1 /************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Zack Rusin <zack (at) tungstengraphics.com> 31 */ 32 33 #ifndef ST_CACHE_H 34 #define ST_CACHE_H 35 36 struct pipe_blend_state; 37 struct pipe_depth_stencil_alpha_state; 38 struct pipe_rasterizer_state; 39 struct pipe_sampler_state; 40 struct pipe_shader_state; 41 struct st_context; 42 43 44 const struct cso_blend * 45 st_cached_blend_state(struct st_context *st, 46 const struct pipe_blend_state *blend); 47 48 const struct cso_sampler * 49 st_cached_sampler_state(struct st_context *st, 50 const struct pipe_sampler_state *sampler); 51 52 const struct cso_depth_stencil_alpha * 53 st_cached_depth_stencil_alpha_state(struct st_context *st, 54 const struct pipe_depth_stencil_alpha_state *depth_stencil); 55 56 const struct cso_rasterizer * 57 st_cached_rasterizer_state(struct st_context *st, 58 const struct pipe_rasterizer_state *raster); 59 60 const struct cso_fragment_shader * 61 st_cached_fs_state(struct st_context *st, 62 const struct pipe_shader_state *templ); 63 64 65 const struct cso_vertex_shader * 66 st_cached_vs_state(struct st_context *st, 67 const struct pipe_shader_state *templ); 68 69 #endif 70