1 /* 2 * Copyright 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #define LOG_TAG "StreamSplitter_test" 18 //#define LOG_NDEBUG 0 19 20 #include <gui/BufferItem.h> 21 #include <gui/BufferQueue.h> 22 #include <gui/IConsumerListener.h> 23 #include <gui/ISurfaceComposer.h> 24 #include <gui/StreamSplitter.h> 25 #include <private/gui/ComposerService.h> 26 27 #include <gtest/gtest.h> 28 29 namespace android { 30 31 class StreamSplitterTest : public ::testing::Test { 32 33 protected: 34 StreamSplitterTest() { 35 const ::testing::TestInfo* const testInfo = 36 ::testing::UnitTest::GetInstance()->current_test_info(); 37 ALOGV("Begin test: %s.%s", testInfo->test_case_name(), 38 testInfo->name()); 39 } 40 41 ~StreamSplitterTest() { 42 const ::testing::TestInfo* const testInfo = 43 ::testing::UnitTest::GetInstance()->current_test_info(); 44 ALOGV("End test: %s.%s", testInfo->test_case_name(), 45 testInfo->name()); 46 } 47 }; 48 49 struct DummyListener : public BnConsumerListener { 50 virtual void onFrameAvailable(const BufferItem& /* item */) {} 51 virtual void onBuffersReleased() {} 52 virtual void onSidebandStreamChanged() {} 53 }; 54 55 static const uint32_t TEST_DATA = 0x12345678u; 56 57 TEST_F(StreamSplitterTest, OneInputOneOutput) { 58 sp<IGraphicBufferProducer> inputProducer; 59 sp<IGraphicBufferConsumer> inputConsumer; 60 BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); 61 62 sp<IGraphicBufferProducer> outputProducer; 63 sp<IGraphicBufferConsumer> outputConsumer; 64 BufferQueue::createBufferQueue(&outputProducer, &outputConsumer); 65 ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false)); 66 67 sp<StreamSplitter> splitter; 68 status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); 69 ASSERT_EQ(OK, status); 70 ASSERT_EQ(OK, splitter->addOutput(outputProducer)); 71 72 // Never allow the output BufferQueue to allocate a buffer 73 ASSERT_EQ(OK, outputProducer->allowAllocation(false)); 74 75 IGraphicBufferProducer::QueueBufferOutput qbOutput; 76 ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener, 77 NATIVE_WINDOW_API_CPU, false, &qbOutput)); 78 79 int slot; 80 sp<Fence> fence; 81 sp<GraphicBuffer> buffer; 82 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, 83 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 84 GRALLOC_USAGE_SW_WRITE_OFTEN)); 85 ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); 86 87 uint32_t* dataIn; 88 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, 89 reinterpret_cast<void**>(&dataIn))); 90 *dataIn = TEST_DATA; 91 ASSERT_EQ(OK, buffer->unlock()); 92 93 IGraphicBufferProducer::QueueBufferInput qbInput(0, false, 94 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), 95 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); 96 ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); 97 98 // Now that we have dequeued/allocated one buffer, prevent any further 99 // allocations 100 ASSERT_EQ(OK, inputProducer->allowAllocation(false)); 101 102 BufferItem item; 103 ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0)); 104 105 uint32_t* dataOut; 106 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, 107 reinterpret_cast<void**>(&dataOut))); 108 ASSERT_EQ(*dataOut, TEST_DATA); 109 ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); 110 111 ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, 112 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); 113 114 // This should succeed even with allocation disabled since it will have 115 // received the buffer back from the output BufferQueue 116 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, 117 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 118 GRALLOC_USAGE_SW_WRITE_OFTEN)); 119 } 120 121 TEST_F(StreamSplitterTest, OneInputMultipleOutputs) { 122 const int NUM_OUTPUTS = 4; 123 124 sp<IGraphicBufferProducer> inputProducer; 125 sp<IGraphicBufferConsumer> inputConsumer; 126 BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); 127 128 sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {}; 129 sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {}; 130 for (int output = 0; output < NUM_OUTPUTS; ++output) { 131 BufferQueue::createBufferQueue(&outputProducers[output], 132 &outputConsumers[output]); 133 ASSERT_EQ(OK, outputConsumers[output]->consumerConnect( 134 new DummyListener, false)); 135 } 136 137 sp<StreamSplitter> splitter; 138 status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); 139 ASSERT_EQ(OK, status); 140 for (int output = 0; output < NUM_OUTPUTS; ++output) { 141 ASSERT_EQ(OK, splitter->addOutput(outputProducers[output])); 142 143 // Never allow the output BufferQueues to allocate a buffer 144 ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false)); 145 } 146 147 IGraphicBufferProducer::QueueBufferOutput qbOutput; 148 ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener, 149 NATIVE_WINDOW_API_CPU, false, &qbOutput)); 150 151 int slot; 152 sp<Fence> fence; 153 sp<GraphicBuffer> buffer; 154 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, 155 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 156 GRALLOC_USAGE_SW_WRITE_OFTEN)); 157 ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); 158 159 uint32_t* dataIn; 160 ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, 161 reinterpret_cast<void**>(&dataIn))); 162 *dataIn = TEST_DATA; 163 ASSERT_EQ(OK, buffer->unlock()); 164 165 IGraphicBufferProducer::QueueBufferInput qbInput(0, false, 166 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), 167 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); 168 ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); 169 170 // Now that we have dequeued/allocated one buffer, prevent any further 171 // allocations 172 ASSERT_EQ(OK, inputProducer->allowAllocation(false)); 173 174 for (int output = 0; output < NUM_OUTPUTS; ++output) { 175 BufferItem item; 176 ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0)); 177 178 uint32_t* dataOut; 179 ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, 180 reinterpret_cast<void**>(&dataOut))); 181 ASSERT_EQ(*dataOut, TEST_DATA); 182 ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); 183 184 ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot, 185 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, 186 Fence::NO_FENCE)); 187 } 188 189 // This should succeed even with allocation disabled since it will have 190 // received the buffer back from the output BufferQueues 191 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, 192 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 193 GRALLOC_USAGE_SW_WRITE_OFTEN)); 194 } 195 196 TEST_F(StreamSplitterTest, OutputAbandonment) { 197 sp<IGraphicBufferProducer> inputProducer; 198 sp<IGraphicBufferConsumer> inputConsumer; 199 BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); 200 201 sp<IGraphicBufferProducer> outputProducer; 202 sp<IGraphicBufferConsumer> outputConsumer; 203 BufferQueue::createBufferQueue(&outputProducer, &outputConsumer); 204 ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false)); 205 206 sp<StreamSplitter> splitter; 207 status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); 208 ASSERT_EQ(OK, status); 209 ASSERT_EQ(OK, splitter->addOutput(outputProducer)); 210 211 IGraphicBufferProducer::QueueBufferOutput qbOutput; 212 ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener, 213 NATIVE_WINDOW_API_CPU, false, &qbOutput)); 214 215 int slot; 216 sp<Fence> fence; 217 sp<GraphicBuffer> buffer; 218 ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, 219 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 220 GRALLOC_USAGE_SW_WRITE_OFTEN)); 221 ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); 222 223 // Abandon the output 224 outputConsumer->consumerDisconnect(); 225 226 IGraphicBufferProducer::QueueBufferInput qbInput(0, false, 227 HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), 228 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); 229 ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); 230 231 // Input should be abandoned 232 ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 233 GRALLOC_USAGE_SW_WRITE_OFTEN)); 234 } 235 236 } // namespace android 237