1 /* 2 ** 3 ** Copyright 2006, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 #define LOG_TAG "fillrate" 19 20 #include <stdlib.h> 21 #include <stdio.h> 22 23 #include <EGL/egl.h> 24 #include <GLES/gl.h> 25 #include <GLES/glext.h> 26 27 #include <utils/StopWatch.h> 28 #include <WindowSurface.h> 29 #include <EGLUtils.h> 30 31 using namespace android; 32 33 int main(int argc, char** argv) 34 { 35 EGLint configAttribs[] = { 36 EGL_DEPTH_SIZE, 0, 37 EGL_NONE 38 }; 39 40 EGLint majorVersion; 41 EGLint minorVersion; 42 EGLContext context; 43 EGLConfig config; 44 EGLSurface surface; 45 EGLint w, h; 46 EGLDisplay dpy; 47 48 WindowSurface windowSurface; 49 EGLNativeWindowType window = windowSurface.getSurface(); 50 51 dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); 52 eglInitialize(dpy, &majorVersion, &minorVersion); 53 54 status_t err = EGLUtils::selectConfigForNativeWindow( 55 dpy, configAttribs, window, &config); 56 if (err) { 57 fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); 58 return 0; 59 } 60 61 surface = eglCreateWindowSurface(dpy, config, window, NULL); 62 context = eglCreateContext(dpy, config, NULL, NULL); 63 eglMakeCurrent(dpy, surface, surface, context); 64 eglQuerySurface(dpy, surface, EGL_WIDTH, &w); 65 eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); 66 67 printf("w=%d, h=%d\n", w, h); 68 69 glBindTexture(GL_TEXTURE_2D, 0); 70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 71 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 72 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 73 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 74 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 75 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 76 glDisable(GL_DITHER); 77 glEnable(GL_BLEND); 78 glEnable(GL_TEXTURE_2D); 79 glColor4f(1,1,1,1); 80 81 uint32_t* t32 = (uint32_t*)malloc(512*512*4); 82 for (int y=0 ; y<512 ; y++) { 83 for (int x=0 ; x<512 ; x++) { 84 int u = x-256; 85 int v = y-256; 86 if (u*u+v*v < 256*256) { 87 t32[x+y*512] = 0x10FFFFFF; 88 } else { 89 t32[x+y*512] = 0x20FF0000; 90 } 91 } 92 } 93 94 const GLfloat fh = h; 95 const GLfloat fw = w; 96 const GLfloat vertices[4][2] = { 97 { 0, 0 }, 98 { 0, fh }, 99 { fw, fh }, 100 { fw, 0 } 101 }; 102 103 const GLfloat texCoords[4][2] = { 104 { 0, 0 }, 105 { 0, 1 }, 106 { 1, 1 }, 107 { 1, 0 } 108 }; 109 110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); 111 112 glViewport(0, 0, w, h); 113 glMatrixMode(GL_PROJECTION); 114 glLoadIdentity(); 115 glOrthof(0, w, 0, h, 0, 1); 116 117 glEnableClientState(GL_VERTEX_ARRAY); 118 glEnableClientState(GL_TEXTURE_COORD_ARRAY); 119 glVertexPointer(2, GL_FLOAT, 0, vertices); 120 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); 121 122 eglSwapInterval(dpy, 1); 123 124 glClearColor(1,0,0,0); 125 glClear(GL_COLOR_BUFFER_BIT); 126 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 127 eglSwapBuffers(dpy, surface); 128 129 130 nsecs_t times[32]; 131 132 for (int c=1 ; c<32 ; c++) { 133 glClear(GL_COLOR_BUFFER_BIT); 134 for (int i=0 ; i<c ; i++) { 135 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 136 } 137 eglSwapBuffers(dpy, surface); 138 } 139 140 141 // for (int c=31 ; c>=1 ; c--) { 142 int j=0; 143 for (int c=1 ; c<32 ; c++) { 144 glClear(GL_COLOR_BUFFER_BIT); 145 nsecs_t now = systemTime(); 146 for (int i=0 ; i<c ; i++) { 147 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 148 } 149 eglSwapBuffers(dpy, surface); 150 nsecs_t t = systemTime() - now; 151 times[j++] = t; 152 } 153 154 for (int c=1, j=0 ; c<32 ; c++, j++) { 155 nsecs_t t = times[j]; 156 printf("%lld\t%d\t%f\n", t, c, (double(t)/c)/1000000.0); 157 } 158 159 160 161 eglTerminate(dpy); 162 163 return 0; 164 } 165