1 // Copyright 2016 Google Inc. All rights reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 package cc 16 17 // The platform needs to provide the following artifacts for the NDK: 18 // 1. Bionic headers. 19 // 2. Platform API headers. 20 // 3. NDK stub shared libraries. 21 // 4. Bionic static libraries. 22 // 23 // TODO(danalbert): All of the above need to include NOTICE files. 24 // 25 // Components 1 and 2: Headers 26 // The bionic and platform API headers are generalized into a single 27 // `ndk_headers` rule. This rule has a `from` property that indicates a base 28 // directory from which headers are to be taken, and a `to` property that 29 // indicates where in the sysroot they should reside relative to usr/include. 30 // There is also a `srcs` property that is glob compatible for specifying which 31 // headers to include. 32 // 33 // Component 3: Stub Libraries 34 // The shared libraries in the NDK are not the actual shared libraries they 35 // refer to (to prevent people from accidentally loading them), but stub 36 // libraries with dummy implementations of everything for use at build time 37 // only. 38 // 39 // Since we don't actually need to know anything about the stub libraries aside 40 // from a list of functions and globals to be exposed, we can create these for 41 // every platform level in the current tree. This is handled by the 42 // ndk_library rule. 43 // 44 // Component 4: Static Libraries 45 // The NDK only provides static libraries for bionic, not the platform APIs. 46 // Since these need to be the actual implementation, we can't build old versions 47 // in the current platform tree. As such, legacy versions are checked in 48 // prebuilt to development/ndk, and a current version is built and archived as 49 // part of the platform build. The platfrom already builds these libraries, our 50 // NDK build rules only need to archive them for retrieval so they can be added 51 // to the prebuilts. 52 // 53 // TODO(danalbert): Write `ndk_static_library` rule. 54 55 import ( 56 "github.com/google/blueprint" 57 58 "android/soong/android" 59 ) 60 61 func init() { 62 android.RegisterModuleType("ndk_headers", ndkHeadersFactory) 63 android.RegisterModuleType("ndk_library", ndkLibraryFactory) 64 android.RegisterModuleType("preprocessed_ndk_headers", preprocessedNdkHeadersFactory) 65 android.RegisterSingletonType("ndk", NdkSingleton) 66 67 pctx.Import("android/soong/common") 68 } 69 70 func getNdkInstallBase(ctx android.PathContext) android.OutputPath { 71 return android.PathForOutput(ctx, "ndk") 72 } 73 74 // Returns the main install directory for the NDK sysroot. Usable with --sysroot. 75 func getNdkSysrootBase(ctx android.PathContext) android.OutputPath { 76 return getNdkInstallBase(ctx).Join(ctx, "sysroot") 77 } 78 79 func getNdkSysrootTimestampFile(ctx android.PathContext) android.Path { 80 return android.PathForOutput(ctx, "ndk.timestamp") 81 } 82 83 func NdkSingleton() blueprint.Singleton { 84 return &ndkSingleton{} 85 } 86 87 type ndkSingleton struct{} 88 89 func (n *ndkSingleton) GenerateBuildActions(ctx blueprint.SingletonContext) { 90 installPaths := []string{} 91 licensePaths := []string{} 92 ctx.VisitAllModules(func(module blueprint.Module) { 93 if m, ok := module.(*headerModule); ok { 94 installPaths = append(installPaths, m.installPaths...) 95 licensePaths = append(licensePaths, m.licensePath.String()) 96 } 97 98 if m, ok := module.(*preprocessedHeaderModule); ok { 99 installPaths = append(installPaths, m.installPaths...) 100 licensePaths = append(licensePaths, m.licensePath.String()) 101 } 102 103 if m, ok := module.(*Module); ok { 104 if installer, ok := m.installer.(*stubDecorator); ok { 105 installPaths = append(installPaths, installer.installPath) 106 } 107 } 108 }) 109 110 combinedLicense := getNdkInstallBase(ctx).Join(ctx, "NOTICE") 111 ctx.Build(pctx, blueprint.BuildParams{ 112 Rule: android.Cat, 113 Outputs: []string{combinedLicense.String()}, 114 Inputs: licensePaths, 115 Optional: true, 116 }) 117 118 depPaths := append(installPaths, combinedLicense.String()) 119 120 // There's a dummy "ndk" rule defined in ndk/Android.mk that depends on 121 // this. `m ndk` will build the sysroots. 122 ctx.Build(pctx, blueprint.BuildParams{ 123 Rule: android.Touch, 124 Outputs: []string{getNdkSysrootTimestampFile(ctx).String()}, 125 Implicits: depPaths, 126 Optional: true, 127 }) 128 } 129