/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/ |
btTriangleBuffer.cpp | 24 void btTriangleBuffer::processTriangle(btVector3* triangle,int partId,int triangleIndex) 27 tri.m_vertex0 = triangle[0]; 28 tri.m_vertex1 = triangle[1]; 29 tri.m_vertex2 = triangle[2];
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btTriangleCallback.h | 22 ///The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTriangles. 29 virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) = 0; 37 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) = 0;
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btStaticPlaneShape.cpp | 76 btVector3 triangle[3]; local 77 triangle[0] = projectedCenter + tangentDir0*radius + tangentDir1*radius; 78 triangle[1] = projectedCenter + tangentDir0*radius - tangentDir1*radius; 79 triangle[2] = projectedCenter - tangentDir0*radius - tangentDir1*radius; 81 callback->processTriangle(triangle,0,0); 83 triangle[0] = projectedCenter - tangentDir0*radius - tangentDir1*radius; 84 triangle[1] = projectedCenter - tangentDir0*radius + tangentDir1*radius; 85 triangle[2] = projectedCenter + tangentDir0*radius + tangentDir1*radius; 87 callback->processTriangle(triangle,0,1);
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btStridingMeshInterface.cpp | 38 btVector3 triangle[3]; local 67 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); 69 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); 71 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); 72 callback->internalProcessTriangleIndex(triangle,part,gfxindex); 82 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); 84 triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); 86 triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); 87 callback->internalProcessTriangleIndex(triangle,part,gfxindex); 97 triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]* (…) [all...] |
btTriangleBuffer.h | 38 /// //do something useful here with the triangle 48 virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
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btConvexTriangleMeshShape.cpp | 52 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) 59 btScalar dot = m_supportVecLocal.dot(triangle[i]); 63 m_supportVertexLocal = triangle[i]; 225 virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) 231 ref = triangle[0]; 236 btScalar vol = btFabs((triangle[0] - ref).triple(triangle[1] - ref, triangle[2] - ref)); 237 sum += (btScalar(0.25) * vol) * ((triangle[0] + triangle[1] + triangle[2] + ref)) [all...] |
btOptimizedBvh.cpp | 55 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) 61 aabbMin.setMin(triangle[0]); 62 aabbMax.setMax(triangle[0]); 63 aabbMin.setMin(triangle[1]); 64 aabbMax.setMax(triangle[1]); 65 aabbMin.setMin(triangle[2]); 66 aabbMax.setMax(triangle[2]); 97 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) 99 // The partId and triangle index must fit in the same (positive) integer 109 aabbMin.setMin(triangle[0]) [all...] |
/external/testng/src/test/java/test/triangle/ |
CountCalls.java | 1 package test.triangle;
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Child2.java | 1 package test.triangle;
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Child1.java | 1 package test.triangle;
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Base.java | 1 package test.triangle;
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
btSoftBodyConcaveCollisionAlgorithm.cpp | 89 void btSoftBodyTriangleCallback::processTriangle(btVector3* triangle,int partId, int triangleIndex) 92 //printf("triangle %d",m_triangleCount++); 102 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[0]),tr(triangle[1]),color); 103 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[1]),tr(triangle[2]),color); 104 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[2]),tr(triangle[0]),color); 140 btVector3 normal = (triangle[1]-triangle[0]).cross(triangle[2]-triangle[0]) [all...] |
/external/opencv3/samples/cpp/ |
minarea.cpp | 11 cout << "This program demonstrates finding the minimum enclosing box, triangle or circle of a set\n" 45 // Find the minimum area enclosing triangle 46 vector<Point2f> triangle; local 48 minEnclosingTriangle(points, triangle); 66 // Draw the triangle 68 line(img, triangle[i], triangle[(i+1)%3], Scalar(255, 255, 0), 1, LINE_AA); 73 imshow( "Rectangle, triangle & circle", img );
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/development/samples/Snake/src/com/example/android/snake/ |
BackgroundView.java | 63 for (int triangle = 0; triangle < mColors.length; triangle++) { 64 // Set color for all vertex points to current triangle color 65 Arrays.fill(mFillColors, mColors[triangle]); 67 // Draw one triangle 71 triangle * 2, 3, // Use 3 vertices via Index Array with offset 2
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast.h | 106 * Rasterization information for a triangle known to be in this bin, 153 } triangle; member in union:lp_rast_cmd_arg 177 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle, 181 arg.triangle.tri = triangle; 182 arg.triangle.plane_mask = plane_mask; 187 * Build argument for a contained triangle. 190 * left coordinates of the a block that fully encloses the triangle. 193 lp_rast_arg_triangle_contained( const struct lp_rast_triangle *triangle, 197 arg.triangle.tri = triangle [all...] |
lp_setup_vbuf.c | 187 setup->triangle( setup, 197 /* emit first triangle vertex as first triangle vertex */ 198 setup->triangle( setup, 207 /* emit last triangle vertex as last triangle vertex */ 208 setup->triangle( setup, 220 setup->triangle( setup, 229 setup->triangle( setup, 240 /* emit last quad vertex as first triangle vertex * [all...] |
/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/hiero/unicodefont/effects/ |
ShadowEffect.java | 212 /** Generate Pascal's triangle
214 * @param level The level of the triangle to generate
215 * @return The Pascal's triangle kernel */
218 float[][] triangle = new float[level][];
local 219 triangle[0] = new float[1];
220 triangle[1] = new float[2];
221 triangle[0][0] = 1.0f;
222 triangle[1][0] = 1.0f;
223 triangle[1][1] = 1.0f;
225 triangle[i] = new float[i + 1]; [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/ |
btRaycastCallback.cpp | 39 void btTriangleRaycastCallback::processTriangle(btVector3* triangle,int partId, int triangleIndex) 41 const btVector3 &vert0=triangle[0]; 42 const btVector3 &vert1=triangle[1]; 43 const btVector3 &vert2=triangle[2]; 70 // Now we have the intersection point on the plane, we'll see if it's inside the triangle 72 // in case the ray hits exacly on the edge of the triangle. 73 // It must be scaled for the triangle size. 102 // Triangle normal isn't normalized 134 btTriangleConvexcastCallback::processTriangle (btVector3* triangle, int partId, int triangleIndex) 136 btTriangleShape triangleShape (triangle[0], triangle[1], triangle[2]) [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
btCompoundFromGimpact.h | 45 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) 48 btVector3 v0=triangle[0]*scale; 49 btVector3 v1=triangle[1]*scale; 50 btVector3 v2=triangle[2]*scale;
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
btInternalTriangleIndexCallback.java | 76 public void internalProcessTriangleIndex(btVector3 triangle, int partId, int triangleIndex) { 77 CollisionJNI.btInternalTriangleIndexCallback_internalProcessTriangleIndex(swigCPtr, this, btVector3.getCPtr(triangle), triangle, partId, triangleIndex);
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btPrimitiveManagerBase.java | 73 public void get_primitive_triangle(int prim_index, btPrimitiveTriangle triangle) { 74 CollisionJNI.btPrimitiveManagerBase_get_primitive_triangle(swigCPtr, this, prim_index, btPrimitiveTriangle.getCPtr(triangle), triangle);
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btTriangleCallback.java | 76 public void processTriangle(btVector3 triangle, int partId, int triangleIndex) { 77 CollisionJNI.btTriangleCallback_processTriangle(swigCPtr, this, btVector3.getCPtr(triangle), triangle, partId, triangleIndex);
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/external/snakeyaml/src/test/java/org/yaml/snakeyaml/javabeans/ |
TriangleBeanTest.java | 25 Triangle triangle = new Triangle(); local 26 triangle.setName("Triangle25"); 28 bean.setShape(triangle); 33 "name: Bean25\nshape: !!org.yaml.snakeyaml.javabeans.Triangle\n name: Triangle25\n", 60 String output = "name: !!whatever Bean25\nshape: !!org.yaml.snakeyaml.javabeans.Triangle\n name: Triangle25\n";
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
btConvexConcaveCollisionAlgorithm.cpp | 79 void btConvexTriangleCallback::processTriangle(btVector3* triangle,int 83 if (!TestTriangleAgainstAabb2(triangle, m_aabbMin, m_aabbMax)) 89 //printf("triangle %d",m_triangleCount++); 106 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[0]),tr(triangle[1]),color); 107 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[1]),tr(triangle[2]),color); 108 m_dispatchInfoPtr->m_debugDraw->drawLine(tr(triangle[2]),tr(triangle[0]),color); 114 btTriangleShape tm(triangle[0],triangle[1],triangle[2]); [all...] |
/external/opencv3/samples/cpp/tutorial_code/viz/ |
creating_widgets.cpp | 40 * @brief Defining our own 3D Triangle widget 54 // Create a triangle 60 vtkSmartPointer<vtkTriangle> triangle = vtkSmartPointer<vtkTriangle>::New(); local 61 triangle->GetPointIds()->SetId(0,0); 62 triangle->GetPointIds()->SetId(1,1); 63 triangle->GetPointIds()->SetId(2,2); 66 cells->InsertNextCell(triangle); 103 /// Create a triangle widget 107 myWindow.showWidget("TRIANGLE", tw);
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