HomeSort by relevance Sort by last modified time
    Searched refs:getPriorityEnabledTarget (Results 1 - 4 of 4) sorted by null

  /device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.cpp 442 if (m_state->getPriorityEnabledTarget(GL_INVALID_ENUM) != GL_INVALID_ENUM) {
667 GLenum priorityTarget = state->getPriorityEnabledTarget(GL_TEXTURE_2D);
705 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
707 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
732 GLenum prevTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
734 GLenum currTarget = state->getPriorityEnabledTarget(GL_INVALID_ENUM);
    [all...]
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 306 GLenum getPriorityEnabledTarget(GLenum allDisabled) const;
GLClientState.cpp 739 GLenum GLClientState::getPriorityEnabledTarget(GLenum allDisabled) const
    [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp     [all...]

Completed in 502 milliseconds