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    Searched refs:GL_TEXTURE_CUBE_MAP (Results 1 - 25 of 253) sorted by null

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  /external/deqp/framework/opengl/
gluStateReset.cpp 184 gl.bindTexture(GL_TEXTURE_CUBE_MAP, 0);
191 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
192 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
193 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT);
194 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_REPEAT);
198 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_R, GL_RED);
199 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
200 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_B, GL_BLUE);
201 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
202 gl.texParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_LOD, -1000.0f)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fSamplerObjectTests.cpp 229 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_CUBE_MAP,
233 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_CUBE_MAP,
237 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_CUBE_MAP,
241 { "diff_min_filter", "Different GL_TEXTURE_MIN_FILTER", GL_TEXTURE_CUBE_MAP,
245 { "diff_mag_filter", "Different GL_TEXTURE_MAG_FILTER", GL_TEXTURE_CUBE_MAP,
249 { "diff_max_lod", "Different GL_TEXTURE_MAX_LOD", GL_TEXTURE_CUBE_MAP,
253 { "diff_min_lod", "Different GL_TEXTURE_MIN_LOD", GL_TEXTURE_CUBE_MAP,
267 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_CUBE_MAP,
272 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_CUBE_MAP,
277 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_CUBE_MAP,
    [all...]
es3fTextureStateQueryTests.cpp 83 { "texture_cube_map", GL_TEXTURE_CUBE_MAP }
es3fTextureSizeTests.cpp 284 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
286 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS);
287 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT);
288 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter);
289 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
es3fTextureFormatTests.cpp 375 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
378 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
379 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
380 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
381 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureCompletenessTests.cpp 607 glBindTexture (GL_TEXTURE_CUBE_MAP, texture);
609 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT);
610 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_REPEAT);
611 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
612 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
679 glBindTexture (GL_TEXTURE_CUBE_MAP, texture);
681 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT);
682 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_REPEAT);
683 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
684 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
    [all...]
es2fTextureSizeTests.cpp 284 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
286 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS);
287 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT);
288 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter);
289 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
es2fTextureFormatTests.cpp 344 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
347 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
348 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
349 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
350 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
578 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
581 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
582 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
583 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
584 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
    [all...]
es2fTextureMipmapTests.cpp 606 gl.bindTexture (GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
607 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
608 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
610 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
    [all...]
es2fFboApiTest.cpp 236 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
308 context.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
413 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, 2);
460 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
513 ctx.bindTexture(GL_TEXTURE_CUBE_MAP, texCube);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_tex_layout.c 73 case GL_TEXTURE_CUBE_MAP:
160 if (mt->target == GL_TEXTURE_CUBE_MAP)
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 82 gl.glEnable(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP);
84 gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, mCubeMapTextureID);
139 gl.glBindTexture(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP, cubeMapTextureId);
140 gl.glTexParameterf(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP,
142 gl.glTexParameterf(GL11ExtensionPack.GL_TEXTURE_CUBE_MAP,
  /external/deqp/modules/glshared/
glsSamplerObjectTest.cpp 147 case GL_TEXTURE_CUBE_MAP:
189 case GL_TEXTURE_CUBE_MAP:
357 case GL_TEXTURE_CUBE_MAP:
450 gl.bindTexture(GL_TEXTURE_CUBE_MAP, texture);
451 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_CUBE_MAP, texture)");
460 gl.generateMipmap(GL_TEXTURE_CUBE_MAP);
461 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap(GL_TEXTURE_CUBE_MAP)");
462 gl.bindTexture(GL_TEXTURE_CUBE_MAP, 0);
463 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_CUBE_MAP, texture)");
478 case GL_TEXTURE_CUBE_MAP
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glsRandomShaderCase.cpp 343 glBindTexture(GL_TEXTURE_CUBE_MAP, m_texCube->getGLTexture());
344 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, TEXTURE_WRAP_S);
345 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, TEXTURE_WRAP_T);
346 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, TEXTURE_MIN_FILTER);
347 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, TEXTURE_MAG_FILTER);
538 glBindTexture(GL_TEXTURE_CUBE_MAP, texture->getGLTexture());
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 553 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture());
554 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
555 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
556 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
557 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter);
583 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture());
584 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
585 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
586 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
587 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter)
    [all...]
es2aTextureMipmapTests.cpp 561 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
562 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
563 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
565 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 563 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture());
564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
565 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
566 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
567 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter);
593 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_textures[curTexNdx]->getGLTexture());
594 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
595 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
596 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
597 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, m_magFilter)
    [all...]
es3aTextureMipmapTests.cpp 550 gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
551 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS);
552 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT);
553 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
554 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
  /external/mesa3d/src/mesa/main/
texstorage.c 68 case GL_TEXTURE_CUBE_MAP:
149 (target == GL_TEXTURE_CUBE_MAP)
218 (target == GL_TEXTURE_CUBE_MAP)
texobj.h 88 return target == GL_TEXTURE_CUBE_MAP ? 6 : 1;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
KTXTextureData.java 153 consumeCustomData(GL20.GL_TEXTURE_CUBE_MAP);
181 glTarget = GL20.GL_TEXTURE_CUBE_MAP;
200 if (numberOfFaces == 6 && target != GL20.GL_TEXTURE_CUBE_MAP) {
204 "You must specify either GL_TEXTURE_CUBE_MAP to bind all 6 faces of the cube or the requested face GL_TEXTURE_CUBE_MAP_POSITIVE_X and followings.");
207 } else if (numberOfFaces == 6 && target == GL20.GL_TEXTURE_CUBE_MAP) {
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex.c 189 if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP)
204 if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP)
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
Cubemap.java 95 super(GL20.GL_TEXTURE_CUBE_MAP);
140 super(GL20.GL_TEXTURE_CUBE_MAP);
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_tex_layout.c 231 case GL_TEXTURE_CUBE_MAP:
460 case GL_TEXTURE_CUBE_MAP:
  /external/deqp/modules/gles31/functional/
es31fCopyImageTests.cpp 166 case GL_TEXTURE_CUBE_MAP: return "cubemap";
238 case GL_TEXTURE_CUBE_MAP:
535 const deUint32 glTarget = (target == GL_TEXTURE_CUBE_MAP ? mapFaceNdxToFace(faceNdx) : target);
537 DE_ASSERT(target == GL_TEXTURE_CUBE_MAP || faceNdx == 0);
604 const int faceCount = (info.getTarget() == GL_TEXTURE_CUBE_MAP ? 6 : 1);
851 DE_ASSERT(info.getTarget() == GL_TEXTURE_CUBE_MAP);
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