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      1     /*
      2      * Long integer shift.  This is different from the generic 32/64-bit
      3      * binary operations because vAA/vBB are 64-bit but vCC (the shift
      4      * distance) is 32-bit.  Also, Dalvik requires us to mask off the low
      5      * 6 bits of the shift distance.
      6      */
      7     /* shl-long vAA, vBB, vCC */
      8     FETCH(a0, 1)                           #  a0 <- CCBB
      9     GET_OPA(t2)                            #  t2 <- AA
     10     and       a3, a0, 255                  #  a3 <- BB
     11     srl       a0, a0, 8                    #  a0 <- CC
     12     EAS2(a3, rFP, a3)                      #  a3 <- &fp[BB]
     13     GET_VREG(a2, a0)                       #  a2 <- vCC
     14     LOAD64(a0, a1, a3)                     #  a0/a1 <- vBB/vBB+1
     15 
     16     FETCH_ADVANCE_INST(2)                  #  advance rPC, load rINST
     17     GET_INST_OPCODE(t0)                    #  extract opcode from rINST
     18 
     19     andi    v1, a2, 0x20                   #  shift< shift & 0x20
     20     sll     v0, a0, a2                     #  rlo<- alo << (shift&31)
     21     bnez    v1, .L${opcode}_finish
     22     not     v1, a2                         #  rhi<- 31-shift  (shift is 5b)
     23     srl     a0, 1
     24     srl     a0, v1                         #  alo<- alo >> (32-(shift&31))
     25     sll     v1, a1, a2                     #  rhi<- ahi << (shift&31)
     26     or      v1, a0                         #  rhi<- rhi | alo
     27     SET_VREG64_GOTO(v0, v1, t2, t0)        #  vAA/vAA+1 <- a0/a1
     28 %break
     29 
     30 .L${opcode}_finish:
     31     SET_VREG64_GOTO(zero, v0, t2, t0)      #  vAA/vAA+1 <- rlo/rhi
     32