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      1 //===- SystemZInstrBuilder.h - Functions to aid building  insts -*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file exposes functions that may be used with BuildMI from the
     11 // MachineInstrBuilder.h file to handle SystemZ'isms in a clean way.
     12 //
     13 // The BuildMem function may be used with the BuildMI function to add entire
     14 // memory references in a single, typed, function call.
     15 //
     16 // For reference, the order of operands for memory references is:
     17 // (Operand), Base, Displacement, Index.
     18 //
     19 //===----------------------------------------------------------------------===//
     20 
     21 #ifndef SYSTEMZINSTRBUILDER_H
     22 #define SYSTEMZINSTRBUILDER_H
     23 
     24 #include "llvm/CodeGen/MachineFrameInfo.h"
     25 #include "llvm/CodeGen/MachineInstrBuilder.h"
     26 #include "llvm/CodeGen/MachineMemOperand.h"
     27 #include "llvm/CodeGen/PseudoSourceValue.h"
     28 
     29 namespace llvm {
     30 
     31 /// SystemZAddressMode - This struct holds a generalized full x86 address mode.
     32 /// The base register can be a frame index, which will eventually be replaced
     33 /// with R15 or R11 and Disp being offsetted accordingly.
     34 struct SystemZAddressMode {
     35   enum {
     36     RegBase,
     37     FrameIndexBase
     38   } BaseType;
     39 
     40   union {
     41     unsigned Reg;
     42     int FrameIndex;
     43   } Base;
     44 
     45   unsigned IndexReg;
     46   int32_t Disp;
     47   const GlobalValue *GV;
     48 
     49   SystemZAddressMode() : BaseType(RegBase), IndexReg(0), Disp(0) {
     50     Base.Reg = 0;
     51   }
     52 };
     53 
     54 /// addDirectMem - This function is used to add a direct memory reference to the
     55 /// current instruction -- that is, a dereference of an address in a register,
     56 /// with no index or displacement.
     57 ///
     58 static inline const MachineInstrBuilder &
     59 addDirectMem(const MachineInstrBuilder &MIB, unsigned Reg) {
     60   // Because memory references are always represented with 3
     61   // values, this adds: Reg, [0, NoReg] to the instruction.
     62   return MIB.addReg(Reg).addImm(0).addReg(0);
     63 }
     64 
     65 static inline const MachineInstrBuilder &
     66 addOffset(const MachineInstrBuilder &MIB, int Offset) {
     67   return MIB.addImm(Offset).addReg(0);
     68 }
     69 
     70 /// addRegOffset - This function is used to add a memory reference of the form
     71 /// [Reg + Offset], i.e., one with no or index, but with a
     72 /// displacement. An example is: 10(%r15).
     73 ///
     74 static inline const MachineInstrBuilder &
     75 addRegOffset(const MachineInstrBuilder &MIB,
     76              unsigned Reg, bool isKill, int Offset) {
     77   return addOffset(MIB.addReg(Reg, getKillRegState(isKill)), Offset);
     78 }
     79 
     80 /// addRegReg - This function is used to add a memory reference of the form:
     81 /// [Reg + Reg].
     82 static inline const MachineInstrBuilder &
     83 addRegReg(const MachineInstrBuilder &MIB,
     84             unsigned Reg1, bool isKill1, unsigned Reg2, bool isKill2) {
     85   return MIB.addReg(Reg1, getKillRegState(isKill1)).addImm(0)
     86     .addReg(Reg2, getKillRegState(isKill2));
     87 }
     88 
     89 static inline const MachineInstrBuilder &
     90 addFullAddress(const MachineInstrBuilder &MIB, const SystemZAddressMode &AM) {
     91   if (AM.BaseType == SystemZAddressMode::RegBase)
     92     MIB.addReg(AM.Base.Reg);
     93   else if (AM.BaseType == SystemZAddressMode::FrameIndexBase)
     94     MIB.addFrameIndex(AM.Base.FrameIndex);
     95   else
     96     assert(0);
     97 
     98   return MIB.addImm(AM.Disp).addReg(AM.IndexReg);
     99 }
    100 
    101 /// addFrameReference - This function is used to add a reference to the base of
    102 /// an abstract object on the stack frame of the current function.  This
    103 /// reference has base register as the FrameIndex offset until it is resolved.
    104 /// This allows a constant offset to be specified as well...
    105 ///
    106 static inline const MachineInstrBuilder &
    107 addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
    108   MachineInstr *MI = MIB;
    109   MachineFunction &MF = *MI->getParent()->getParent();
    110   MachineFrameInfo &MFI = *MF.getFrameInfo();
    111   const MCInstrDesc &MCID = MI->getDesc();
    112   unsigned Flags = 0;
    113   if (MCID.mayLoad())
    114     Flags |= MachineMemOperand::MOLoad;
    115   if (MCID.mayStore())
    116     Flags |= MachineMemOperand::MOStore;
    117   MachineMemOperand *MMO =
    118     MF.getMachineMemOperand(MachinePointerInfo(
    119                                 PseudoSourceValue::getFixedStack(FI), Offset),
    120                             Flags, MFI.getObjectSize(FI),
    121                             MFI.getObjectAlignment(FI));
    122   return addOffset(MIB.addFrameIndex(FI), Offset)
    123             .addMemOperand(MMO);
    124 }
    125 
    126 } // End llvm namespace
    127 
    128 #endif
    129