1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.android.test.hwuicompare; 18 19 import com.android.test.hwuicompare.R; 20 21 import android.content.res.Resources; 22 import android.graphics.Bitmap; 23 import android.graphics.BitmapFactory; 24 import android.graphics.BitmapShader; 25 import android.graphics.Color; 26 import android.graphics.ComposeShader; 27 import android.graphics.LinearGradient; 28 import android.graphics.PorterDuff; 29 import android.graphics.RadialGradient; 30 import android.graphics.SweepGradient; 31 import android.graphics.Matrix; 32 import android.graphics.Shader; 33 34 public class ResourceModifiers { 35 public final BitmapShader mRepeatShader; 36 public final BitmapShader mTranslatedShader; 37 public final BitmapShader mScaledShader; 38 private final int mTexWidth; 39 private final int mTexHeight; 40 private final float mDrawWidth; 41 private final float mDrawHeight; 42 public final LinearGradient mHorGradient; 43 public final LinearGradient mDiagGradient; 44 public final LinearGradient mVertGradient; 45 public final RadialGradient mRadGradient; 46 public final SweepGradient mSweepGradient; 47 public final ComposeShader mComposeShader; 48 public final ComposeShader mBadComposeShader; 49 public final ComposeShader mAnotherBadComposeShader; 50 public final Bitmap mBitmap; 51 private final Matrix mMtx1; 52 private final Matrix mMtx2; 53 private final Matrix mMtx3; 54 55 public final float[] mBitmapVertices; 56 public final int[] mBitmapColors; 57 58 private static ResourceModifiers sInstance = null; 59 public static ResourceModifiers instance() { return sInstance; } 60 public static void init(Resources resources) { 61 sInstance = new ResourceModifiers(resources); 62 } 63 64 public ResourceModifiers(Resources resources) { 65 mBitmap = BitmapFactory.decodeResource(resources, R.drawable.sunset1); 66 mTexWidth = mBitmap.getWidth(); 67 mTexHeight = mBitmap.getHeight(); 68 69 mDrawWidth = resources.getDimensionPixelSize(R.dimen.layer_width); 70 mDrawHeight = resources.getDimensionPixelSize(R.dimen.layer_height); 71 72 mRepeatShader = new BitmapShader(mBitmap, Shader.TileMode.REPEAT, 73 Shader.TileMode.REPEAT); 74 75 mTranslatedShader = new BitmapShader(mBitmap, Shader.TileMode.REPEAT, 76 Shader.TileMode.REPEAT); 77 mMtx1 = new Matrix(); 78 mMtx1.setTranslate(mTexWidth / 2.0f, mTexHeight / 2.0f); 79 mMtx1.postRotate(45, 0, 0); 80 mTranslatedShader.setLocalMatrix(mMtx1); 81 82 mScaledShader = new BitmapShader(mBitmap, Shader.TileMode.MIRROR, 83 Shader.TileMode.MIRROR); 84 mMtx2 = new Matrix(); 85 mMtx2.setScale(0.5f, 0.5f); 86 mScaledShader.setLocalMatrix(mMtx2); 87 88 mHorGradient = new LinearGradient(0.0f, 0.0f, 1.0f, 0.0f, 89 Color.RED, Color.GREEN, Shader.TileMode.CLAMP); 90 mMtx3 = new Matrix(); 91 mMtx3.setScale(mDrawHeight, 1.0f); 92 mMtx3.postRotate(-90.0f); 93 mMtx3.postTranslate(0.0f, mDrawHeight); 94 mHorGradient.setLocalMatrix(mMtx3); 95 96 mDiagGradient = new LinearGradient(0.0f, 0.0f, mDrawWidth / 2.0f, mDrawHeight / 2.0f, 97 Color.BLUE, Color.RED, Shader.TileMode.CLAMP); 98 99 mVertGradient = new LinearGradient(0.0f, 0.0f, 0.0f, mDrawHeight / 2.0f, 100 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR); 101 102 mSweepGradient = new SweepGradient(mDrawWidth / 2.0f, mDrawHeight / 2.0f, 103 Color.YELLOW, Color.MAGENTA); 104 105 mComposeShader = new ComposeShader(mRepeatShader, mHorGradient, 106 PorterDuff.Mode.MULTIPLY); 107 108 final float width = mBitmap.getWidth() / 8.0f; 109 final float height = mBitmap.getHeight() / 8.0f; 110 111 mBitmapVertices = new float[] { 112 0.0f, 0.0f, width, 0.0f, width * 2, 0.0f, width * 3, 0.0f, 113 0.0f, height, width, height, width * 2, height, width * 4, height, 114 0.0f, height * 2, width, height * 2, width * 2, height * 2, width * 3, height * 2, 115 0.0f, height * 4, width, height * 4, width * 2, height * 4, width * 4, height * 4, 116 }; 117 118 mBitmapColors = new int[] { 119 0xffff0000, 0xff00ff00, 0xff0000ff, 0xffff0000, 120 0xff0000ff, 0xffff0000, 0xff00ff00, 0xff00ff00, 121 0xff00ff00, 0xff0000ff, 0xffff0000, 0xff00ff00, 122 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00ff0000, 123 }; 124 125 // Use a repeating gradient with many colors to test the non simple case. 126 mRadGradient = new RadialGradient(mDrawWidth / 4.0f, mDrawHeight / 4.0f, 4.0f, 127 mBitmapColors, null, Shader.TileMode.REPEAT); 128 129 mBadComposeShader = new ComposeShader(mRadGradient, mComposeShader, 130 PorterDuff.Mode.MULTIPLY); 131 132 mAnotherBadComposeShader = new ComposeShader(mRadGradient, mVertGradient, 133 PorterDuff.Mode.MULTIPLY); 134 } 135 136 } 137