/external/mesa3d/src/mesa/main/ |
pack_tmp.h | 36 dst[i] = SRC_CONVERT(rgba[i][RCOMP]); 60 dst[i*2+0] = SRC_CONVERT(rgba[i][RCOMP]); 67 dst[i*3+0] = SRC_CONVERT(rgba[i][RCOMP]); 75 dst[i*4+0] = SRC_CONVERT(rgba[i][RCOMP]); 86 dst[i*3+2] = SRC_CONVERT(rgba[i][RCOMP]); 94 dst[i*4+2] = SRC_CONVERT(rgba[i][RCOMP]); 101 dst[i] = SRC_CONVERT(rgba[i][RCOMP] + 109 dst[i*2+0] = SRC_CONVERT(rgba[i][RCOMP] +
|
format_pack.c | 101 *d = PACK_COLOR_8888(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]); 118 d[i] = PACK_COLOR_8888(src[i][RCOMP], src[i][GCOMP], 145 *d = PACK_COLOR_8888(src[ACOMP], src[BCOMP], src[GCOMP], src[RCOMP]); 163 src[i][GCOMP], src[i][RCOMP]); 188 *d = PACK_COLOR_8888(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]); 205 d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][RCOMP], 231 *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]); 249 src[i][RCOMP], src[i][ACOMP]); 274 *d = PACK_COLOR_8888(0x0, src[RCOMP], src[GCOMP], src[BCOMP]); 291 d[i] = PACK_COLOR_8888(0, src[i][RCOMP], src[i][GCOMP], src[i][BCOMP]) [all...] |
texcompress_s3tc.c | 392 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); 421 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); 450 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); 479 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); 493 texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); [all...] |
pack.c | 560 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 7) << 5) 572 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 7) ) 584 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 31) << 11) 596 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 31) ) 608 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 15) << 12) 619 | (CLAMP(rgba[i][RCOMP], 0, 15) << 4) 629 | (CLAMP(rgba[i][RCOMP], 0, 15) ); 639 dst[i] = (CLAMP(rgba[i][RCOMP], 0, 15) ) 650 | (CLAMP(rgba[i][RCOMP], 0, 15) << 8) 660 | (CLAMP(rgba[i][RCOMP], 0, 15) << 12) [all...] |
format_unpack.c | 96 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) ); 109 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff ); 122 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff ); 135 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff ); 148 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) ); 161 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff ); 174 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff ); 187 dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff ); 200 dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+2] ); 213 dst[i][RCOMP] = UBYTE_TO_FLOAT( s[i*3+0] ) [all...] |
texcompress_etc.c | 67 texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
|
pixeltransfer.c | 52 rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias; 92 GLfloat r = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F); 96 rgba[i][RCOMP] = rMap[F_TO_I(r * rscale)]; 120 rgba[i][RCOMP] = rMap[index[i] & rmask]; 182 rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
|
texcompress_rgtc.c | 303 texel[RCOMP] = UBYTE_TO_FLOAT(red); 318 texel[RCOMP] = BYTE_TO_FLOAT_TEX(red); 336 texel[RCOMP] = UBYTE_TO_FLOAT(red); 354 texel[RCOMP] = BYTE_TO_FLOAT_TEX(red); 369 texel[RCOMP] = 384 texel[RCOMP] = 402 texel[RCOMP] = 420 texel[RCOMP] =
|
config.h | 277 #define RCOMP 0
|
texcompress_fxt1.c | 167 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); 182 texel[RCOMP] = UBYTE_TO_FLOAT(rgba[RCOMP]); [all...] |
accum.c | 302 acc[i * 4 + 0] = (GLshort) (rgba[i][RCOMP] * scale); 311 acc[i * 4 + 0] += (GLshort) (rgba[i][RCOMP] * scale); 362 const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || 404 if (ctx->Color.ColorMask[buffer][RCOMP] == 0) { 406 rgba[i][RCOMP] = dest[i][RCOMP];
|
image.c | 481 dst2[i][RCOMP] = UBYTE_TO_USHORT(src1[i][RCOMP]); 497 dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]); 514 dst1[i][RCOMP] = USHORT_TO_UBYTE(src2[i][RCOMP]); 530 dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]); 559 UNCLAMPED_FLOAT_TO_USHORT(dst2[i][RCOMP], src4[i][RCOMP]); [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texcombine.c | 121 rgba[i][RCOMP] = CHAN_TO_FLOAT(rgbaChan[i][RCOMP]); 208 dst[i][RCOMP] = 1.0F - src[i][RCOMP]; 215 dst[i][RCOMP] = 222 dst[i][RCOMP] = 308 rgba[i][RCOMP] = arg0[i][RCOMP] * scaleRGB; 315 rgba[i][RCOMP] = arg0[i][RCOMP] * arg1[i][RCOMP] * scaleRGB [all...] |
s_masking.c | 72 const GLushort rMask = ctx->Color.ColorMask[buf][RCOMP] ? 0xffff : 0x0; 80 src[i][RCOMP] = (src[i][RCOMP] & rMask) | (dst[i][RCOMP] & ~rMask); 88 const GLuint rMask = ctx->Color.ColorMask[buf][RCOMP] ? ~0x0 : 0x0; 96 src[i][RCOMP] = (src[i][RCOMP] & rMask) | (dst[i][RCOMP] & ~rMask);
|
s_texfetch_tmp.h | 108 texel[RCOMP] = src[0]; 126 texel[RCOMP] = _mesa_half_to_float(src[0]); 143 texel[RCOMP] = src[0]; 161 texel[RCOMP] = _mesa_half_to_float(src[0]); 179 texel[RCOMP] = 197 texel[RCOMP] = 215 texel[RCOMP] = 233 texel[RCOMP] = 251 texel[RCOMP] = 269 texel[RCOMP] [all...] |
s_blend.c | 147 const GLint r = DIV255((rgba[i][RCOMP] - dest[i][RCOMP]) * t) + dest[i][RCOMP]; 155 rgba[i][RCOMP] = (GLubyte) r; 192 GLushort r = (GLushort) ((rgba[i][RCOMP] - dest[i][RCOMP]) * tt + dest[i][RCOMP]); 229 GLfloat r = (rgba[i][RCOMP] - dest[i][RCOMP]) * t + dest[i][RCOMP]; [all...] |
s_fog.c | 99 rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \ 116 rgba[i][RCOMP] = (TYPE) (f * rgba[i][RCOMP] + oneMinusF * rFog); \ 142 rFog = ctx->Fog.Color[RCOMP] * 255.0F; 147 rFog = ctx->Fog.Color[RCOMP] * 65535.0F; 152 rFog = ctx->Fog.Color[RCOMP];
|
s_triangle.c | 154 rgba[i][RCOMP] = texture[pos+2]; \ 215 rgba[i][RCOMP] = texture[pos+2]; \ 283 sample[RCOMP] = tex00[2]; \ 289 sample[RCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ 295 sample[RCOMP] = tex00[3]; \ 301 sample[RCOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]);\ 307 dest[RCOMP] = span->red * (sample[RCOMP] + 1u) >> (FIXED_SHIFT + 8); \ 313 dest[RCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->red + \ 314 ((sample[ACOMP] + 1) * sample[RCOMP] << FIXED_SHIFT)) [all...] |
s_aatritemp.h | 123 compute_plane(p0, p1, p2, v0->color[RCOMP], v1->color[RCOMP], v2->color[RCOMP], rPlane); 129 constant_plane(v2->color[RCOMP], rPlane); 229 array->rgba[count][RCOMP] = solve_plane_chan(cx, cy, rPlane); 292 array->rgba[ix][RCOMP] = solve_plane_chan(cx, cy, rPlane);
|
s_aalinetemp.h | 62 line->span.array->rgba[i][RCOMP] = solve_plane_chan(fx, fy, line->rPlane); 143 v0->color[RCOMP], v1->color[RCOMP], line.rPlane); 152 constant_plane(v1->color[RCOMP], line.rPlane);
|
s_blit.c | 406 srcColor0[srcCol0][RCOMP], srcColor0[srcCol1][RCOMP], 407 srcColor1[srcCol0][RCOMP], srcColor1[srcCol1][RCOMP]); 418 dstColor[dstCol][RCOMP] = IFLOOR(red); 463 srcColor0[srcCol0][RCOMP], srcColor0[srcCol1][RCOMP], 464 srcColor1[srcCol0][RCOMP], srcColor1[srcCol1][RCOMP]); 475 dstColor[dstCol][RCOMP] = red [all...] |
s_tritemp.h | 357 GLfloat eMaj_dr = (GLfloat) (vMax->color[RCOMP] - vMin->color[RCOMP]); 358 GLfloat eBot_dr = (GLfloat) (vMid->color[RCOMP] - vMin->color[RCOMP]); 641 rLeft = (GLint)(ChanToFixed(vLower->color[RCOMP]) 666 rLeft = ChanToFixed(v2->color[RCOMP]); [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_util.h | 38 return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]); 40 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]); 42 return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]); 44 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0); 46 return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]); 48 return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]); 50 return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]); 75 FLOAT_TO_UBYTE(c[RCOMP]),
|
nv04_state_raster.c | 163 if (ctx->Color.ColorMask[0][RCOMP])
|
/external/mesa3d/src/mesa/drivers/windows/gdi/ |
wmesa.c | 460 RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP])); 465 RGB(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP])); 482 c.r=rgba[i][RCOMP]; 494 c.r=rgba[i][RCOMP]; 529 RGB(rgba[i][RCOMP], rgba[i][GCOMP], 548 rgba[i][RCOMP] = GetRValue(Color); 569 rgba[i][RCOMP] = GetRValue(Color); 605 lpdw[i] = BGR32(rgba[i][RCOMP], rgba[i][GCOMP], 610 *lpdw++ = BGR32(rgba[i][RCOMP], rgba[i][GCOMP], 629 rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]) [all...] |