1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "Properties.h" 18 #include "Debug.h" 19 20 #include <algorithm> 21 #include <cstdlib> 22 23 #include <cutils/compiler.h> 24 #include <cutils/properties.h> 25 #include <log/log.h> 26 27 namespace android { 28 namespace uirenderer { 29 30 bool Properties::drawDeferDisabled = false; 31 bool Properties::drawReorderDisabled = false; 32 bool Properties::debugLayersUpdates = false; 33 bool Properties::debugOverdraw = false; 34 bool Properties::showDirtyRegions = false; 35 bool Properties::skipEmptyFrames = true; 36 bool Properties::useBufferAge = true; 37 bool Properties::enablePartialUpdates = true; 38 39 float Properties::textGamma = DEFAULT_TEXT_GAMMA; 40 41 int Properties::fboCacheSize = DEFAULT_FBO_CACHE_SIZE; 42 int Properties::gradientCacheSize = MB(DEFAULT_GRADIENT_CACHE_SIZE); 43 int Properties::layerPoolSize = MB(DEFAULT_LAYER_CACHE_SIZE); 44 int Properties::patchCacheSize = KB(DEFAULT_PATCH_CACHE_SIZE); 45 int Properties::pathCacheSize = MB(DEFAULT_PATH_CACHE_SIZE); 46 int Properties::renderBufferCacheSize = MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE); 47 int Properties::tessellationCacheSize = MB(DEFAULT_VERTEX_CACHE_SIZE); 48 int Properties::textDropShadowCacheSize = MB(DEFAULT_DROP_SHADOW_CACHE_SIZE); 49 int Properties::textureCacheSize = MB(DEFAULT_TEXTURE_CACHE_SIZE); 50 51 float Properties::textureCacheFlushRate = DEFAULT_TEXTURE_CACHE_FLUSH_RATE; 52 53 DebugLevel Properties::debugLevel = kDebugDisabled; 54 OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default; 55 StencilClipDebug Properties::debugStencilClip = StencilClipDebug::Hide; 56 57 float Properties::overrideLightRadius = -1.0f; 58 float Properties::overrideLightPosY = -1.0f; 59 float Properties::overrideLightPosZ = -1.0f; 60 float Properties::overrideAmbientRatio = -1.0f; 61 int Properties::overrideAmbientShadowStrength = -1; 62 int Properties::overrideSpotShadowStrength = -1; 63 64 ProfileType Properties::sProfileType = ProfileType::None; 65 bool Properties::sDisableProfileBars = false; 66 RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized; 67 68 bool Properties::waitForGpuCompletion = false; 69 bool Properties::forceDrawFrame = false; 70 71 bool Properties::filterOutTestOverhead = false; 72 bool Properties::disableVsync = false; 73 74 static int property_get_int(const char* key, int defaultValue) { 75 char buf[PROPERTY_VALUE_MAX] = {'\0',}; 76 77 if (property_get(key, buf, "") > 0) { 78 return atoi(buf); 79 } 80 return defaultValue; 81 } 82 83 static float property_get_float(const char* key, float defaultValue) { 84 char buf[PROPERTY_VALUE_MAX] = {'\0',}; 85 86 if (property_get(key, buf, "") > 0) { 87 return atof(buf); 88 } 89 return defaultValue; 90 } 91 92 bool Properties::load() { 93 char property[PROPERTY_VALUE_MAX]; 94 bool prevDebugLayersUpdates = debugLayersUpdates; 95 bool prevDebugOverdraw = debugOverdraw; 96 StencilClipDebug prevDebugStencilClip = debugStencilClip; 97 98 debugOverdraw = false; 99 if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) { 100 INIT_LOGD(" Overdraw debug enabled: %s", property); 101 if (!strcmp(property, "show")) { 102 debugOverdraw = true; 103 overdrawColorSet = OverdrawColorSet::Default; 104 } else if (!strcmp(property, "show_deuteranomaly")) { 105 debugOverdraw = true; 106 overdrawColorSet = OverdrawColorSet::Deuteranomaly; 107 } 108 } 109 110 // See Properties.h for valid values 111 if (property_get(PROPERTY_DEBUG_STENCIL_CLIP, property, nullptr) > 0) { 112 INIT_LOGD(" Stencil clip debug enabled: %s", property); 113 if (!strcmp(property, "hide")) { 114 debugStencilClip = StencilClipDebug::Hide; 115 } else if (!strcmp(property, "highlight")) { 116 debugStencilClip = StencilClipDebug::ShowHighlight; 117 } else if (!strcmp(property, "region")) { 118 debugStencilClip = StencilClipDebug::ShowRegion; 119 } 120 } else { 121 debugStencilClip = StencilClipDebug::Hide; 122 } 123 124 sProfileType = ProfileType::None; 125 if (property_get(PROPERTY_PROFILE, property, "") > 0) { 126 if (!strcmp(property, PROPERTY_PROFILE_VISUALIZE_BARS)) { 127 sProfileType = ProfileType::Bars; 128 } else if (!strcmp(property, "true")) { 129 sProfileType = ProfileType::Console; 130 } 131 } 132 133 debugLayersUpdates = property_get_bool(PROPERTY_DEBUG_LAYERS_UPDATES, false); 134 INIT_LOGD(" Layers updates debug enabled: %d", debugLayersUpdates); 135 136 drawDeferDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_DEFER, false); 137 INIT_LOGD(" Draw defer %s", drawDeferDisabled ? "disabled" : "enabled"); 138 139 drawReorderDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_REORDER, false); 140 INIT_LOGD(" Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled"); 141 142 showDirtyRegions = property_get_bool(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false); 143 144 debugLevel = (DebugLevel) property_get_int(PROPERTY_DEBUG, kDebugDisabled); 145 146 skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true); 147 useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true); 148 enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true); 149 150 textGamma = property_get_float(PROPERTY_TEXT_GAMMA, DEFAULT_TEXT_GAMMA); 151 152 fboCacheSize = property_get_int(PROPERTY_FBO_CACHE_SIZE, DEFAULT_FBO_CACHE_SIZE); 153 gradientCacheSize = MB(property_get_float(PROPERTY_GRADIENT_CACHE_SIZE, DEFAULT_GRADIENT_CACHE_SIZE)); 154 layerPoolSize = MB(property_get_float(PROPERTY_LAYER_CACHE_SIZE, DEFAULT_LAYER_CACHE_SIZE)); 155 patchCacheSize = KB(property_get_float(PROPERTY_PATCH_CACHE_SIZE, DEFAULT_PATCH_CACHE_SIZE)); 156 pathCacheSize = MB(property_get_float(PROPERTY_PATH_CACHE_SIZE, DEFAULT_PATH_CACHE_SIZE)); 157 renderBufferCacheSize = MB(property_get_float(PROPERTY_RENDER_BUFFER_CACHE_SIZE, DEFAULT_RENDER_BUFFER_CACHE_SIZE)); 158 tessellationCacheSize = MB(property_get_float(PROPERTY_VERTEX_CACHE_SIZE, DEFAULT_VERTEX_CACHE_SIZE)); 159 textDropShadowCacheSize = MB(property_get_float(PROPERTY_DROP_SHADOW_CACHE_SIZE, DEFAULT_DROP_SHADOW_CACHE_SIZE)); 160 textureCacheSize = MB(property_get_float(PROPERTY_TEXTURE_CACHE_SIZE, DEFAULT_TEXTURE_CACHE_SIZE)); 161 textureCacheFlushRate = std::max(0.0f, std::min(1.0f, 162 property_get_float(PROPERTY_TEXTURE_CACHE_FLUSH_RATE, DEFAULT_TEXTURE_CACHE_FLUSH_RATE))); 163 164 filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false); 165 166 return (prevDebugLayersUpdates != debugLayersUpdates) 167 || (prevDebugOverdraw != debugOverdraw) 168 || (prevDebugStencilClip != debugStencilClip); 169 } 170 171 void Properties::overrideProperty(const char* name, const char* value) { 172 if (!strcmp(name, "disableProfileBars")) { 173 sDisableProfileBars = !strcmp(value, "true"); 174 ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled"); 175 return; 176 } else if (!strcmp(name, "ambientRatio")) { 177 overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0); 178 ALOGD("ambientRatio = %.2f", overrideAmbientRatio); 179 return; 180 } else if (!strcmp(name, "lightRadius")) { 181 overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0); 182 ALOGD("lightRadius = %.2f", overrideLightRadius); 183 return; 184 } else if (!strcmp(name, "lightPosY")) { 185 overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0); 186 ALOGD("lightPos Y = %.2f", overrideLightPosY); 187 return; 188 } else if (!strcmp(name, "lightPosZ")) { 189 overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0); 190 ALOGD("lightPos Z = %.2f", overrideLightPosZ); 191 return; 192 } else if (!strcmp(name, "ambientShadowStrength")) { 193 overrideAmbientShadowStrength = atoi(value); 194 ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength); 195 return; 196 } else if (!strcmp(name, "spotShadowStrength")) { 197 overrideSpotShadowStrength = atoi(value); 198 ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength); 199 return; 200 } 201 ALOGD("failed overriding property %s to %s", name, value); 202 } 203 204 ProfileType Properties::getProfileType() { 205 if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars)) 206 return ProfileType::None; 207 return sProfileType; 208 } 209 210 RenderPipelineType Properties::getRenderPipelineType() { 211 if (RenderPipelineType::NotInitialized != sRenderPipelineType) { 212 return sRenderPipelineType; 213 } 214 char prop[PROPERTY_VALUE_MAX]; 215 property_get(PROPERTY_RENDERER, prop, "opengl"); 216 if (!strcmp(prop, "skiagl") ) { 217 ALOGD("Skia GL Pipeline"); 218 sRenderPipelineType = RenderPipelineType::SkiaGL; 219 } else if (!strcmp(prop, "skiavk") ) { 220 ALOGD("Skia Vulkan Pipeline"); 221 sRenderPipelineType = RenderPipelineType::SkiaVulkan; 222 } else { //"opengl" 223 ALOGD("HWUI GL Pipeline"); 224 sRenderPipelineType = RenderPipelineType::OpenGL; 225 } 226 return sRenderPipelineType; 227 } 228 229 #ifdef HWUI_GLES_WRAP_ENABLED 230 void Properties::overrideRenderPipelineType(RenderPipelineType type) { 231 sRenderPipelineType = type; 232 } 233 #endif 234 235 bool Properties::isSkiaEnabled() { 236 auto renderType = getRenderPipelineType(); 237 return RenderPipelineType::SkiaGL == renderType 238 || RenderPipelineType::SkiaVulkan == renderType; 239 } 240 241 }; // namespace uirenderer 242 }; // namespace android 243