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      1     /*
      2      * Unlock an object.
      3      *
      4      * Exceptions that occur when unlocking a monitor need to appear as
      5      * if they happened at the following instruction.  See the Dalvik
      6      * instruction spec.
      7      */
      8     /* monitor-exit vAA */
      9     EXPORT_PC()
     10     GET_OPA(a2)                            # a2 <- AA
     11     GET_VREG(a0, a2)                       # a0 <- vAA (object)
     12     move   a1, rSELF                       # a1 <- self
     13     JAL(artUnlockObjectFromCode)           # v0 <- artUnlockObject(obj, self)
     14     bnez v0, MterpException
     15     FETCH_ADVANCE_INST(1)                  # advance rPC, load rINST
     16     GET_INST_OPCODE(t0)                    # extract opcode from rINST
     17     GOTO_OPCODE(t0)                        # jump to next instruction
     18