Home | History | Annotate | Download | only in tests
      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "benchmark/benchmark.h"
     18 
     19 #include "android-base/stringprintf.h"
     20 #include "androidfw/ApkAssets.h"
     21 #include "androidfw/AssetManager.h"
     22 #include "androidfw/AssetManager2.h"
     23 #include "androidfw/ResourceTypes.h"
     24 
     25 #include "BenchmarkHelpers.h"
     26 #include "TestHelpers.h"
     27 #include "data/basic/R.h"
     28 #include "data/libclient/R.h"
     29 #include "data/styles/R.h"
     30 
     31 namespace app = com::android::app;
     32 namespace basic = com::android::basic;
     33 namespace libclient = com::android::libclient;
     34 
     35 namespace android {
     36 
     37 constexpr const static char* kFrameworkPath = "/system/framework/framework-res.apk";
     38 
     39 static void BM_AssetManagerLoadAssets(benchmark::State& state) {
     40   std::string path = GetTestDataPath() + "/basic/basic.apk";
     41   while (state.KeepRunning()) {
     42     std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path);
     43     AssetManager2 assets;
     44     assets.SetApkAssets({apk.get()});
     45   }
     46 }
     47 BENCHMARK(BM_AssetManagerLoadAssets);
     48 
     49 static void BM_AssetManagerLoadAssetsOld(benchmark::State& state) {
     50   String8 path((GetTestDataPath() + "/basic/basic.apk").data());
     51   while (state.KeepRunning()) {
     52     AssetManager assets;
     53     assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */,
     54                         false /* isSystemAsset */);
     55 
     56     // Force creation.
     57     assets.getResources(true);
     58   }
     59 }
     60 BENCHMARK(BM_AssetManagerLoadAssetsOld);
     61 
     62 static void BM_AssetManagerLoadFrameworkAssets(benchmark::State& state) {
     63   std::string path = kFrameworkPath;
     64   while (state.KeepRunning()) {
     65     std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path);
     66     AssetManager2 assets;
     67     assets.SetApkAssets({apk.get()});
     68   }
     69 }
     70 BENCHMARK(BM_AssetManagerLoadFrameworkAssets);
     71 
     72 static void BM_AssetManagerLoadFrameworkAssetsOld(benchmark::State& state) {
     73   String8 path(kFrameworkPath);
     74   while (state.KeepRunning()) {
     75     AssetManager assets;
     76     assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */,
     77                         false /* isSystemAsset */);
     78 
     79     // Force creation.
     80     assets.getResources(true);
     81   }
     82 }
     83 BENCHMARK(BM_AssetManagerLoadFrameworkAssetsOld);
     84 
     85 static void GetResourceBenchmark(const std::vector<std::string>& paths,
     86                                  const ResTable_config* config, uint32_t resid,
     87                                  benchmark::State& state) {
     88   std::vector<std::unique_ptr<const ApkAssets>> apk_assets;
     89   std::vector<const ApkAssets*> apk_assets_ptrs;
     90   for (const std::string& path : paths) {
     91     std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(path);
     92     if (apk == nullptr) {
     93       state.SkipWithError(base::StringPrintf("Failed to load assets %s", path.c_str()).c_str());
     94       return;
     95     }
     96     apk_assets_ptrs.push_back(apk.get());
     97     apk_assets.push_back(std::move(apk));
     98   }
     99 
    100   AssetManager2 assetmanager;
    101   assetmanager.SetApkAssets(apk_assets_ptrs);
    102   if (config != nullptr) {
    103     assetmanager.SetConfiguration(*config);
    104   }
    105 
    106   Res_value value;
    107   ResTable_config selected_config;
    108   uint32_t flags;
    109 
    110   while (state.KeepRunning()) {
    111     assetmanager.GetResource(resid, false /* may_be_bag */, 0u /* density_override */, &value,
    112                              &selected_config, &flags);
    113   }
    114 }
    115 
    116 static void BM_AssetManagerGetResource(benchmark::State& state) {
    117   GetResourceBenchmark({GetTestDataPath() + "/basic/basic.apk"}, nullptr /*config*/,
    118                        basic::R::integer::number1, state);
    119 }
    120 BENCHMARK(BM_AssetManagerGetResource);
    121 
    122 static void BM_AssetManagerGetResourceOld(benchmark::State& state) {
    123   GetResourceBenchmarkOld({GetTestDataPath() + "/basic/basic.apk"}, nullptr /*config*/,
    124                           basic::R::integer::number1, state);
    125 }
    126 BENCHMARK(BM_AssetManagerGetResourceOld);
    127 
    128 static void BM_AssetManagerGetLibraryResource(benchmark::State& state) {
    129   GetResourceBenchmark(
    130       {GetTestDataPath() + "/lib_two/lib_two.apk", GetTestDataPath() + "/lib_one/lib_one.apk",
    131        GetTestDataPath() + "/libclient/libclient.apk"},
    132       nullptr /*config*/, libclient::R::string::foo_one, state);
    133 }
    134 BENCHMARK(BM_AssetManagerGetLibraryResource);
    135 
    136 static void BM_AssetManagerGetLibraryResourceOld(benchmark::State& state) {
    137   GetResourceBenchmarkOld(
    138       {GetTestDataPath() + "/lib_two/lib_two.apk", GetTestDataPath() + "/lib_one/lib_one.apk",
    139        GetTestDataPath() + "/libclient/libclient.apk"},
    140       nullptr /*config*/, libclient::R::string::foo_one, state);
    141 }
    142 BENCHMARK(BM_AssetManagerGetLibraryResourceOld);
    143 
    144 constexpr static const uint32_t kStringOkId = 0x0104000au;
    145 
    146 static void BM_AssetManagerGetResourceFrameworkLocale(benchmark::State& state) {
    147   ResTable_config config;
    148   memset(&config, 0, sizeof(config));
    149   memcpy(config.language, "fr", 2);
    150   GetResourceBenchmark({kFrameworkPath}, &config, kStringOkId, state);
    151 }
    152 BENCHMARK(BM_AssetManagerGetResourceFrameworkLocale);
    153 
    154 static void BM_AssetManagerGetResourceFrameworkLocaleOld(benchmark::State& state) {
    155   ResTable_config config;
    156   memset(&config, 0, sizeof(config));
    157   memcpy(config.language, "fr", 2);
    158   GetResourceBenchmarkOld({kFrameworkPath}, &config, kStringOkId, state);
    159 }
    160 BENCHMARK(BM_AssetManagerGetResourceFrameworkLocaleOld);
    161 
    162 static void BM_AssetManagerGetBag(benchmark::State& state) {
    163   std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(GetTestDataPath() + "/styles/styles.apk");
    164   if (apk == nullptr) {
    165     state.SkipWithError("Failed to load assets");
    166     return;
    167   }
    168 
    169   AssetManager2 assets;
    170   assets.SetApkAssets({apk.get()});
    171 
    172   while (state.KeepRunning()) {
    173     const ResolvedBag* bag = assets.GetBag(app::R::style::StyleTwo);
    174     const auto bag_end = end(bag);
    175     for (auto iter = begin(bag); iter != bag_end; ++iter) {
    176       uint32_t key = iter->key;
    177       Res_value value = iter->value;
    178       benchmark::DoNotOptimize(key);
    179       benchmark::DoNotOptimize(value);
    180     }
    181   }
    182 }
    183 BENCHMARK(BM_AssetManagerGetBag);
    184 
    185 static void BM_AssetManagerGetBagOld(benchmark::State& state) {
    186   AssetManager assets;
    187   if (!assets.addAssetPath(String8((GetTestDataPath() + "/styles/styles.apk").data()),
    188                            nullptr /*cookie*/, false /*appAsLib*/, false /*isSystemAssets*/)) {
    189     state.SkipWithError("Failed to load assets");
    190     return;
    191   }
    192 
    193   const ResTable& table = assets.getResources(true);
    194 
    195   while (state.KeepRunning()) {
    196     const ResTable::bag_entry* bag_begin;
    197     const ssize_t N = table.lockBag(app::R::style::StyleTwo, &bag_begin);
    198     const ResTable::bag_entry* const bag_end = bag_begin + N;
    199     for (auto iter = bag_begin; iter != bag_end; ++iter) {
    200       uint32_t key = iter->map.name.ident;
    201       Res_value value = iter->map.value;
    202       benchmark::DoNotOptimize(key);
    203       benchmark::DoNotOptimize(value);
    204     }
    205     table.unlockBag(bag_begin);
    206   }
    207 }
    208 BENCHMARK(BM_AssetManagerGetBagOld);
    209 
    210 static void BM_AssetManagerGetResourceLocales(benchmark::State& state) {
    211   std::unique_ptr<const ApkAssets> apk = ApkAssets::Load(kFrameworkPath);
    212   if (apk == nullptr) {
    213     state.SkipWithError("Failed to load assets");
    214     return;
    215   }
    216 
    217   AssetManager2 assets;
    218   assets.SetApkAssets({apk.get()});
    219 
    220   while (state.KeepRunning()) {
    221     std::set<std::string> locales =
    222         assets.GetResourceLocales(false /*exclude_system*/, true /*merge_equivalent_languages*/);
    223     benchmark::DoNotOptimize(locales);
    224   }
    225 }
    226 BENCHMARK(BM_AssetManagerGetResourceLocales);
    227 
    228 static void BM_AssetManagerGetResourceLocalesOld(benchmark::State& state) {
    229   AssetManager assets;
    230   if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /*cookie*/, false /*appAsLib*/,
    231                            false /*isSystemAssets*/)) {
    232     state.SkipWithError("Failed to load assets");
    233     return;
    234   }
    235 
    236   const ResTable& table = assets.getResources(true);
    237 
    238   while (state.KeepRunning()) {
    239     Vector<String8> locales;
    240     table.getLocales(&locales, true /*includeSystemLocales*/, true /*mergeEquivalentLangs*/);
    241     benchmark::DoNotOptimize(locales);
    242   }
    243 }
    244 BENCHMARK(BM_AssetManagerGetResourceLocalesOld);
    245 
    246 }  // namespace android
    247