/external/skia/tests/ |
GpuColorFilterTest.cpp | 62 const SkColor c1 = SkColorSetARGB(200, 200, 200, 200); 63 const SkColor c2 = SkColorSetARGB(60, 60, 60, 60); 82 { kRGBA, gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kRGBA, GrColorPackRGBA(164, 164, 164, 192)}, 84 { kA , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kA , GrColorPackRGBA(0, 0, 0, 192)}, 86 { kRGB , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kSrcOver_Mode, kRGB, GrColorPackRGBA(164, 164, 164, 0)}, 89 { kRGBA, gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, kRGBA, GrColorPackRGBA(178, 178, 178, 192)}, 91 { kA , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, kA , GrColorPackRGBA(0, 0, 0, 192)}, 93 { kRGB , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kDstOver_Mode, 0 , gr_black}, 96 { kR|kA , gr_whiteTrans, SkColorSetARGB(128, 200, 200, 200), SkXfermode::kModulate_Mode, kR|kA, GrColorPackRGBA(50, 0, 0, 64) }
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ShaderOpacityTest.cpp | 65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); 74 colors[0] = SkColorSetARGB(0, 0, 0, 0); 75 colors[1] = SkColorSetARGB(0, 0, 0, 0); 82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); 90 colors[0] = SkColorSetARGB(0x40, 0, 0, 0); 91 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); 100 SkColorShader colorShader1(SkColorSetARGB(0,0,0,0)); 102 SkColorShader colorShader2(SkColorSetARGB(0xFF,0,0,0)) [all...] |
ColorTest.cpp | 22 SkColor c0 = SkColorSetARGB(a, x, x, x);
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ColorMatrixTest.cpp | 78 assert_color(reporter, SkColorSetARGB(128, 255, 0, 64), bitmap.getColor(0, 0), 2);
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PremulAlphaRoundTripTest.cpp | 57 pixels[r] = proc(SkColorSetARGB(a, r, 0, 0));
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/external/skia/gm/ |
modecolorfilters.cpp | 27 return make_color_shader(SkColorSetARGB(0xFF, 0x42, 0x82, 0x21)); 31 return make_color_shader(SkColorSetARGB(0x80, 0x10, 0x70, 0x20)); 93 SkColorSetARGB(0xFF, 0xFF, 0xFF, 0xFF), 94 SkColorSetARGB(0xFF, 0x00, 0x00, 0x00), 95 SkColorSetARGB(0x00, 0x00, 0x00, 0x00), 96 SkColorSetARGB(0xFF, 0x10, 0x20, 0x42), 97 SkColorSetARGB(0xA0, 0x20, 0x30, 0x90),
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recordopts.cpp | 61 layerPaint.setColor(SkColorSetARGB(128, 0, 0, 0)); 89 layerPaint.setColor(SkColorSetARGB(129, 0, 0, 0)); 115 layerPaint.setColor(SkColorSetARGB(130, 0, 0, 0)); 151 SkColor shapeColor = SkColorSetARGB(255, 0, 255, 0); 182 SkColorSetARGB(255, 0, kDetectorGreenValue, 0), 183 SkColorSetARGB(255, 0, (kDetectorGreenValue + 1), 0) // This tests that detectors work.
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dstreadshuffle.cpp | 23 this->setBGColor(SkColorSetARGB(0xff, 0xff, 0, 0xff)); 114 color = SkColorSetARGB(0xff, 121 color = SkColorSetARGB(alpha,
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aaxfermodes.cpp | 27 static const SkColor kBGColor = SkColorSetARGB(200, 210, 184, 135); 30 SkColorSetARGB(130, 255, 0, 128), // input color unknown 31 SkColorSetARGB(255, 0, 255, 255) // input color opaque
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composeshader.cpp | 32 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); 157 colors[1] = SkColorSetARGB(0, 0, 0, 0xFF);
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lumafilter.cpp | 15 static SkColor kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0); 16 static SkColor kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0);
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colorcube.cpp | 89 SkColorSetARGB(0xFF,
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colormatrix.cpp | 52 paint.setColor(SkColorSetARGB(255, x * 255 / width, y * 255 / height, 0));
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/external/skia/tools/skiaserve/urlhandlers/ |
ClipAlphaHandler.cpp | 35 request->fDebugCanvas->setClipVizColor(SkColorSetARGB(alpha, 0, 0, 0));
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BreakHandler.cpp | 29 SkColor result = SkColorSetARGB(start[3], start[0], start[1], start[2]);
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/external/skia/include/core/ |
SkColor.h | 46 * static const SkColor kMyColor = SkColorSetARGB(0xFF, 0x01, 0x02, 0x03) 47 * if SkColorSetARGB() is a static inline, but not if it's a macro. 50 #define SkColorSetARGB(a, r, g, b) SkColorSetARGBMacro(a, r, g, b) 52 #define SkColorSetARGB(a, r, g, b) SkColorSetARGBInline(a, r, g, b) 58 #define SkColorSetRGB(r, g, b) SkColorSetARGB(0xFF, r, g, b)
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/external/skia/bench/ |
PremulAndUnpremulAlphaOpsBench.cpp | 39 *fBmp1.getAddr32(w, h) = SkColorSetARGB(h & 0xFF, w & 0xFF, w & 0xFF, w & 0xFF);
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ColorCubeBench.cpp | 91 SkColorSetARGB(0xFF, lut[r], lut[g], lut[b]);
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/external/skia/src/gpu/ |
GrSWMaskHelper.h | 72 fPixels.erase(SkColorSetARGB(alpha, 0xFF, 0xFF, 0xFF));
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GrSWMaskHelper.cpp | 114 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha)); 157 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
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/external/skia/src/animator/ |
SkDrawColor.cpp | 88 return SkColorSetARGB(SkColorGetA(color), SkScalarRoundToInt(red), 230 color = SkColorSetARGB(alpha, SkColorGetR(color), 235 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), 240 color = SkColorSetARGB(SkColorGetA(color), SkColorGetR(color), 249 color = SkColorSetARGB(SkColorGetA(color), SkToU8((U8CPU) scalar),
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/external/skia/samplecode/ |
SampleShaders.cpp | 32 colors[1] = SkColorSetARGB(0, 0, 0, 0); 68 colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
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/external/skia/src/utils/ |
SkTextureCompressor_ASTC.cpp | 411 return SkColorSetARGB(a, (r + b) >> 1, (g + b) >> 1, b); 433 endpoints[0] = SkColorSetARGB(v6, v[0], v[2], v[4]); 434 endpoints[1] = SkColorSetARGB(v7, v[1], v[3], v[5]); 456 endpoints[0] = SkColorSetARGB(v4, 460 endpoints[1] = SkColorSetARGB(v5, v[0], v[1], v[2]); 512 endpoints[0] = SkColorSetARGB(clamp_byte(c[0][0]), 517 endpoints[1] = SkColorSetARGB(clamp_byte(c[1][0]), [all...] |
/frameworks/base/libs/hwui/ |
PropertyValuesHolder.cpp | 39 *outColor = SkColorSetARGB(alpha, red, green, blue);
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/external/skia/src/core/ |
SkColor.cpp | 80 return SkColorSetARGB(a, v, v, v); 101 return SkColorSetARGB(a, r, g, b);
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