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  /frameworks/native/libs/gui/
IConsumerListener.cpp 24 #include <gui/BufferItem.h>
46 virtual void onFrameAvailable(const BufferItem& item) {
116 BufferItem item;
ConsumerBase.cpp 30 #include <gui/BufferItem.h>
102 void ConsumerBase::onFrameAvailable(const BufferItem& item) {
117 void ConsumerBase::onFrameReplaced(const BufferItem &item) {
274 status_t ConsumerBase::acquireBufferLocked(BufferItem *item,
StreamSplitter.cpp 23 #include <gui/BufferItem.h>
102 void StreamSplitter::onFrameAvailable(const BufferItem& /* item */) {
127 BufferItem bufferItem;
128 status_t status = mInput->acquireBuffer(&bufferItem, /* presentWhen */ 0);
133 bufferItem.mGraphicBuffer->getId());
135 status = mInput->detachBuffer(bufferItem.mSlot);
140 mBuffers.add(bufferItem.mGraphicBuffer->getId(),
141 new BufferTracker(bufferItem.mGraphicBuffer));
144 bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp
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CpuConsumer.cpp 23 #include <gui/BufferItem.h>
99 BufferItem b;
BufferQueueProducer.cpp 32 #include <gui/BufferItem.h>
393 int found = BufferItem::INVALID_BUFFER_SLOT;
394 while (found == BufferItem::INVALID_BUFFER_SLOT) {
422 found = BufferItem::INVALID_BUFFER_SLOT;
766 BufferItem item;
806 BufferItem::scalingModeName(static_cast<uint32_t>(scalingMode)));
852 // Cache the shared buffer data so that the BufferItem can be recreated.
869 const BufferItem& last = mCore->mQueue.itemAt(
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  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.cpp 25 #include <gui/BufferItem.h>
54 BufferItem item;
120 status_t SurfaceFlingerConsumer::acquireBufferLocked(BufferItem* item,
  /frameworks/av/cmds/screenrecord/
Overlay.h 81 virtual void onFrameAvailable(const BufferItem& item);
  /frameworks/av/services/camera/libcameraservice/api1/client2/
CallbackProcessor.h 47 void onFrameAvailable(const BufferItem& item);
JpegProcessor.h 51 void onFrameAvailable(const BufferItem& item);
  /frameworks/native/libs/gui/tests/
StreamSplitter_test.cpp 20 #include <gui/BufferItem.h>
50 virtual void onFrameAvailable(const BufferItem& /* item */) {}
102 BufferItem item;
175 BufferItem item;
SurfaceTextureGLThreadToGL.h 133 virtual void onFrameAvailable(const BufferItem& /* item */) {
BufferQueue_test.cpp 22 #include <gui/BufferItem.h>
73 const BufferItem& item) {
156 BufferItem item;
181 BufferItem item;
232 BufferItem item;
269 BufferItem item;
359 BufferItem item;
394 BufferItem item;
455 BufferItem item;
584 BufferItem item
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  /frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.h 61 virtual void onFrameAvailable(const BufferItem& item);
FramebufferSurface.cpp 36 #include <gui/BufferItem.h>
134 BufferItem item;
182 void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) {
  /frameworks/native/include/gui/
GLConsumer.h 136 // from the BufferItem sub parts.
246 virtual status_t acquireBufferLocked(BufferItem *item, nsecs_t presentWhen,
274 // then updates state to refer to the BufferItem, which must be a
279 status_t updateAndReleaseLocked(const BufferItem& item,
BufferQueueConsumer.h 39 // information about the buffer is returned in BufferItem. If the buffer
40 // returned had previously been acquired then the BufferItem::mGraphicBuffer
49 virtual status_t acquireBuffer(BufferItem* outBuffer,
StreamSplitter.h 77 virtual void onFrameAvailable(const BufferItem& item);
  /hardware/ti/omap4-aah/test/CameraHal/
camera_test_bufferqueue.h 66 BufferQueue::BufferItem item;
121 BufferQueue::BufferItem mBufferSlots[BufferQueue::NUM_BUFFER_SLOTS];
  /frameworks/av/include/media/stagefright/
CameraSourceTimeLapse.h 158 virtual void processBufferQueueFrame(BufferItem& buffer);
SurfaceMediaSource.h 131 virtual void onFrameAvailable(const BufferItem& item);
CameraSource.h 158 virtual void onFrameAvailable(const BufferItem& item);
231 virtual void processBufferQueueFrame(BufferItem& buffer);
269 // A mapping from ANativeWindowBuffer sent to encoder to BufferItem received from camera.
271 KeyedVector<ANativeWindowBuffer*, BufferItem> mReceivedBufferItemMap;
  /frameworks/av/media/libstagefright/omx/
GraphicBufferSource.cpp 36 #include <gui/BufferItem.h>
57 const BufferItem& item) {
66 BufferItem bi;
94 const BufferItem& item) {
479 BufferItem item;
600 BufferItem item;
694 BufferItem item;
726 const BufferItem &item, bool dropped) {
784 int64_t GraphicBufferSource::getTimestamp(const BufferItem &item) {
852 status_t GraphicBufferSource::submitBuffer_l(const BufferItem &item, int cbi)
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  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 164 void RingBufferConsumer::pinBufferLocked(const BufferItem& item) {
269 void RingBufferConsumer::onFrameAvailable(const BufferItem& item) {
325 void RingBufferConsumer::unpinBuffer(const BufferItem& item) {
  /frameworks/av/media/ndk/
NdkImageReaderPriv.h 117 void onFrameAvailable(const BufferItem& item) override;
  /frameworks/av/media/libstagefright/
MediaSync.cpp 349 BufferItem *bufferItem = &*mBufferItems.begin();
350 returnBufferToInput_l(bufferItem->mGraphicBuffer, bufferItem->mFence);
555 BufferItem *bufferItem = &*mBufferItems.begin();
556 int64_t itemMediaUs = bufferItem->mTimestamp / 1000;
566 (long long)bufferItem->mTimestamp / 1000, (long long)itemRealUs);
567 bufferItem->mTimestamp = itemRealUs * 1000;
568 bufferItem->mIsAutoTimestamp = false
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