1 /******************************************************************************* 2 * Copyright 2011 See AUTHORS file. 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 ******************************************************************************/ 16 17 package com.badlogic.gdx.backends.headless.mock.graphics; 18 19 import com.badlogic.gdx.Application; 20 import com.badlogic.gdx.Graphics; 21 import com.badlogic.gdx.graphics.Cursor; 22 import com.badlogic.gdx.graphics.GL20; 23 import com.badlogic.gdx.graphics.GL30; 24 import com.badlogic.gdx.graphics.Pixmap; 25 import com.badlogic.gdx.graphics.Cursor.SystemCursor; 26 import com.badlogic.gdx.graphics.glutils.GLVersion; 27 28 /** The headless backend does its best to mock elements. This is intended to make code-sharing between 29 * server and client as simple as possible. 30 */ 31 public class MockGraphics implements Graphics { 32 long frameId = -1; 33 float deltaTime = 0; 34 long frameStart = 0; 35 int frames = 0; 36 int fps; 37 long lastTime = System.nanoTime(); 38 GLVersion glVersion = new GLVersion(Application.ApplicationType.HeadlessDesktop, "", "", ""); 39 @Override 40 public boolean isGL30Available() { 41 return false; 42 } 43 44 @Override 45 public GL20 getGL20() { 46 return null; 47 } 48 49 @Override 50 public GL30 getGL30() { 51 return null; 52 } 53 54 @Override 55 public int getWidth() { 56 return 0; 57 } 58 59 @Override 60 public int getHeight() { 61 return 0; 62 } 63 64 @Override 65 public int getBackBufferWidth() { 66 return 0; 67 } 68 69 @Override 70 public int getBackBufferHeight() { 71 return 0; 72 } 73 74 @Override 75 public long getFrameId() { 76 return frameId; 77 } 78 79 @Override 80 public float getDeltaTime() { 81 return deltaTime; 82 } 83 84 @Override 85 public float getRawDeltaTime() { 86 return 0; 87 } 88 89 @Override 90 public int getFramesPerSecond() { 91 return 0; 92 } 93 94 @Override 95 public GraphicsType getType() { 96 return GraphicsType.Mock; 97 } 98 99 @Override 100 public GLVersion getGLVersion () { 101 return glVersion; 102 } 103 104 @Override 105 public float getPpiX() { 106 return 0; 107 } 108 109 @Override 110 public float getPpiY() { 111 return 0; 112 } 113 114 @Override 115 public float getPpcX() { 116 return 0; 117 } 118 119 @Override 120 public float getPpcY() { 121 return 0; 122 } 123 124 @Override 125 public float getDensity() { 126 return 0; 127 } 128 129 @Override 130 public boolean supportsDisplayModeChange() { 131 return false; 132 } 133 134 @Override 135 public DisplayMode[] getDisplayModes() { 136 return new DisplayMode[0]; 137 } 138 139 @Override 140 public DisplayMode getDisplayMode() { 141 return null; 142 } 143 144 @Override 145 public boolean setFullscreenMode(DisplayMode displayMode) { 146 return false; 147 } 148 149 @Override 150 public boolean setWindowedMode(int width, int height) { 151 return false; 152 } 153 154 @Override 155 public void setTitle(String title) { 156 157 } 158 159 @Override 160 public void setVSync(boolean vsync) { 161 162 } 163 164 @Override 165 public BufferFormat getBufferFormat() { 166 return null; 167 } 168 169 @Override 170 public boolean supportsExtension(String extension) { 171 return false; 172 } 173 174 @Override 175 public void setContinuousRendering(boolean isContinuous) { 176 177 } 178 179 @Override 180 public boolean isContinuousRendering() { 181 return false; 182 } 183 184 @Override 185 public void requestRendering() { 186 187 } 188 189 @Override 190 public boolean isFullscreen() { 191 return false; 192 } 193 194 public void updateTime () { 195 long time = System.nanoTime(); 196 deltaTime = (time - lastTime) / 1000000000.0f; 197 lastTime = time; 198 199 if (time - frameStart >= 1000000000) { 200 fps = frames; 201 frames = 0; 202 frameStart = time; 203 } 204 frames++; 205 } 206 207 public void incrementFrameId () { 208 frameId++; 209 } 210 211 @Override 212 public Cursor newCursor (Pixmap pixmap, int xHotspot, int yHotspot) { 213 return null; 214 } 215 216 @Override 217 public void setCursor (Cursor cursor) { 218 } 219 220 @Override 221 public void setSystemCursor (SystemCursor systemCursor) { 222 } 223 224 @Override 225 public Monitor getPrimaryMonitor() { 226 return null; 227 } 228 229 @Override 230 public Monitor getMonitor() { 231 return null; 232 } 233 234 @Override 235 public Monitor[] getMonitors() { 236 return null; 237 } 238 239 @Override 240 public DisplayMode[] getDisplayModes(Monitor monitor) { 241 return null; 242 } 243 244 @Override 245 public DisplayMode getDisplayMode(Monitor monitor) { 246 return null; 247 } 248 249 @Override 250 public void setUndecorated(boolean undecorated) { 251 252 } 253 254 @Override 255 public void setResizable(boolean resizable) { 256 257 } 258 } 259