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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "SkiaCanvas.h"
     18 
     19 #include "CanvasProperty.h"
     20 #include "NinePatchUtils.h"
     21 #include "VectorDrawable.h"
     22 #include "hwui/Bitmap.h"
     23 #include "hwui/MinikinUtils.h"
     24 #include "pipeline/skia/AnimatedDrawables.h"
     25 
     26 #include <SkCanvasStateUtils.h>
     27 #include <SkColorSpaceXformCanvas.h>
     28 #include <SkDrawable.h>
     29 #include <SkDeque.h>
     30 #include <SkDrawFilter.h>
     31 #include <SkGraphics.h>
     32 #include <SkImage.h>
     33 #include <SkImagePriv.h>
     34 #include <SkRSXform.h>
     35 #include <SkShader.h>
     36 #include <SkTemplates.h>
     37 #include <SkTextBlob.h>
     38 
     39 #include <memory>
     40 
     41 namespace android {
     42 
     43 using uirenderer::PaintUtils;
     44 
     45 Canvas* Canvas::create_canvas(const SkBitmap& bitmap) {
     46     return new SkiaCanvas(bitmap);
     47 }
     48 
     49 Canvas* Canvas::create_canvas(SkCanvas* skiaCanvas, XformToSRGB xformToSRGB) {
     50     return new SkiaCanvas(skiaCanvas, xformToSRGB);
     51 }
     52 
     53 SkiaCanvas::SkiaCanvas() {}
     54 
     55 SkiaCanvas::SkiaCanvas(SkCanvas* canvas, XformToSRGB xformToSRGB)
     56     : mCanvas(canvas)
     57 {
     58     LOG_ALWAYS_FATAL_IF(XformToSRGB::kImmediate == xformToSRGB);
     59 }
     60 
     61 SkiaCanvas::SkiaCanvas(const SkBitmap& bitmap) {
     62     sk_sp<SkColorSpace> cs = bitmap.refColorSpace();
     63     mCanvasOwned =
     64             std::unique_ptr<SkCanvas>(new SkCanvas(bitmap, SkCanvas::ColorBehavior::kLegacy));
     65     mCanvasWrapper = SkCreateColorSpaceXformCanvas(mCanvasOwned.get(),
     66             cs == nullptr ? SkColorSpace::MakeSRGB() : std::move(cs));
     67     mCanvas = mCanvasWrapper.get();
     68 }
     69 
     70 SkiaCanvas::~SkiaCanvas() {}
     71 
     72 void SkiaCanvas::reset(SkCanvas* skiaCanvas) {
     73     if (mCanvas != skiaCanvas) {
     74         mCanvas = skiaCanvas;
     75         mCanvasOwned.reset();
     76     }
     77     mSaveStack.reset(nullptr);
     78     mHighContrastText = false;
     79 }
     80 
     81 // ----------------------------------------------------------------------------
     82 // Canvas state operations: Replace Bitmap
     83 // ----------------------------------------------------------------------------
     84 
     85 void SkiaCanvas::setBitmap(const SkBitmap& bitmap) {
     86     sk_sp<SkColorSpace> cs = bitmap.refColorSpace();
     87     std::unique_ptr<SkCanvas> newCanvas =
     88             std::unique_ptr<SkCanvas>(new SkCanvas(bitmap, SkCanvas::ColorBehavior::kLegacy));
     89     std::unique_ptr<SkCanvas> newCanvasWrapper = SkCreateColorSpaceXformCanvas(newCanvas.get(),
     90             cs == nullptr ? SkColorSpace::MakeSRGB() : std::move(cs));
     91 
     92     // deletes the previously owned canvas (if any)
     93     mCanvasOwned = std::move(newCanvas);
     94     mCanvasWrapper = std::move(newCanvasWrapper);
     95     mCanvas = mCanvasWrapper.get();
     96 
     97     // clean up the old save stack
     98     mSaveStack.reset(nullptr);
     99 }
    100 
    101 // ----------------------------------------------------------------------------
    102 // Canvas state operations
    103 // ----------------------------------------------------------------------------
    104 
    105 bool SkiaCanvas::isOpaque() {
    106     return mCanvas->imageInfo().isOpaque();
    107 }
    108 
    109 int SkiaCanvas::width() {
    110     return mCanvas->imageInfo().width();
    111 }
    112 
    113 int SkiaCanvas::height() {
    114     return mCanvas->imageInfo().height();
    115 }
    116 
    117 // ----------------------------------------------------------------------------
    118 // Canvas state operations: Save (layer)
    119 // ----------------------------------------------------------------------------
    120 
    121 int SkiaCanvas::getSaveCount() const {
    122     return mCanvas->getSaveCount();
    123 }
    124 
    125 int SkiaCanvas::save(SaveFlags::Flags flags) {
    126     int count = mCanvas->save();
    127     recordPartialSave(flags);
    128     return count;
    129 }
    130 
    131 // The SkiaCanvas::restore operation layers on the capability to preserve
    132 // either (or both) the matrix and/or clip state after a SkCanvas::restore
    133 // operation. It does this by explicitly saving off the clip & matrix state
    134 // when requested and playing it back after the SkCanvas::restore.
    135 void SkiaCanvas::restore() {
    136     const auto* rec = this->currentSaveRec();
    137     if (!rec) {
    138         // Fast path - no record for this frame.
    139         mCanvas->restore();
    140         return;
    141     }
    142 
    143     bool preserveMatrix = !(rec->saveFlags & SaveFlags::Matrix);
    144     bool preserveClip   = !(rec->saveFlags & SaveFlags::Clip);
    145 
    146     SkMatrix savedMatrix;
    147     if (preserveMatrix) {
    148         savedMatrix = mCanvas->getTotalMatrix();
    149     }
    150 
    151     const size_t clipIndex = rec->clipIndex;
    152 
    153     mCanvas->restore();
    154     mSaveStack->pop_back();
    155 
    156     if (preserveMatrix) {
    157         mCanvas->setMatrix(savedMatrix);
    158     }
    159 
    160     if (preserveClip) {
    161         this->applyPersistentClips(clipIndex);
    162     }
    163 }
    164 
    165 void SkiaCanvas::restoreToCount(int restoreCount) {
    166     while (mCanvas->getSaveCount() > restoreCount) {
    167         this->restore();
    168     }
    169 }
    170 
    171 static inline SkCanvas::SaveLayerFlags layerFlags(SaveFlags::Flags flags) {
    172     SkCanvas::SaveLayerFlags layerFlags = 0;
    173 
    174     // We intentionally ignore the SaveFlags::HasAlphaLayer and
    175     // SkCanvas::kIsOpaque_SaveLayerFlag flags because HWUI ignores it
    176     // and our Android client may use it incorrectly.
    177     // In Skia, this flag is purely for performance optimization.
    178 
    179     if (!(flags & SaveFlags::ClipToLayer)) {
    180         layerFlags |= SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag;
    181     }
    182 
    183     return layerFlags;
    184 }
    185 
    186 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom,
    187             const SkPaint* paint, SaveFlags::Flags flags) {
    188     const SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
    189     const SkCanvas::SaveLayerRec rec(&bounds, paint, layerFlags(flags));
    190 
    191     return mCanvas->saveLayer(rec);
    192 }
    193 
    194 int SkiaCanvas::saveLayerAlpha(float left, float top, float right, float bottom,
    195         int alpha, SaveFlags::Flags flags) {
    196     if (static_cast<unsigned>(alpha) < 0xFF) {
    197         SkPaint alphaPaint;
    198         alphaPaint.setAlpha(alpha);
    199         return this->saveLayer(left, top, right, bottom, &alphaPaint, flags);
    200     }
    201     return this->saveLayer(left, top, right, bottom, nullptr, flags);
    202 }
    203 
    204 class SkiaCanvas::Clip {
    205 public:
    206     Clip(const SkRect& rect, SkClipOp op, const SkMatrix& m)
    207         : mType(Type::Rect), mOp(op), mMatrix(m), mRRect(SkRRect::MakeRect(rect)) {}
    208     Clip(const SkRRect& rrect, SkClipOp op, const SkMatrix& m)
    209         : mType(Type::RRect), mOp(op), mMatrix(m), mRRect(rrect) {}
    210     Clip(const SkPath& path, SkClipOp op, const SkMatrix& m)
    211         : mType(Type::Path), mOp(op), mMatrix(m), mPath(&path) {}
    212 
    213     void apply(SkCanvas* canvas) const {
    214         canvas->setMatrix(mMatrix);
    215         switch (mType) {
    216         case Type::Rect:
    217             canvas->clipRect(mRRect.rect(), mOp);
    218             break;
    219         case Type::RRect:
    220             canvas->clipRRect(mRRect, mOp);
    221             break;
    222         case Type::Path:
    223             canvas->clipPath(*mPath.get(), mOp);
    224             break;
    225         }
    226     }
    227 
    228 private:
    229     enum class Type {
    230         Rect,
    231         RRect,
    232         Path,
    233     };
    234 
    235     Type        mType;
    236     SkClipOp    mOp;
    237     SkMatrix    mMatrix;
    238 
    239     // These are logically a union (tracked separately due to non-POD path).
    240     SkTLazy<SkPath> mPath;
    241     SkRRect         mRRect;
    242 };
    243 
    244 const SkiaCanvas::SaveRec* SkiaCanvas::currentSaveRec() const {
    245     const SaveRec* rec = mSaveStack
    246         ? static_cast<const SaveRec*>(mSaveStack->back())
    247         : nullptr;
    248     int currentSaveCount = mCanvas->getSaveCount();
    249     SkASSERT(!rec || currentSaveCount >= rec->saveCount);
    250 
    251     return (rec && rec->saveCount == currentSaveCount) ? rec : nullptr;
    252 }
    253 
    254 // ----------------------------------------------------------------------------
    255 // functions to emulate legacy SaveFlags (i.e. independent matrix/clip flags)
    256 // ----------------------------------------------------------------------------
    257 
    258 void SkiaCanvas::recordPartialSave(SaveFlags::Flags flags) {
    259     // A partial save is a save operation which doesn't capture the full canvas state.
    260     // (either SaveFlags::Matrix or SaveFlags::Clip is missing).
    261 
    262     // Mask-out non canvas state bits.
    263     flags &= SaveFlags::MatrixClip;
    264 
    265     if (flags == SaveFlags::MatrixClip) {
    266         // not a partial save.
    267         return;
    268     }
    269 
    270     if (!mSaveStack) {
    271         mSaveStack.reset(new SkDeque(sizeof(struct SaveRec), 8));
    272     }
    273 
    274     SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back());
    275     rec->saveCount = mCanvas->getSaveCount();
    276     rec->saveFlags = flags;
    277     rec->clipIndex = mClipStack.size();
    278 }
    279 
    280 template <typename T>
    281 void SkiaCanvas::recordClip(const T& clip, SkClipOp op) {
    282     // Only need tracking when in a partial save frame which
    283     // doesn't restore the clip.
    284     const SaveRec* rec = this->currentSaveRec();
    285     if (rec && !(rec->saveFlags & SaveFlags::Clip)) {
    286         mClipStack.emplace_back(clip, op, mCanvas->getTotalMatrix());
    287     }
    288 }
    289 
    290 // Applies and optionally removes all clips >= index.
    291 void SkiaCanvas::applyPersistentClips(size_t clipStartIndex) {
    292     SkASSERT(clipStartIndex <= mClipStack.size());
    293     const auto begin = mClipStack.cbegin() + clipStartIndex;
    294     const auto end = mClipStack.cend();
    295 
    296     // Clip application mutates the CTM.
    297     const SkMatrix saveMatrix = mCanvas->getTotalMatrix();
    298 
    299     for (auto clip = begin; clip != end; ++clip) {
    300         clip->apply(mCanvas);
    301     }
    302 
    303     mCanvas->setMatrix(saveMatrix);
    304 
    305     // If the current/post-restore save rec is also persisting clips, we
    306     // leave them on the stack to be reapplied part of the next restore().
    307     // Otherwise we're done and just pop them.
    308     const auto* rec = this->currentSaveRec();
    309     if (!rec || (rec->saveFlags & SaveFlags::Clip)) {
    310         mClipStack.erase(begin, end);
    311     }
    312 }
    313 
    314 // ----------------------------------------------------------------------------
    315 // Canvas state operations: Matrix
    316 // ----------------------------------------------------------------------------
    317 
    318 void SkiaCanvas::getMatrix(SkMatrix* outMatrix) const {
    319     *outMatrix = mCanvas->getTotalMatrix();
    320 }
    321 
    322 void SkiaCanvas::setMatrix(const SkMatrix& matrix) {
    323     mCanvas->setMatrix(matrix);
    324 }
    325 
    326 void SkiaCanvas::concat(const SkMatrix& matrix) {
    327     mCanvas->concat(matrix);
    328 }
    329 
    330 void SkiaCanvas::rotate(float degrees) {
    331     mCanvas->rotate(degrees);
    332 }
    333 
    334 void SkiaCanvas::scale(float sx, float sy) {
    335     mCanvas->scale(sx, sy);
    336 }
    337 
    338 void SkiaCanvas::skew(float sx, float sy) {
    339     mCanvas->skew(sx, sy);
    340 }
    341 
    342 void SkiaCanvas::translate(float dx, float dy) {
    343     mCanvas->translate(dx, dy);
    344 }
    345 
    346 // ----------------------------------------------------------------------------
    347 // Canvas state operations: Clips
    348 // ----------------------------------------------------------------------------
    349 
    350 // This function is a mirror of SkCanvas::getClipBounds except that it does
    351 // not outset the edge of the clip to account for anti-aliasing. There is
    352 // a skia bug to investigate pushing this logic into back into skia.
    353 // (see https://code.google.com/p/skia/issues/detail?id=1303)
    354 bool SkiaCanvas::getClipBounds(SkRect* outRect) const {
    355     SkIRect ibounds;
    356     if (!mCanvas->getDeviceClipBounds(&ibounds)) {
    357         return false;
    358     }
    359 
    360     SkMatrix inverse;
    361     // if we can't invert the CTM, we can't return local clip bounds
    362     if (!mCanvas->getTotalMatrix().invert(&inverse)) {
    363         if (outRect) {
    364             outRect->setEmpty();
    365         }
    366         return false;
    367     }
    368 
    369     if (NULL != outRect) {
    370         SkRect r = SkRect::Make(ibounds);
    371         inverse.mapRect(outRect, r);
    372     }
    373     return true;
    374 }
    375 
    376 bool SkiaCanvas::quickRejectRect(float left, float top, float right, float bottom) const {
    377     SkRect bounds = SkRect::MakeLTRB(left, top, right, bottom);
    378     return mCanvas->quickReject(bounds);
    379 }
    380 
    381 bool SkiaCanvas::quickRejectPath(const SkPath& path) const {
    382     return mCanvas->quickReject(path);
    383 }
    384 
    385 bool SkiaCanvas::clipRect(float left, float top, float right, float bottom, SkClipOp op) {
    386     SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
    387     this->recordClip(rect, op);
    388     mCanvas->clipRect(rect, op);
    389     return !mCanvas->isClipEmpty();
    390 }
    391 
    392 bool SkiaCanvas::clipPath(const SkPath* path, SkClipOp op) {
    393     this->recordClip(*path, op);
    394     mCanvas->clipPath(*path, op);
    395     return !mCanvas->isClipEmpty();
    396 }
    397 
    398 // ----------------------------------------------------------------------------
    399 // Canvas state operations: Filters
    400 // ----------------------------------------------------------------------------
    401 
    402 SkDrawFilter* SkiaCanvas::getDrawFilter() {
    403     return mCanvas->getDrawFilter();
    404 }
    405 
    406 void SkiaCanvas::setDrawFilter(SkDrawFilter* drawFilter) {
    407     mCanvas->setDrawFilter(drawFilter);
    408 }
    409 
    410 // ----------------------------------------------------------------------------
    411 // Canvas state operations: Capture
    412 // ----------------------------------------------------------------------------
    413 
    414 SkCanvasState* SkiaCanvas::captureCanvasState() const {
    415     SkCanvas* canvas = mCanvas;
    416     if (mCanvasOwned) {
    417         // Important to use the underlying SkCanvas, not the wrapper.
    418         canvas = mCanvasOwned.get();
    419     }
    420 
    421     // Workarounds for http://crbug.com/271096: SW draw only supports
    422     // translate & scale transforms, and a simple rectangular clip.
    423     // (This also avoids significant wasted time in calling
    424     // SkCanvasStateUtils::CaptureCanvasState when the clip is complex).
    425     if (!canvas->isClipRect() ||
    426         (canvas->getTotalMatrix().getType() &
    427                   ~(SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask))) {
    428       return nullptr;
    429     }
    430 
    431     return SkCanvasStateUtils::CaptureCanvasState(canvas);
    432 }
    433 
    434 // ----------------------------------------------------------------------------
    435 // Canvas draw operations
    436 // ----------------------------------------------------------------------------
    437 
    438 void SkiaCanvas::drawColor(int color, SkBlendMode mode) {
    439     mCanvas->drawColor(color, mode);
    440 }
    441 
    442 void SkiaCanvas::drawPaint(const SkPaint& paint) {
    443     mCanvas->drawPaint(paint);
    444 }
    445 
    446 // ----------------------------------------------------------------------------
    447 // Canvas draw operations: Geometry
    448 // ----------------------------------------------------------------------------
    449 
    450 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint,
    451                             SkCanvas::PointMode mode) {
    452     if (CC_UNLIKELY(count < 2 || paint.nothingToDraw())) return;
    453     // convert the floats into SkPoints
    454     count >>= 1;    // now it is the number of points
    455     std::unique_ptr<SkPoint[]> pts(new SkPoint[count]);
    456     for (int i = 0; i < count; i++) {
    457         pts[i].set(points[0], points[1]);
    458         points += 2;
    459     }
    460     mCanvas->drawPoints(mode, count, pts.get(), paint);
    461 }
    462 
    463 
    464 void SkiaCanvas::drawPoint(float x, float y, const SkPaint& paint) {
    465     mCanvas->drawPoint(x, y, paint);
    466 }
    467 
    468 void SkiaCanvas::drawPoints(const float* points, int count, const SkPaint& paint) {
    469     this->drawPoints(points, count, paint, SkCanvas::kPoints_PointMode);
    470 }
    471 
    472 void SkiaCanvas::drawLine(float startX, float startY, float stopX, float stopY,
    473                           const SkPaint& paint) {
    474     mCanvas->drawLine(startX, startY, stopX, stopY, paint);
    475 }
    476 
    477 void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) {
    478     if (CC_UNLIKELY(count < 4 || paint.nothingToDraw())) return;
    479     this->drawPoints(points, count, paint, SkCanvas::kLines_PointMode);
    480 }
    481 
    482 void SkiaCanvas::drawRect(float left, float top, float right, float bottom,
    483         const SkPaint& paint) {
    484     if (CC_UNLIKELY(paint.nothingToDraw())) return;
    485     mCanvas->drawRectCoords(left, top, right, bottom, paint);
    486 
    487 }
    488 
    489 void SkiaCanvas::drawRegion(const SkRegion& region, const SkPaint& paint) {
    490     if (CC_UNLIKELY(paint.nothingToDraw())) return;
    491     mCanvas->drawRegion(region, paint);
    492 }
    493 
    494 void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom,
    495         float rx, float ry, const SkPaint& paint) {
    496     if (CC_UNLIKELY(paint.nothingToDraw())) return;
    497     SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
    498     mCanvas->drawRoundRect(rect, rx, ry, paint);
    499 }
    500 
    501 void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) {
    502     if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
    503     mCanvas->drawCircle(x, y, radius, paint);
    504 }
    505 
    506 void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const SkPaint& paint) {
    507     if (CC_UNLIKELY(paint.nothingToDraw())) return;
    508     SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
    509     mCanvas->drawOval(oval, paint);
    510 }
    511 
    512 void SkiaCanvas::drawArc(float left, float top, float right, float bottom,
    513         float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) {
    514     if (CC_UNLIKELY(paint.nothingToDraw())) return;
    515     SkRect arc = SkRect::MakeLTRB(left, top, right, bottom);
    516     mCanvas->drawArc(arc, startAngle, sweepAngle, useCenter, paint);
    517 }
    518 
    519 void SkiaCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
    520     if (CC_UNLIKELY(paint.nothingToDraw())) return;
    521     mCanvas->drawPath(path, paint);
    522 }
    523 
    524 void SkiaCanvas::drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
    525                               const float* verts, const float* texs, const int* colors,
    526                               const uint16_t* indices, int indexCount, const SkPaint& paint) {
    527 #ifndef SK_SCALAR_IS_FLOAT
    528     SkDEBUGFAIL("SkScalar must be a float for these conversions to be valid");
    529 #endif
    530     const int ptCount = vertexCount >> 1;
    531     mCanvas->drawVertices(SkVertices::MakeCopy(vertexMode, ptCount, (SkPoint*)verts,
    532                                                (SkPoint*)texs, (SkColor*)colors,
    533                                                indexCount, indices),
    534                           SkBlendMode::kModulate, paint);
    535 }
    536 
    537 // ----------------------------------------------------------------------------
    538 // Canvas draw operations: Bitmaps
    539 // ----------------------------------------------------------------------------
    540 
    541 void SkiaCanvas::drawBitmap(Bitmap& bitmap, float left, float top, const SkPaint* paint) {
    542     SkBitmap skBitmap;
    543     bitmap.getSkBitmap(&skBitmap);
    544     mCanvas->drawBitmap(skBitmap, left, top, paint);
    545 }
    546 
    547 void SkiaCanvas::drawBitmap(Bitmap& hwuiBitmap, const SkMatrix& matrix, const SkPaint* paint) {
    548     SkBitmap bitmap;
    549     hwuiBitmap.getSkBitmap(&bitmap);
    550     SkAutoCanvasRestore acr(mCanvas, true);
    551     mCanvas->concat(matrix);
    552     mCanvas->drawBitmap(bitmap, 0, 0, paint);
    553 }
    554 
    555 void SkiaCanvas::drawBitmap(Bitmap& hwuiBitmap, float srcLeft, float srcTop,
    556                             float srcRight, float srcBottom, float dstLeft, float dstTop,
    557                             float dstRight, float dstBottom, const SkPaint* paint) {
    558     SkBitmap bitmap;
    559     hwuiBitmap.getSkBitmap(&bitmap);
    560     SkRect srcRect = SkRect::MakeLTRB(srcLeft, srcTop, srcRight, srcBottom);
    561     SkRect dstRect = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
    562     mCanvas->drawBitmapRect(bitmap, srcRect, dstRect, paint);
    563 }
    564 
    565 void SkiaCanvas::drawBitmapMesh(Bitmap& hwuiBitmap, int meshWidth, int meshHeight,
    566         const float* vertices, const int* colors, const SkPaint* paint) {
    567     SkBitmap bitmap;
    568     hwuiBitmap.getSkBitmap(&bitmap);
    569     const int ptCount = (meshWidth + 1) * (meshHeight + 1);
    570     const int indexCount = meshWidth * meshHeight * 6;
    571     uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
    572     if (colors) {
    573         flags |= SkVertices::kHasColors_BuilderFlag;
    574     }
    575     SkVertices::Builder builder(SkCanvas::kTriangles_VertexMode, ptCount, indexCount, flags);
    576     memcpy(builder.positions(), vertices, ptCount * sizeof(SkPoint));
    577     if (colors) {
    578         memcpy(builder.colors(), colors, ptCount * sizeof(SkColor));
    579     }
    580     SkPoint* texs = builder.texCoords();
    581     uint16_t* indices = builder.indices();
    582 
    583     // cons up texture coordinates and indices
    584     {
    585         const SkScalar w = SkIntToScalar(bitmap.width());
    586         const SkScalar h = SkIntToScalar(bitmap.height());
    587         const SkScalar dx = w / meshWidth;
    588         const SkScalar dy = h / meshHeight;
    589 
    590         SkPoint* texsPtr = texs;
    591         SkScalar y = 0;
    592         for (int i = 0; i <= meshHeight; i++) {
    593             if (i == meshHeight) {
    594                 y = h;  // to ensure numerically we hit h exactly
    595             }
    596             SkScalar x = 0;
    597             for (int j = 0; j < meshWidth; j++) {
    598                 texsPtr->set(x, y);
    599                 texsPtr += 1;
    600                 x += dx;
    601             }
    602             texsPtr->set(w, y);
    603             texsPtr += 1;
    604             y += dy;
    605         }
    606         SkASSERT(texsPtr - texs == ptCount);
    607     }
    608 
    609     // cons up indices
    610     {
    611         uint16_t* indexPtr = indices;
    612         int index = 0;
    613         for (int i = 0; i < meshHeight; i++) {
    614             for (int j = 0; j < meshWidth; j++) {
    615                 // lower-left triangle
    616                 *indexPtr++ = index;
    617                 *indexPtr++ = index + meshWidth + 1;
    618                 *indexPtr++ = index + meshWidth + 2;
    619                 // upper-right triangle
    620                 *indexPtr++ = index;
    621                 *indexPtr++ = index + meshWidth + 2;
    622                 *indexPtr++ = index + 1;
    623                 // bump to the next cell
    624                 index += 1;
    625             }
    626             // bump to the next row
    627             index += 1;
    628         }
    629         SkASSERT(indexPtr - indices == indexCount);
    630     }
    631 
    632     // double-check that we have legal indices
    633 #ifdef SK_DEBUG
    634     {
    635         for (int i = 0; i < indexCount; i++) {
    636             SkASSERT((unsigned)indices[i] < (unsigned)ptCount);
    637         }
    638     }
    639 #endif
    640 
    641     // cons-up a shader for the bitmap
    642     SkPaint tmpPaint;
    643     if (paint) {
    644         tmpPaint = *paint;
    645     }
    646 
    647     sk_sp<SkImage> image = SkMakeImageFromRasterBitmap(bitmap, kNever_SkCopyPixelsMode);
    648     tmpPaint.setShader(image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode));
    649 
    650     mCanvas->drawVertices(builder.detach(), SkBlendMode::kModulate, tmpPaint);
    651 }
    652 
    653 void SkiaCanvas::drawNinePatch(Bitmap& hwuiBitmap, const Res_png_9patch& chunk,
    654         float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) {
    655 
    656     SkBitmap bitmap;
    657     hwuiBitmap.getSkBitmap(&bitmap);
    658 
    659     SkCanvas::Lattice lattice;
    660     NinePatchUtils::SetLatticeDivs(&lattice, chunk, bitmap.width(), bitmap.height());
    661 
    662     lattice.fFlags = nullptr;
    663     int numFlags = 0;
    664     if (chunk.numColors > 0 && chunk.numColors == NinePatchUtils::NumDistinctRects(lattice)) {
    665         // We can expect the framework to give us a color for every distinct rect.
    666         // Skia requires a flag for every rect.
    667         numFlags = (lattice.fXCount + 1) * (lattice.fYCount + 1);
    668     }
    669 
    670     SkAutoSTMalloc<25, SkCanvas::Lattice::Flags> flags(numFlags);
    671     if (numFlags > 0) {
    672         NinePatchUtils::SetLatticeFlags(&lattice, flags.get(), numFlags, chunk);
    673     }
    674 
    675     lattice.fBounds = nullptr;
    676     SkRect dst = SkRect::MakeLTRB(dstLeft, dstTop, dstRight, dstBottom);
    677     mCanvas->drawBitmapLattice(bitmap, lattice, dst, paint);
    678 }
    679 
    680 void SkiaCanvas::drawVectorDrawable(VectorDrawableRoot* vectorDrawable) {
    681     vectorDrawable->drawStaging(this);
    682 }
    683 
    684 // ----------------------------------------------------------------------------
    685 // Canvas draw operations: Text
    686 // ----------------------------------------------------------------------------
    687 
    688 void SkiaCanvas::drawGlyphs(const uint16_t* text, const float* positions, int count,
    689         const SkPaint& paint, float x, float y,
    690         float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
    691         float totalAdvance) {
    692      if (!text || !positions || count <= 0 || paint.nothingToDraw()) return;
    693     // Set align to left for drawing, as we don't want individual
    694     // glyphs centered or right-aligned; the offset above takes
    695     // care of all alignment.
    696     SkPaint paintCopy(paint);
    697     paintCopy.setTextAlign(SkPaint::kLeft_Align);
    698 
    699     SkRect bounds = SkRect::MakeLTRB(boundsLeft + x, boundsTop + y,
    700                                      boundsRight + x, boundsBottom + y);
    701 
    702     SkTextBlobBuilder builder;
    703     const SkTextBlobBuilder::RunBuffer& buffer = builder.allocRunPos(paintCopy, count, &bounds);
    704     // TODO: we could reduce the number of memcpy's if the this were exposed further up
    705     //       in the architecture.
    706     memcpy(buffer.glyphs, text, count * sizeof(uint16_t));
    707     memcpy(buffer.pos, positions, (count << 1) * sizeof(float));
    708 
    709     sk_sp<SkTextBlob> textBlob(builder.make());
    710     mCanvas->drawTextBlob(textBlob, 0, 0, paintCopy);
    711     drawTextDecorations(x, y, totalAdvance, paintCopy);
    712 }
    713 
    714 void SkiaCanvas::drawLayoutOnPath(const minikin::Layout& layout, float hOffset, float vOffset,
    715         const SkPaint& paint, const SkPath& path, size_t start, size_t end) {
    716     const int N = end - start;
    717     SkAutoSTMalloc<1024, uint8_t> storage(N * (sizeof(uint16_t) + sizeof(SkRSXform)));
    718     SkRSXform* xform = (SkRSXform*)storage.get();
    719     uint16_t* glyphs = (uint16_t*)(xform + N);
    720     SkPathMeasure meas(path, false);
    721 
    722     for (size_t i = start; i < end; i++) {
    723         glyphs[i - start] = layout.getGlyphId(i);
    724         float x = hOffset + layout.getX(i);
    725         float y = vOffset + layout.getY(i);
    726 
    727         SkPoint pos;
    728         SkVector tan;
    729         if (!meas.getPosTan(x, &pos, &tan)) {
    730             pos.set(x, y);
    731             tan.set(1, 0);
    732         }
    733         xform[i - start].fSCos = tan.x();
    734         xform[i - start].fSSin = tan.y();
    735         xform[i - start].fTx   = pos.x() - tan.y() * y;
    736         xform[i - start].fTy   = pos.y() + tan.x() * y;
    737     }
    738 
    739     this->asSkCanvas()->drawTextRSXform(glyphs, sizeof(uint16_t) * N, xform, nullptr, paint);
    740 }
    741 
    742 // ----------------------------------------------------------------------------
    743 // Canvas draw operations: Animations
    744 // ----------------------------------------------------------------------------
    745 
    746 void SkiaCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
    747         uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
    748         uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
    749         uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* paint) {
    750     sk_sp<uirenderer::skiapipeline::AnimatedRoundRect> drawable(
    751             new uirenderer::skiapipeline::AnimatedRoundRect(left, top, right, bottom, rx, ry, paint));
    752     mCanvas->drawDrawable(drawable.get());
    753 }
    754 
    755 void SkiaCanvas::drawCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y,
    756         uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint) {
    757     sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable(new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint));
    758     mCanvas->drawDrawable(drawable.get());
    759 }
    760 
    761 // ----------------------------------------------------------------------------
    762 // Canvas draw operations: View System
    763 // ----------------------------------------------------------------------------
    764 
    765 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layerUpdater) {
    766     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw Layers");
    767 }
    768 
    769 void SkiaCanvas::drawRenderNode(uirenderer::RenderNode* renderNode) {
    770     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw RenderNodes");
    771 }
    772 
    773 void SkiaCanvas::callDrawGLFunction(Functor* functor,
    774         uirenderer::GlFunctorLifecycleListener* listener) {
    775     LOG_ALWAYS_FATAL("SkiaCanvas can't directly draw GL Content");
    776 }
    777 
    778 } // namespace android
    779