1 2 <!--- 3 4 This README is automatically generated from the comments in these files: 5 paper-button-behavior.html paper-checked-element-behavior.html paper-inky-focus-behavior.html paper-ripple-behavior.html 6 7 Edit those files, and our readme bot will duplicate them over here! 8 Edit this file, and the bot will squash your changes :) 9 10 The bot does some handling of markdown. Please file a bug if it does the wrong 11 thing! https://github.com/PolymerLabs/tedium/issues 12 13 --> 14 15 [![Build Status](https://travis-ci.org/PolymerElements/paper-behaviors.svg?branch=master)](https://travis-ci.org/PolymerElements/paper-behaviors) 16 17 _[Demo and API Docs](https://elements.polymer-project.org/elements/paper-behaviors)_ 18 19 20 <!-- No docs for Polymer.PaperButtonBehavior found. --> 21 22 ##Polymer.PaperCheckedElementBehavior 23 24 Use `Polymer.PaperCheckedElementBehavior` to implement a custom element 25 that has a `checked` property similar to `Polymer.IronCheckedElementBehavior` 26 and is compatible with having a ripple effect. 27 28 29 30 ##Polymer.PaperInkyFocusBehavior 31 32 `Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboard focus. 33 34 35 36 ##Polymer.PaperRippleBehavior 37 38 `Polymer.PaperRippleBehavior` dynamically implements a ripple 39 when the element has focus via pointer or keyboard. 40 41 NOTE: This behavior is intended to be used in conjunction with and after 42 `Polymer.IronButtonState` and `Polymer.IronControlState`. 43 44 45