() << TestLog::Message << "// " << comment << TestLog::EndMessage;
     61 }
     62 
     63 static void checkError (tcu::TestContext& testCtx, sglr::Context& ctx, GLenum expect)
     64 {
     65 	GLenum result = ctx.getError();
     66 	testCtx.getLog() << TestLog::Message << "// " << (result == expect ? "Pass" : "Fail") << ", expected " << glu::getErrorStr(expect) << TestLog::EndMessage;
     67 
     68 	if (result != expect)
     69 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Error code mismatch");
     70 }
     71 
     72 static void checkEitherError (tcu::TestContext& testCtx, sglr::Context& ctx, GLenum expectA, GLenum expectB)
     73 {
     74 	GLenum	result	= ctx.getError();
     75 	bool	isOk	= (result == expectA || result == expectB);
     76 
     77 	testCtx.getLog() << TestLog::Message << "// " << (isOk ? "Pass" : "Fail") << ", expected " << glu::getErrorStr(expectA) << " or " << glu::getErrorStr(expectB) << TestLog::EndMessage;
     78 
     79 	if (!isOk)
     80 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Error code mismatch");
     81 }
     82 
     83 static const char* getAttachmentName (GLenum attachment)
     84 {
     85 	switch (attachment)
     86 	{
     87 		case GL_COLOR_ATTACHMENT0:	return "GL_COLOR_ATTACHMENT0";
     88 		case GL_DEPTH_ATTACHMENT:	return "GL_DEPTH_ATTACHMENT";
     89 		case GL_STENCIL_ATTACHMENT:	return "GL_STENCIL_ATTACHMENT";
     90 		default: throw tcu::InternalError("Unknown attachment", "", __FILE__, __LINE__);
     91 	}
     92 }
     93 
     94 static const char* getAttachmentParameterName (GLenum pname)
     95 {
     96 	switch (pname)
     97 	{
     98 		case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:				return "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE";
     99 		case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:				return "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME";
    100 		case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:			return "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL";
    101 		case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:	return "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE";
    102 		default: throw tcu::InternalError("Unknown parameter", "", __FILE__, __LINE__);
    103 	}
    104 }
    105 
    106 static string getAttachmentParameterValueName (GLint value)
    107 {
    108 	switch (value)
    109 	{
    110 		case 0:									return "GL_NONE(0)";
    111 		case GL_TEXTURE:						return "GL_TEXTURE";
    112 		case GL_RENDERBUFFER:					return "GL_RENDERBUFFER";
    113 		case GL_TEXTURE_CUBE_MAP_POSITIVE_X:	return "GL_TEXTURE_CUBE_MAP_POSITIVE_X";
    114 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:	return "GL_TEXTURE_CUBE_MAP_NEGATIVE_X";
    115 		case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:	return "GL_TEXTURE_CUBE_MAP_POSITIVE_Y";
    116 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:	return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y";
    117 		case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:	return "GL_TEXTURE_CUBE_MAP_POSITIVE_Z";
    118 		case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:	return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z";
    119 		default:
    120 		{
    121 			char tmp[64];
    122 			deSprintf(tmp, sizeof(tmp), "0x%x", value);
    123 			return string(tmp);
    124 		}
    125 	}
    126 }
    127 
    128 static void checkFboAttachmentParam (tcu::TestContext& testCtx, sglr::Context& ctx, GLenum attachment, GLenum pname, GLint expectedValue)
    129 {
    130 	TestLog& log = testCtx.getLog();
    131 	log << TestLog::Message << "// Querying " << getAttachmentName(attachment) << " " << getAttachmentParameterName(pname) << TestLog::EndMessage;
    132 
    133 	GLint value = 0xcdcdcdcd;
    134 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, attachment, pname, &value);
    135 
    136 	GLenum err = ctx.getError();
    137 
    138 	if (value == expectedValue && err == GL_NO_ERROR)
    139 		log << TestLog::Message << "// Pass" << TestLog::EndMessage;
    140 	else
    141 	{
    142 		log << TestLog::Message << "// Fail, expected " << getAttachmentParameterValueName(expectedValue) << " without error" << TestLog::EndMessage;
    143 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid result for attachment param query");
    144 	}
    145 }
    146 
    147 static void notSupportedTest (tcu::TestContext& testCtx, sglr::Context& context)
    148 {
    149 	DE_UNREF(testCtx);
    150 	DE_UNREF(context);
    151 	throw tcu::NotSupportedError("Not supported", "", __FILE__, __LINE__);
    152 }
    153 
    154 static void textureLevelsTest (tcu::TestContext& testCtx, sglr::Context& context)
    155 {
    156 	deUint32	tex		= 1;
    157 	deUint32	fbo		= 1;
    158 
    159 	context.bindTexture(GL_TEXTURE_2D, tex);
    160 	context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256);
    161 	context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128);
    162 
    163 	context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
    164 
    165 	static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 };
    166 
    167 	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
    168 	{
    169 		context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
    170 		checkError(testCtx, context, levels[ndx] == 0 ? GL_NO_ERROR : GL_INVALID_VALUE);
    171 	}
    172 }
    173 
    174 static void textureLevelsWithRenderToMipmapTest (tcu::TestContext& testCtx, sglr::Context& context)
    175 {
    176 	deUint32	tex		= 1;
    177 	deUint32	fbo		= 1;
    178 
    179 	context.bindTexture(GL_TEXTURE_2D, tex);
    180 	context.texImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256);
    181 	context.texImage2D(GL_TEXTURE_2D, 1, GL_RGB, 128, 128);
    182 
    183 	context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
    184 
    185 	static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 };
    186 
    187 	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
    188 	{
    189 		context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
    190 		checkError(testCtx, context, de::inBounds(levels[ndx], 0, 16) ? GL_NO_ERROR : GL_INVALID_VALUE);
    191 	}
    192 }
    193 
    194 static void validTex2DAttachmentsTest (tcu::TestContext& testCtx, sglr::Context& context)
    195 {
    196 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    197 	static const GLenum attachmentPoints[] =
    198 	{
    199 		GL_COLOR_ATTACHMENT0,
    200 		GL_DEPTH_ATTACHMENT,
    201 		GL_STENCIL_ATTACHMENT
    202 	};
    203 
    204 	// Texture2D
    205 	deUint32 tex2D = 1;
    206 	context.bindTexture(GL_TEXTURE_2D, tex2D);
    207 	for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
    208 	{
    209 		context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_TEXTURE_2D, tex2D, 0);
    210 		checkError(testCtx, context, GL_NO_ERROR);
    211 	}
    212 }
    213 
    214 static void validTexCubeAttachmentsTest (tcu::TestContext& testCtx, sglr::Context& context)
    215 {
    216 	static const GLenum attachmentPoints[] =
    217 	{
    218 		GL_COLOR_ATTACHMENT0,
    219 		GL_DEPTH_ATTACHMENT,
    220 		GL_STENCIL_ATTACHMENT
    221 	};
    222 	static const GLenum cubeTargets[] =
    223 	{
    224 		GL_TEXTURE_CUBE_MAP_POSITIVE_X,
    225 		GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
    226 		GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
    227 		GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
    228 		GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
    229 		GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
    230 	};
    231 
    232 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    233 
    234 	// TextureCube
    235 	deUint32 texCube = 2;
    236 	context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    237 	for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
    238 	{
    239 		for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(cubeTargets); targetNdx++)
    240 		{
    241 			context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], cubeTargets[targetNdx], texCube, 0);
    242 			checkError(testCtx, context, GL_NO_ERROR);
    243 		}
    244 	}
    245 }
    246 
    247 static void validRboAttachmentsTest (tcu::TestContext& testCtx, sglr::Context& context)
    248 {
    249 	static const GLenum attachmentPoints[] =
    250 	{
    251 		GL_COLOR_ATTACHMENT0,
    252 		GL_DEPTH_ATTACHMENT,
    253 		GL_STENCIL_ATTACHMENT
    254 	};
    255 
    256 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    257 
    258 	// Renderbuffer
    259 	deUint32 rbo = 3;
    260 	context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    261 	for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
    262 	{
    263 		context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo);
    264 		checkError(testCtx, context, GL_NO_ERROR);
    265 	}
    266 }
    267 
    268 static void attachToDefaultFramebufferTest (tcu::TestContext& testCtx, sglr::Context& context)
    269 {
    270 	logComment(testCtx, "Attaching 2D texture to default framebuffer");
    271 
    272 	deUint32 tex2D = 1;
    273 	context.bindTexture(GL_TEXTURE_2D, tex2D);
    274 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    275 	checkError(testCtx, context, GL_INVALID_OPERATION);
    276 
    277 	logComment(testCtx, "Attaching renderbuffer to default framebuffer");
    278 
    279 	deUint32 rbo = 1;
    280 	context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    281 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo);
    282 	checkError(testCtx, context, GL_INVALID_OPERATION);
    283 }
    284 
    285 static void invalidTex2DAttachmentTest (tcu::TestContext& testCtx, sglr::Context& context)
    286 {
    287 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    288 
    289 	logComment(testCtx, "Attaching 2D texture using GL_TEXTURE_CUBE_MAP_NEGATIVE_X texture target");
    290 
    291 	deUint32 tex2D = 1;
    292 	context.bindTexture(GL_TEXTURE_2D, tex2D);
    293 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, tex2D, 0);
    294 	checkError(testCtx, context, GL_INVALID_OPERATION);
    295 
    296 	logComment(testCtx, "Attaching deleted 2D texture object");
    297 	context.deleteTextures(1, &tex2D);
    298 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    299 	checkError(testCtx, context, GL_INVALID_OPERATION);
    300 }
    301 
    302 static void invalidTexCubeAttachmentTest (tcu::TestContext& testCtx, sglr::Context& context)
    303 {
    304 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    305 
    306 	logComment(testCtx, "Attaching cube texture using GL_TEXTURE_2D texture target");
    307 	deUint32 texCube = 2;
    308 	context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    309 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
    310 	checkError(testCtx, context, GL_INVALID_OPERATION);
    311 
    312 	logComment(testCtx, "Attaching deleted cube texture object");
    313 	context.deleteTextures(1, &texCube);
    314 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
    315 	checkError(testCtx, context, GL_INVALID_OPERATION);
    316 }
    317 
    318 static void invalidRboAttachmentTest (tcu::TestContext& testCtx, sglr::Context& context)
    319 {
    320 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    321 
    322 	logComment(testCtx, "Attaching renderbuffer using GL_FRAMEBUFFER renderbuffer target");
    323 	deUint32 rbo = 3;
    324 	context.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    325 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo);
    326 	checkError(testCtx, context, GL_INVALID_ENUM);
    327 
    328 	logComment(testCtx, "Attaching deleted renderbuffer object");
    329 	context.deleteRenderbuffers(1, &rbo);
    330 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
    331 	checkError(testCtx, context, GL_INVALID_OPERATION);
    332 }
    333 
    334 static void attachNamesTest (tcu::TestContext& testCtx, sglr::Context& context)
    335 {
    336 	context.bindFramebuffer(GL_FRAMEBUFFER, 1);
    337 
    338 	// Just allocate some names, don't bind for storage
    339 	deUint32 reservedTexName;
    340 	context.genTextures(1, &reservedTexName);
    341 
    342 	logComment(testCtx, "Attaching allocated texture name to 2D target");
    343 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, reservedTexName, 0);
    344 	checkError(testCtx, context, GL_INVALID_OPERATION);
    345 
    346 	logComment(testCtx, "Attaching allocated texture name to cube target");
    347 	context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, reservedTexName, 0);
    348 	checkError(testCtx, context, GL_INVALID_OPERATION);
    349 
    350 	deUint32 reservedRboName;
    351 	context.genRenderbuffers(1, &reservedRboName);
    352 
    353 	logComment(testCtx, "Attaching allocated renderbuffer name");
    354 	context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRboName);
    355 	checkError(testCtx, context, GL_INVALID_OPERATION);
    356 }
    357 
    358 static void attachmentQueryDefaultFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    359 {
    360 	// Check that proper error codes are returned
    361 	GLint unused = 1;
    362 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &unused);
    363 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    364 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &unused);
    365 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    366 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, &unused);
    367 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    368 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, &unused);
    369 	checkEitherError(testCtx, ctx, GL_INVALID_ENUM, GL_INVALID_OPERATION);
    370 }
    371 
    372 static void attachmentQueryEmptyFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    373 {
    374 	static const GLenum attachmentPoints[] =
    375 	{
    376 		GL_COLOR_ATTACHMENT0,
    377 		GL_DEPTH_ATTACHMENT,
    378 		GL_STENCIL_ATTACHMENT
    379 	};
    380 
    381 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    382 
    383 	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(attachmentPoints); ndx++)
    384 		checkFboAttachmentParam(testCtx, ctx, attachmentPoints[ndx], GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    385 
    386 	// Check that proper error codes are returned
    387 	GLint unused = -1;
    388 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &unused);
    389 	checkError(testCtx, ctx, GL_INVALID_ENUM);
    390 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, &unused);
    391 	checkError(testCtx, ctx, GL_INVALID_ENUM);
    392 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, &unused);
    393 	checkError(testCtx, ctx, GL_INVALID_ENUM);
    394 }
    395 
    396 static void attachmentQueryTex2DTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    397 {
    398 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    399 
    400 	ctx.bindTexture(GL_TEXTURE_2D, 1);
    401 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 1, 0);
    402 
    403 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    404 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 1);
    405 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 0);
    406 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, 0);
    407 }
    408 
    409 static void attachmentQueryTexCubeTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    410 {
    411 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    412 
    413 	ctx.bindTexture(GL_TEXTURE_CUBE_MAP, 2);
    414 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0);
    415 
    416 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    417 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 2);
    418 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, 0);
    419 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y);
    420 }
    421 
    422 static void attachmentQueryRboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    423 {
    424 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    425 
    426 	ctx.bindRenderbuffer(GL_RENDERBUFFER, 3);
    427 	ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3);
    428 
    429 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    430 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 3);
    431 
    432 	GLint unused = 0;
    433 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, &unused);
    434 	checkError(testCtx, ctx, GL_INVALID_ENUM);
    435 	ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, &unused);
    436 	checkError(testCtx, ctx, GL_INVALID_ENUM);
    437 }
    438 
    439 static void deleteTex2DAttachedToBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    440 {
    441 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    442 
    443 	deUint32 tex2D = 1;
    444 	ctx.bindTexture(GL_TEXTURE_2D, tex2D);
    445 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    446 
    447 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    448 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, tex2D);
    449 
    450 	ctx.deleteTextures(1, &tex2D);
    451 
    452 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    453 }
    454 
    455 static void deleteTexCubeAttachedToBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    456 {
    457 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    458 
    459 	deUint32 texCube = 1;
    460 	ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    461 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
    462 
    463 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    464 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
    465 
    466 	ctx.deleteTextures(1, &texCube);
    467 
    468 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    469 }
    470 
    471 static void deleteRboAttachedToBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    472 {
    473 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    474 
    475 	deUint32 rbo = 1;
    476 	ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    477 	ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
    478 
    479 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    480 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, rbo);
    481 
    482 	ctx.deleteRenderbuffers(1, &rbo);
    483 
    484 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE);
    485 }
    486 
    487 static void deleteTex2DAttachedToNotBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    488 {
    489 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    490 
    491 	deUint32 tex2D = 1;
    492 	ctx.bindTexture(GL_TEXTURE_2D, tex2D);
    493 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0);
    494 
    495 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    496 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, tex2D);
    497 
    498 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
    499 
    500 	ctx.deleteTextures(1, &tex2D);
    501 
    502 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    503 
    504 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    505 	checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, tex2D);
    506 }
    507 
    508 static void deleteTexCubeAttachedToNotBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    509 {
    510 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    511 
    512 	deUint32 texCube = 1;
    513 	ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
    514 	ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texCube, 0);
    515 
    516 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    517 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
    518 
    519 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
    520 
    521 	ctx.deleteTextures(1, &texCube);
    522 
    523 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    524 
    525 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    526 	checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, texCube);
    527 }
    528 
    529 static void deleteRboAttachedToNotBoundFboTest (tcu::TestContext& testCtx, sglr::Context& ctx)
    530 {
    531 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    532 
    533 	deUint32 rbo = 1;
    534 	ctx.bindRenderbuffer(GL_RENDERBUFFER, rbo);
    535 	ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
    536 
    537 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    538 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, rbo);
    539 
    540 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
    541 
    542 	ctx.deleteRenderbuffers(1, &rbo);
    543 
    544 	ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
    545 
    546 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
    547 	checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, rbo);
    548 }
    549 
    550 class FboApiCase : public TestCase
    551 {
    552 public:
    553 	typedef void (*TestFunc) (tcu::TestContext& testCtx, sglr::Context& context);
    554 
    555 								FboApiCase				(Context& context, const char* name, const char* description, TestFunc test);
    556 	virtual						~FboApiCase				(void);
    557 
    558 	virtual IterateResult		iterate					(void);
    559 
    560 private:
    561 								FboApiCase				(const FboApiCase& other);
    562 	FboApiCase&					operator=				(const FboApiCase& other);
    563 
    564 	TestFunc					m_testFunc;
    565 };
    566 
    567 FboApiCase::FboApiCase (Context& context, const char* name, const char* description, TestFunc test)
    568 	: TestCase		(context, name, description)
    569 	, m_testFunc	(test)
    570 {
    571 }
    572 
    573 FboApiCase::~FboApiCase (void)
    574 {
    575 }
    576 
    577 TestCase::IterateResult FboApiCase::iterate (void)
    578 {
    579 	const glw::Functions& gl = m_context.getRenderContext().getFunctions();
    580 
    581 	GLU_EXPECT_NO_ERROR(gl.getError(), "Before test case");
    582 
    583 	// Initialize result to PASS
    584 	m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
    585 
    586 	// Execute test case
    587 	{
    588 		sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight()));
    589 		m_testFunc(m_testCtx, context);
    590 	}
    591 
    592 	GLU_EXPECT_NO_ERROR(gl.getError(), "After test case");
    593 
    594 	return STOP;
    595 }
    596 
    597 FboApiTestGroup::FboApiTestGroup (Context& context)
    598 	: TestCaseGroup(context, "api", "API Tests")
    599 {
    600 }
    601 
    602 FboApiTestGroup::~FboApiTestGroup (void)
    603 {
    604 }
    605 
    606 void FboApiTestGroup::init (void)
    607 {
    608 	std::set<std::string> extensions;
    609 	std::copy(m_context.getContextInfo().getExtensions().begin(), m_context.getContextInfo().getExtensions().end(), std::inserter(extensions, extensions.begin()));
    610 
    611 	bool	defaultFboIsZero	= m_context.getRenderContext().getDefaultFramebuffer() == 0;
    612 	bool	hasRenderToMipmap	= extensions.find("GL_OES_fbo_render_mipmap") != extensions.end();
    613 
    614 	// Valid attachments
    615 	addChild(new FboApiCase(m_context, "valid_tex2d_attachments",					"Valid 2D texture attachments",							validTex2DAttachmentsTest));
    616 	addChild(new FboApiCase(m_context, "valid_texcube_attachments",					"Valid cubemap attachments",							validTexCubeAttachmentsTest));
    617 	addChild(new FboApiCase(m_context, "valid_rbo_attachments",						"Valid renderbuffer attachments",						validRboAttachmentsTest));
    618 
    619 	// Invalid attachments
    620 	addChild(new FboApiCase(m_context, "attach_to_default_fbo",						"Invalid usage: attaching to default FBO",				defaultFboIsZero ? attachToDefaultFramebufferTest : notSupportedTest));
    621 	addChild(new FboApiCase(m_context, "invalid_tex2d_attachments",					"Invalid 2D texture attachments",						invalidTex2DAttachmentTest));
    622 	addChild(new FboApiCase(m_context, "invalid_texcube_attachments",				"Invalid cubemap attachments",							invalidTexCubeAttachmentTest));
    623 	addChild(new FboApiCase(m_context, "invalid_rbo_attachments",					"Invalid renderbuffer attachments",						invalidRboAttachmentTest));
    624 	addChild(new FboApiCase(m_context, "attach_names",								"Attach allocated names without objects",				attachNamesTest));
    625 
    626 	addChild(new FboApiCase(m_context, "texture_levels",							"Valid and invalid texturel levels",					hasRenderToMipmap ? textureLevelsWithRenderToMipmapTest : textureLevelsTest));
    627 
    628 	// Attachment queries
    629 	addChild(new FboApiCase(m_context, "attachment_query_default_fbo",				"Query attachments from default FBO",					defaultFboIsZero ? attachmentQueryDefaultFboTest : notSupportedTest));
    630 	addChild(new FboApiCase(m_context, "attachment_query_empty_fbo",				"Query attachments from empty FBO",						attachmentQueryEmptyFboTest));
    631 	addChild(new FboApiCase(m_context, "attachment_query_tex2d",					"Query 2d texture attachment properties",				attachmentQueryTex2DTest));
    632 	addChild(new FboApiCase(m_context, "attachment_query_texcube",					"Query cubemap attachment properties",					attachmentQueryTexCubeTest));
    633 	addChild(new FboApiCase(m_context, "attachment_query_rbo",						"Query renderbuffer attachment properties",				attachmentQueryRboTest));
    634 
    635 	// Delete attachments
    636 	addChild(new FboApiCase(m_context, "delete_tex_2d_attached_to_bound_fbo",		"Delete 2d texture attached to currently bound FBO",	deleteTex2DAttachedToBoundFboTest));
    637 	addChild(new FboApiCase(m_context, "delete_tex_cube_attached_to_bound_fbo",		"Delete cubemap attached to currently bound FBO",		deleteTexCubeAttachedToBoundFboTest));
    638 	addChild(new FboApiCase(m_context, "delete_rbo_attached_to_bound_fbo",			"Delete renderbuffer attached to currently bound FBO",	deleteRboAttachedToBoundFboTest));
    639 
    640 	addChild(new FboApiCase(m_context, "delete_tex_2d_attached_to_not_bound_fbo",	"Delete 2d texture attached to FBO",					deleteTex2DAttachedToNotBoundFboTest));
    641 	addChild(new FboApiCase(m_context, "delete_tex_cube_attached_to_not_bound_fbo",	"Delete cubemap attached to FBO",						deleteTexCubeAttachedToNotBoundFboTest));
    642 	addChild(new FboApiCase(m_context, "delete_rbo_attached_to_not_bound_fbo",		"Delete renderbuffer attached to FBO",					deleteRboAttachedToNotBoundFboTest));
    643 }
    644 
    645 } // Functional
    646 } // gles2
    647 } // deqp
    648