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      1 /*******************************************************************************
      2  * Copyright (c) 2013, Daniel Murphy
      3  * All rights reserved.
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      6  * are permitted provided that the following conditions are met:
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     24 /**
     25  * Created at 5:20:39 AM Jan 22, 2011
     26  */
     27 package org.jbox2d.dynamics.joints;
     28 
     29 /**
     30  * Gear joint definition. This definition requires two existing revolute or prismatic joints (any
     31  * combination will work). The provided joints must attach a dynamic body to a static body.
     32  *
     33  * @author Daniel Murphy
     34  */
     35 public class GearJointDef extends JointDef {
     36   /**
     37    * The first revolute/prismatic joint attached to the gear joint.
     38    */
     39   public Joint joint1;
     40 
     41   /**
     42    * The second revolute/prismatic joint attached to the gear joint.
     43    */
     44   public Joint joint2;
     45 
     46   /**
     47    * Gear ratio.
     48    *
     49    * @see GearJoint
     50    */
     51   public float ratio;
     52 
     53   public GearJointDef() {
     54     super(JointType.GEAR);
     55     joint1 = null;
     56     joint2 = null;
     57   }
     58 }
     59