1 /* 2 * Copyright 2016 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "GrGpuCommandBuffer.h" 9 10 #include "GrCaps.h" 11 #include "GrFixedClip.h" 12 #include "GrGpu.h" 13 #include "GrPrimitiveProcessor.h" 14 #include "GrRenderTarget.h" 15 #include "SkRect.h" 16 17 void GrGpuCommandBuffer::submit() { 18 this->gpu()->handleDirtyContext(); 19 this->onSubmit(); 20 } 21 22 void GrGpuCommandBuffer::clear(GrRenderTarget* rt, const GrFixedClip& clip, GrColor color) { 23 #ifdef SK_DEBUG 24 SkASSERT(rt); 25 SkASSERT(!clip.scissorEnabled() || 26 (SkIRect::MakeWH(rt->width(), rt->height()).contains(clip.scissorRect()) && 27 SkIRect::MakeWH(rt->width(), rt->height()) != clip.scissorRect())); 28 #endif 29 this->onClear(rt, clip, color); 30 } 31 32 void GrGpuCommandBuffer::clearStencilClip(GrRenderTarget* rt, const GrFixedClip& clip, 33 bool insideStencilMask) { 34 this->onClearStencilClip(rt, clip, insideStencilMask); 35 } 36 37 bool GrGpuCommandBuffer::draw(const GrPipeline& pipeline, 38 const GrPrimitiveProcessor& primProc, 39 const GrMesh* mesh, 40 int meshCount, 41 const SkRect& bounds) { 42 SkASSERT(pipeline.isInitialized()); 43 if (primProc.numAttribs() > this->gpu()->caps()->maxVertexAttributes()) { 44 this->gpu()->stats()->incNumFailedDraws(); 45 return false; 46 } 47 this->onDraw(pipeline, primProc, mesh, meshCount, bounds); 48 return true; 49 } 50 51